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ca5777793e
This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
331 lines
9.6 KiB
C
331 lines
9.6 KiB
C
/*
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* CDDL HEADER START
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*
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* The contents of this file are subject to the terms of the
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* Common Development and Distribution License (the "License").
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* You may not use this file except in compliance with the License.
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*
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* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
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* or http://www.opensolaris.org/os/licensing.
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* See the License for the specific language governing permissions
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* and limitations under the License.
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*
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* When distributing Covered Code, include this CDDL HEADER in each
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* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
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* If applicable, add the following below this CDDL HEADER, with the
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* fields enclosed by brackets "[]" replaced with your own identifying
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* information: Portions Copyright [yyyy] [name of copyright owner]
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*
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* CDDL HEADER END
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*/
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/*
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* Copyright 2009 Sun Microsystems, Inc. All rights reserved.
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* Use is subject to license terms.
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*/
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/*
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* Copyright (c) 2013, 2019 by Delphix. All rights reserved.
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*/
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#ifndef _SYS_RANGE_TREE_H
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#define _SYS_RANGE_TREE_H
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#include <sys/btree.h>
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#include <sys/dmu.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define RANGE_TREE_HISTOGRAM_SIZE 64
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typedef struct range_tree_ops range_tree_ops_t;
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typedef enum range_seg_type {
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RANGE_SEG32,
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RANGE_SEG64,
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RANGE_SEG_GAP,
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RANGE_SEG_NUM_TYPES,
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} range_seg_type_t;
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/*
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* Note: the range_tree may not be accessed concurrently; consumers
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* must provide external locking if required.
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*/
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typedef struct range_tree {
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zfs_btree_t rt_root; /* offset-ordered segment b-tree */
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uint64_t rt_space; /* sum of all segments in the map */
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range_seg_type_t rt_type; /* type of range_seg_t in use */
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/*
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* All data that is stored in the range tree must have a start higher
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* than or equal to rt_start, and all sizes and offsets must be
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* multiples of 1 << rt_shift.
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*/
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uint8_t rt_shift;
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uint64_t rt_start;
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range_tree_ops_t *rt_ops;
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/* rt_btree_compare should only be set if rt_arg is a b-tree */
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void *rt_arg;
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int (*rt_btree_compare)(const void *, const void *);
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uint64_t rt_gap; /* allowable inter-segment gap */
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/*
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* The rt_histogram maintains a histogram of ranges. Each bucket,
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* rt_histogram[i], contains the number of ranges whose size is:
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* 2^i <= size of range in bytes < 2^(i+1)
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*/
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uint64_t rt_histogram[RANGE_TREE_HISTOGRAM_SIZE];
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} range_tree_t;
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typedef struct range_seg32 {
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uint32_t rs_start; /* starting offset of this segment */
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uint32_t rs_end; /* ending offset (non-inclusive) */
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} range_seg32_t;
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/*
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* Extremely large metaslabs, vdev-wide trees, and dnode-wide trees may
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* require 64-bit integers for ranges.
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*/
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typedef struct range_seg64 {
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uint64_t rs_start; /* starting offset of this segment */
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uint64_t rs_end; /* ending offset (non-inclusive) */
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} range_seg64_t;
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typedef struct range_seg_gap {
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uint64_t rs_start; /* starting offset of this segment */
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uint64_t rs_end; /* ending offset (non-inclusive) */
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uint64_t rs_fill; /* actual fill if gap mode is on */
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} range_seg_gap_t;
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/*
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* This type needs to be the largest of the range segs, since it will be stack
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* allocated and then cast the actual type to do tree operations.
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*/
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typedef range_seg_gap_t range_seg_max_t;
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/*
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* This is just for clarity of code purposes, so we can make it clear that a
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* pointer is to a range seg of some type; when we need to do the actual math,
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* we'll figure out the real type.
