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Move the world out of /zfs/ and seperate out module build tree
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+1033
File diff suppressed because it is too large
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@@ -0,0 +1,311 @@
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||||
/*
|
||||
* CDDL HEADER START
|
||||
*
|
||||
* The contents of this file are subject to the terms of the
|
||||
* Common Development and Distribution License (the "License").
|
||||
* You may not use this file except in compliance with the License.
|
||||
*
|
||||
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
|
||||
* or http://www.opensolaris.org/os/licensing.
|
||||
* See the License for the specific language governing permissions
|
||||
* and limitations under the License.
|
||||
*
|
||||
* When distributing Covered Code, include this CDDL HEADER in each
|
||||
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
|
||||
* If applicable, add the following below this CDDL HEADER, with the
|
||||
* fields enclosed by brackets "[]" replaced with your own identifying
|
||||
* information: Portions Copyright [yyyy] [name of copyright owner]
|
||||
*
|
||||
* CDDL HEADER END
|
||||
*/
|
||||
/*
|
||||
* Copyright 2008 Sun Microsystems, Inc. All rights reserved.
|
||||
* Use is subject to license terms.
|
||||
*/
|
||||
|
||||
#ifndef _AVL_H
|
||||
#define _AVL_H
|
||||
|
||||
#pragma ident "%Z%%M% %I% %E% SMI"
|
||||
|
||||
/*
|
||||
* This is a private header file. Applications should not directly include
|
||||
* this file.
|
||||
*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <sys/avl_impl.h>
|
||||
|
||||
/*
|
||||
* This is a generic implemenatation of AVL trees for use in the Solaris kernel.
|
||||
* The interfaces provide an efficient way of implementing an ordered set of
|
||||
* data structures.
|
||||
*
|
||||
* AVL trees provide an alternative to using an ordered linked list. Using AVL
|
||||
* trees will usually be faster, however they requires more storage. An ordered
|
||||
* linked list in general requires 2 pointers in each data structure. The
|
||||
* AVL tree implementation uses 3 pointers. The following chart gives the
|
||||
* approximate performance of operations with the different approaches:
|
||||
*
|
||||
* Operation Link List AVL tree
|
||||
* --------- -------- --------
|
||||
* lookup O(n) O(log(n))
|
||||
*
|
||||
* insert 1 node constant constant
|
||||
*
|
||||
* delete 1 node constant between constant and O(log(n))
|
||||
*
|
||||
* delete all nodes O(n) O(n)
|
||||
*
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||||
* visit the next
|
||||
* or prev node constant between constant and O(log(n))
|
||||
*
|
||||
*
|
||||
* The data structure nodes are anchored at an "avl_tree_t" (the equivalent
|
||||
* of a list header) and the individual nodes will have a field of
|
||||
* type "avl_node_t" (corresponding to list pointers).
|
||||
*
|
||||
* The type "avl_index_t" is used to indicate a position in the list for
|
||||
* certain calls.
|
||||
*
|
||||
* The usage scenario is generally:
|
||||
*
|
||||
* 1. Create the list/tree with: avl_create()
|
||||
*
|
||||
* followed by any mixture of:
|
||||
*
|
||||
* 2a. Insert nodes with: avl_add(), or avl_find() and avl_insert()
|
||||
*
|
||||
* 2b. Visited elements with:
|
||||
* avl_first() - returns the lowest valued node
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||||
* avl_last() - returns the highest valued node
|
||||
* AVL_NEXT() - given a node go to next higher one
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||||
* AVL_PREV() - given a node go to previous lower one
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||||
*
|
||||
* 2c. Find the node with the closest value either less than or greater
|
||||
* than a given value with avl_nearest().
|
||||
*
|
||||
* 2d. Remove individual nodes from the list/tree with avl_remove().
