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b85c564161
This is the sort of code that we get right once and never look at again. Anyone reading this code is already likely in the middle of a debugging nightmare, and then they have a wall of manual string construction and an unfamiliar and idiosyncratic library to deal with. So, comment the whole thing to try to make it clear what's going on. In pursuit of the above, I've added return checks to some of the libunwind calls, fixed the frame loop to not skip the "top" frame (however unseful it may be), and fix a couple of calls to spl_bt_u64_to_hex_str() which requested 18 digits instead of 16. Sponsored-by: https://despairlabs.com/sponsor/ Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Tino Reichardt <milky-zfs@mcmilk.de> Signed-off-by: Rob Norris <robn@despairlabs.com> Closes #16653
271 lines
8.2 KiB
C
271 lines
8.2 KiB
C
/*
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* CDDL HEADER START
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*
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* The contents of this file are subject to the terms of the
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* Common Development and Distribution License (the "License").
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* You may not use this file except in compliance with the License.
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*
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* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
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* or https://opensource.org/licenses/CDDL-1.0.
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* See the License for the specific language governing permissions
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* and limitations under the License.
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*
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* When distributing Covered Code, include this CDDL HEADER in each
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* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
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* If applicable, add the following below this CDDL HEADER, with the
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* fields enclosed by brackets "[]" replaced with your own identifying
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* information: Portions Copyright [yyyy] [name of copyright owner]
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*
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* CDDL HEADER END
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*/
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/*
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* Copyright (c) 2024, Rob Norris <robn@despairlabs.com>
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* Copyright (c) 2024, Klara Inc.
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*/
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#include <sys/backtrace.h>
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#include <sys/types.h>
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#include <sys/debug.h>
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#include <unistd.h>
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/*
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* Output helpers. libspl_backtrace() must not block, must be thread-safe and
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* must be safe to call from a signal handler. At least, that means not having
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* printf, so we end up having to call write() directly on the fd. That's
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* awkward, as we always have to pass through a length, and some systems will
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* complain if we don't consume the return. So we have some macros to make
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* things a little more palatable.
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*/
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#define spl_bt_write_n(fd, s, n) \
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do { ssize_t r __maybe_unused = write(fd, s, n); } while (0)
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#define spl_bt_write(fd, s) spl_bt_write_n(fd, s, sizeof (s))
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#if defined(HAVE_LIBUNWIND)
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#define UNW_LOCAL_ONLY
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#include <libunwind.h>
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/*
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* Convert `v` to ASCII hex characters. The bottom `n` nybbles (4-bits ie one
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* hex digit) will be written, up to `buflen`. The buffer will not be
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* null-terminated. Returns the number of digits written.
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*/
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static size_t
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spl_bt_u64_to_hex_str(uint64_t v, size_t n, char *buf, size_t buflen)
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{
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static const char hexdigits[] = {
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'0', '1', '2', '3', '4', '5', '6', '7',
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'8', '9', 'a', 'b', 'c', 'd', 'e', 'f'
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};
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size_t pos = 0;
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boolean_t want = (n == 0);
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for (int i = 15; i >= 0; i--) {
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const uint64_t d = v >> (i * 4) & 0xf;
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if (!want && (d != 0 || n > i))
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want = B_TRUE;
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if (want) {
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buf[pos++] = hexdigits[d];
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if (pos == buflen)
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break;
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}
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}
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return (pos);
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}
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void
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libspl_backtrace(int fd)
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{
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unw_context_t uc;
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unw_cursor_t cp;
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unw_word_t v;
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char buf[128];
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size_t n;
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int err;
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/* Snapshot the current frame and state. */
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unw_getcontext(&uc);
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/*
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* TODO: walk back to the frame that tripped the assertion / the place
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* where the signal was recieved.
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*/
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/*
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* Register dump. We're going to loop over all the registers in the
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* top frame, and show them, with names, in a nice three-column
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* layout, which keeps us within 80 columns.
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*/
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spl_bt_write(fd, "Registers:\n");
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/* Initialise a frame cursor, starting at the current frame */
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unw_init_local(&cp, &uc);
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/*
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* libunwind's list of possible registers for this architecture is an
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* enum, unw_regnum_t. UNW_TDEP_LAST_REG is the highest-numbered
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* register in that list, however, not all register numbers in this
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* range are defined by the architecture, and not all defined registers
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* will be present on every implementation of that architecture.
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* Moreover, libunwind provides nice names for most, but not all
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* registers, but these are hardcoded; a name being available does not
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* mean that register is available.
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*
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* So, we have to pull this all together here. We try to get the value
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* of every possible register. If we get a value for it, then the
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* register must exist, and so we get its name. If libunwind has no
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* name for it, we synthesize something. These cases should be rare,
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* and they're usually for uninteresting or niche registers, so it
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* shouldn't really matter. We can see the value, and that's the main
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* thing.
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*/
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uint_t cols = 0;
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for (uint_t regnum = 0; regnum <= UNW_TDEP_LAST_REG; regnum++) {
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/*
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* Get the value. Any error probably means the register
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* doesn't exist, and we skip it.