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*/
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typedef void range_seg_t;
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struct range_tree_ops {
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void (*rtop_create)(range_tree_t *rt, void *arg);
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void (*rtop_destroy)(range_tree_t *rt, void *arg);
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void (*rtop_add)(range_tree_t *rt, void *rs, void *arg);
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void (*rtop_remove)(range_tree_t *rt, void *rs, void *arg);
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void (*rtop_vacate)(range_tree_t *rt, void *arg);
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};
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static inline uint64_t
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rs_get_start_raw(const range_seg_t *rs, const range_tree_t *rt)
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{
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ASSERT3U(rt->rt_type, <=, RANGE_SEG_NUM_TYPES);
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switch (rt->rt_type) {
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case RANGE_SEG32:
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return (((range_seg32_t *)rs)->rs_start);
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case RANGE_SEG64:
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return (((range_seg64_t *)rs)->rs_start);
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case RANGE_SEG_GAP:
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return (((range_seg_gap_t *)rs)->rs_start);
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default:
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VERIFY(0);
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return (0);
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}
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}
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static inline uint64_t
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rs_get_end_raw(const range_seg_t *rs, const range_tree_t *rt)
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{
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ASSERT3U(rt->rt_type, <=, RANGE_SEG_NUM_TYPES);
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switch (rt->rt_type) {
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case RANGE_SEG32:
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return (((range_seg32_t *)rs)->rs_end);
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case RANGE_SEG64:
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return (((range_seg64_t *)rs)->rs_end);
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case RANGE_SEG_GAP:
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return (((range_seg_gap_t *)rs)->rs_end);
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default:
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VERIFY(0);
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return (0);
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}
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}
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static inline uint64_t
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rs_get_fill_raw(const range_seg_t *rs, const range_tree_t *rt)
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{
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ASSERT3U(rt->rt_type, <=, RANGE_SEG_NUM_TYPES);
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switch (rt->rt_type) {
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case RANGE_SEG32: {
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const range_seg32_t *r32 = rs;
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return (r32->rs_end - r32->rs_start);
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}
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case RANGE_SEG64: {
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const range_seg64_t *r64 = rs;
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return (r64->rs_end - r64->rs_start);
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}
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case RANGE_SEG_GAP:
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return (((range_seg_gap_t *)rs)->rs_fill);
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default:
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VERIFY(0);
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return (0);
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}
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}
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static inline uint64_t
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rs_get_start(const range_seg_t *rs, const range_tree_t *rt)
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{
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return ((rs_get_start_raw(rs, rt) << rt->rt_shift) + rt->rt_start);
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}
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static inline uint64_t
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rs_get_end(const range_seg_t *rs, const range_tree_t *rt)
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{
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return ((rs_get_end_raw(rs, rt) << rt->rt_shift) + rt->rt_start);
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}
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static inline uint64_t
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rs_get_fill(const range_seg_t *rs, const range_tree_t *rt)
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{
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return (rs_get_fill_raw(rs, rt) << rt->rt_shift);
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}
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static inline void
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rs_set_start_raw(range_seg_t *rs, range_tree_t *rt, uint64_t start)
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{
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ASSERT3U(rt->rt_type, <=, RANGE_SEG_NUM_TYPES);
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switch (rt->rt_type) {
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case RANGE_SEG32:
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ASSERT3U(start, <=, UINT32_MAX);
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((range_seg32_t *)rs)->rs_start = (uint32_t)start;
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break;
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case RANGE_SEG64:
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((range_seg64_t *)rs)->rs_start = start;
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break;
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case RANGE_SEG_GAP:
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((range_seg_gap_t *)rs)->rs_start = start;
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break;
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default:
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VERIFY(0);
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}
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}
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static inline void
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rs_set_end_raw(range_seg_t *rs, range_tree_t *rt, uint64_t end)
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{
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ASSERT3U(rt->rt_type, <=, RANGE_SEG_NUM_TYPES);
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switch (rt->rt_type) {
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case RANGE_SEG32:
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ASSERT3U(end, <=, UINT32_MAX);
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((range_seg32_t *)rs)->rs_end = (uint32_t)end;
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break;
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case RANGE_SEG64:
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((range_seg64_t *)rs)->rs_end = end;
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break;
