Manual trims fall into the category of long-running pool activities
which people might want to wait synchronously for. This change adds
support to 'zpool wait' for waiting for manual trim operations to
complete. It also adds a '-w' flag to 'zpool trim' which can be used to
turn 'zpool trim' into a synchronous operation.
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com>
Signed-off-by: John Gallagher <john.gallagher@delphix.com>
Closes#10071
As part of the Linux kernel's y2038 changes the time_t type has been
fully retired. Callers are now required to use the time64_t type.
Rather than move to the new type, I've removed the few remaining
places where a time_t is used in the kernel code. They've been
replaced with a uint64_t which is already how ZFS internally
handled these values.
Going forward we should work towards updating the remaining user
space time_t consumers to the 64-bit interfaces.
Reviewed-by: Matthew Macy <mmacy@freebsd.org>
Reviewed-by: Tony Hutter <hutter2@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes#10052Closes#10064
This patch implements a new tree structure for ZFS, and uses it to
store range trees more efficiently.
The new structure is approximately a B-tree, though there are some
small differences from the usual characterizations. The tree has core
nodes and leaf nodes; each contain data elements, which the elements
in the core nodes acting as separators between its children. The
difference between core and leaf nodes is that the core nodes have an
array of children, while leaf nodes don't. Every node in the tree may
be only partially full; in most cases, they are all at least 50% full
(in terms of element count) except for the root node, which can be
less full. Underfull nodes will steal from their neighbors or merge to
remain full enough, while overfull nodes will split in two. The data
elements are contained in tree-controlled buffers; they are copied
into these on insertion, and overwritten on deletion. This means that
the elements are not independently allocated, which reduces overhead,
but also means they can't be shared between trees (and also that
pointers to them are only valid until a side-effectful tree operation
occurs). The overhead varies based on how dense the tree is, but is
usually on the order of about 50% of the element size; the per-node
overheads are very small, and so don't make a significant difference.
The trees can accept arbitrary records; they accept a size and a
comparator to allow them to be used for a variety of purposes.
The new trees replace the AVL trees used in the range trees today.
Currently, the range_seg_t structure contains three 8 byte integers
of payload and two 24 byte avl_tree_node_ts to handle its storage in
both an offset-sorted tree and a size-sorted tree (total size: 64
bytes). In the new model, the range seg structures are usually two 4
byte integers, but a separate one needs to exist for the size-sorted
and offset-sorted tree. Between the raw size, the 50% overhead, and
the double storage, the new btrees are expected to use 8*1.5*2 = 24
bytes per record, or 33.3% as much memory as the AVL trees (this is
for the purposes of storing metaslab range trees; for other purposes,
like scrubs, they use ~50% as much memory).
We reduced the size of the payload in the range segments by teaching
range trees about starting offsets and shifts; since metaslabs have a
fixed starting offset, and they all operate in terms of disk sectors,
we can store the ranges using 4-byte integers as long as the size of
the metaslab divided by the sector size is less than 2^32. For 512-byte
sectors, this is a 2^41 (or 2TB) metaslab, which with the default
settings corresponds to a 256PB disk. 4k sector disks can handle
metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not
anticipate disks of this size in the near future, there should be
almost no cases where metaslabs need 64-byte integers to store their
ranges. We do still have the capability to store 64-byte integer ranges
to account for cases where we are storing per-vdev (or per-dnode) trees,
which could reasonably go above the limits discussed. We also do not
store fill information in the compact version of the node, since it
is only used for sorted scrub.
We also optimized the metaslab loading process in various other ways
to offset some inefficiencies in the btree model. While individual
operations (find, insert, remove_from) are faster for the btree than
they are for the avl tree, remove usually requires a find operation,
while in the AVL tree model the element itself suffices. Some clever
changes actually caused an overall speedup in metaslab loading; we use
approximately 40% less cpu to load metaslabs in our tests on Illumos.
Another memory and performance optimization was achieved by changing
what is stored in the size-sorted trees. When a disk is heavily
fragmented, the df algorithm used by default in ZFS will almost always
find a number of small regions in its initial cursor-based search; it
will usually only fall back to the size-sorted tree to find larger
regions. If we increase the size of the cursor-based search slightly,
and don't store segments that are smaller than a tunable size floor
in the size-sorted tree, we can further cut memory usage down to
below 20% of what the AVL trees store. This also results in further
reductions in CPU time spent loading metaslabs.
The 16KiB size floor was chosen because it results in substantial memory
usage reduction while not usually resulting in situations where we can't
find an appropriate chunk with the cursor and are forced to use an
oversized chunk from the size-sorted tree. In addition, even if we do
have to use an oversized chunk from the size-sorted tree, the chunk
would be too small to use for ZIL allocations, so it isn't as big of a
loss as it might otherwise be. And often, more small allocations will
follow the initial one, and the cursor search will now find the
remainder of the chunk we didn't use all of and use it for subsequent
allocations. Practical testing has shown little or no change in
fragmentation as a result of this change.
