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4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
176 lines
5.9 KiB
C
176 lines
5.9 KiB
C
/*
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* CDDL HEADER START
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*
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* The contents of this file are subject to the terms of the
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* Common Development and Distribution License (the "License").
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* You may not use this file except in compliance with the License.
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*
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* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
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* or http://www.opensolaris.org/os/licensing.
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* See the License for the specific language governing permissions
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* and limitations under the License.
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*
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* When distributing Covered Code, include this CDDL HEADER in each
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* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
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* If applicable, add the following below this CDDL HEADER, with the
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* fields enclosed by brackets "[]" replaced with your own identifying
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* information: Portions Copyright [yyyy] [name of copyright owner]
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*
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* CDDL HEADER END
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*/
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/*
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* Copyright 2009 Sun Microsystems, Inc. All rights reserved.
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* Use is subject to license terms.
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*/
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/*
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* Copyright (c) 2012, 2014 by Delphix. All rights reserved.
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*/
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#ifndef _SYS_SPACE_MAP_H
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#define _SYS_SPACE_MAP_H
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#include <sys/avl.h>
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#include <sys/range_tree.h>
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#include <sys/dmu.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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* The size of the space map object has increased to include a histogram.
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* The SPACE_MAP_SIZE_V0 designates the original size and is used to
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* maintain backward compatibility.
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*/
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#define SPACE_MAP_SIZE_V0 (3 * sizeof (uint64_t))
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#define SPACE_MAP_HISTOGRAM_SIZE 32
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/*
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* The space_map_phys is the on-disk representation of the space map.
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* Consumers of space maps should never reference any of the members of this
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* structure directly. These members may only be updated in syncing context.
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*
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* Note the smp_object is no longer used but remains in the structure
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* for backward compatibility.
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*/
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typedef struct space_map_phys {
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uint64_t smp_object; /* on-disk space map object */
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uint64_t smp_objsize; /* size of the object */
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uint64_t smp_alloc; /* space allocated from the map */
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uint64_t smp_pad[5]; /* reserved */
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/*
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* The smp_histogram maintains a histogram of free regions. Each
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* bucket, smp_histogram[i], contains the number of free regions
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* whose size is:
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* 2^(i+sm_shift) <= size of free region in bytes < 2^(i+sm_shift+1)
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*/
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uint64_t smp_histogram[SPACE_MAP_HISTOGRAM_SIZE];
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} space_map_phys_t;
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/*
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* The space map object defines a region of space, its size, how much is
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* allocated, and the on-disk object that stores this information.
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* Consumers of space maps may only access the members of this structure.
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*/
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typedef struct space_map {
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uint64_t sm_start; /* start of map */
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uint64_t sm_size; /* size of map */
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uint8_t sm_shift; /* unit shift */
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uint64_t sm_length; /* synced length */
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uint64_t sm_alloc; /* synced space allocated */
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objset_t *sm_os; /* objset for this map */
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uint64_t sm_object; /* object id for this map */
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uint32_t sm_blksz; /* block size for space map */
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dmu_buf_t *sm_dbuf; /* space_map_phys_t dbuf */
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space_map_phys_t *sm_phys; /* on-disk space map */
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kmutex_t *sm_lock; /* pointer to lock that protects map */
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} space_map_t;
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/*
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* debug entry
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*
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* 1 3 10 50
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* ,---+--------+------------+---------------------------------.
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* | 1 | action | syncpass | txg (lower bits) |
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* `---+--------+------------+---------------------------------'
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* 63 62 60 59 50 49 0
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*
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*
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* non-debug entry
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*
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* 1 47 1 15
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* ,-----------------------------------------------------------.
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* | 0 | offset (sm_shift units) | type | run |
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* `-----------------------------------------------------------'
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* 63 62 17 16 15 0
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*/
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/* All this stuff takes and returns bytes */
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#define SM_RUN_DECODE(x) (BF64_DECODE(x, 0, 15) + 1)
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#define SM_RUN_ENCODE(x) BF64_ENCODE((x) - 1, 0, 15)
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#define SM_TYPE_DECODE(x) BF64_DECODE(x, 15, 1)
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#define SM_TYPE_ENCODE(x) BF64_ENCODE(x, 15, 1)
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#define SM_OFFSET_DECODE(x) BF64_DECODE(x, 16, 47)
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#define SM_OFFSET_ENCODE(x) BF64_ENCODE(x, 16, 47)
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#define SM_DEBUG_DECODE(x) BF64_DECODE(x, 63, 1)
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#define SM_DEBUG_ENCODE(x) BF64_ENCODE(x, 63, 1)
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#define SM_DEBUG_ACTION_DECODE(x) BF64_DECODE(x, 60, 3)
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#define SM_DEBUG_ACTION_ENCODE(x) BF64_ENCODE(x, 60, 3)
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#define SM_DEBUG_SYNCPASS_DECODE(x) BF64_DECODE(x, 50, 10)
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#define SM_DEBUG_SYNCPASS_ENCODE(x) BF64_ENCODE(x, 50, 10)
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#define SM_DEBUG_TXG_DECODE(x) BF64_DECODE(x, 0, 50)
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#define SM_DEBUG_TXG_ENCODE(x) BF64_ENCODE(x, 0, 50)
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#define SM_RUN_MAX SM_RUN_DECODE(~0ULL)
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typedef enum {
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SM_ALLOC,
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SM_FREE
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} maptype_t;
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/*
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* The data for a given space map can be kept on blocks of any size.
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* Larger blocks entail fewer i/o operations, but they also cause the
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* DMU to keep more data in-core, and also to waste more i/o bandwidth
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* when only a few blocks have changed since the last transaction group.
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* Rather than having a fixed block size for all space maps the block size
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* can adjust as needed (see space_map_max_blksz). Set the initial block
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* size for the space map to 4k.
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*/
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#define SPACE_MAP_INITIAL_BLOCKSIZE (1ULL << 12)
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int space_map_load(space_map_t *sm, range_tree_t *rt, maptype_t maptype);
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void space_map_histogram_clear(space_map_t *sm);
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void space_map_histogram_add(space_map_t *sm, range_tree_t *rt,
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dmu_tx_t *tx);
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void space_map_update(space_map_t *sm);
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uint64_t space_map_object(space_map_t *sm);
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uint64_t space_map_allocated(space_map_t *sm);
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uint64_t space_map_length(space_map_t *sm);
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void space_map_write(space_map_t *sm, range_tree_t *rt, maptype_t maptype,
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dmu_tx_t *tx);
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void space_map_truncate(space_map_t *sm, dmu_tx_t *tx);
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uint64_t space_map_alloc(objset_t *os, dmu_tx_t *tx);
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void space_map_free(space_map_t *sm, dmu_tx_t *tx);
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int space_map_open(space_map_t **smp, objset_t *os, uint64_t object,
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uint64_t start, uint64_t size, uint8_t shift, kmutex_t *lp);
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void space_map_close(space_map_t *sm);
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int64_t space_map_alloc_delta(space_map_t *sm);
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#ifdef __cplusplus
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}
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#endif
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#endif /* _SYS_SPACE_MAP_H */
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