#ifndef VGPU_CAPTURE_DDA_H #define VGPU_CAPTURE_DDA_H /* capture_dda.h — DXGI Desktop Duplication capture backend (win32). */ #include "ctx.h" /* win32 vgpu_ctx */ int dda_start(vgpu_ctx* ctx, int fps); #endif /* VGPU_CAPTURE_DDA_H */