mirror_zfs/include/sys/dmu.h

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/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License (the "License").
* You may not use this file except in compliance with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright (c) 2005, 2010, Oracle and/or its affiliates. All rights reserved.
OpenZFS 7004 - dmu_tx_hold_zap() does dnode_hold() 7x on same object Using a benchmark which has 32 threads creating 2 million files in the same directory, on a machine with 16 CPU cores, I observed poor performance. I noticed that dmu_tx_hold_zap() was using about 30% of all CPU, and doing dnode_hold() 7 times on the same object (the ZAP object that is being held). dmu_tx_hold_zap() keeps a hold on the dnode_t the entire time it is running, in dmu_tx_hold_t:txh_dnode, so it would be nice to use the dnode_t that we already have in hand, rather than repeatedly calling dnode_hold(). To do this, we need to pass the dnode_t down through all the intermediate calls that dmu_tx_hold_zap() makes, making these routines take the dnode_t* rather than an objset_t* and a uint64_t object number. In particular, the following routines will need to have analogous *_by_dnode() variants created: dmu_buf_hold_noread() dmu_buf_hold() zap_lookup() zap_lookup_norm() zap_count_write() zap_lockdir() zap_count_write() This can improve performance on the benchmark described above by 100%, from 30,000 file creations per second to 60,000. (This improvement is on top of that provided by working around the object allocation issue. Peak performance of ~90,000 creations per second was observed with 8 CPUs; adding CPUs past that decreased performance due to lock contention.) The CPU used by dmu_tx_hold_zap() was reduced by 88%, from 340 CPU-seconds to 40 CPU-seconds. Sponsored by: Intel Corp. Signed-off-by: Matthew Ahrens <mahrens@delphix.com> Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> OpenZFS-issue: https://www.illumos.org/issues/7004 OpenZFS-commit: https://github.com/openzfs/openzfs/pull/109 Closes #4641 Closes #4972
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* Copyright (c) 2011, 2016 by Delphix. All rights reserved.
* Copyright 2011 Nexenta Systems, Inc. All rights reserved.
* Copyright (c) 2012, Joyent, Inc. All rights reserved.
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* Copyright 2014 HybridCluster. All rights reserved.
* Copyright (c) 2014 Spectra Logic Corporation, All rights reserved.
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*/
/* Portions Copyright 2010 Robert Milkowski */
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#ifndef _SYS_DMU_H
#define _SYS_DMU_H
/*
* This file describes the interface that the DMU provides for its
* consumers.
*
* The DMU also interacts with the SPA. That interface is described in
* dmu_spa.h.
*/
#include <sys/zfs_context.h>
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#include <sys/inttypes.h>
#include <sys/cred.h>
Illumos #2882, #2883, #2900 2882 implement libzfs_core 2883 changing "canmount" property to "on" should not always remount dataset 2900 "zfs snapshot" should be able to create multiple, arbitrary snapshots at once Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Chris Siden <christopher.siden@delphix.com> Reviewed by: Garrett D'Amore <garrett@damore.org> Reviewed by: Bill Pijewski <wdp@joyent.com> Reviewed by: Dan Kruchinin <dan.kruchinin@gmail.com> Approved by: Eric Schrock <Eric.Schrock@delphix.com> References: https://www.illumos.org/issues/2882 https://www.illumos.org/issues/2883 https://www.illumos.org/issues/2900 illumos/illumos-gate@4445fffbbb1ea25fd0e9ea68b9380dd7a6709025 Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1293 Porting notes: WARNING: This patch changes the user/kernel ABI. That means that the zfs/zpool utilities built from master are NOT compatible with the 0.6.2 kernel modules. Ensure you load the matching kernel modules from master after updating the utilities. Otherwise the zfs/zpool commands will be unable to interact with your pool and you will see errors similar to the following: $ zpool list failed to read pool configuration: bad address no pools available $ zfs list no datasets available Add zvol minor device creation to the new zfs_snapshot_nvl function. Remove the logging of the "release" operation in dsl_dataset_user_release_sync(). The logging caused a null dereference because ds->ds_dir is zeroed in dsl_dataset_destroy_sync() and the logging functions try to get the ds name via the dsl_dataset_name() function. I've got no idea why this particular code would have worked in Illumos. This code has subsequently been completely reworked in Illumos commit 3b2aab1 (3464 zfs synctask code needs restructuring). Squash some "may be used uninitialized" warning/erorrs. Fix some printf format warnings for %lld and %llu. Apply a few spa_writeable() changes that were made to Illumos in illumos/illumos-gate.git@cd1c8b8 as part of the 3112, 3113, 3114 and 3115 fixes. Add a missing call to fnvlist_free(nvl) in log_internal() that was added in Illumos to fix issue 3085 but couldn't be ported to ZoL at the time (zfsonlinux/zfs@9e11c73) because it depended on future work.
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#include <sys/fs/zfs.h>
#include <sys/zio_compress.h>
#include <sys/zio_priority.h>
#include <sys/uio.h>
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#ifdef __cplusplus
extern "C" {
#endif
struct page;
struct vnode;
struct spa;
struct zilog;
struct zio;
struct blkptr;
struct zap_cursor;
struct dsl_dataset;
struct dsl_pool;
struct dnode;
struct drr_begin;
struct drr_end;
struct zbookmark_phys;
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struct spa;
struct nvlist;
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struct arc_buf;
struct zio_prop;
struct sa_handle;
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typedef struct objset objset_t;
typedef struct dmu_tx dmu_tx_t;
typedef struct dsl_dir dsl_dir_t;
OpenZFS 7004 - dmu_tx_hold_zap() does dnode_hold() 7x on same object Using a benchmark which has 32 threads creating 2 million files in the same directory, on a machine with 16 CPU cores, I observed poor performance. I noticed that dmu_tx_hold_zap() was using about 30% of all CPU, and doing dnode_hold() 7 times on the same object (the ZAP object that is being held). dmu_tx_hold_zap() keeps a hold on the dnode_t the entire time it is running, in dmu_tx_hold_t:txh_dnode, so it would be nice to use the dnode_t that we already have in hand, rather than repeatedly calling dnode_hold(). To do this, we need to pass the dnode_t down through all the intermediate calls that dmu_tx_hold_zap() makes, making these routines take the dnode_t* rather than an objset_t* and a uint64_t object number. In particular, the following routines will need to have analogous *_by_dnode() variants created: dmu_buf_hold_noread() dmu_buf_hold() zap_lookup() zap_lookup_norm() zap_count_write() zap_lockdir() zap_count_write() This can improve performance on the benchmark described above by 100%, from 30,000 file creations per second to 60,000. (This improvement is on top of that provided by working around the object allocation issue. Peak performance of ~90,000 creations per second was observed with 8 CPUs; adding CPUs past that decreased performance due to lock contention.) The CPU used by dmu_tx_hold_zap() was reduced by 88%, from 340 CPU-seconds to 40 CPU-seconds. Sponsored by: Intel Corp. Signed-off-by: Matthew Ahrens <mahrens@delphix.com> Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> OpenZFS-issue: https://www.illumos.org/issues/7004 OpenZFS-commit: https://github.com/openzfs/openzfs/pull/109 Closes #4641 Closes #4972
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typedef struct dnode dnode_t;
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typedef enum dmu_object_byteswap {
DMU_BSWAP_UINT8,
DMU_BSWAP_UINT16,
DMU_BSWAP_UINT32,
DMU_BSWAP_UINT64,
DMU_BSWAP_ZAP,
DMU_BSWAP_DNODE,
DMU_BSWAP_OBJSET,
DMU_BSWAP_ZNODE,
DMU_BSWAP_OLDACL,
DMU_BSWAP_ACL,
/*
* Allocating a new byteswap type number makes the on-disk format
* incompatible with any other format that uses the same number.
*
* Data can usually be structured to work with one of the
* DMU_BSWAP_UINT* or DMU_BSWAP_ZAP types.
*/
DMU_BSWAP_NUMFUNCS
} dmu_object_byteswap_t;
#define DMU_OT_NEWTYPE 0x80
#define DMU_OT_METADATA 0x40
#define DMU_OT_BYTESWAP_MASK 0x3f
/*
* Defines a uint8_t object type. Object types specify if the data
* in the object is metadata (boolean) and how to byteswap the data
* (dmu_object_byteswap_t).
