#ifndef VGPU_PERCEPTION_H #define VGPU_PERCEPTION_H /* vgpu_perception.h — host-side, read-only perception over the vgpu region. * * A pure functional core that builds vgpu semantics ON TOP OF a guest * address-space root handed in by the caller. It only PERCEIVES: it discovers * the region by structural invariants, samples frames and reads cursor / * geometry / lifecycle, and returns SNAPSHOTS (POD values). It never owns * coherence, never opens RW guest memory, never decides control or behavioural * timing, never emits events upward. * * What this core does NOT do (by design — those belong to the caller): * - It does NOT own the vmie_mem / coherent address-space root: (m, kcr3) are * BORROWED. The core never opens or closes a vmie_mem; the caller opens it * for the current guest address-space mapping and closes it when that * mapping goes stale. * - It does NOT sleep / poll / spawn threads / arm timers: the two-phase * liveness handshake is two calls; the WAIT between them is the caller's. * - It does NOT transport frames. Frame transport is the caller's concern; * the core is a PULL source — the caller takes desc+bytes from * vgpup_sample_frame and routes them. No sink callback here. * - It does NOT write control. vgpup_build_control_write only BUILDS the * desired frame + offsets; the actual write is performed elsewhere, by a * component that holds read-write access to the region. * * Ownership convention: * - vmie_mem* m, uintptr_t kcr3 — BORROWED. The caller owns their lifecycle * (tied to the address-space mapping). The core only reads through them. * - vgpup_region* — heap-owned by the core (small private state). Create with * vgpup_open, release with vgpup_close. Closing it does NOT touch (m, kcr3). * * Conventions (mirror memmodel.h): * - kcr3 is the System address space CR3 (the region is a pinned device * shared-section visible as a kernel VA). A "GVA" is a 64-bit guest VA. * - All guest reads go through gva_read into a local copy; no borrowed * pointer into guest memory ever escapes a seqlock window or this API. * - Integer returns: 0 success / negative failure for deterministic calls. * Lossy read calls (sample/cursor/geometry) are tristate: 1 = consistent * snapshot produced, 0 = no fresh data / writer kept it busy past the retry * limit / would not fit (a SKIP, never an error — do not block), <0 = a * hard memory-read error (page gone / mapping stale — the caller re-discovers). * * Example (the caller drives the two-phase liveness and the read loop): * * // caller already opened a RO vmie_mem for the current address-space mapping: * vmie_mem* m = caller_mem; // BORROWED by the core * uintptr_t kcr3 = caller_kcr3; // System AS * * vgpup_region* r = vgpup_open(m, kcr3); // phase 1: candidate + hb0 * if (!r) { return; } // no region under this AS * * // phase 2 is the caller's: it waits >= VGPU_HEARTBEAT_PERIOD_MS, then * uint64_t region_gva, hb0; * vgpup_discover_candidate(m, kcr3, ®ion_gva, &hb0); // (or reuse open's) * // ... the caller sleeps here, NOT the core ... * int alive = vgpup_confirm_alive(m, kcr3, region_gva, hb0); * * // sampling (lossy pull): * static uint8_t buf[VGPU_SLOT_STRIDE]; * vgpup_frame_info fi; * if (vgpup_sample_frame(r, m, kcr3, buf, sizeof buf, &fi) == 1) { * // route fi.desc + buf[0..fi.bytes) to the chosen transport * } * * vgpup_close(r); // frees core state only; (m, kcr3) stay with the caller */ #include #include #include "vgpu_stream.h" /* region ABI: producer/control types, slot geometry */ #include "memmodel.h" /* vmie_mem, gva_* (BORROWED access primitives) */ /* Opaque found vgpu region under (vmie_mem, kcr3). Heap-owned by the core; holds * only small private state (region GVA, last frame_id, last run_epoch). It does * NOT own (m, kcr3) — those are passed back in on every read. */ typedef struct vgpup_region vgpup_region; /* ---- handle / lifecycle (the core does NOT own vmie_mem) ------------------ */ /* Phase-1 discover + bind: find the region by structural invariants, snapshot * hb0, and build a handle. (m, kcr3) are BORROWED — the core reads them but * never closes them. Returns a heap-owned vgpup_region*, or NULL if no region * is found under this address space. Liveness is NOT yet proven: the caller must * call vgpup_confirm_alive after waiting >= VGPU_HEARTBEAT_PERIOD_MS. Sampling * before confirmation is allowed (lossy); "producer alive" is true only after a * positive confirm. */ vgpup_region* vgpup_open(vmie_mem* m, uintptr_t kcr3); /* Release ONLY the core state. Does NOT touch (m, kcr3) — the caller closes * those (their lifetime is the caller's). Safe on NULL. */ void vgpup_close(vgpup_region* r); /* ---- two-phase discovery (the WAIT belongs to the caller) ----------------- */ /* Phase 1: find a candidate by structural invariants (no liveness). On success * writes the region base GVA (== producer-block GVA) to *out_region_gva and the * heartbeat snapshot to *out_hb0, and returns 0. Returns <0 if no candidate is * found or a read fails. Pure; does NOT wait. */ int vgpup_discover_candidate(vmie_mem* m, uintptr_t kcr3, uint64_t* out_region_gva, uint64_t* out_hb0); /* Phase 2: confirm liveness. The caller calls this >= VGPU_HEARTBEAT_PERIOD_MS * after phase 