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||||
*
|
||||
* and finally when the list is being destroyed
|
||||
*
|
||||
* 3. Use avl_destroy_nodes() to quickly process/free up any remaining nodes.
|
||||
* Note that once you use avl_destroy_nodes(), you can no longer
|
||||
* use any routine except avl_destroy_nodes() and avl_destoy().
|
||||
*
|
||||
* 4. Use avl_destroy() to destroy the AVL tree itself.
|
||||
*
|
||||
* Any locking for multiple thread access is up to the user to provide, just
|
||||
* as is needed for any linked list implementation.
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
* Type used for the root of the AVL tree.
|
||||
*/
|
||||
typedef struct avl_tree avl_tree_t;
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||||
|
||||
/*
|
||||
* The data nodes in the AVL tree must have a field of this type.
|
||||
*/
|
||||
typedef struct avl_node avl_node_t;
|
||||
|
||||
/*
|
||||
* An opaque type used to locate a position in the tree where a node
|
||||
* would be inserted.
|
||||
*/
|
||||
typedef uintptr_t avl_index_t;
|
||||
|
||||
|
||||
/*
|
||||
* Direction constants used for avl_nearest().
|
||||
*/
|
||||
#define AVL_BEFORE (0)
|
||||
#define AVL_AFTER (1)
|
||||
|
||||
|
||||
/*
|
||||
* Prototypes
|
||||
*
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||||
* Where not otherwise mentioned, "void *" arguments are a pointer to the
|
||||
* user data structure which must contain a field of type avl_node_t.
|
||||
*
|
||||
* Also assume the user data structures looks like:
|
||||
* stuct my_type {
|
||||
* ...
|
||||
* avl_node_t my_link;
|
||||
* ...
|
||||
* };
|
||||
*/
|
||||
|
||||
/*
|
||||
* Initialize an AVL tree. Arguments are:
|
||||
*
|
||||
* tree - the tree to be initialized
|
||||
* compar - function to compare two nodes, it must return exactly: -1, 0, or +1
|
||||
* -1 for <, 0 for ==, and +1 for >
|
||||
* size - the value of sizeof(struct my_type)
|
||||
* offset - the value of OFFSETOF(struct my_type, my_link)
|
||||
*/
|
||||
extern void avl_create(avl_tree_t *tree,
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||||
int (*compar) (const void *, const void *), size_t size, size_t offset);
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||||
|
||||
|
||||
/*
|
||||
* Find a node with a matching value in the tree. Returns the matching node
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||||
* found. If not found, it returns NULL and then if "where" is not NULL it sets
|
||||
* "where" for use with avl_insert() or avl_nearest().
|
||||
*
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||||
* node - node that has the value being looked for
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||||
* where - position for use with avl_nearest() or avl_insert(), may be NULL
|
||||
*/
|
||||
extern void *avl_find(avl_tree_t *tree, void *node, avl_index_t *where);
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||||
|
||||
/*
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||||
* Insert a node into the tree.
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||||
*
|
||||
* node - the node to insert
|
||||
* where - position as returned from avl_find()
|
||||
*/
|
||||
extern void avl_insert(avl_tree_t *tree, void *node, avl_index_t where);
|
||||
|
||||
/*
|
||||
* Insert "new_data" in "tree" in the given "direction" either after
|
||||
* or before the data "here".
|
||||
*
|
||||
* This might be usefull for avl clients caching recently accessed
|
||||
* data to avoid doing avl_find() again for insertion.
|
||||
*
|
||||
* new_data - new data to insert
|
||||
* here - existing node in "tree"
|
||||
* direction - either AVL_AFTER or AVL_BEFORE the data "here".
