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Silence -Winfinite-recursion warning in luaD_throw()
This code should be kept inline with the upstream lua version as much as possible. Therefore, we simply want to silence the warning. This check was enabled by default as part of -Wall in gcc 12.1. Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Reviewed-by: Alexander Motin <mav@FreeBSD.org> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #13528 Closes #13575
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@ -204,6 +204,29 @@ AC_DEFUN([ZFS_AC_CONFIG_ALWAYS_CC_IMPLICIT_FALLTHROUGH], [
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AC_SUBST([IMPLICIT_FALLTHROUGH])
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])
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dnl #
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dnl # Check if cc supports -Winfinite-recursion option.
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dnl #
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AC_DEFUN([ZFS_AC_CONFIG_ALWAYS_CC_INFINITE_RECURSION], [
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AC_MSG_CHECKING([whether $CC supports -Winfinite-recursion])
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saved_flags="$CFLAGS"
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CFLAGS="$CFLAGS -Werror -Winfinite-recursion"
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AC_COMPILE_IFELSE([AC_LANG_PROGRAM([], [])], [
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INFINITE_RECURSION=-Winfinite-recursion
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AC_DEFINE([HAVE_INFINITE_RECURSION], 1,
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[Define if compiler supports -Winfinite-recursion])
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AC_MSG_RESULT([yes])
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], [
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INFINITE_RECURSION=
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AC_MSG_RESULT([no])
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])
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CFLAGS="$saved_flags"
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AC_SUBST([INFINITE_RECURSION])
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])
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dnl #
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dnl # Check if cc supports -fno-omit-frame-pointer option.
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dnl #
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@ -210,6 +210,7 @@ AC_DEFUN([ZFS_AC_CONFIG_ALWAYS], [
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AC_SUBST(CPU_COUNT)
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ZFS_AC_CONFIG_ALWAYS_CC_NO_CLOBBERED
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ZFS_AC_CONFIG_ALWAYS_CC_INFINITE_RECURSION
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ZFS_AC_CONFIG_ALWAYS_CC_IMPLICIT_FALLTHROUGH
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ZFS_AC_CONFIG_ALWAYS_CC_FRAME_LARGER_THAN
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ZFS_AC_CONFIG_ALWAYS_CC_NO_FORMAT_TRUNCATION
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@ -167,6 +167,13 @@ static void seterrorobj (lua_State *L, int errcode, StkId oldtop) {
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L->top = oldtop + 1;
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}
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/*
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* Silence infinite recursion warning which was added to -Wall in gcc 12.1
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*/
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#if defined(HAVE_INFINITE_RECURSION)
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Winfinite-recursion"a
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#endif
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l_noret luaD_throw (lua_State *L, int errcode) {
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if (L->errorJmp) { /* thread has an error handler? */
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@ -189,6 +196,10 @@ l_noret luaD_throw (lua_State *L, int errcode) {
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}
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}
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#if defined(HAVE_INFINITE_RECURSION)
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#pragma GCC diagnostic pop
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#endif
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int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
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unsigned short oldnCcalls = L->nCcalls;
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