Commit Graph

5 Commits

Author SHA1 Message Date
George Wilson
93cf20764a Illumos #4101, #4102, #4103, #4105, #4106
4101 metaslab_debug should allow for fine-grained control
4102 space_maps should store more information about themselves
4103 space map object blocksize should be increased
4105 removing a mirrored log device results in a leaked object
4106 asynchronously load metaslab
Reviewed by: Matthew Ahrens <mahrens@delphix.com>
Reviewed by: Adam Leventhal <ahl@delphix.com>
Reviewed by: Sebastien Roy <seb@delphix.com>
Approved by: Garrett D'Amore <garrett@damore.org>

Prior to this patch, space_maps were preferred solely based on the
amount of free space left in each. Unfortunately, this heuristic didn't
contain any information about the make-up of that free space, which
meant we could keep preferring and loading a highly fragmented space map
that wouldn't actually have enough contiguous space to satisfy the
allocation; then unloading that space_map and repeating the process.

This change modifies the space_map's to store additional information
about the contiguous space in the space_map, so that we can use this
information to make a better decision about which space_map to load.
This requires reallocating all space_map objects to increase their
bonus buffer size sizes enough to fit the new metadata.

The above feature can be enabled via a new feature flag introduced by
this change: com.delphix:spacemap_histogram

In addition to the above, this patch allows the space_map block size to
be increase. Currently the block size is set to be 4K in size, which has
certain implications including the following:

    * 4K sector devices will not see any compression benefit
    * large space_maps require more metadata on-disk
    * large space_maps require more time to load (typically random reads)

Now the space_map block size can adjust as needed up to the maximum size
set via the space_map_max_blksz variable.

A bug was fixed which resulted in potentially leaking an object when
removing a mirrored log device. The previous logic for vdev_remove() did
not deal with removing top-level vdevs that are interior vdevs (i.e.
mirror) correctly. The problem would occur when removing a mirrored log
device, and result in the DTL space map object being leaked; because
top-level vdevs don't have DTL space map objects associated with them.

References:
  https://www.illumos.org/issues/4101
  https://www.illumos.org/issues/4102
  https://www.illumos.org/issues/4103
  https://www.illumos.org/issues/4105
  https://www.illumos.org/issues/4106
  https://github.com/illumos/illumos-gate/commit/0713e23

Porting notes:

A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also,
the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary.

Ported-by: Tim Chase <tim@chase2k.com>
Signed-off-by: Prakash Surya <surya1@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #2488
2014-07-22 09:39:16 -07:00
Matthew Ahrens
13fe019870 Illumos #3464
3464 zfs synctask code needs restructuring
Reviewed by: Dan Kimmel <dan.kimmel@delphix.com>
Reviewed by: Adam Leventhal <ahl@delphix.com>
Reviewed by: George Wilson <george.wilson@delphix.com>
Reviewed by: Christopher Siden <christopher.siden@delphix.com>
Approved by: Garrett D'Amore <garrett@damore.org>

References:
  https://www.illumos.org/issues/3464
  illumos/illumos-gate@3b2aab1880

Ported-by: Tim Chase <tim@chase2k.com>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #1495
2013-09-04 16:01:24 -07:00
Etienne Dechamps
920dd524fb Add FASTWRITE algorithm for synchronous writes.
Currently, ZIL blocks are spread over vdevs using hint block pointers
managed by the ZIL commit code and passed to metaslab_alloc(). Spreading
log blocks accross vdevs is important for performance: indeed, using
mutliple disks in parallel decreases the ZIL commit latency, which is
the main performance metric for synchronous writes. However, the current
implementation suffers from the following issues:

1) It would be best if the ZIL module was not aware of such low-level
details. They should be handled by the ZIO and metaslab modules;

2) Because the hint block pointer is managed per log, simultaneous
commits from multiple logs might use the same vdevs at the same time,
which is inefficient;

3) Because dmu_write() does not honor the block pointer hint, indirect
writes are not spread.

The naive solution of rotating the metaslab rotor each time a block is
allocated for the ZIL or dmu_sync() doesn't work in practice because the
first ZIL block to be written is actually allocated during the previous
commit. Consequently, when metaslab_alloc() decides the vdev for this
block, it will do so while a bunch of other allocations are happening at
the same time (from dmu_sync() and other ZILs). This means the vdev for
this block is chosen more or less at random. When the next commit
happens, there is a high chance (especially when the number of blocks
per commit is slightly less than the number of the disks) that one disk
will have to write two blocks (with a potential seek) while other disks
are sitting idle, which defeats spreading and increases the commit
latency.

