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Add ddt_object_count() error handling
The interface for the ddt_zap_count() function assumes it can never fail. However, internally ddt_zap_count() is implemented with zap_count() which can potentially fail. Now because there was no way to return the error to the caller a VERIFY was used to ensure this case never happens. Unfortunately, it has been observed that pools can be damaged in such a way that zap_count() fails. The result is that the pool can not be imported without hitting the VERIFY and crashing the system. This patch reworks ddt_object_count() so the error can be safely caught and returned to the caller. This allows a pool which has be damaged in this way to be safely rewound for import. Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #910
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@@ -138,14 +138,10 @@ ddt_zap_walk(objset_t *os, uint64_t object, ddt_entry_t *dde, uint64_t *walk)
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return (error);
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}
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static uint64_t
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ddt_zap_count(objset_t *os, uint64_t object)
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static int
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ddt_zap_count(objset_t *os, uint64_t object, uint64_t *count)
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{
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uint64_t count = 0;
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VERIFY(zap_count(os, object, &count) == 0);
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return (count);
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return zap_count(os, object, count);
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}
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const ddt_ops_t ddt_zap_ops = {
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