mirror_zfs/include/sys/list.h
2009-01-07 12:54:03 -08:00

174 lines
3.8 KiB
C

#ifndef _SPL_LIST_H
#define _SPL_LIST_H
#include <sys/types.h>
#include <linux/list.h>
/* NOTE: We have implemented the Solaris list API in terms of the native
* linux API. This has certain advantages in terms of leveraging the linux
* list debugging infrastructure, but it also means that the internals of a
* list differ slightly than on Solaris. This is not a problem as long as
* all callers stick to the published API. The two major differences are:
*
* 1) A list_node_t is mapped to a linux list_head struct which changes
* the name of the list_next/list_prev pointers to next/prev respectively.
*
* 2) A list_node_t which is not attached to a list on Solaris is denoted
* by having its list_next/list_prev pointers set to NULL. Under linux
* the next/prev pointers are set to LIST_POISON1 and LIST_POISON2
* respectively. At this moment this only impacts the implementation
* of the list_link_init() and list_link_active() functions.
*/
typedef struct list_head list_node_t;
typedef struct list {
size_t list_size;
size_t list_offset;
list_node_t list_head;
} list_t;
#define list_d2l(a, obj) ((list_node_t *)(((char *)obj) + (a)->list_offset))
#define list_object(a, node) ((void *)(((char *)node) - (a)->list_offset))
static inline int
list_is_empty(list_t *list)
{
return list_empty(&list->list_head);
}
static inline void
list_link_init(list_node_t *node)
{
node->next = LIST_POISON1;
node->prev = LIST_POISON2;
}
static inline void
list_create(list_t *list, size_t size, size_t offset)
{
ASSERT(list);
ASSERT(size > 0);
ASSERT(size >= offset + sizeof(list_node_t));
list->list_size = size;
list->list_offset = offset;
INIT_LIST_HEAD(&list->list_head);
}
static inline void
list_destroy(list_t *list)
{
ASSERT(list);
ASSERT(list_is_empty(list));
list_del(&list->list_head);
}
static inline void
list_insert_head(list_t *list, void *object)
{
list_add(list_d2l(list, object), &list->list_head);
}
static inline void
list_insert_tail(list_t *list, void *object)
{
list_add_tail(list_d2l(list, object), &list->list_head);
}
static inline void
list_insert_after(list_t *list, void *object, void *nobject)
{
if (object == NULL)
list_insert_head(list, nobject);
else
list_add(list_d2l(list, nobject), list_d2l(list, object));
}
static inline void
list_insert_before(list_t *list, void *object, void *nobject)
{
if (object == NULL)
list_insert_tail(list, nobject);
else
list_add_tail(list_d2l(list, nobject), list_d2l(list, object));
}
static inline void
list_remove(list_t *list, void *object)
{
ASSERT(!list_is_empty(list));
list_del(list_d2l(list, object));
}
static inline void *
list_remove_head(list_t *list)
{
list_node_t *head = list->list_head.next;
if (head == &list->list_head)
return NULL;
list_del(head);
return list_object(list, head);
}
static inline void *
list_remove_tail(list_t *list)
{
list_node_t *tail = list->list_head.prev;
if (tail == &list->list_head)
return NULL;
list_del(tail);
return list_object(list, tail);
}
static inline void *
list_head(list_t *list)
{
if (list_is_empty(list))
return NULL;
return list_object(list, list->list_head.next);
}
static inline void *
list_tail(list_t *list)
{
if (list_is_empty(list))
return NULL;
return list_object(list, list->list_head.prev);
}
static inline void *
list_next(list_t *list, void *object)
{
list_node_t *node = list_d2l(list, object);
if (node->next != &list->list_head)
return list_object(list, node->next);
return NULL;
}
static inline void *
list_prev(list_t *list, void *object)
{
list_node_t *node = list_d2l(list, object);
if (node->prev != &list->list_head)
return list_object(list, node->prev);
return NULL;
}
static inline int
list_link_active(list_node_t *node)
{
return (node->next != LIST_POISON1) && (node->prev != LIST_POISON2);
}
#endif /* SPL_LIST_H */