*/
#define DMU_OT(byteswap, metadata) \
(DMU_OT_NEWTYPE | \
((metadata) ? DMU_OT_METADATA : 0) | \
((byteswap) & DMU_OT_BYTESWAP_MASK))
#define DMU_OT_IS_VALID(ot) (((ot) & DMU_OT_NEWTYPE) ? \
((ot) & DMU_OT_BYTESWAP_MASK) < DMU_BSWAP_NUMFUNCS : \
(ot) < DMU_OT_NUMTYPES)
#define DMU_OT_IS_METADATA(ot) (((ot) & DMU_OT_NEWTYPE) ? \
((ot) & DMU_OT_METADATA) : \
dmu_ot[(int)(ot)].ot_metadata)
/*
* These object types use bp_fill != 1 for their L0 bp's. Therefore they can't
* have their data embedded (i.e. use a BP_IS_EMBEDDED() bp), because bp_fill
* is repurposed for embedded BPs.
*/
#define DMU_OT_HAS_FILL(ot) \
((ot) == DMU_OT_DNODE || (ot) == DMU_OT_OBJSET)
#define DMU_OT_BYTESWAP(ot) (((ot) & DMU_OT_NEWTYPE) ? \
((ot) & DMU_OT_BYTESWAP_MASK) : \
dmu_ot[(int)(ot)].ot_byteswap)
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typedef enum dmu_object_type {
DMU_OT_NONE,
/* general: */
DMU_OT_OBJECT_DIRECTORY, /* ZAP */
DMU_OT_OBJECT_ARRAY, /* UINT64 */
DMU_OT_PACKED_NVLIST, /* UINT8 (XDR by nvlist_pack/unpack) */
DMU_OT_PACKED_NVLIST_SIZE, /* UINT64 */
DMU_OT_BPOBJ, /* UINT64 */
DMU_OT_BPOBJ_HDR, /* UINT64 */
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/* spa: */
DMU_OT_SPACE_MAP_HEADER, /* UINT64 */
DMU_OT_SPACE_MAP, /* UINT64 */
/* zil: */
DMU_OT_INTENT_LOG, /* UINT64 */
/* dmu: */
DMU_OT_DNODE, /* DNODE */
DMU_OT_OBJSET, /* OBJSET */
/* dsl: */
DMU_OT_DSL_DIR, /* UINT64 */
DMU_OT_DSL_DIR_CHILD_MAP, /* ZAP */
DMU_OT_DSL_DS_SNAP_MAP, /* ZAP */
DMU_OT_DSL_PROPS, /* ZAP */
DMU_OT_DSL_DATASET, /* UINT64 */
/* zpl: */
DMU_OT_ZNODE, /* ZNODE */
DMU_OT_OLDACL, /* Old ACL */
DMU_OT_PLAIN_FILE_CONTENTS, /* UINT8 */
DMU_OT_DIRECTORY_CONTENTS, /* ZAP */
DMU_OT_MASTER_NODE, /* ZAP */
DMU_OT_UNLINKED_SET, /* ZAP */
/* zvol: */
DMU_OT_ZVOL, /* UINT8 */
DMU_OT_ZVOL_PROP, /* ZAP */
/* other; for testing only! */
DMU_OT_PLAIN_OTHER, /* UINT8 */
DMU_OT_UINT64_OTHER, /* UINT64 */
DMU_OT_ZAP_OTHER, /* ZAP */
/* new object types: */
DMU_OT_ERROR_LOG, /* ZAP */
DMU_OT_SPA_HISTORY, /* UINT8 */
DMU_OT_SPA_HISTORY_OFFSETS, /* spa_his_phys_t */
DMU_OT_POOL_PROPS, /* ZAP */
DMU_OT_DSL_PERMS, /* ZAP */
DMU_OT_ACL, /* ACL */
DMU_OT_SYSACL, /* SYSACL */
DMU_OT_FUID, /* FUID table (Packed NVLIST UINT8) */
DMU_OT_FUID_SIZE, /* FUID table size UINT64 */
DMU_OT_NEXT_CLONES, /* ZAP */
DMU_OT_SCAN_QUEUE, /* ZAP */
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DMU_OT_USERGROUP_USED, /* ZAP */
DMU_OT_USERGROUP_QUOTA, /* ZAP */
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DMU_OT_USERREFS, /* ZAP */
DMU_OT_DDT_ZAP, /* ZAP */
DMU_OT_DDT_STATS, /* ZAP */
DMU_OT_SA, /* System attr */
DMU_OT_SA_MASTER_NODE, /* ZAP */
DMU_OT_SA_ATTR_REGISTRATION, /* ZAP */
DMU_OT_SA_ATTR_LAYOUTS, /* ZAP */
DMU_OT_SCAN_XLATE, /* ZAP */
DMU_OT_DEDUP, /* fake dedup BP from ddt_bp_create() */
DMU_OT_DEADLIST, /* ZAP */
DMU_OT_DEADLIST_HDR, /* UINT64 */
DMU_OT_DSL_CLONES, /* ZAP */
DMU_OT_BPOBJ_SUBOBJ, /* UINT64 */
/*
* Do not allocate new object types here. Doing so makes the on-disk
* format incompatible with any other format that uses the same object
* type number.
*
* When creating an object which does not have one of the above types
* use the DMU_OTN_* type with the correct byteswap and metadata
* values.
*
* The DMU_OTN_* types do not have entries in the dmu_ot table,
* use the DMU_OT_IS_METDATA() and DMU_OT_BYTESWAP() macros instead
* of indexing into dmu_ot directly (this works for both DMU_OT_* types
* and DMU_OTN_* types).
*/
DMU_OT_NUMTYPES,
/*
* Names for valid types declared with DMU_OT().
*/
DMU_OTN_UINT8_DATA = DMU_OT(DMU_BSWAP_UINT8, B_FALSE),
DMU_OTN_UINT8_METADATA = DMU_OT(DMU_BSWAP_UINT8, B_TRUE),
DMU_OTN_UINT16_DATA = DMU_OT(DMU_BSWAP_UINT16, B_FALSE),
DMU_OTN_UINT16_METADATA = DMU_OT(DMU_BSWAP_UINT16, B_TRUE),
DMU_OTN_UINT32_DATA = DMU_OT(DMU_BSWAP_UINT32, B_FALSE),
DMU_OTN_UINT32_METADATA = DMU_OT(DMU_BSWAP_UINT32, B_TRUE),
DMU_OTN_UINT64_DATA = DMU_OT(DMU_BSWAP_UINT64, B_FALSE),
DMU_OTN_UINT64_METADATA = DMU_OT(DMU_BSWAP_UINT64, B_TRUE),
DMU_OTN_ZAP_DATA = DMU_OT(DMU_BSWAP_ZAP, B_FALSE),
DMU_OTN_ZAP_METADATA = DMU_OT(DMU_BSWAP_ZAP, B_TRUE),
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} dmu_object_type_t;
typedef enum txg_how {
TXG_WAIT = 1,
TXG_NOWAIT,
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
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TXG_WAITED,
} txg_how_t;
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void byteswap_uint64_array(void *buf, size_t size);
void byteswap_uint32_array(void *buf, size_t size);
void byteswap_uint16_array(void *buf, size_t size);
void byteswap_uint8_array(void *buf, size_t size);
void zap_byteswap(void *buf, size_t size);
void zfs_oldacl_byteswap(void *buf, size_t size);
void zfs_acl_byteswap(void *buf, size_t size);
void zfs_znode_byteswap(void *buf, size_t size);
#define DS_FIND_SNAPSHOTS (1<<0)
#define DS_FIND_CHILDREN (1<<1)
#define DS_FIND_SERIALIZE (1<<2)
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/*
* The maximum number of bytes that can be accessed as part of one
* operation, including metadata.
*/
Illumos 5027 - zfs large block support 5027 zfs large block support Reviewed by: Alek Pinchuk <pinchuk.alek@gmail.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Josef 'Jeff' Sipek <josef.sipek@nexenta.com> Reviewed by: Richard Elling <richard.elling@richardelling.com> Reviewed by: Saso Kiselkov <skiselkov.ml@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Dan McDonald <danmcd@omniti.com> References: https://www.illumos.org/issues/5027 https://github.com/illumos/illumos-gate/commit/b515258 Porting Notes: * Included in this patch is a tiny ISP2() cleanup in zio_init() from Illumos 5255. * Unlike the upstream Illumos commit this patch does not impose an arbitrary 128K block size limit on volumes. Volumes, like filesystems, are limited by the zfs_max_recordsize=1M module option. * By default the maximum record size is limited to 1M by the module option zfs_max_recordsize. This value may be safely increased up to 16M which is the largest block size supported by the on-disk format. At the moment, 1M blocks clearly offer a significant performance improvement but the benefits of going beyond this for the majority of workloads are less clear. * The illumos version of this patch increased DMU_MAX_ACCESS to 32M. This was determined not to be large enough when using 16M blocks because the zfs_make_xattrdir() function will fail (EFBIG) when assigning a TX. This was immediately observed under Linux because all newly created files must have a security xattr created and that was failing. Therefore, we've set DMU_MAX_ACCESS to 64M. * On 32-bit platforms a hard limit of 1M is set for blocks due to the limited virtual address space. We should be able to relax this one the ABD patches are merged. Ported-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #354
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#define DMU_MAX_ACCESS (64 * 1024 * 1024) /* 64MB */
#define DMU_MAX_DELETEBLKCNT (20480) /* ~5MB of indirect blocks */
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#define DMU_USERUSED_OBJECT (-1ULL)
#define DMU_GROUPUSED_OBJECT (-2ULL)
/*
* artificial blkids for bonus buffer and spill blocks
*/
#define DMU_BONUS_BLKID (-1ULL)
#define DMU_SPILL_BLKID (-2ULL)
2008-11-20 23:01:55 +03:00
/*
* Public routines to create, destroy, open, and close objsets.
