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Sequential scrub and resilvers
Currently, scrubs and resilvers can take an extremely long time to complete. This is largely due to the fact that zfs scans process pools in logical order, as determined by each block's bookmark. This makes sense from a simplicity perspective, but blocks in zfs are often scattered randomly across disks, particularly due to zfs's copy-on-write mechanisms. This patch improves performance by splitting scrubs and resilvers into a metadata scanning phase and an IO issuing phase. The metadata scan reads through the structure of the pool and gathers an in-memory queue of I/Os, sorted by size and offset on disk. The issuing phase will then issue the scrub I/Os as sequentially as possible, greatly improving performance. This patch also updates and cleans up some of the scan code which has not been updated in several years. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Authored-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Authored-by: Alek Pinchuk <apinchuk@datto.com> Authored-by: Tom Caputi <tcaputi@datto.com> Signed-off-by: Tom Caputi <tcaputi@datto.com> Closes #3625 Closes #6256
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Brian Behlendorf
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e301113c17
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d4a72f2386
@@ -169,7 +169,7 @@ int zfs_vdev_async_write_active_max_dirty_percent = 60;
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* we include spans of optional I/Os to aid aggregation at the disk even when
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* they aren't able to help us aggregate at this level.
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*/
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int zfs_vdev_aggregation_limit = SPA_OLD_MAXBLOCKSIZE;
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int zfs_vdev_aggregation_limit = 1 << 20;
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int zfs_vdev_read_gap_limit = 32 << 10;
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int zfs_vdev_write_gap_limit = 4 << 10;
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