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module/*.ko: prune .data, global .rodata
Evaluated every variable that lives in .data (and globals in .rodata) in the kernel modules, and constified/eliminated/localised them appropriately. This means that all read-only data is now actually read-only data, and, if possible, at file scope. A lot of previously- global-symbols became inlinable (and inlined!) constants. Probably not in a big Wowee Performance Moment, but hey. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Ahelenia Ziemiańska <nabijaczleweli@nabijaczleweli.xyz> Closes #12899
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+25
-25
@@ -141,24 +141,24 @@ uint32_t zfs_vdev_max_active = 1000;
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* more quickly, but reads and writes to have higher latency and lower
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* throughput.
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*/
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uint32_t zfs_vdev_sync_read_min_active = 10;
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uint32_t zfs_vdev_sync_read_max_active = 10;
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uint32_t zfs_vdev_sync_write_min_active = 10;
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uint32_t zfs_vdev_sync_write_max_active = 10;
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uint32_t zfs_vdev_async_read_min_active = 1;
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uint32_t zfs_vdev_async_read_max_active = 3;
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uint32_t zfs_vdev_async_write_min_active = 2;
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uint32_t zfs_vdev_async_write_max_active = 10;
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uint32_t zfs_vdev_scrub_min_active = 1;
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uint32_t zfs_vdev_scrub_max_active = 3;
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uint32_t zfs_vdev_removal_min_active = 1;
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uint32_t zfs_vdev_removal_max_active = 2;
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uint32_t zfs_vdev_initializing_min_active = 1;
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uint32_t zfs_vdev_initializing_max_active = 1;
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uint32_t zfs_vdev_trim_min_active = 1;
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uint32_t zfs_vdev_trim_max_active = 2;
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uint32_t zfs_vdev_rebuild_min_active = 1;
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uint32_t zfs_vdev_rebuild_max_active = 3;
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static uint32_t zfs_vdev_sync_read_min_active = 10;
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static uint32_t zfs_vdev_sync_read_max_active = 10;
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static uint32_t zfs_vdev_sync_write_min_active = 10;
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static uint32_t zfs_vdev_sync_write_max_active = 10;
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static uint32_t zfs_vdev_async_read_min_active = 1;
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/* */ uint32_t zfs_vdev_async_read_max_active = 3;
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static uint32_t zfs_vdev_async_write_min_active = 2;
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/* */ uint32_t zfs_vdev_async_write_max_active = 10;
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static uint32_t zfs_vdev_scrub_min_active = 1;
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static uint32_t zfs_vdev_scrub_max_active = 3;
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static uint32_t zfs_vdev_removal_min_active = 1;
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static uint32_t zfs_vdev_removal_max_active = 2;
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static uint32_t zfs_vdev_initializing_min_active = 1;
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static uint32_t zfs_vdev_initializing_max_active = 1;
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static uint32_t zfs_vdev_trim_min_active = 1;
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static uint32_t zfs_vdev_trim_max_active = 2;
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static uint32_t zfs_vdev_rebuild_min_active = 1;
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static uint32_t zfs_vdev_rebuild_max_active = 3;
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/*
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* When the pool has less than zfs_vdev_async_write_active_min_dirty_percent
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@@ -178,7 +178,7 @@ int zfs_vdev_async_write_active_max_dirty_percent = 60;
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* interactive I/O, then the vdev is considered to be "idle", and the number
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* of concurrently-active non-interactive I/O's is increased to *_max_active.
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*/
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uint_t zfs_vdev_nia_delay = 5;
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static uint_t zfs_vdev_nia_delay = 5;
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/*
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* Some HDDs tend to prioritize sequential I/O so high that concurrent
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@@ -190,7 +190,7 @@ uint_t zfs_vdev_nia_delay = 5;
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* I/Os. This enforced wait ensures the HDD services the interactive I/O
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* within a reasonable amount of time.
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*/
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uint_t zfs_vdev_nia_credit = 5;
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static uint_t zfs_vdev_nia_credit = 5;
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/*
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* To reduce IOPs, we aggregate small adjacent I/Os into one large I/O.
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@@ -198,10 +198,10 @@ uint_t zfs_vdev_nia_credit = 5;
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* we include spans of optional I/Os to aid aggregation at the disk even when
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* they aren't able to help us aggregate at this level.
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*/
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int zfs_vdev_aggregation_limit = 1 << 20;
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int zfs_vdev_aggregation_limit_non_rotating = SPA_OLD_MAXBLOCKSIZE;
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int zfs_vdev_read_gap_limit = 32 << 10;
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int zfs_vdev_write_gap_limit = 4 << 10;
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static int zfs_vdev_aggregation_limit = 1 << 20;
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static int zfs_vdev_aggregation_limit_non_rotating = SPA_OLD_MAXBLOCKSIZE;
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static int zfs_vdev_read_gap_limit = 32 << 10;
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static int zfs_vdev_write_gap_limit = 4 << 10;
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/*
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* Define the queue depth percentage for each top-level. This percentage is
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@@ -233,7 +233,7 @@ int zfs_vdev_def_queue_depth = 32;
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* TRIM I/O for extents up to zfs_trim_extent_bytes_max (128M) can be submitted
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* by the TRIM code in zfs_trim.c.
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*/
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int zfs_vdev_aggregate_trim = 0;
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static int zfs_vdev_aggregate_trim = 0;
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static int
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vdev_queue_offset_compare(const void *x1, const void *x2)
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