1. Re-reads heartbeat at region_gva and returns 1 if it advanced * (alive producer), 0 if it did not tick (dead / not the region), <0 on a read * error. Pure; does NOT wait — the inter-phase delay is the caller's. */ int vgpup_confirm_alive(vmie_mem* m, uintptr_t kcr3, uint64_t region_gva, uint64_t hb0); /* ---- snapshots (POD values; read under their seqlock discipline) ---------- */ /* Snapshot of the last published frame's descriptor (read under seq[slot]). */ typedef struct { uint32_t width, height, stride, format; uint64_t frame_id; uint64_t timestamp_ns; } vgpup_frame_desc; /* Result of a frame sample: the descriptor plus the count of bytes copied into * the caller's buffer (== height*stride, tight). */ typedef struct { vgpup_frame_desc desc; size_t bytes; } vgpup_frame_info; /* Cursor snapshot (read under the cursor_seq acquire gate). seq lets the caller * tell "cursor idle" from "producer stopped reporting". */ typedef struct { uint32_t seq; /* cursor_seq observed for this snapshot */ uint32_t visible; /* 1 = shown, 0 = hidden */ int32_t x, y; /* unpacked from cursor_pos (signed) */ uint16_t hot_x, hot_y; /* unpacked from cursor_hotspot */ uint16_t glyph_w, glyph_h; /* unpacked from cursor_glyph */ uint32_t id; /* VGPU_CURSOR_ID_* */ } vgpup_cursor; /* Display-geometry snapshot (read under the geom_seq seqlock). */ typedef struct { int32_t virt_x, virt_y; uint32_t virt_w, virt_h; int32_t cap_x, cap_y; uint32_t dpi, refresh_mhz; } vgpup_geometry; /* Lifecycle / status snapshot (cold line; single naturally-aligned atomic * fields, no seqlock — "fresh enough" by the lossy contract). */ typedef struct { uint64_t heartbeat; uint32_t run_epoch; uint32_t status; /* VGPU_ST_* */ uint32_t backend; /* VGPU_BK_* */ uint32_t error_code; uint32_t applied_fps; uint32_t supported_formats; uint32_t ctrl_ack; uint32_t full_frame_ack; uint64_t content_change_ns; } vgpup_status; /* ---- read API (lossy; seqlock discipline lives inside) -------------------- */ /* Sample the latest frame. Seqlock-reads latest/seq[slot]/desc, copies the slot * bytes out of the RING via gva_read, then re-checks seq[slot] in one window. * dst is the caller's buffer, cap its capacity. Returns 1 = a fresh frame was * copied (info filled), 0 = no new frame / writer busy past the retry limit / * frame would not fit cap (lossy SKIP, not an error), <0 = a memory-read error. * "Fresh" dedups by frame_id: a frame_id <= the last sampled one returns 0. */ int vgpup_sample_frame(vgpup_region* r, vmie_mem* m, uintptr_t kcr3, uint8_t* dst, size_t cap, vgpup_frame_info* info); /* Read the cursor under the cursor_seq acquire gate. 1 = consistent snapshot, * 0 = writer busy past the retry limit, <0 = read error. */ int vgpup_read_cursor(vgpup_region* r, vmie_mem* m, uintptr_t kcr3, vgpup_cursor* out); /* Read display geometry under the geom_seq seqlock. Returns as read_cursor. */ int vgpup_read_geometry(vgpup_region* r, vmie_mem* m, uintptr_t kcr3, vgpup_geometry* out); /* Read the cold-line status/lifecycle. 0 = success, <0 = read error. The single * atomic fields carry no seqlock; the snapshot is "fresh enough" (lossy). */ int vgpup_read_status(vgpup_region* r, vmie_mem* m, uintptr_t kcr3, vgpup_status* out); /* The run_epoch from the last vgpup_read_status — a session-break detector for * the caller while kcr3 stays live. The core only reports the raw value; it * holds no reset policy (what to reset is the caller's decision). */ uint32_t vgpup_run_epoch(const vgpup_region* r); /* ---- control-write — SEAM ONLY (this never writes) ------------------------ */ /* Desired control-block value (host-RW fields). The caller builds it and later * forwards it to the writer; the actual gva_write is performed elsewhere, by the * component that holds read-write access to the region. */ typedef struct { uint32_t desired_state; /* VGPU_CMD_* */ uint32_t target_fps; /* 0 = producer default */ uint32_t draw_cursor; /* 0/1 */ uint32_t full_frame_req; /* edge counter (caller bumps vs the previous) */ } vgpup_control_intent; /* Build a control frame WITHOUT writing: fill a vgpu_control_t image from `in`, * and report the control-block GVA plus the offset/length of the significant * field range, so an external read-write writer can perform an atomic write * under the ctrl_gen seqlock. This NEVER touches guest memory (the RO fd would * not allow it anyway). ctrl_gen is left zero here: the writer owns it under the * seqlock. The significant range is desired_state .. full_frame_req; * consumer_tick/attached carry separate heartbeat/intent semantics and are NOT * part of this intent. * out_frame — filled vgpu_control_t (significant fields from `in`) * out_ctrl_gva — control-block GVA (region base + VGPU_CONTROL_OFFSET) * out_off — offset of the first significant field (offsetof desired_state) * out_len — length of the significant range (through full_frame_req) * Returns 0 on success, <0 if r is NULL. The write itself is performed * elsewhere; there is no live gva_write here and there must not be. */ int vgpup_build_control_write(vgpup_region* r, const vgpup_control_intent* in, vgpu_control_t* out_frame, uint64_t* out_ctrl_gva, uint32_t* out_off, uint32_t* out_len); #endif /* VGPU_PERCEPTION_H */