*/
int dmu_objset_hold(const char *name, void *tag, objset_t **osp);
int dmu_objset_own(const char *name, dmu_objset_type_t type,
boolean_t readonly, void *tag, objset_t **osp);
void dmu_objset_rele(objset_t *os, void *tag);
void dmu_objset_disown(objset_t *os, void *tag);
int dmu_objset_open_ds(struct dsl_dataset *ds, objset_t **osp);
void dmu_objset_evict_dbufs(objset_t *os);
int dmu_objset_create(const char *name, dmu_objset_type_t type, uint64_t flags,
2008-11-20 23:01:55 +03:00
void (*func)(objset_t *os, void *arg, cred_t *cr, dmu_tx_t *tx), void *arg);
int dmu_objset_clone(const char *name, const char *origin);
int dsl_destroy_snapshots_nvl(struct nvlist *snaps, boolean_t defer,
Illumos #2882, #2883, #2900 2882 implement libzfs_core 2883 changing "canmount" property to "on" should not always remount dataset 2900 "zfs snapshot" should be able to create multiple, arbitrary snapshots at once Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Chris Siden <christopher.siden@delphix.com> Reviewed by: Garrett D'Amore <garrett@damore.org> Reviewed by: Bill Pijewski <wdp@joyent.com> Reviewed by: Dan Kruchinin <dan.kruchinin@gmail.com> Approved by: Eric Schrock <Eric.Schrock@delphix.com> References: https://www.illumos.org/issues/2882 https://www.illumos.org/issues/2883 https://www.illumos.org/issues/2900 illumos/illumos-gate@4445fffbbb1ea25fd0e9ea68b9380dd7a6709025 Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1293 Porting notes: WARNING: This patch changes the user/kernel ABI. That means that the zfs/zpool utilities built from master are NOT compatible with the 0.6.2 kernel modules. Ensure you load the matching kernel modules from master after updating the utilities. Otherwise the zfs/zpool commands will be unable to interact with your pool and you will see errors similar to the following: $ zpool list failed to read pool configuration: bad address no pools available $ zfs list no datasets available Add zvol minor device creation to the new zfs_snapshot_nvl function. Remove the logging of the "release" operation in dsl_dataset_user_release_sync(). The logging caused a null dereference because ds->ds_dir is zeroed in dsl_dataset_destroy_sync() and the logging functions try to get the ds name via the dsl_dataset_name() function. I've got no idea why this particular code would have worked in Illumos. This code has subsequently been completely reworked in Illumos commit 3b2aab1 (3464 zfs synctask code needs restructuring). Squash some "may be used uninitialized" warning/erorrs. Fix some printf format warnings for %lld and %llu. Apply a few spa_writeable() changes that were made to Illumos in illumos/illumos-gate.git@cd1c8b8 as part of the 3112, 3113, 3114 and 3115 fixes. Add a missing call to fnvlist_free(nvl) in log_internal() that was added in Illumos to fix issue 3085 but couldn't be ported to ZoL at the time (zfsonlinux/zfs@9e11c73) because it depended on future work.
2013-08-28 15:45:09 +04:00
struct nvlist *errlist);
int dmu_objset_snapshot_one(const char *fsname, const char *snapname);
int dmu_objset_snapshot_tmp(const char *, const char *, int);
int dmu_objset_find(char *name, int func(const char *, void *), void *arg,
2008-11-20 23:01:55 +03:00
int flags);
void dmu_objset_byteswap(void *buf, size_t size);
int dsl_dataset_rename_snapshot(const char *fsname,
const char *oldsnapname, const char *newsnapname, boolean_t recursive);
2008-11-20 23:01:55 +03:00
typedef struct dmu_buf {
uint64_t db_object; /* object that this buffer is part of */
uint64_t db_offset; /* byte offset in this object */
uint64_t db_size; /* size of buffer in bytes */
void *db_data; /* data in buffer */
} dmu_buf_t;
/*
* The names of zap entries in the DIRECTORY_OBJECT of the MOS.
*/
#define DMU_POOL_DIRECTORY_OBJECT 1
#define DMU_POOL_CONFIG "config"
#define DMU_POOL_FEATURES_FOR_WRITE "features_for_write"
#define DMU_POOL_FEATURES_FOR_READ "features_for_read"
#define DMU_POOL_FEATURE_DESCRIPTIONS "feature_descriptions"
#define DMU_POOL_FEATURE_ENABLED_TXG "feature_enabled_txg"
2008-11-20 23:01:55 +03:00
#define DMU_POOL_ROOT_DATASET "root_dataset"
#define DMU_POOL_SYNC_BPOBJ "sync_bplist"
2008-11-20 23:01:55 +03:00
#define DMU_POOL_ERRLOG_SCRUB "errlog_scrub"
#define DMU_POOL_ERRLOG_LAST "errlog_last"
#define DMU_POOL_SPARES "spares"
#define DMU_POOL_DEFLATE "deflate"
#define DMU_POOL_HISTORY "history"
#define DMU_POOL_PROPS "pool_props"
#define DMU_POOL_L2CACHE "l2cache"
#define DMU_POOL_TMP_USERREFS "tmp_userrefs"
#define DMU_POOL_DDT "DDT-%s-%s-%s"
#define DMU_POOL_DDT_STATS "DDT-statistics"
#define DMU_POOL_CREATION_VERSION "creation_version"
#define DMU_POOL_SCAN "scan"
#define DMU_POOL_FREE_BPOBJ "free_bpobj"
#define DMU_POOL_BPTREE_OBJ "bptree_obj"
#define DMU_POOL_EMPTY_BPOBJ "empty_bpobj"
#define DMU_POOL_VDEV_ZAP_MAP "com.delphix:vdev_zap_map"
2008-11-20 23:01:55 +03:00
/*
* Allocate an object from this objset. The range of object numbers
* available is (0, DN_MAX_OBJECT). Object 0 is the meta-dnode.
*
* The transaction must be assigned to a txg. The newly allocated
* object will be "held" in the transaction (ie. you can modify the
* newly allocated object in this transaction).
*
* dmu_object_alloc() chooses an object and returns it in *objectp.
*
* dmu_object_claim() allocates a specific object number. If that
* number is already allocated, it fails and returns EEXIST.
*
* Return 0 on success, or ENOSPC or EEXIST as specified above.
