buildsys: remove edk2 source tree when assembling build-dir

we ship it via pve-edk2-firmware anyway and it only results in bigger
source tar balls and lintian yelling at us due to edk2 not being the
simplest repo to ensure DFSG compat.

Signed-off-by: Thomas Lamprecht <t.lamprecht@proxmox.com>
This commit is contained in:
Thomas Lamprecht 2023-05-24 10:37:07 +02:00
parent bd3c1fa525
commit 88b1550dfb
2 changed files with 1 additions and 4 deletions

View File

@ -44,6 +44,7 @@ $(BUILDDIR): keycodemapdb | submodule
cp -a $(SRCDIR) $@.tmp
cp -a debian $@.tmp/debian
rm -rf $@.tmp/ui/keycodemapdb
rm -rf $@.tmp/roms/edk2 # packaged separately
cp -a keycodemapdb $@.tmp/ui/
find $@.tmp/pc-bios -type f | grep $(BLOB_PURGE_FILTER) | xargs rm -f
sed -i $(BLOB_PURGE_SED_CMDS) $@.tmp/pc-bios/meson.build

View File

@ -1,5 +1 @@
source-is-missing [roms/SLOF/*.oco]
source-is-missing [roms/edk2/*.a]
source: source-is-missing [roms/edk2/*.htm]
source: source-is-missing [roms/edk2/*.html]
source: source-is-missing [roms/edk2/*.js]