The vdev queue layer may require a small number of buffers
when attempting to create aggregate I/O requests. Rather than
attempting to allocate them from the global zio buffers, which
is slow under memory pressure, it makes sense to pre-allocate
them because...
1) These buffers are short lived. They are only required for
the life of a single I/O at which point they can be used by
the next I/O.
2) The maximum number of concurrent buffers needed by a vdev is
small. It's roughly limited by the zfs_vdev_max_pending tunable
which defaults to 10.
By keeping a small list of these buffer per-vdev we can ensure
one is always available when we need it. This significantly
reduces contention on the vq->vq_lock, because we no longer
need to perform a slow allocation under this lock. This is
particularly important when memory is already low on the system.
It would probably be wise to extend the use of these buffers beyond
aggregate I/O and in to the raidz implementation. The inability
to quickly allocate buffer for the parity stripes could result in
similiar problems.
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
1952 memory leak when adding a file-based l2arc device
1954 leak in ZFS from metaslab_group_create and zfs_ereport_checksum
Reviewed by: Adam Leventhal <ahl@delphix.com>
Reviewed by: Matt Ahrens <matt@delphix.com>
Reviewed by: Eric Schrock <eric.schrock@delphix.com>
Reviewed by: Bill Pijewski <wdp@joyent.com>
Reviewed by: Dan McDonald <danmcd@nexenta.com>
Approved by: Eric Schrock <eric.schrock@delphix.com>
References to Illumos issues:
https://www.illumos.org/issues/1951https://www.illumos.org/issues/1952https://www.illumos.org/issues/1954
Ported-by: Richard Yao <ryao@cs.stonybrook.edu>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes#650
One of the neat tricks an autoconf style project is capable of
is allow configurion/building in a directory other than the
source directory. The major advantage to this is that you can
build the project various different ways while making changes
in a single source tree.
For example, this project is designed to work on various different
Linux distributions each of which work slightly differently. This
means that changes need to verified on each of those supported
distributions perferably before the change is committed to the
public git repo.
Using nfs and custom build directories makes this much easier.
I now have a single source tree in nfs mounted on several different
systems each running a supported distribution. When I make a
change to the source base I suspect may break things I can
concurrently build from the same source on all the systems each
in their own subdirectory.
wget -c http://github.com/downloads/behlendorf/zfs/zfs-x.y.z.tar.gz
tar -xzf zfs-x.y.z.tar.gz
cd zfs-x-y-z
------------------------- run concurrently ----------------------
<ubuntu system> <fedora system> <debian system> <rhel6 system>
mkdir ubuntu mkdir fedora mkdir debian mkdir rhel6
cd ubuntu cd fedora cd debian cd rhel6
../configure ../configure ../configure ../configure
make make make make
make check make check make check make check
This change also moves many of the include headers from individual
incude/sys directories under the modules directory in to a single
top level include directory. This has the advantage of making
the build rules cleaner and logically it makes a bit more sense.