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Drop spill buffer reference
When calling sa_update() and friends it is possible that a spill buffer will be needed to accomidate the update. When this happens a hold is taken on the new dbuf and that hold must be released before calling dmu_tx_commit(). Failing to release the hold will cause a copy of the dbuf to be made in dbuf_sync_leaf(). This is done to ensure further updates to the dbuf never sneak in to the syncing txg. This could be left to the sa_update() caller. But then the caller would need to be aware of this internal SA implementation detail. It is therefore preferable to handle this all internally in the SA implementation. Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #503 Closes #513
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@ -1773,12 +1773,14 @@ sa_bulk_update_impl(sa_handle_t *hdl, sa_bulk_attr_t *bulk, int count,
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int error;
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sa_os_t *sa = hdl->sa_os->os_sa;
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dmu_object_type_t bonustype;
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bonustype = SA_BONUSTYPE_FROM_DB(SA_GET_DB(hdl, SA_BONUS));
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dmu_buf_t *saved_spill;
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ASSERT(hdl);
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ASSERT(MUTEX_HELD(&hdl->sa_lock));
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bonustype = SA_BONUSTYPE_FROM_DB(SA_GET_DB(hdl, SA_BONUS));
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saved_spill = hdl->sa_spill;
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/* sync out registration table if necessary */
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if (sa->sa_need_attr_registration)
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sa_attr_register_sync(hdl, tx);
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@ -1787,6 +1789,24 @@ sa_bulk_update_impl(sa_handle_t *hdl, sa_bulk_attr_t *bulk, int count,
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if (error == 0 && !IS_SA_BONUSTYPE(bonustype) && sa->sa_update_cb)
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sa->sa_update_cb(hdl, tx);
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/*
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* If saved_spill is NULL and current sa_spill is not NULL that
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* means we increased the refcount of the spill buffer through
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* sa_get_spill() or dmu_spill_hold_by_dnode(). Therefore we
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* must release the hold before calling dmu_tx_commit() to avoid
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* making a copy of this buffer in dbuf_sync_leaf() due to the
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* reference count now being greater than 1.
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*/
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if (!saved_spill && hdl->sa_spill) {
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if (hdl->sa_spill_tab) {
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sa_idx_tab_rele(hdl->sa_os, hdl->sa_spill_tab);
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hdl->sa_spill_tab = NULL;
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}
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dmu_buf_rele((dmu_buf_t *)hdl->sa_spill, NULL);
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hdl->sa_spill = NULL;
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}
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return (error);
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}
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