This commit introduces a new concept in the metaslab allocator:
fastwrites. Basically, each top-level vdev maintains a counter
indicating the number of synchronous writes (from dmu_sync() and the
ZIL) which have been allocated but not yet completed. When the metaslab
is called with the FASTWRITE flag, it will choose the vdev with the
least amount of pending synchronous writes. If there are multiple vdevs
with the same value, the first matching vdev (starting from the rotor)
is used. Once metaslab_alloc() has decided which vdev the block is
allocated to, it updates the fastwrite counter for this vdev.

The rationale goes like this: when an allocation is done with
FASTWRITE, it "reserves" the vdev until the data is written. Until then,
all future allocations will naturally avoid this vdev, even after a full
rotation of the rotor. As a result, pending synchronous writes at a
given point in time will be nicely spread over all vdevs. This contrasts
with the previous algorithm, which is based on the implicit assumption
that blocks are written instantaneously after they're allocated.

metaslab_fastwrite_mark() and metaslab_fastwrite_unmark() are used to
manually increase or decrease fastwrite counters, respectively. They
should be used with caution, as there is no per-BP tracking of fastwrite
information, so leaks and "double-unmarks" are possible. There is,
however, an assert in the vdev teardown code which will fire if the
fastwrite counters are not zero when the pool is exported or the vdev
removed. Note that as stated above, marking is also done implictly by
metaslab_alloc().

ZIO also got a new FASTWRITE flag; when it is used, ZIO will pass it to
the metaslab when allocating (assuming ZIO does the allocation, which is
only true in the case of dmu_sync). This flag will also trigger an
unmark when zio_done() fires.

A side-effect of the new algorithm is that when a ZIL stops being used,
its last block can stay in the pending state (allocated but not yet
written) for a long time, polluting the fastwrite counters. To avoid
that, I've implemented a somewhat crude but working solution which
unmarks these pending blocks in zil_sync(), thus guaranteeing that
linguering fastwrites will get pruned at each sync event.

The best performance improvements are observed with pools using a large
number of top-level vdevs and heavy synchronous write workflows
(especially indirect writes and concurrent writes from multiple ZILs).
Real-life testing shows a 200% to 300% performance increase with
indirect writes and various commit sizes.

Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Issue #1013
2012-10-17 08:56:41 -07:00
George Wilson
6d974228ef Illumos #1051: zfs should handle imbalanced luns
Today zfs tries to allocate blocks evenly across all devices.
This means when devices are imbalanced zfs will use lots of
CPU searching for space on devices which tend to be pretty
full.  It should instead fail quickly on the full LUNs and
move onto devices which have more availability.

Reviewed by: Eric Schrock <Eric.Schrock@delphix.com>
Reviewed by: Matt Ahrens <Matt.Ahrens@delphix.com>
Reviewed by: Adam Leventhal <Adam.Leventhal@delphix.com>
Reviewed by: Albert Lee <trisk@nexenta.com>
Reviewed by: Gordon Ross <gwr@nexenta.com>
Approved by: Garrett D'Amore <garrett@nexenta.com>

References to Illumos issue and patch:
- https://www.illumos.org/issues/510
- https://github.com/illumos/illumos-gate/commit/5ead3ed965

Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Issue #340
2011-08-01 12:09:11 -07:00
Brian Behlendorf
6283f55ea1 Support custom build directories and move includes
One of the neat tricks an autoconf style project is capable of
is allow configurion/building in a directory other than the
source directory.  The major advantage to this is that you can
build the project various different ways while making changes
in a single source tree.

For example, this project is designed to work on various different
Linux distributions each of which work slightly differently.  This
means that changes need to verified on each of those supported
distributions perferably before the change is committed to the
public git repo.

Using nfs and custom build directories makes this much easier.
I now have a single source tree in nfs mounted on several different
systems each running a supported distribution.  When I make a
change to the source base I suspect may break things I can
concurrently build from the same source on all the systems each
in their own subdirectory.

wget -c http://github.com/downloads/behlendorf/zfs/zfs-x.y.z.tar.gz
tar -xzf zfs-x.y.z.tar.gz
cd zfs-x-y-z

------------------------- run concurrently ----------------------
<ubuntu system>  <fedora system>  <debian system>  <rhel6 system>
mkdir ubuntu     mkdir fedora     mkdir debian     mkdir rhel6
cd ubuntu        cd fedora        cd debian        cd rhel6
../configure     ../configure     ../configure     ../configure
make             make             make             make
make check       make check       make check       make check

This change also moves many of the include headers from individual
incude/sys directories under the modules directory in to a single
top level include directory.  This has the advantage of making
the build rules cleaner and logically it makes a bit more sense.
2010-09-08 12:38:56 -07:00