*/
uint64_t dmu_object_alloc(objset_t *os, dmu_object_type_t ot,
int blocksize, dmu_object_type_t bonus_type, int bonus_len, dmu_tx_t *tx);
Implement large_dnode pool feature Justification ------------- This feature adds support for variable length dnodes. Our motivation is to eliminate the overhead associated with using spill blocks. Spill blocks are used to store system attribute data (i.e. file metadata) that does not fit in the dnode's bonus buffer. By allowing a larger bonus buffer area the use of a spill block can be avoided. Spill blocks potentially incur an additional read I/O for every dnode in a dnode block. As a worst case example, reading 32 dnodes from a 16k dnode block and all of the spill blocks could issue 33 separate reads. Now suppose those dnodes have size 1024 and therefore don't need spill blocks. Then the worst case number of blocks read is reduced to from 33 to two--one per dnode block. In practice spill blocks may tend to be co-located on disk with the dnode blocks so the reduction in I/O would not be this drastic. In a badly fragmented pool, however, the improvement could be significant. ZFS-on-Linux systems that make heavy use of extended attributes would benefit from this feature. In particular, ZFS-on-Linux supports the xattr=sa dataset property which allows file extended attribute data to be stored in the dnode bonus buffer as an alternative to the traditional directory-based format. Workloads such as SELinux and the Lustre distributed filesystem often store enough xattr data to force spill bocks when xattr=sa is in effect. Large dnodes may therefore provide a performance benefit to such systems. Other use cases that may benefit from this feature include files with large ACLs and symbolic links with long target names. Furthermore, this feature may be desirable on other platforms in case future applications or features are developed that could make use of a larger bonus buffer area. Implementation -------------- The size of a dnode may be a multiple of 512 bytes up to the size of a dnode block (currently 16384 bytes). A dn_extra_slots field was added to the current on-disk dnode_phys_t structure to describe the size of the physical dnode on disk. The 8 bits for this field were taken from the zero filled dn_pad2 field. The field represents how many "extra" dnode_phys_t slots a dnode consumes in its dnode block. This convention results in a value of 0 for 512 byte dnodes which preserves on-disk format compatibility with older software. Similarly, the in-memory dnode_t structure has a new dn_num_slots field to represent the total number of dnode_phys_t slots consumed on disk. Thus dn->dn_num_slots is 1 greater than the corresponding dnp->dn_extra_slots. This difference in convention was adopted because, unlike on-disk structures, backward compatibility is not a concern for in-memory objects, so we used a more natural way to represent size for a dnode_t. The default size for newly created dnodes is determined by the value of a new "dnodesize" dataset property. By default the property is set to "legacy" which is compatible with older software. Setting the property to "auto" will allow the filesystem to choose the most suitable dnode size. Currently this just sets the default dnode size to 1k, but future code improvements could dynamically choose a size based on observed workload patterns. Dnodes of varying sizes can coexist within the same dataset and even within the same dnode block. For example, to enable automatically-sized dnodes, run # zfs set dnodesize=auto tank/fish The user can also specify literal values for the dnodesize property. These are currently limited to powers of two from 1k to 16k. The power-of-2 limitation is only for simplicity of the user interface. Internally the implementation can handle any multiple of 512 up to 16k, and consumers of the DMU API can specify any legal dnode value. The size of a new dnode is determined at object allocation time and stored as a new field in the znode in-memory structure. New DMU interfaces are added to allow the consumer to specify the dnode size that a newly allocated object should use. Existing interfaces are unchanged to avoid having to update every call site and to preserve compatibility with external consumers such as Lustre. The new interfaces names are given below. The versions of these functions that don't take a dnodesize parameter now just call the _dnsize() versions with a dnodesize of 0, which means use the legacy dnode size. New DMU interfaces: dmu_object_alloc_dnsize() dmu_object_claim_dnsize() dmu_object_reclaim_dnsize() New ZAP interfaces: zap_create_dnsize() zap_create_norm_dnsize() zap_create_flags_dnsize() zap_create_claim_norm_dnsize() zap_create_link_dnsize() The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The spa_maxdnodesize() function should be used to determine the maximum bonus length for a pool. These are a few noteworthy changes to key functions: * The prototype for dnode_hold_impl() now takes a "slots" parameter. When the DNODE_MUST_BE_FREE flag is set, this parameter is used to ensure the hole at the specified object offset is large enough to hold the dnode being created. The slots parameter is also used to ensure a dnode does not span multiple dnode blocks. In both of these cases, if a failure occurs, ENOSPC is returned. Keep in mind, these failure cases are only possible when using DNODE_MUST_BE_FREE. If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0. dnode_hold_impl() will check if the requested dnode is already consumed as an extra dnode slot by an large dnode, in which case it returns ENOENT. * The function dmu_object_alloc() advances to the next dnode block if dnode_hold_impl() returns an error for a requested object. This is because the beginning of the next dnode block is the only location it can safely assume to either be a hole or a valid starting point for a dnode. * dnode_next_offset_level() and other functions that iterate through dnode blocks may no longer use a simple array indexing scheme. These now use the current dnode's dn_num_slots field to advance to the next dnode in the block. This is to ensure we properly skip the current dnode's bonus area and don't interpret it as a valid dnode. zdb --- The zdb command was updated to display a dnode's size under the "dnsize" column when the object is dumped. For ZIL create log records, zdb will now display the slot count for the object. ztest ----- Ztest chooses a random dnodesize for every newly created object. The random distribution is more heavily weighted toward small dnodes to better simulate real-world datasets. Unused bonus buffer space is filled with non-zero values computed from the object number, dataset id, offset, and generation number. This helps ensure that the dnode traversal code properly skips the interior regions of large dnodes, and that these interior regions are not overwritten by data belonging to other dnodes. A new test visits each object in a dataset. It verifies that the actual dnode size matches what was stored in the ztest block tag when it was created. It also verifies that the unused bonus buffer space is filled with the expected data patterns. ZFS Test Suite -------------- Added six new large dnode-specific tests, and integrated the dnodesize property into existing tests for zfs allow and send/recv. Send/Receive ------------ ZFS send streams for datasets containing large dnodes cannot be received on pools that don't support the large_dnode feature. A send stream with large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be unrecognized by an incompatible receiving pool so that the zfs receive will fail gracefully. While not implemented here, it may be possible to generate a backward-compatible send stream from a dataset containing large dnodes. The implementation may be tricky, however, because the send object record for a large dnode would need to be resized to a 512 byte dnode, possibly kicking in a spill block in the process. This means we would need to construct a new SA layout and possibly register it in the SA layout object. The SA layout is normally just sent as an ordinary object record. But if we are constructing new layouts while generating the send stream we'd have to build the SA layout object dynamically and send it at the end of the stream. For sending and receiving between pools that do support large dnodes, the drr_object send record type is extended with a new field to store the dnode slot count. This field was repurposed from unused padding in the structure. ZIL Replay ---------- The dnode slot count is stored in the uppermost 8 bits of the lr_foid field. The bits were unused as the object id is currently capped at 48 bits. Resizing Dnodes --------------- It should be possible to resize a dnode when it is dirtied if the current dnodesize dataset property differs from the dnode's size, but this functionality is not currently implemented. Clearly a dnode can only grow if there are sufficient contiguous unused slots in the dnode block, but it should always be possible to shrink a dnode. Growing dnodes may be useful to reduce fragmentation in a pool with many spill blocks in use. Shrinking dnodes may be useful to allow sending a dataset to a pool that doesn't support the large_dnode feature. Feature Reference Counting -------------------------- The reference count for the large_dnode pool feature tracks the number of datasets that have ever contained a dnode of size larger than 512 bytes. The first time a large dnode is created in a dataset the dataset is converted to an extensible dataset. This is a one-way operation and the only way to decrement the feature count is to destroy the dataset, even if the dataset no longer contains any large dnodes. The complexity of reference counting on a per-dnode basis was too high, so we chose to track it on a per-dataset basis similarly to the large_block feature. Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #3542
2016-03-17 04:25:34 +03:00
uint64_t dmu_object_alloc_dnsize(objset_t *os, dmu_object_type_t ot,
int blocksize, dmu_object_type_t bonus_type, int bonus_len,
int dnodesize, dmu_tx_t *tx);
2008-11-20 23:01:55 +03:00
int dmu_object_claim(objset_t *os, uint64_t object, dmu_object_type_t ot,
int blocksize, dmu_object_type_t bonus_type, int bonus_len, dmu_tx_t *tx);