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case RANGE_SEG_GAP:
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((range_seg_gap_t *)rs)->rs_end = end;
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break;
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default:
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VERIFY(0);
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}
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}
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static inline void
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rs_set_fill_raw(range_seg_t *rs, range_tree_t *rt, uint64_t fill)
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{
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ASSERT3U(rt->rt_type, <=, RANGE_SEG_NUM_TYPES);
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switch (rt->rt_type) {
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case RANGE_SEG32:
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/* fall through */
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case RANGE_SEG64:
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ASSERT3U(fill, ==, rs_get_end_raw(rs, rt) - rs_get_start_raw(rs,
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rt));
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break;
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case RANGE_SEG_GAP:
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((range_seg_gap_t *)rs)->rs_fill = fill;
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break;
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default:
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VERIFY(0);
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}
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}
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static inline void
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rs_set_start(range_seg_t *rs, range_tree_t *rt, uint64_t start)
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{
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ASSERT3U(start, >=, rt->rt_start);
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ASSERT(IS_P2ALIGNED(start, 1ULL << rt->rt_shift));
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rs_set_start_raw(rs, rt, (start - rt->rt_start) >> rt->rt_shift);
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}
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static inline void
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rs_set_end(range_seg_t *rs, range_tree_t *rt, uint64_t end)
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{
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ASSERT3U(end, >=, rt->rt_start);
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ASSERT(IS_P2ALIGNED(end, 1ULL << rt->rt_shift));
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rs_set_end_raw(rs, rt, (end - rt->rt_start) >> rt->rt_shift);
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}
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static inline void
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rs_set_fill(range_seg_t *rs, range_tree_t *rt, uint64_t fill)
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{
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ASSERT(IS_P2ALIGNED(fill, 1ULL << rt->rt_shift));
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rs_set_fill_raw(rs, rt, fill >> rt->rt_shift);
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}
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typedef void range_tree_func_t(void *arg, uint64_t start, uint64_t size);
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range_tree_t *range_tree_create_impl(range_tree_ops_t *ops,
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range_seg_type_t type, void *arg, uint64_t start, uint64_t shift,
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int (*zfs_btree_compare) (const void *, const void *), uint64_t gap);
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range_tree_t *range_tree_create(range_tree_ops_t *ops, range_seg_type_t type,
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void *arg, uint64_t start, uint64_t shift);
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void range_tree_destroy(range_tree_t *rt);
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boolean_t range_tree_contains(range_tree_t *rt, uint64_t start, uint64_t size);
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range_seg_t *range_tree_find(range_tree_t *rt, uint64_t start, uint64_t size);
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boolean_t range_tree_find_in(range_tree_t *rt, uint64_t start, uint64_t size,
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uint64_t *ostart, uint64_t *osize);
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void range_tree_verify_not_present(range_tree_t *rt,
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uint64_t start, uint64_t size);
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void range_tree_resize_segment(range_tree_t *rt, range_seg_t *rs,
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uint64_t newstart, uint64_t newsize);
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uint64_t range_tree_space(range_tree_t *rt);
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uint64_t range_tree_numsegs(range_tree_t *rt);
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boolean_t range_tree_is_empty(range_tree_t *rt);
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void range_tree_swap(range_tree_t **rtsrc, range_tree_t **rtdst);
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void range_tree_stat_verify(range_tree_t *rt);
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uint64_t range_tree_min(range_tree_t *rt);
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uint64_t range_tree_max(range_tree_t *rt);
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uint64_t range_tree_span(range_tree_t *rt);
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void range_tree_add(void *arg, uint64_t start, uint64_t size);
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void range_tree_remove(void *arg, uint64_t start, uint64_t size);
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void range_tree_remove_fill(range_tree_t *rt, uint64_t start, uint64_t size);
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void range_tree_adjust_fill(range_tree_t *rt, range_seg_t *rs, int64_t delta);
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void range_tree_clear(range_tree_t *rt, uint64_t start, uint64_t size);
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void range_tree_vacate(range_tree_t *rt, range_tree_func_t *func, void *arg);
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void range_tree_walk(range_tree_t *rt, range_tree_func_t *func, void *arg);
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range_seg_t *range_tree_first(range_tree_t *rt);
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void range_tree_remove_xor_add_segment(uint64_t start, uint64_t end,
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range_tree_t *removefrom, range_tree_t *addto);
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void range_tree_remove_xor_add(range_tree_t *rt, range_tree_t *removefrom,
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range_tree_t *addto);
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void rt_btree_create(range_tree_t *rt, void *arg);
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void rt_btree_destroy(range_tree_t *rt, void *arg);
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void rt_btree_add(range_tree_t *rt, range_seg_t *rs, void *arg);
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void rt_btree_remove(range_tree_t *rt, range_seg_t *rs, void *arg);
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void rt_btree_vacate(range_tree_t *rt, void *arg);
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extern range_tree_ops_t rt_btree_ops;
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#ifdef __cplusplus
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}
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#endif
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#endif /* _SYS_RANGE_TREE_H */
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