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Fixes for SPARC support
The current code base almost compiles on SPARC, but a few fixes are required for the code to compile (and work efficiently). Code in this PR comes from OpenZFS project which was initially dropped when porting the crypto framework. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Pengcheng Xu <i@jsteward.moe> Closes #6733 Closes #6738 Closes #6750
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@ -13,7 +13,7 @@ DEFAULT_INCLUDES += \
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-I$(top_srcdir)/lib/libspl/include
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AM_CCASFLAGS = \
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-I$(top_srcdir)/lib/libspl/include
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$(CFLAGS)
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noinst_LTLIBRARIES = libspl.la
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@ -45,7 +45,16 @@
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static void Encode(uint8_t *, const uint32_t *, size_t);
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#if defined(__amd64)
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#if defined(__sparc)
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#define SHA1_TRANSFORM(ctx, in) \
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SHA1Transform((ctx)->state[0], (ctx)->state[1], (ctx)->state[2], \
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(ctx)->state[3], (ctx)->state[4], (ctx), (in))
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static void SHA1Transform(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t,
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SHA1_CTX *, const uint8_t *);
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#elif defined(__amd64)
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#define SHA1_TRANSFORM(ctx, in) sha1_block_data_order((ctx), (in), 1)
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#define SHA1_TRANSFORM_BLOCKS(ctx, in, num) sha1_block_data_order((ctx), \
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@ -260,6 +269,158 @@ typedef uint32_t sha1word;
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#define W(n) w_ ## n
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#endif /* !defined(W_ARRAY) */
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#if defined(__sparc)
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/*
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* sparc register window optimization:
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*
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* `a', `b', `c', `d', and `e' are passed into SHA1Transform
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* explicitly since it increases the number of registers available to
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* the compiler. under this scheme, these variables can be held in
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* %i0 - %i4, which leaves more local and out registers available.
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*
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* purpose: sha1 transformation -- updates the digest based on `block'
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* input: uint32_t : bytes 1 - 4 of the digest
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* uint32_t : bytes 5 - 8 of the digest
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* uint32_t : bytes 9 - 12 of the digest
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* uint32_t : bytes 12 - 16 of the digest
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* uint32_t : bytes 16 - 20 of the digest
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* SHA1_CTX * : the context to update
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* uint8_t [64]: the block to use to update the digest
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* output: void
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*/
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void
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SHA1Transform(uint32_t a, uint32_t b, uint32_t c, uint32_t d, uint32_t e,
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SHA1_CTX *ctx, const uint8_t blk[64])
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{
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/*
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* sparc optimization:
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*
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* while it is somewhat counter-intuitive, on sparc, it is
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* more efficient to place all the constants used in this
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* function in an array and load the values out of the array
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* than to manually load the constants. this is because
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* setting a register to a 32-bit value takes two ops in most
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* cases: a `sethi' and an `or', but loading a 32-bit value
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* from memory only takes one `ld' (or `lduw' on v9). while
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* this increases memory usage, the compiler can find enough
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* other things to do while waiting to keep the pipeline does
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* not stall. additionally, it is likely that many of these
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* constants are cached so that later accesses do not even go
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* out to the bus.
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*
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* this array is declared `static' to keep the compiler from
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* having to bcopy() this array onto the stack frame of
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* SHA1Transform() each time it is called -- which is
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* unacceptably expensive.
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*
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* the `const' is to ensure that callers are good citizens and
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* do not try to munge the array. since these routines are
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* going to be called from inside multithreaded kernelland,
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* this is a good safety check. -- `sha1_consts' will end up in
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* .rodata.
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*
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* unfortunately, loading from an array in this manner hurts
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* performance under Intel. So, there is a macro,
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* SHA1_CONST(), used in SHA1Transform(), that either expands to
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* a reference to this array, or to the actual constant,
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* depending on what platform this code is compiled for.
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*/
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static const uint32_t sha1_consts[] = {
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SHA1_CONST_0, SHA1_CONST_1, SHA1_CONST_2, SHA1_CONST_3
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};
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/*
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* general optimization:
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*
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* use individual integers instead of using an array. this is a
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* win, although the amount it wins by seems to vary quite a bit.
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*/
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uint32_t w_0, w_1, w_2, w_3, w_4, w_5, w_6, w_7;
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uint32_t w_8, w_9, w_10, w_11, w_12, w_13, w_14, w_15;
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/*
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* sparc optimization:
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*
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* if `block' is already aligned on a 4-byte boundary, use
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* LOAD_BIG_32() directly. otherwise, bcopy() into a
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* buffer that *is* aligned on a 4-byte boundary and then do
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* the LOAD_BIG_32() on that buffer. benchmarks have shown
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* that using the bcopy() is better than loading the bytes
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* individually and doing the endian-swap by hand.
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*
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* even though it's quite tempting to assign to do:
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*
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* blk = bcopy(ctx->buf_un.buf32, blk, sizeof (ctx->buf_un.buf32));
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*
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* and only have one set of LOAD_BIG_32()'s, the compiler
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* *does not* like that, so please resist the urge.