Implement large_dnode pool feature Justification ------------- This feature adds support for variable length dnodes. Our motivation is to eliminate the overhead associated with using spill blocks. Spill blocks are used to store system attribute data (i.e. file metadata) that does not fit in the dnode's bonus buffer. By allowing a larger bonus buffer area the use of a spill block can be avoided. Spill blocks potentially incur an additional read I/O for every dnode in a dnode block. As a worst case example, reading 32 dnodes from a 16k dnode block and all of the spill blocks could issue 33 separate reads. Now suppose those dnodes have size 1024 and therefore don't need spill blocks. Then the worst case number of blocks read is reduced to from 33 to two--one per dnode block. In practice spill blocks may tend to be co-located on disk with the dnode blocks so the reduction in I/O would not be this drastic. In a badly fragmented pool, however, the improvement could be significant. ZFS-on-Linux systems that make heavy use of extended attributes would benefit from this feature. In particular, ZFS-on-Linux supports the xattr=sa dataset property which allows file extended attribute data to be stored in the dnode bonus buffer as an alternative to the traditional directory-based format. Workloads such as SELinux and the Lustre distributed filesystem often store enough xattr data to force spill bocks when xattr=sa is in effect. Large dnodes may therefore provide a performance benefit to such systems. Other use cases that may benefit from this feature include files with large ACLs and symbolic links with long target names. Furthermore, this feature may be desirable on other platforms in case future applications or features are developed that could make use of a larger bonus buffer area. Implementation -------------- The size of a dnode may be a multiple of 512 bytes up to the size of a dnode block (currently 16384 bytes). A dn_extra_slots field was added to the current on-disk dnode_phys_t structure to describe the size of the physical dnode on disk. The 8 bits for this field were taken from the zero filled dn_pad2 field. The field represents how many "extra" dnode_phys_t slots a dnode consumes in its dnode block. This convention results in a value of 0 for 512 byte dnodes which preserves on-disk format compatibility with older software. Similarly, the in-memory dnode_t structure has a new dn_num_slots field to represent the total number of dnode_phys_t slots consumed on disk. Thus dn->dn_num_slots is 1 greater than the corresponding dnp->dn_extra_slots. This difference in convention was adopted because, unlike on-disk structures, backward compatibility is not a concern for in-memory objects, so we used a more natural way to represent size for a dnode_t. The default size for newly created dnodes is determined by the value of a new "dnodesize" dataset property. By default the property is set to "legacy" which is compatible with older software. Setting the property to "auto" will allow the filesystem to choose the most suitable dnode size. Currently this just sets the default dnode size to 1k, but future code improvements could dynamically choose a size based on observed workload patterns. Dnodes of varying sizes can coexist within the same dataset and even within the same dnode block. For example, to enable automatically-sized dnodes, run # zfs set dnodesize=auto tank/fish The user can also specify literal values for the dnodesize property. These are currently limited to powers of two from 1k to 16k. The power-of-2 limitation is only for simplicity of the user interface. Internally the implementation can handle any multiple of 512 up to 16k, and consumers of the DMU API can specify any legal dnode value. The size of a new dnode is determined at object allocation time and stored as a new field in the znode in-memory structure. New DMU interfaces are added to allow the consumer to specify the dnode size that a newly allocated object should use. Existing interfaces are unchanged to avoid having to update every call site and to preserve compatibility with external consumers such as Lustre. The new interfaces names are given below. The versions of these functions that don't take a dnodesize parameter now just call the _dnsize() versions with a dnodesize of 0, which means use the legacy dnode size. New DMU interfaces: dmu_object_alloc_dnsize() dmu_object_claim_dnsize() dmu_object_reclaim_dnsize() New ZAP interfaces: zap_create_dnsize() zap_create_norm_dnsize() zap_create_flags_dnsize() zap_create_claim_norm_dnsize() zap_create_link_dnsize() The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The spa_maxdnodesize() function should be used to determine the maximum bonus length for a pool. These are a few noteworthy changes to key functions: * The prototype for dnode_hold_impl() now takes a "slots" parameter. When the DNODE_MUST_BE_FREE flag is set, this parameter is used to ensure the hole at the specified object offset is large enough to hold the dnode being created. The slots parameter is also used to ensure a dnode does not span multiple dnode blocks. In both of these cases, if a failure occurs, ENOSPC is returned. Keep in mind, these failure cases are only possible when using DNODE_MUST_BE_FREE. If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0. dnode_hold_impl() will check if the requested dnode is already consumed as an extra dnode slot by an large dnode, in which case it returns ENOENT. * The function dmu_object_alloc() advances to the next dnode block if dnode_hold_impl() returns an error for a requested object. This is because the beginning of the next dnode block is the only location it can safely assume to either be a hole or a valid starting point for a dnode. * dnode_next_offset_level() and other functions that iterate through dnode blocks may no longer use a simple array indexing scheme. These now use the current dnode's dn_num_slots field to advance to the next dnode in the block. This is to ensure we properly skip the current dnode's bonus area and don't interpret it as a valid dnode. zdb --- The zdb command was updated to display a dnode's size under the "dnsize" column when the object is dumped. For ZIL create log records, zdb will now display the slot count for the object. ztest ----- Ztest chooses a random dnodesize for every newly created object. The random distribution is more heavily weighted toward small dnodes to better simulate real-world datasets. Unused bonus buffer space is filled with non-zero values computed from the object number, dataset id, offset, and generation number. This helps ensure that the dnode traversal code properly skips the interior regions of large dnodes, and that these interior regions are not overwritten by data belonging to other dnodes. A new test visits each object in a dataset. It verifies that the actual dnode size matches what was stored in the ztest block tag when it was created. It also verifies that the unused bonus buffer space is filled with the expected data patterns. ZFS Test Suite -------------- Added six new large dnode-specific tests, and integrated the dnodesize property into existing tests for zfs allow and send/recv. Send/Receive ------------ ZFS send streams for datasets containing large dnodes cannot be received on pools that don't support the large_dnode feature. A send stream with large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be unrecognized by an incompatible receiving pool so that the zfs receive will fail gracefully. While not implemented here, it may be possible to generate a backward-compatible send stream from a dataset containing large dnodes. The implementation may be tricky, however, because the send object record for a large dnode would need to be resized to a 512 byte dnode, possibly kicking in a spill block in the process. This means we would need to construct a new SA layout and possibly register it in the SA layout object. The SA layout is normally just sent as an ordinary object record. But if we are constructing new layouts while generating the send stream we'd have to build the SA layout object dynamically and send it at the end of the stream. For sending and receiving between pools that do support large dnodes, the drr_object send record type is extended with a new field to store the dnode slot count. This field was repurposed from unused padding in the structure. ZIL Replay ---------- The dnode slot count is stored in the uppermost 8 bits of the lr_foid field. The bits were unused as the object id is currently capped at 48 bits. Resizing Dnodes --------------- It should be possible to resize a dnode when it is dirtied if the current dnodesize dataset property differs from the dnode's size, but this functionality is not currently implemented. Clearly a dnode can only grow if there are sufficient contiguous unused slots in the dnode block, but it should always be possible to shrink a dnode. Growing dnodes may be useful to reduce fragmentation in a pool with many spill blocks in use. Shrinking dnodes may be useful to allow sending a dataset to a pool that doesn't support the large_dnode feature. Feature Reference Counting -------------------------- The reference count for the large_dnode pool feature tracks the number of datasets that have ever contained a dnode of size larger than 512 bytes. The first time a large dnode is created in a dataset the dataset is converted to an extensible dataset. This is a one-way operation and the only way to decrement the feature count is to destroy the dataset, even if the dataset no longer contains any large dnodes. The complexity of reference counting on a per-dnode basis was too high, so we chose to track it on a per-dataset basis similarly to the large_block feature. Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #3542
2016-03-17 04:25:34 +03:00
int dmu_object_claim_dnsize(objset_t *os, uint64_t object, dmu_object_type_t ot,
int blocksize, dmu_object_type_t bonus_type, int bonus_len,
int dnodesize, dmu_tx_t *tx);
2008-11-20 23:01:55 +03:00
int dmu_object_reclaim(objset_t *os, uint64_t object, dmu_object_type_t ot,
2014-09-12 07:28:35 +04:00
int blocksize, dmu_object_type_t bonustype, int bonuslen, dmu_tx_t *txp);
