Files
vatrog-vm-introspection-engine/CMakeLists.txt
T
lirent 93966c3df2 Define the win32 engine; add a dump source and physical sigscan
Name and isolate the Windows engine as one of potentially several. The
public surface moves to include/win32.h with an opaque vmie_win32 handle
(vmie_win32_open/close/mem); the engine's Windows internals — host bring-up,
the struct-offset profile, process/module/PE/text decode — live under
src/engine/win32. The generic address-space layer stays in src/engine
(gva.c + engine-arch.h, carrying no offset table): gva.c is de-profiled, and
CR3 bring-up reaches the hot translator through a cold gva_translate bridge
so the zero-copy hot path stays private and inlinable.

A memory source is now first-class and public: vmie_mem_open/_open_segs/
_close open a flat dump (or an explicit segment map) as a vmie_mem, with
gpa_seg promoted to the public contract. The physical signature scan is
exposed source-agnostically: sig_scan_mem returns GPAs for any vmie_mem,
sig_scan_sources scans several sources with per-source attribution, and
sig_from_bytes builds an exact needle from a byte span. The pure matcher is
unchanged; dumps and the live engine image are scanned uniformly, neither
needing the other.
2026-06-15 08:20:50 +03:00

51 lines
2.3 KiB
CMake

cmake_minimum_required(VERSION 3.18) # find_program(... REQUIRED)
project(vmi-engine C)
set(CMAKE_C_STANDARD 17) # generation B uses no C23 feature
set(CMAKE_C_STANDARD_REQUIRED ON)
set(CMAKE_C_EXTENSIONS ON) # deliberate: strnlen (POSIX) + void* arithmetic (GNU)
option(VMIE_LTO "Enable LTO" OFF) # build-only; shipped default is -O2, no LTO
# ---- host: VMI core as a static library ---------------------------------
add_library(vmie STATIC
src/core/gpa.c
src/engine/gva.c
src/engine/sigphys.c
src/engine/win32/host.c
src/engine/win32/pe.c
src/engine/win32/proc.c
src/engine/win32/profile.c
src/engine/win32/text.c
src/handlers/scan.c
src/handlers/sigscan.c)
target_include_directories(vmie
PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/include # public API: include/*.h
PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src/core/include # private: core.h
${CMAKE_CURRENT_SOURCE_DIR}/src/engine/include # private: engine-arch.h, pe.h
${CMAKE_CURRENT_SOURCE_DIR}/src/engine/win32) # private: engine-win32.h, contract.h
target_compile_options(vmie PRIVATE -O2 -Wall -Wextra)
if(VMIE_LTO)
target_compile_options(vmie PRIVATE -flto)
target_link_options(vmie PRIVATE -flto)
endif()
# ---- host: CLI demonstrator over the library ----------------------------
add_executable(vmie_cli src/cli.c)
target_link_libraries(vmie_cli PRIVATE vmie) # public include/ comes via vmie (PUBLIC)
target_compile_options(vmie_cli PRIVATE -Wall -Wextra)
# ---- guest: cross-compile to Windows x86-64 via mingw-w64 ---------------
find_program(MINGW_CC NAMES x86_64-w64-mingw32-gcc REQUIRED)
set(VMIE_STARTUP ${CMAKE_CURRENT_BINARY_DIR}/vmie-startup.exe)
add_custom_command(
OUTPUT ${VMIE_STARTUP}
COMMAND ${MINGW_CC} -O2 -Wall -Wextra -static -s
-I${CMAKE_CURRENT_SOURCE_DIR}/src/engine/win32
-o ${VMIE_STARTUP} ${CMAKE_CURRENT_SOURCE_DIR}/src/engine/win32/guest.c
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/src/engine/win32/guest.c
${CMAKE_CURRENT_SOURCE_DIR}/src/engine/win32/contract.h
COMMENT "Cross-compiling vmie-startup.exe (mingw-w64, x86-64)"
VERBATIM)
add_custom_target(vmie-startup ALL DEPENDS ${VMIE_STARTUP})