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*/
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if ((uintptr_t)blk & 0x3) { /* not 4-byte aligned? */
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bcopy(blk, ctx->buf_un.buf32, sizeof (ctx->buf_un.buf32));
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w_15 = LOAD_BIG_32(ctx->buf_un.buf32 + 15);
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w_14 = LOAD_BIG_32(ctx->buf_un.buf32 + 14);
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w_13 = LOAD_BIG_32(ctx->buf_un.buf32 + 13);
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w_12 = LOAD_BIG_32(ctx->buf_un.buf32 + 12);
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w_11 = LOAD_BIG_32(ctx->buf_un.buf32 + 11);
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w_10 = LOAD_BIG_32(ctx->buf_un.buf32 + 10);
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w_9 = LOAD_BIG_32(ctx->buf_un.buf32 + 9);
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w_8 = LOAD_BIG_32(ctx->buf_un.buf32 + 8);
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w_7 = LOAD_BIG_32(ctx->buf_un.buf32 + 7);
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w_6 = LOAD_BIG_32(ctx->buf_un.buf32 + 6);
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w_5 = LOAD_BIG_32(ctx->buf_un.buf32 + 5);
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w_4 = LOAD_BIG_32(ctx->buf_un.buf32 + 4);
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w_3 = LOAD_BIG_32(ctx->buf_un.buf32 + 3);
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w_2 = LOAD_BIG_32(ctx->buf_un.buf32 + 2);
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w_1 = LOAD_BIG_32(ctx->buf_un.buf32 + 1);
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w_0 = LOAD_BIG_32(ctx->buf_un.buf32 + 0);
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} else {
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/* LINTED E_BAD_PTR_CAST_ALIGN */
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w_15 = LOAD_BIG_32(blk + 60);
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/* LINTED E_BAD_PTR_CAST_ALIGN */
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w_14 = LOAD_BIG_32(blk + 56);
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/* LINTED E_BAD_PTR_CAST_ALIGN */
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w_13 = LOAD_BIG_32(blk + 52);
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/* LINTED E_BAD_PTR_CAST_ALIGN */
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w_12 = LOAD_BIG_32(blk + 48);
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/* LINTED E_BAD_PTR_CAST_ALIGN */
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w_11 = LOAD_BIG_32(blk + 44);
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/* LINTED E_BAD_PTR_CAST_ALIGN */
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w_10 = LOAD_BIG_32(blk + 40);
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/* LINTED E_BAD_PTR_CAST_ALIGN */
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w_9 = LOAD_BIG_32(blk + 36);
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/* LINTED E_BAD_PTR_CAST_ALIGN */
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w_8 = LOAD_BIG_32(blk + 32);
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/* LINTED E_BAD_PTR_CAST_ALIGN */
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w_7 = LOAD_BIG_32(blk + 28);
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/* LINTED E_BAD_PTR_CAST_ALIGN */
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w_6 = LOAD_BIG_32(blk + 24);
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/* LINTED E_BAD_PTR_CAST_ALIGN */
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w_5 = LOAD_BIG_32(blk + 20);
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/* LINTED E_BAD_PTR_CAST_ALIGN */
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w_4 = LOAD_BIG_32(blk + 16);
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/* LINTED E_BAD_PTR_CAST_ALIGN */
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w_3 = LOAD_BIG_32(blk + 12);
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/* LINTED E_BAD_PTR_CAST_ALIGN */
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w_2 = LOAD_BIG_32(blk + 8);
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/* LINTED E_BAD_PTR_CAST_ALIGN */
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w_1 = LOAD_BIG_32(blk + 4);
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/* LINTED E_BAD_PTR_CAST_ALIGN */
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w_0 = LOAD_BIG_32(blk + 0);
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}
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#else /* !defined(__sparc) */
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void /* CSTYLED */
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SHA1Transform(SHA1_CTX *ctx, const uint8_t blk[64])
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{
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@ -294,6 +455,8 @@ SHA1Transform(SHA1_CTX *ctx, const uint8_t blk[64])
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W(14) = LOAD_BIG_32((void *)(blk + 56));
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W(15) = LOAD_BIG_32((void *)(blk + 60));
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#endif /* !defined(__sparc) */
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/*
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* general optimization:
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*
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@ -654,10 +817,22 @@ Encode(uint8_t *_RESTRICT_KYWD output, const uint32_t *_RESTRICT_KYWD input,
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{
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size_t i, j;
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#if defined(__sparc)
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if (IS_P2ALIGNED(output, sizeof (uint32_t))) {
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for (i = 0, j = 0; j < len; i++, j += 4) {
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/* LINTED E_BAD_PTR_CAST_ALIGN */
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*((uint32_t *)(output + j)) = input[i];
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}
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} else {
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#endif /* little endian -- will work on big endian, but slowly */
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for (i = 0, j = 0; j < len; i++, j += 4) {
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output[j] = (input[i] >> 24) & 0xff;
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output[j + 1] = (input[i] >> 16) & 0xff;
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output[j + 2] = (input[i] >> 8) & 0xff;
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output[j + 3] = input[i] & 0xff;
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}
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#if defined(__sparc)
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}
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#endif
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}
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