Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed by: Serapheim Dimitropoulos <serapheim@delphix.com>
Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com>
Approved by: Robert Mustacchi <rm@joyent.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: George Melikov <mail@gmelikov.ru>
A standard practice in ZFS is to keep track of "per-txg" state. Any of
the 3 active TXG's (open, quiescing, syncing) can have different values
for this state. We should assert that we do not attempt to modify other
(inactive) TXG's.
Porting Notes:
- ASSERTV added to txg_sync_waiting() for unused variable.
OpenZFS-issue: https://www.illumos.org/issues/8063
OpenZFS-commit: https://github.com/openzfs/openzfs/commit/01acb46Closes#6109
Reviewed by: Matthew Ahrens <mahrens@delphix.com>
Reviewed by: George Wilson <george.wilson@delphix.com>
Reviewed by: Adam Leventhal <ahl@delphix.com>
Reviewed by: Christopher Siden <christopher.siden@delphix.com>
Reviewed by: Dan McDonald <danmcd@omniti.com>
Approved by: Garrett D'Amore <garrett@damore.org>
References:
https://www.illumos.org/issues/4753https://github.com/illumos/illumos-gate/commit/73527f4
Comments by Matt Ahrens from the issue tracker:
When a sync task is waiting for a txg to complete, we should hurry
it along by increasing the number of outstanding async writes
(i.e. make vdev_queue_max_async_writes() return a larger number).
Initially we might just have a tunable for "minimum async writes
while a synctask is waiting" and set it to 3.
Ported-by: Tim Chase <tim@chase2k.com>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes#2716
4045 zfs write throttle & i/o scheduler performance work
1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync
read, sync write, async read, async write, and scrub/resilver. The scheduler
issues a number of concurrent i/os from each class to the device. Once a class
has been selected, an i/o is selected from this class using either an elevator
algorithem (async, scrub classes) or FIFO (sync classes). The number of
concurrent async write i/os is tuned dynamically based on i/o load, to achieve
good sync i/o latency when there is not a high load of writes, and good write
throughput when there is. See the block comment in vdev_queue.c (reproduced
below) for more details.
2. The write throttle (dsl_pool_tempreserve_space() and
txg_constrain_throughput()) is rewritten to produce much more consistent delays
when under constant load. The new write throttle is based on the amount of
dirty data, rather than guesses about future performance of the system. When
there is a lot of dirty data, each transaction (e.g. write() syscall) will be
delayed by the same small amount. This eliminates the "brick wall of wait"
that the old write throttle could hit, causing all transactions to wait several
seconds until the next txg opens. One of the keys to the new write throttle is
decrementing the amount of dirty data as i/o completes, rather than at the end
of spa_sync(). Note that the write throttle is only applied once the i/o
scheduler is issuing the maximum number of outstanding async writes. See the
block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for
more details.
This diff has several other effects, including:
* the commonly-tuned global variable zfs_vdev_max_pending has been removed;
use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead.
* the size of each txg (meaning the amount of dirty data written, and thus the
time it takes to write out) is now controlled differently. There is no longer
an explicit time goal; the primary determinant is amount of dirty data.
Systems that are under light or medium load will now often see that a txg is
always syncing, but the impact to performance (e.g. read latency) is minimal.
Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this.
* zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression,
checksum, etc. This improves latency by not allowing these CPU-intensive tasks
to consume all CPU (on machines with at least 4 CPU's; the percentage is
rounded up).
--matt
APPENDIX: problems with the current i/o scheduler
The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem
with this is that if there are always i/os pending, then certain classes of
i/os can see very long delays.
For example, if there are always synchronous reads outstanding, then no async
writes will be serviced until they become "past due". One symptom of this
situation is that each pass of the txg sync takes at least several seconds
(typically 3 seconds).
If many i/os become "past due" (their deadline is in the past), then we must
service all of these overdue i/os before any new i/os. This happens when we
enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in
the future. If we can't complete all the i/os in 2.5 seconds (e.g. because
there were always reads pending), then these i/os will become past due. Now we
must service all the "async" writes (which could be hundreds of megabytes)
before we service any reads, introducing considerable latency to synchronous
i/os (reads or ZIL writes).
Notes on porting to ZFS on Linux:
- zio_t gained new members io_physdone and io_phys_children. Because
object caches in the Linux port call the constructor only once at
allocation time, objects may contain residual data when retrieved
from the cache. Therefore zio_create() was updated to zero out the two
new fields.
- vdev_mirror_pending() relied on the depth of the per-vdev pending queue
(vq->vq_pending_tree) to select the least-busy leaf vdev to read from.
This tree has been replaced by vq->vq_active_tree which is now used
for the same purpose.
- vdev_queue_init() used the value of zfs_vdev_max_pending to determine
the number of vdev I/O buffers to pre-allocate. That global no longer
exists, so we instead use the sum of the *_max_active values for each of
the five I/O classes described above.
- The Illumos implementation of dmu_tx_delay() delays a transaction by
sleeping in condition variable embedded in the thread
(curthread->t_delay_cv). We do not have an equivalent CV to use in
Linux, so this change replaced the delay logic with a wrapper called
zfs_sleep_until(). This wrapper could be adopted upstream and in other
downstream ports to abstract away operating system-specific delay logic.