Implement large_dnode pool feature Justification ------------- This feature adds support for variable length dnodes. Our motivation is to eliminate the overhead associated with using spill blocks. Spill blocks are used to store system attribute data (i.e. file metadata) that does not fit in the dnode's bonus buffer. By allowing a larger bonus buffer area the use of a spill block can be avoided. Spill blocks potentially incur an additional read I/O for every dnode in a dnode block. As a worst case example, reading 32 dnodes from a 16k dnode block and all of the spill blocks could issue 33 separate reads. Now suppose those dnodes have size 1024 and therefore don't need spill blocks. Then the worst case number of blocks read is reduced to from 33 to two--one per dnode block. In practice spill blocks may tend to be co-located on disk with the dnode blocks so the reduction in I/O would not be this drastic. In a badly fragmented pool, however, the improvement could be significant. ZFS-on-Linux systems that make heavy use of extended attributes would benefit from this feature. In particular, ZFS-on-Linux supports the xattr=sa dataset property which allows file extended attribute data to be stored in the dnode bonus buffer as an alternative to the traditional directory-based format. Workloads such as SELinux and the Lustre distributed filesystem often store enough xattr data to force spill bocks when xattr=sa is in effect. Large dnodes may therefore provide a performance benefit to such systems. Other use cases that may benefit from this feature include files with large ACLs and symbolic links with long target names. Furthermore, this feature may be desirable on other platforms in case future applications or features are developed that could make use of a larger bonus buffer area. Implementation -------------- The size of a dnode may be a multiple of 512 bytes up to the size of a dnode block (currently 16384 bytes). A dn_extra_slots field was added to the current on-disk dnode_phys_t structure to describe the size of the physical dnode on disk. The 8 bits for this field were taken from the zero filled dn_pad2 field. The field represents how many "extra" dnode_phys_t slots a dnode consumes in its dnode block. This convention results in a value of 0 for 512 byte dnodes which preserves on-disk format compatibility with older software. Similarly, the in-memory dnode_t structure has a new dn_num_slots field to represent the total number of dnode_phys_t slots consumed on disk. Thus dn->dn_num_slots is 1 greater than the corresponding dnp->dn_extra_slots. This difference in convention was adopted because, unlike on-disk structures, backward compatibility is not a concern for in-memory objects, so we used a more natural way to represent size for a dnode_t. The default size for newly created dnodes is determined by the value of a new "dnodesize" dataset property. By default the property is set to "legacy" which is compatible with older software. Setting the property to "auto" will allow the filesystem to choose the most suitable dnode size. Currently this just sets the default dnode size to 1k, but future code improvements could dynamically choose a size based on observed workload patterns. Dnodes of varying sizes can coexist within the same dataset and even within the same dnode block. For example, to enable automatically-sized dnodes, run # zfs set dnodesize=auto tank/fish The user can also specify literal values for the dnodesize property. These are currently limited to powers of two from 1k to 16k. The power-of-2 limitation is only for simplicity of the user interface. Internally the implementation can handle any multiple of 512 up to 16k, and consumers of the DMU API can specify any legal dnode value. The size of a new dnode is determined at object allocation time and stored as a new field in the znode in-memory structure. New DMU interfaces are added to allow the consumer to specify the dnode size that a newly allocated object should use. Existing interfaces are unchanged to avoid having to update every call site and to preserve compatibility with external consumers such as Lustre. The new interfaces names are given below. The versions of these functions that don't take a dnodesize parameter now just call the _dnsize() versions with a dnodesize of 0, which means use the legacy dnode size. New DMU interfaces: dmu_object_alloc_dnsize() dmu_object_claim_dnsize() dmu_object_reclaim_dnsize() New ZAP interfaces: zap_create_dnsize() zap_create_norm_dnsize() zap_create_flags_dnsize() zap_create_claim_norm_dnsize() zap_create_link_dnsize() The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The spa_maxdnodesize() function should be used to determine the maximum bonus length for a pool. These are a few noteworthy changes to key functions: * The prototype for dnode_hold_impl() now takes a "slots" parameter. When the DNODE_MUST_BE_FREE flag is set, this parameter is used to ensure the hole at the specified object offset is large enough to hold the dnode being created. The slots parameter is also used to ensure a dnode does not span multiple dnode blocks. In both of these cases, if a failure occurs, ENOSPC is returned. Keep in mind, these failure cases are only possible when using DNODE_MUST_BE_FREE. If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0. dnode_hold_impl() will check if the requested dnode is already consumed as an extra dnode slot by an large dnode, in which case it returns ENOENT. * The function dmu_object_alloc() advances to the next dnode block if dnode_hold_impl() returns an error for a requested object. This is because the beginning of the next dnode block is the only location it can safely assume to either be a hole or a valid starting point for a dnode. * dnode_next_offset_level() and other functions that iterate through dnode blocks may no longer use a simple array indexing scheme. These now use the current dnode's dn_num_slots field to advance to the next dnode in the block. This is to ensure we properly skip the current dnode's bonus area and don't interpret it as a valid dnode. zdb --- The zdb command was updated to display a dnode's size under the "dnsize" column when the object is dumped. For ZIL create log records, zdb will now display the slot count for the object. ztest ----- Ztest chooses a random dnodesize for every newly created object. The random distribution is more heavily weighted toward small dnodes to better simulate real-world datasets. Unused bonus buffer space is filled with non-zero values computed from the object number, dataset id, offset, and generation number. This helps ensure that the dnode traversal code properly skips the interior regions of large dnodes, and that these interior regions are not overwritten by data belonging to other dnodes. A new test visits each object in a dataset. It verifies that the actual dnode size matches what was stored in the ztest block tag when it was created. It also verifies that the unused bonus buffer space is filled with the expected data patterns. ZFS Test Suite -------------- Added six new large dnode-specific tests, and integrated the dnodesize property into existing tests for zfs allow and send/recv. Send/Receive ------------ ZFS send streams for datasets containing large dnodes cannot be received on pools that don't support the large_dnode feature. A send stream with large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be unrecognized by an incompatible receiving pool so that the zfs receive will fail gracefully. While not implemented here, it may be possible to generate a backward-compatible send stream from a dataset containing large dnodes. The implementation may be tricky, however, because the send object record for a large dnode would need to be resized to a 512 byte dnode, possibly kicking in a spill block in the process. This means we would need to construct a new SA layout and possibly register it in the SA layout object. The SA layout is normally just sent as an ordinary object record. But if we are constructing new layouts while generating the send stream we'd have to build the SA layout object dynamically and send it at the end of the stream. For sending and receiving between pools that do support large dnodes, the drr_object send record type is extended with a new field to store the dnode slot count. This field was repurposed from unused padding in the structure. ZIL Replay ---------- The dnode slot count is stored in the uppermost 8 bits of the lr_foid field. The bits were unused as the object id is currently capped at 48 bits. Resizing Dnodes --------------- It should be possible to resize a dnode when it is dirtied if the current dnodesize dataset property differs from the dnode's size, but this functionality is not currently implemented. Clearly a dnode can only grow if there are sufficient contiguous unused slots in the dnode block, but it should always be possible to shrink a dnode. Growing dnodes may be useful to reduce fragmentation in a pool with many spill blocks in use. Shrinking dnodes may be useful to allow sending a dataset to a pool that doesn't support the large_dnode feature. Feature Reference Counting -------------------------- The reference count for the large_dnode pool feature tracks the number of datasets that have ever contained a dnode of size larger than 512 bytes. The first time a large dnode is created in a dataset the dataset is converted to an extensible dataset. This is a one-way operation and the only way to decrement the feature count is to destroy the dataset, even if the dataset no longer contains any large dnodes. The complexity of reference counting on a per-dnode basis was too high, so we chose to track it on a per-dataset basis similarly to the large_block feature. Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #3542
2016-03-17 04:25:34 +03:00
int dmu_object_reclaim_dnsize(objset_t *os, uint64_t object,
dmu_object_type_t ot, int blocksize, dmu_object_type_t bonustype,
int bonuslen, int dnodesize, dmu_tx_t *txp);
2008-11-20 23:01:55 +03:00
/*
* Free an object from this objset.
*
* The object's data will be freed as well (ie. you don't need to call
* dmu_free(object, 0, -1, tx)).
*
* The object need not be held in the transaction.
*
* If there are any holds on this object's buffers (via dmu_buf_hold()),
* or tx holds on the object (via dmu_tx_hold_object()), you can not
* free it; it fails and returns EBUSY.
*
* If the object is not allocated, it fails and returns ENOENT.
*
* Return 0 on success, or EBUSY or ENOENT as specified above.
*/
int dmu_object_free(objset_t *os, uint64_t object, dmu_tx_t *tx);
/*
* Find the next allocated or free object.
*
* The objectp parameter is in-out. It will be updated to be the next
* object which is allocated. Ignore objects which have not been
* modified since txg.
*
* XXX Can only be called on a objset with no dirty data.
*
* Returns 0 on success, or ENOENT if there are no more objects.
*/
int dmu_object_next(objset_t *os, uint64_t *objectp,
boolean_t hole, uint64_t txg);
/*
* Set the data blocksize for an object.
*
* The object cannot have any blocks allcated beyond the first. If
* the first block is allocated already, the new size must be greater
* than the current block size. If these conditions are not met,
* ENOTSUP will be returned.
*
* Returns 0 on success, or EBUSY if there are any holds on the object
* contents, or ENOTSUP as described above.
*/
int dmu_object_set_blocksize(objset_t *os, uint64_t object, uint64_t size,
int ibs, dmu_tx_t *tx);
/*
* Set the checksum property on a dnode. The new checksum algorithm will
* apply to all newly written blocks; existing blocks will not be affected.
*/
void dmu_object_set_checksum(objset_t *os, uint64_t object, uint8_t checksum,
dmu_tx_t *tx);
/*
* Set the compress property on a dnode. The new compression algorithm will
* apply to all newly written blocks; existing blocks will not be affected.
*/
void dmu_object_set_compress(objset_t *os, uint64_t object, uint8_t compress,
dmu_tx_t *tx);
void
dmu_write_embedded(objset_t *os, uint64_t object, uint64_t offset,
void *data, uint8_t etype, uint8_t comp, int uncompressed_size,
int compressed_size, int byteorder, dmu_tx_t *tx);
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/*
* Decide how to write a block: checksum, compression, number of copies, etc.
2008-11-20 23:01:55 +03:00
*/
#define WP_NOFILL 0x1
#define WP_DMU_SYNC 0x2
#define WP_SPILL 0x4
void dmu_write_policy(objset_t *os, struct dnode *dn, int level, int wp,
enum zio_compress compress_override, struct zio_prop *zp);
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/*
* The bonus data is accessed more or less like a regular buffer.