If the size-sorted tree becomes empty while the offset sorted one still
has entries, it will load all the entries from the offset sorted tree
and disregard the size floor until it is unloaded again. This operation
occurs rarely with the default setting, only on incredibly thoroughly
fragmented pools.
There are some other small changes to zdb to teach it to handle btrees,
but nothing major.
Reviewed-by: George Wilson <gwilson@delphix.com>
Reviewed-by: Matt Ahrens <matt@delphix.com>
Reviewed by: Sebastien Roy seb@delphix.com
Reviewed-by: Igor Kozhukhov <igor@dilos.org>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Paul Dagnelie <pcd@delphix.com>
Closes#9181
Adds ZFS_MODULE_PARAM to abstract module parameter
setting to operating systems other than Linux.
Reviewed-by: Jorgen Lundman <lundman@lundman.net>
Reviewed-by: Igor Kozhukhov <igor@dilos.org>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Matt Macy <mmacy@FreeBSD.org>
Signed-off-by: Ryan Moeller <ryan@ixsystems.com>
Closes#9230
On systems with large amounts of storage and high fragmentation, a huge
amount of space can be used by storing metaslab range trees. Since
metaslabs are only unloaded during a txg sync, and only if they have
been inactive for 8 txgs, it is possible to get into a state where all
of the system's memory is consumed by range trees and metaslabs, and
txgs cannot sync. While ZFS knows how to evict ARC data when needed,
it has no such mechanism for range tree data. This can result in boot
hangs for some system configurations.
First, we add the ability to unload metaslabs outside of syncing
context. Second, we store a multilist of all loaded metaslabs, sorted
by their selection txg, so we can quickly identify the oldest
metaslabs. We use a multilist to reduce lock contention during heavy
write workloads. Finally, we add logic that will unload a metaslab
when we're loading a new metaslab, if we're using more than a certain
fraction of the available memory on range trees.
Reviewed-by: Matt Ahrens <mahrens@delphix.com>
Reviewed-by: George Wilson <gwilson@delphix.com>
Reviewed-by: Sebastien Roy <sebastien.roy@delphix.com>
Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Paul Dagnelie <pcd@delphix.com>
Closes#9128
UNMAP/TRIM support is a frequently-requested feature to help
prevent performance from degrading on SSDs and on various other
SAN-like storage back-ends. By issuing UNMAP/TRIM commands for
sectors which are no longer allocated the underlying device can
often more efficiently manage itself.
This TRIM implementation is modeled on the `zpool initialize`
feature which writes a pattern to all unallocated space in the
pool. The new `zpool trim` command uses the same vdev_xlate()
code to calculate what sectors are unallocated, the same per-
vdev TRIM thread model and locking, and the same basic CLI for
a consistent user experience. The core difference is that
instead of writing a pattern it will issue UNMAP/TRIM commands
for those extents.
The zio pipeline was updated to accommodate this by adding a new
ZIO_TYPE_TRIM type and associated spa taskq. This new type makes
is straight forward to add the platform specific TRIM/UNMAP calls
to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are
handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs.
This makes it possible to largely avoid changing the pipieline,
one exception is that TRIM zio's may exceed the 16M block size
limit since they contain no data.
In addition to the manual `zpool trim` command, a background
automatic TRIM was added and is controlled by the 'autotrim'
property. It relies on the exact same infrastructure as the
manual TRIM. However, instead of relying on the extents in a
metaslab's ms_allocatable range tree, a ms_trim tree is kept
per metaslab. When 'autotrim=on', ranges added back to the
ms_allocatable tree are also added to the ms_free tree. The
ms_free tree is then periodically consumed by an autotrim
thread which systematically walks a top level vdev's metaslabs.
Since the automatic TRIM will skip ranges it considers too small
there is value in occasionally running a full `zpool trim`. This
may occur when the freed blocks are small and not enough time
was allowed to aggregate them. An automatic TRIM and a manual
`zpool trim` may be run concurrently, in which case the automatic
TRIM will yield to the manual TRIM.
Reviewed-by: Jorgen Lundman <lundman@lundman.net>
Reviewed-by: Tim Chase <tim@chase2k.com>
Reviewed-by: Matt Ahrens <mahrens@delphix.com>
Reviewed-by: George Wilson <george.wilson@delphix.com>
Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com>
Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com>
Contributions-by: Tim Chase <tim@chase2k.com>
Contributions-by: Chunwei Chen <tuxoko@gmail.com>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes#8419Closes#598