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*/
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if (unw_get_reg(&cp, regnum, &v) < 0)
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continue;
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/*
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* Register name. If libunwind doesn't have a name for it,
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* it will return "???". As a shortcut, we just treat '?'
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* is an alternate end-of-string character.
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*/
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const char *name = unw_regname(regnum);
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for (n = 0; name[n] != '\0' && name[n] != '?'; n++) {}
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if (n == 0) {
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/*
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* No valid name, so make one of the form "?xx", where
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* "xx" is the two-char hex of libunwind's register
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* number.
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*/
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buf[0] = '?';
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n = spl_bt_u64_to_hex_str(regnum, 2,
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&buf[1], sizeof (buf)-1) + 1;
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name = buf;
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}
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/*
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* Two spaces of padding before each column, plus extra
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* spaces to align register names shorter than three chars.
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*/
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spl_bt_write_n(fd, " ", 5-MIN(n, 3));
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/* Register name and column punctuation */
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spl_bt_write_n(fd, name, n);
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spl_bt_write(fd, ": 0x");
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/*
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* Convert register value (from unw_get_reg()) to hex. We're
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* assuming that all registers are 64-bits wide, which is
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* probably fine for any general-purpose registers on any
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* machine currently in use. A more generic way would be to
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* look at the width of unw_word_t, but that would also
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* complicate the column code a bit. This is fine.
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*/
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n = spl_bt_u64_to_hex_str(v, 16, buf, sizeof (buf));
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spl_bt_write_n(fd, buf, n);
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/* Every third column, emit a newline */
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if (!(++cols % 3))
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spl_bt_write(fd, "\n");
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}
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/* If we finished before the third column, emit a newline. */
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if (cols % 3)
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spl_bt_write(fd, "\n");
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/* Now the main event, the backtrace. */
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spl_bt_write(fd, "Call trace:\n");
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/* Reset the cursor to the top again. */
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unw_init_local(&cp, &uc);
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do {
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/*
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* Getting the IP should never fail; libunwind handles it
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* specially, because its used a lot internally. Still, no
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* point being silly about it, as the last thing we want is
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* our crash handler to crash. So if it ever does fail, we'll
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* show an error line, but keep going to the next frame.
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*/
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if (unw_get_reg(&cp, UNW_REG_IP, &v) < 0) {
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spl_bt_write(fd, " [couldn't get IP register; "
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"corrupt frame?]");
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continue;
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}
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/* IP & punctuation */
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n = spl_bt_u64_to_hex_str(v, 16, buf, sizeof (buf));
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spl_bt_write(fd, " [0x");
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spl_bt_write_n(fd, buf, n);
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spl_bt_write(fd, "] ");
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/*
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* Function ("procedure") name for the current frame. `v`
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* receives the offset from the named function to the IP, which
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* we show as a "+offset" suffix.
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*
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* If libunwind can't determine the name, we just show "???"
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* instead. We've already displayed the IP above; that will
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* have to do.
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*
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* unw_get_proc_name() will return ENOMEM if the buffer is too
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* small, instead truncating the name. So we treat that as a
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* success and use whatever is in the buffer.
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*/
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err = unw_get_proc_name(&cp, buf, sizeof (buf), &v);
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if (err == 0 || err == -UNW_ENOMEM) {
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for (n = 0; n < sizeof (buf) && buf[n] != '\0'; n++) {}
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spl_bt_write_n(fd, buf, n);
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/* Offset from proc name */
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spl_bt_write(fd, "+0x");
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n = spl_bt_u64_to_hex_str(v, 2, buf, sizeof (buf));
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spl_bt_write_n(fd, buf, n);
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} else
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spl_bt_write(fd, "???");
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#ifdef HAVE_LIBUNWIND_ELF
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/*
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* Newer libunwind has unw_get_elf_filename(), which gets
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* the name of the ELF object that the frame was executing in.
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* Like `unw_get_proc_name()`, `v` recieves the offset within
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* the file, and UNW_ENOMEM indicates that a truncate filename
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* was left in the buffer.
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*/
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err = unw_get_elf_filename(&cp, buf, sizeof (buf), &v);
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if (err == 0 || err == -UNW_ENOMEM) {
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for (n = 0; n < sizeof (buf) && buf[n] != '\0'; n++) {}
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spl_bt_write(fd, " (in ");
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spl_bt_write_n(fd, buf, n);
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/* Offset within file */
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spl_bt_write(fd, " +0x");
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n = spl_bt_u64_to_hex_str(v, 2, buf, sizeof (buf));
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spl_bt_write_n(fd, buf, n);
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spl_bt_write(fd, ")");
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}
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#endif
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spl_bt_write(fd, "\n");
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} while (unw_step(&cp) > 0);
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}
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#elif defined(HAVE_BACKTRACE)
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#include <execinfo.h>
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void
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libspl_backtrace(int fd)
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{
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void *btptrs[64];
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size_t nptrs = backtrace(btptrs, 64);
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spl_bt_write(fd, "Call trace:\n");
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backtrace_symbols_fd(btptrs, nptrs, fd);
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}
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#else
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void
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libspl_backtrace(int fd __maybe_unused)
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{
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}
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#endif
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