- These tunables are added as module parameters, and descriptions added
to the zfs-module-parameters.5 man page.
spa_asize_inflation
zfs_deadman_synctime_ms
zfs_vdev_max_active
zfs_vdev_async_write_active_min_dirty_percent
zfs_vdev_async_write_active_max_dirty_percent
zfs_vdev_async_read_max_active
zfs_vdev_async_read_min_active
zfs_vdev_async_write_max_active
zfs_vdev_async_write_min_active
zfs_vdev_scrub_max_active
zfs_vdev_scrub_min_active
zfs_vdev_sync_read_max_active
zfs_vdev_sync_read_min_active
zfs_vdev_sync_write_max_active
zfs_vdev_sync_write_min_active
zfs_dirty_data_max_percent
zfs_delay_min_dirty_percent
zfs_dirty_data_max_max_percent
zfs_dirty_data_max
zfs_dirty_data_max_max
zfs_dirty_data_sync
zfs_delay_scale
The latter four have type unsigned long, whereas they are uint64_t in
Illumos. This accommodates Linux's module_param() supported types, but
means they may overflow on 32-bit architectures.
The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most
likely to overflow on 32-bit systems, since they express physical RAM
sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to
2^32 which does overflow. To resolve that, this port instead initializes
it in arc_init() to 25% of physical RAM, and adds the tunable
zfs_dirty_data_max_max_percent to override that percentage. While this
solution doesn't completely avoid the overflow issue, it should be a
reasonable default for most systems, and the minority of affected
systems can work around the issue by overriding the defaults.
- Fixed reversed logic in comment above zfs_delay_scale declaration.
- Clarified comments in vdev_queue.c regarding when per-queue minimums take
effect.
- Replaced dmu_tx_write_limit in the dmu_tx kstat file
with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts
how many times a transaction has been delayed because the pool dirty
data has exceeded zfs_delay_min_dirty_percent. The latter counts how
many times the pool dirty data has exceeded zfs_dirty_data_max (which
we expect to never happen).
- The original patch would have regressed the bug fixed in
zfsonlinux/zfs@c418410, which prevented users from setting the
zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE.
A similar fix is added to vdev_queue_aggregate().
- In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the
heap instead of the stack. In Linux we can't afford such large
structures on the stack.
Reviewed by: George Wilson <george.wilson@delphix.com>
Reviewed by: Adam Leventhal <ahl@delphix.com>
Reviewed by: Christopher Siden <christopher.siden@delphix.com>
Reviewed by: Ned Bass <bass6@llnl.gov>
Reviewed by: Brendan Gregg <brendan.gregg@joyent.com>
Approved by: Robert Mustacchi <rm@joyent.com>
References:
http://www.illumos.org/issues/4045illumos/illumos-gate@69962b5647
Ported-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes#1913
3582 zfs_delay() should support a variable resolution
3584 DTrace sdt probes for ZFS txg states
Reviewed by: Matthew Ahrens <mahrens@delphix.com>
Reviewed by: George Wilson <george.wilson@delphix.com>
Reviewed by: Christopher Siden <christopher.siden@delphix.com>
Reviewed by: Dan McDonald <danmcd@nexenta.com>
Reviewed by: Richard Elling <richard.elling@dey-sys.com>
Approved by: Garrett D'Amore <garrett@damore.org>
References:
https://www.illumos.org/issues/3582illumos/illumos-gate@0689f76
Ported by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Issue #1775
Allow the zfs_txg_timeout variable to be dynamically tuned at run
time. By pulling it down out of the variable declaration it will
be evaluted each time through the loop.
The zfs_txg_timeout variable is now declared extern in a the common
sys/txg.h header rather than locally in dsl_scan.c. This prevents
potential type mismatches if the global variable needs to be used
elsewhere.
Move the module_param() code in to the same source file where
zfs_txg_timeout is declared. This is the most logical location.
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
This adds an API to wait for pending commit callbacks of already-synced
transactions to finish processing. This is needed by the DMU-OSD in
Lustre during device finalization when some callbacks may still not be
called, this leads to non-zero reference count errors. See lustre.org
bug 23931.
One of the neat tricks an autoconf style project is capable of
is allow configurion/building in a directory other than the
source directory. The major advantage to this is that you can
build the project various different ways while making changes
in a single source tree.
For example, this project is designed to work on various different
Linux distributions each of which work slightly differently. This
means that changes need to verified on each of those supported
distributions perferably before the change is committed to the
public git repo.
Using nfs and custom build directories makes this much easier.
I now have a single source tree in nfs mounted on several different
systems each running a supported distribution. When I make a
change to the source base I suspect may break things I can
concurrently build from the same source on all the systems each
in their own subdirectory.
wget -c http://github.com/downloads/behlendorf/zfs/zfs-x.y.z.tar.gz
tar -xzf zfs-x.y.z.tar.gz
cd zfs-x-y-z
------------------------- run concurrently ----------------------
<ubuntu system> <fedora system> <debian system> <rhel6 system>
mkdir ubuntu mkdir fedora mkdir debian mkdir rhel6
cd ubuntu cd fedora cd debian cd rhel6
../configure ../configure ../configure ../configure
make make make make
make check make check make check make check
This change also moves many of the include headers from individual
incude/sys directories under the modules directory in to a single
top level include directory. This has the advantage of making
the build rules cleaner and logically it makes a bit more sense.