* You must dmu_bonus_hold() to get the buffer, which will give you a
* dmu_buf_t with db_offset==-1ULL, and db_size = the size of the bonus
* data. As with any normal buffer, you must call dmu_buf_read() to
* read db_data, dmu_buf_will_dirty() before modifying it, and the
* object must be held in an assigned transaction before calling
* dmu_buf_will_dirty. You may use dmu_buf_set_user() on the bonus
* buffer as well. You must release what you hold with dmu_buf_rele().
*
* Returns ENOENT, EIO, or 0.
2008-11-20 23:01:55 +03:00
*/
int dmu_bonus_hold(objset_t *os, uint64_t object, void *tag, dmu_buf_t **);
int dmu_bonus_max(void);
int dmu_set_bonus(dmu_buf_t *, int, dmu_tx_t *);
int dmu_set_bonustype(dmu_buf_t *, dmu_object_type_t, dmu_tx_t *);
dmu_object_type_t dmu_get_bonustype(dmu_buf_t *);
int dmu_rm_spill(objset_t *, uint64_t, dmu_tx_t *);
/*
* Special spill buffer support used by "SA" framework
*/
int dmu_spill_hold_by_bonus(dmu_buf_t *bonus, void *tag, dmu_buf_t **dbp);
OpenZFS 7004 - dmu_tx_hold_zap() does dnode_hold() 7x on same object Using a benchmark which has 32 threads creating 2 million files in the same directory, on a machine with 16 CPU cores, I observed poor performance. I noticed that dmu_tx_hold_zap() was using about 30% of all CPU, and doing dnode_hold() 7 times on the same object (the ZAP object that is being held). dmu_tx_hold_zap() keeps a hold on the dnode_t the entire time it is running, in dmu_tx_hold_t:txh_dnode, so it would be nice to use the dnode_t that we already have in hand, rather than repeatedly calling dnode_hold(). To do this, we need to pass the dnode_t down through all the intermediate calls that dmu_tx_hold_zap() makes, making these routines take the dnode_t* rather than an objset_t* and a uint64_t object number. In particular, the following routines will need to have analogous *_by_dnode() variants created: dmu_buf_hold_noread() dmu_buf_hold() zap_lookup() zap_lookup_norm() zap_count_write() zap_lockdir() zap_count_write() This can improve performance on the benchmark described above by 100%, from 30,000 file creations per second to 60,000. (This improvement is on top of that provided by working around the object allocation issue. Peak performance of ~90,000 creations per second was observed with 8 CPUs; adding CPUs past that decreased performance due to lock contention.) The CPU used by dmu_tx_hold_zap() was reduced by 88%, from 340 CPU-seconds to 40 CPU-seconds. Sponsored by: Intel Corp. Signed-off-by: Matthew Ahrens <mahrens@delphix.com> Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> OpenZFS-issue: https://www.illumos.org/issues/7004 OpenZFS-commit: https://github.com/openzfs/openzfs/pull/109 Closes #4641 Closes #4972
2016-07-21 01:42:13 +03:00
int dmu_spill_hold_by_dnode(dnode_t *dn, uint32_t flags,
void *tag, dmu_buf_t **dbp);
int dmu_spill_hold_existing(dmu_buf_t *bonus, void *tag, dmu_buf_t **dbp);
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/*
* Obtain the DMU buffer from the specified object which contains the
* specified offset. dmu_buf_hold() puts a "hold" on the buffer, so
* that it will remain in memory. You must release the hold with
* dmu_buf_rele(). You must not access the dmu_buf_t after releasing
* what you hold. You must have a hold on any dmu_buf_t* you pass to the DMU.
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*
* You must call dmu_buf_read, dmu_buf_will_dirty, or dmu_buf_will_fill
* on the returned buffer before reading or writing the buffer's
* db_data. The comments for those routines describe what particular
* operations are valid after calling them.
*
* The object number must be a valid, allocated object number.
*/
int dmu_buf_hold(objset_t *os, uint64_t object, uint64_t offset,
void *tag, dmu_buf_t **, int flags);
OpenZFS 7004 - dmu_tx_hold_zap() does dnode_hold() 7x on same object Using a benchmark which has 32 threads creating 2 million files in the same directory, on a machine with 16 CPU cores, I observed poor performance. I noticed that dmu_tx_hold_zap() was using about 30% of all CPU, and doing dnode_hold() 7 times on the same object (the ZAP object that is being held). dmu_tx_hold_zap() keeps a hold on the dnode_t the entire time it is running, in dmu_tx_hold_t:txh_dnode, so it would be nice to use the dnode_t that we already have in hand, rather than repeatedly calling dnode_hold(). To do this, we need to pass the dnode_t down through all the intermediate calls that dmu_tx_hold_zap() makes, making these routines take the dnode_t* rather than an objset_t* and a uint64_t object number. In particular, the following routines will need to have analogous *_by_dnode() variants created: dmu_buf_hold_noread() dmu_buf_hold() zap_lookup() zap_lookup_norm() zap_count_write() zap_lockdir() zap_count_write() This can improve performance on the benchmark described above by 100%, from 30,000 file creations per second to 60,000. (This improvement is on top of that provided by working around the object allocation issue. Peak performance of ~90,000 creations per second was observed with 8 CPUs; adding CPUs past that decreased performance due to lock contention.) The CPU used by dmu_tx_hold_zap() was reduced by 88%, from 340 CPU-seconds to 40 CPU-seconds. Sponsored by: Intel Corp. Signed-off-by: Matthew Ahrens <mahrens@delphix.com> Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> OpenZFS-issue: https://www.illumos.org/issues/7004 OpenZFS-commit: https://github.com/openzfs/openzfs/pull/109 Closes #4641 Closes #4972
2016-07-21 01:42:13 +03:00
int dmu_buf_hold_by_dnode(dnode_t *dn, uint64_t offset,
void *tag, dmu_buf_t **dbp, int flags);
/*
* Add a reference to a dmu buffer that has already been held via
* dmu_buf_hold() in the current context.
*/
2008-11-20 23:01:55 +03:00
void dmu_buf_add_ref(dmu_buf_t *db, void* tag);
/*
* Attempt to add a reference to a dmu buffer that is in an unknown state,
* using a pointer that may have been invalidated by eviction processing.
* The request will succeed if the passed in dbuf still represents the
* same os/object/blkid, is ineligible for eviction, and has at least
* one hold by a user other than the syncer.
*/
boolean_t dmu_buf_try_add_ref(dmu_buf_t *, objset_t *os, uint64_t object,
uint64_t blkid, void *tag);
2008-11-20 23:01:55 +03:00
void dmu_buf_rele(dmu_buf_t *db, void *tag);
uint64_t dmu_buf_refcount(dmu_buf_t *db);
/*
* dmu_buf_hold_array holds the DMU buffers which contain all bytes in a
* range of an object. A pointer to an array of dmu_buf_t*'s is
* returned (in *dbpp).
*
* dmu_buf_rele_array releases the hold on an array of dmu_buf_t*'s, and
* frees the array. The hold on the array of buffers MUST be released
* with dmu_buf_rele_array. You can NOT release the hold on each buffer
* individually with dmu_buf_rele.
*/
int dmu_buf_hold_array_by_bonus(dmu_buf_t *db, uint64_t offset,
uint64_t length, boolean_t read, void *tag,
int *numbufsp, dmu_buf_t ***dbpp);
2008-11-20 23:01:55 +03:00
void dmu_buf_rele_array(dmu_buf_t **, int numbufs, void *tag);
typedef void dmu_buf_evict_func_t(void *user_ptr);
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/*
* A DMU buffer user object may be associated with a dbuf for the
* duration of its lifetime. This allows the user of a dbuf (client)
* to attach private data to a dbuf (e.g. in-core only data such as a
* dnode_children_t, zap_t, or zap_leaf_t) and be optionally notified
* when that dbuf has been evicted. Clients typically respond to the
* eviction notification by freeing their private data, thus ensuring
* the same lifetime for both dbuf and private data.
2008-11-20 23:01:55 +03:00
*
* The mapping from a dmu_buf_user_t to any client private data is the
* client's responsibility. All current consumers of the API with private
* data embed a dmu_buf_user_t as the first member of the structure for
* their private data. This allows conversions between the two types
* with a simple cast. Since the DMU buf user API never needs access
* to the private data, other strategies can be employed if necessary
* or convenient for the client (e.g. using container_of() to do the
* conversion for private data that cannot have the dmu_buf_user_t as
* its first member).