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||||
*/
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||||
extern void avl_insert_here(avl_tree_t *tree, void *new_data, void *here,
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||||
int direction);
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||||
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||||
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||||
/*
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||||
* Return the first or last valued node in the tree. Will return NULL
|
||||
* if the tree is empty.
|
||||
*
|
||||
*/
|
||||
extern void *avl_first(avl_tree_t *tree);
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||||
extern void *avl_last(avl_tree_t *tree);
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||||
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||||
|
||||
/*
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||||
* Return the next or previous valued node in the tree.
|
||||
* AVL_NEXT() will return NULL if at the last node.
|
||||
* AVL_PREV() will return NULL if at the first node.
|
||||
*
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||||
* node - the node from which the next or previous node is found
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||||
*/
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||||
#define AVL_NEXT(tree, node) avl_walk(tree, node, AVL_AFTER)
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||||
#define AVL_PREV(tree, node) avl_walk(tree, node, AVL_BEFORE)
|
||||
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||||
|
||||
/*
|
||||
* Find the node with the nearest value either greater or less than
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||||
* the value from a previous avl_find(). Returns the node or NULL if
|
||||
* there isn't a matching one.
|
||||
*
|
||||
* where - position as returned from avl_find()
|
||||
* direction - either AVL_BEFORE or AVL_AFTER
|
||||
*
|
||||
* EXAMPLE get the greatest node that is less than a given value:
|
||||
*
|
||||
* avl_tree_t *tree;
|
||||
* struct my_data look_for_value = {....};
|
||||
* struct my_data *node;
|
||||
* struct my_data *less;
|
||||
* avl_index_t where;
|
||||
*
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||||
* node = avl_find(tree, &look_for_value, &where);
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||||
* if (node != NULL)
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||||
* less = AVL_PREV(tree, node);
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||||
* else
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||||
* less = avl_nearest(tree, where, AVL_BEFORE);
|
||||
*/
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||||
extern void *avl_nearest(avl_tree_t *tree, avl_index_t where, int direction);
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||||
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||||
|
||||
/*
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||||
* Add a single node to the tree.
|
||||
* The node must not be in the tree, and it must not
|
||||
* compare equal to any other node already in the tree.
|
||||
*
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||||
* node - the node to add
|
||||
*/
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||||
extern void avl_add(avl_tree_t *tree, void *node);
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||||
|
||||
|
||||
/*
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||||
* Remove a single node from the tree. The node must be in the tree.
|
||||
*
|
||||
* node - the node to remove
|
||||
*/
|
||||
extern void avl_remove(avl_tree_t *tree, void *node);
|
||||
|
||||
/*
|
||||
* Reinsert a node only if its order has changed relative to its nearest
|
||||
* neighbors. To optimize performance avl_update_lt() checks only the previous
|
||||
* node and avl_update_gt() checks only the next node. Use avl_update_lt() and
|
||||
* avl_update_gt() only if you know the direction in which the order of the
|
||||
* node may change.
|
||||
*/
|
||||
extern boolean_t avl_update(avl_tree_t *, void *);
|
||||
extern boolean_t avl_update_lt(avl_tree_t *, void *);
|
||||
extern boolean_t avl_update_gt(avl_tree_t *, void *);
|
||||
|
||||
/*
|
||||
* Return the number of nodes in the tree
|
||||
*/
|
||||
extern ulong_t avl_numnodes(avl_tree_t *tree);
|
||||
|
||||
/*
|
||||
* Return B_TRUE if there are zero nodes in the tree, B_FALSE otherwise.
|
||||
*/
|
||||
extern boolean_t avl_is_empty(avl_tree_t *tree);
|
||||
|
||||
/*
|
||||
* Used to destroy any remaining nodes in a tree. The cookie argument should
|
||||
* be initialized to NULL before the first call. Returns a node that has been
|
||||
* removed from the tree and may be free()'d. Returns NULL when the tree is
|
||||
* empty.
|
||||
*
|
||||
* Once you call avl_destroy_nodes(), you can only continuing calling it and
|
||||
* finally avl_destroy(). No other AVL routines will be valid.
|
||||
*
|
||||
* cookie - a "void *" used to save state between calls to avl_destroy_nodes()
|
||||
*
|
||||
* EXAMPLE:
|
||||
* avl_tree_t *tree;
|
||||
* struct my_data *node;
|
||||
* void *cookie;
|
||||
*
|
||||
* cookie = NULL;
|
||||
* while ((node = avl_destroy_nodes(tree, &cookie)) != NULL)
|
||||
* free(node);
|
||||
* avl_destroy(tree);
|
||||
*/
|
||||
extern void *avl_destroy_nodes(avl_tree_t *tree, void **cookie);
|
||||
|
||||
|
||||
/*
|
||||
* Final destroy of an AVL tree. Arguments are:
|
||||
*
|
||||
* tree - the empty tree to destroy
|
||||
*/
|
||||
extern void avl_destroy(avl_tree_t *tree);
|
||||
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _AVL_H */
|
||||
@@ -0,0 +1,164 @@
|
||||
/*
|
||||
* CDDL HEADER START
|
||||
*
|
||||
* The contents of this file are subject to the terms of the
|
||||
* Common Development and Distribution License, Version 1.0 only
|
||||
* (the "License"). You may not use this file except in compliance
|
||||
* with the License.
|
||||
*
|
||||
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
|
||||
* or http://www.opensolaris.org/os/licensing.
|
||||
* See the License for the specific language governing permissions
|
||||
* and limitations under the License.
|
||||
*
|
||||
* When distributing Covered Code, include this CDDL HEADER in each
|
||||
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
|
||||
* If applicable, add the following below this CDDL HEADER, with the
|
||||
* fields enclosed by brackets "[]" replaced with your own identifying
|
||||
* information: Portions Copyright [yyyy] [name of copyright owner]
|
||||
*
|
||||
* CDDL HEADER END
|
||||
*/
|
||||
/*
|
||||
* Copyright 2004 Sun Microsystems, Inc. All rights reserved.
|
||||
* Use is subject to license terms.
|
||||
*/
|
||||
|
||||
#ifndef _AVL_IMPL_H
|
||||
#define _AVL_IMPL_H
|
||||
|
||||
#pragma ident "%Z%%M% %I% %E% SMI"
|
||||
|
||||
/*
|
||||
* This is a private header file. Applications should not directly include
|
||||
* this file.
|
||||
*/
|
||||
|
||||
#include <sys/types.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* generic AVL tree implementation for kernel use
|
||||
*
|
||||
* There are 5 pieces of information stored for each node in an AVL tree
|
||||
*
|
||||
* pointer to less than child
|
||||
* pointer to greater than child
|
||||
* a pointer to the parent of this node
|
||||
* an indication [0/1] of which child I am of my parent
|
||||
* a "balance" (-1, 0, +1) indicating which child tree is taller
|
||||
*
|
||||
* Since they only need 3 bits, the last two fields are packed into the
|
||||
* bottom bits of the parent pointer on 64 bit machines to save on space.
|
||||
*/
|
||||
|
||||
#ifndef _LP64
|
||||
|
||||
struct avl_node {
|
||||
struct avl_node *avl_child[2]; /* left/right children */
|
||||
struct avl_node *avl_parent; /* this node's parent */
|
||||
unsigned short avl_child_index; /* my index in parent's avl_child[] */
|
||||
short avl_balance; /* balance value: -1, 0, +1 */
|
||||
};
|
||||
|
||||
#define AVL_XPARENT(n) ((n)->avl_parent)
|
||||
#define AVL_SETPARENT(n, p) ((n)->avl_parent = (p))
|
||||
|
||||
#define AVL_XCHILD(n) ((n)->avl_child_index)
|
||||
#define AVL_SETCHILD(n, c) ((n)->avl_child_index = (unsigned short)(c))
|
||||
|
||||
#define AVL_XBALANCE(n) ((n)->avl_balance)
|
||||
#define AVL_SETBALANCE(n, b) ((n)->avl_balance = (short)(b))
|
||||
|
||||
#else /* _LP64 */
|
||||
|
||||
/*
|
||||
* for 64 bit machines, avl_pcb contains parent pointer, balance and child_index
|
||||
* values packed in the following manner:
|
||||
*
|
||||
* |63 3| 2 |1 0 |
|
||||
* |-------------------------------------|-----------------|-------------|
|
||||
* | avl_parent hi order bits | avl_child_index | avl_balance |
|
||||
* | | | + 1 |
|
||||
* |-------------------------------------|-----------------|-------------|
|
||||
*
|
||||
*/
|
||||
struct avl_node {
|
||||
struct avl_node *avl_child[2]; /* left/right children nodes */
|
||||
uintptr_t avl_pcb; /* parent, child_index, balance */
|
||||
};
|
||||
|
||||
/*
|
||||
* macros to extract/set fields in avl_pcb
|
||||
*
|
||||
* pointer to the parent of the current node is the high order bits
|
||||
*/
|
||||
#define AVL_XPARENT(n) ((struct avl_node *)((n)->avl_pcb & ~7))
|
||||
#define AVL_SETPARENT(n, p) \
|
||||
((n)->avl_pcb = (((n)->avl_pcb & 7) | (uintptr_t)(p)))
|
||||
|
||||
/*
|
||||
* index of this node in its parent's avl_child[]: bit #2
|
||||
*/
|
||||
#define AVL_XCHILD(n) (((n)->avl_pcb >> 2) & 1)
|
||||
#define AVL_SETCHILD(n, c) \
|
||||
((n)->avl_pcb = (uintptr_t)(((n)->avl_pcb & ~4) | ((c) << 2)))
|
||||
|
||||
/*
|
||||
* balance indication for a node, lowest 2 bits. A valid balance is
|
||||
* -1, 0, or +1, and is encoded by adding 1 to the value to get the
|
||||
* unsigned values of 0, 1, 2.
|
||||
*/
|
||||
#define AVL_XBALANCE(n) ((int)(((n)->avl_pcb & 3) - 1))
|
||||
#define AVL_SETBALANCE(n, b) \
|
||||
((n)->avl_pcb = (uintptr_t)((((n)->avl_pcb & ~3) | ((b) + 1))))
|
||||
|
||||
#endif /* _LP64 */
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* switch between a node and data pointer for a given tree
|
||||
* the value of "o" is tree->avl_offset
|
||||
*/
|
||||
#define AVL_NODE2DATA(n, o) ((void *)((uintptr_t)(n) - (o)))
|
||||
#define AVL_DATA2NODE(d, o) ((struct avl_node *)((uintptr_t)(d) + (o)))
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* macros used to create/access an avl_index_t
|
||||
*/
|
||||
#define AVL_INDEX2NODE(x) ((avl_node_t *)((x) & ~1))
|
||||
#define AVL_INDEX2CHILD(x) ((x) & 1)
|
||||
#define AVL_MKINDEX(n, c) ((avl_index_t)(n) | (c))
|
||||
|
||||
|
||||
/*
|
||||
* The tree structure. The fields avl_root, avl_compar, and avl_offset come
|
||||
* first since they are needed for avl_find(). We want them to fit into
|
||||
* a single 64 byte cache line to make avl_find() as fast as possible.
|
||||
*/
|
||||
struct avl_tree {
|
||||
struct avl_node *avl_root; /* root node in tree */
|
||||
int (*avl_compar)(const void *, const void *);
|
||||
size_t avl_offset; /* offsetof(type, avl_link_t field) */
|
||||
ulong_t avl_numnodes; /* number of nodes in the tree */
|
||||
size_t avl_size; /* sizeof user type struct */
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
* This will only by used via AVL_NEXT() or AVL_PREV()
|
||||
*/
|
||||
extern void *avl_walk(struct avl_tree *, void *, int);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _AVL_IMPL_H */
|
||||
Reference in New Issue
Block a user