2008-11-20 23:01:55 +03:00
*
* Eviction callbacks are executed without the dbuf mutex held or any
* other type of mechanism to guarantee that the dbuf is still available.
* For this reason, users must assume the dbuf has already been freed
* and not reference the dbuf from the callback context.
2008-11-20 23:01:55 +03:00
*
* Users requesting "immediate eviction" are notified as soon as the dbuf
* is only referenced by dirty records (dirties == holds). Otherwise the
* notification occurs after eviction processing for the dbuf begins.
2008-11-20 23:01:55 +03:00
*/
typedef struct dmu_buf_user {
/*
* Asynchronous user eviction callback state.
*/
taskq_ent_t dbu_tqent;
/* This instance's eviction function pointer. */
dmu_buf_evict_func_t *dbu_evict_func;
#ifdef ZFS_DEBUG
/*
* Pointer to user's dbuf pointer. NULL for clients that do
* not associate a dbuf with their user data.
*
* The dbuf pointer is cleared upon eviction so as to catch
* use-after-evict bugs in clients.
*/
dmu_buf_t **dbu_clear_on_evict_dbufp;
#endif
} dmu_buf_user_t;
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/*
* Initialize the given dmu_buf_user_t instance with the eviction function
* evict_func, to be called when the user is evicted.
*
* NOTE: This function should only be called once on a given dmu_buf_user_t.
* To allow enforcement of this, dbu must already be zeroed on entry.
2008-11-20 23:01:55 +03:00
*/
/*ARGSUSED*/
static inline void
dmu_buf_init_user(dmu_buf_user_t *dbu, dmu_buf_evict_func_t *evict_func,
dmu_buf_t **clear_on_evict_dbufp)
{
ASSERT(dbu->dbu_evict_func == NULL);
ASSERT(evict_func != NULL);
dbu->dbu_evict_func = evict_func;
taskq_init_ent(&dbu->dbu_tqent);
#ifdef ZFS_DEBUG
dbu->dbu_clear_on_evict_dbufp = clear_on_evict_dbufp;
#endif
}
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/*
* Attach user data to a dbuf and mark it for normal (when the dbuf's
* data is cleared or its reference count goes to zero) eviction processing.
*
* Returns NULL on success, or the existing user if another user currently
* owns the buffer.
*/
void *dmu_buf_set_user(dmu_buf_t *db, dmu_buf_user_t *user);
/*
* Attach user data to a dbuf and mark it for immediate (its dirty and
* reference counts are equal) eviction processing.
*
* Returns NULL on success, or the existing user if another user currently
* owns the buffer.
*/
void *dmu_buf_set_user_ie(dmu_buf_t *db, dmu_buf_user_t *user);
/*
* Replace the current user of a dbuf.
*
* If given the current user of a dbuf, replaces the dbuf's user with
* "new_user" and returns the user data pointer that was replaced.
* Otherwise returns the current, and unmodified, dbuf user pointer.
*/
void *dmu_buf_replace_user(dmu_buf_t *db,
dmu_buf_user_t *old_user, dmu_buf_user_t *new_user);
/*
* Remove the specified user data for a DMU buffer.
*
* Returns the user that was removed on success, or the current user if
* another user currently owns the buffer.
*/
void *dmu_buf_remove_user(dmu_buf_t *db, dmu_buf_user_t *user);
/*
* Returns the user data (dmu_buf_user_t *) associated with this dbuf.
2008-11-20 23:01:55 +03:00
*/
void *dmu_buf_get_user(dmu_buf_t *db);
objset_t *dmu_buf_get_objset(dmu_buf_t *db);
OpenZFS 7004 - dmu_tx_hold_zap() does dnode_hold() 7x on same object Using a benchmark which has 32 threads creating 2 million files in the same directory, on a machine with 16 CPU cores, I observed poor performance. I noticed that dmu_tx_hold_zap() was using about 30% of all CPU, and doing dnode_hold() 7 times on the same object (the ZAP object that is being held). dmu_tx_hold_zap() keeps a hold on the dnode_t the entire time it is running, in dmu_tx_hold_t:txh_dnode, so it would be nice to use the dnode_t that we already have in hand, rather than repeatedly calling dnode_hold(). To do this, we need to pass the dnode_t down through all the intermediate calls that dmu_tx_hold_zap() makes, making these routines take the dnode_t* rather than an objset_t* and a uint64_t object number. In particular, the following routines will need to have analogous *_by_dnode() variants created: dmu_buf_hold_noread() dmu_buf_hold() zap_lookup() zap_lookup_norm() zap_count_write() zap_lockdir() zap_count_write() This can improve performance on the benchmark described above by 100%, from 30,000 file creations per second to 60,000. (This improvement is on top of that provided by working around the object allocation issue. Peak performance of ~90,000 creations per second was observed with 8 CPUs; adding CPUs past that decreased performance due to lock contention.) The CPU used by dmu_tx_hold_zap() was reduced by 88%, from 340 CPU-seconds to 40 CPU-seconds. Sponsored by: Intel Corp. Signed-off-by: Matthew Ahrens <mahrens@delphix.com> Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> OpenZFS-issue: https://www.illumos.org/issues/7004 OpenZFS-commit: https://github.com/openzfs/openzfs/pull/109 Closes #4641 Closes #4972
2016-07-21 01:42:13 +03:00
dnode_t *dmu_buf_dnode_enter(dmu_buf_t *db);
void dmu_buf_dnode_exit(dmu_buf_t *db);
/* Block until any in-progress dmu buf user evictions complete. */
void dmu_buf_user_evict_wait(void);
/*
* Returns the blkptr associated with this dbuf, or NULL if not set.
*/
struct blkptr *dmu_buf_get_blkptr(dmu_buf_t *db);
2008-11-20 23:01:55 +03:00
/*
* Indicate that you are going to modify the buffer's data (db_data).
*
* The transaction (tx) must be assigned to a txg (ie. you've called
* dmu_tx_assign()). The buffer's object must be held in the tx
* (ie. you've called dmu_tx_hold_object(tx, db->db_object)).
*/
void dmu_buf_will_dirty(dmu_buf_t *db, dmu_tx_t *tx);
2009-07-03 02:44:48 +04:00
/*
* Tells if the given dbuf is freeable.
*/
boolean_t dmu_buf_freeable(dmu_buf_t *);
2008-11-20 23:01:55 +03:00
/*
* You must create a transaction, then hold the objects which you will
* (or might) modify as part of this transaction. Then you must assign
* the transaction to a transaction group. Once the transaction has
* been assigned, you can modify buffers which belong to held objects as
* part of this transaction. You can't modify buffers before the
* transaction has been assigned; you can't modify buffers which don't
* belong to objects which this transaction holds; you can't hold
* objects once the transaction has been assigned. You may hold an
* object which you are going to free (with dmu_object_free()), but you
* don't have to.
*
* You can abort the transaction before it has been assigned.
*
* Note that you may hold buffers (with dmu_buf_hold) at any time,
* regardless of transaction state.
*/
#define DMU_NEW_OBJECT (-1ULL)
#define DMU_OBJECT_END (-1ULL)
dmu_tx_t *dmu_tx_create(objset_t *os);
void dmu_tx_hold_write(dmu_tx_t *tx, uint64_t object, uint64_t off, int len);
void dmu_tx_hold_free(dmu_tx_t *tx, uint64_t object, uint64_t off,
uint64_t len);
2009-07-03 02:44:48 +04:00
void dmu_tx_hold_zap(dmu_tx_t *tx, uint64_t object, int add, const char *name);
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void dmu_tx_hold_bonus(dmu_tx_t *tx, uint64_t object);
void dmu_tx_hold_spill(dmu_tx_t *tx, uint64_t object);
void dmu_tx_hold_sa(dmu_tx_t *tx, struct sa_handle *hdl, boolean_t may_grow);
void dmu_tx_hold_sa_create(dmu_tx_t *tx, int total_size);
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void dmu_tx_abort(dmu_tx_t *tx);
int dmu_tx_assign(dmu_tx_t *tx, enum txg_how txg_how);
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void dmu_tx_wait(dmu_tx_t *tx);
void dmu_tx_commit(dmu_tx_t *tx);
void dmu_tx_mark_netfree(dmu_tx_t *tx);
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/*
* To register a commit callback, dmu_tx_callback_register() must be called.
*
* dcb_data is a pointer to caller private data that is passed on as a
* callback parameter. The caller is responsible for properly allocating and
* freeing it.
*
* When registering a callback, the transaction must be already created, but
* it cannot be committed or aborted. It can be assigned to a txg or not.
*
* The callback will be called after the transaction has been safely written
* to stable storage and will also be called if the dmu_tx is aborted.
* If there is any error which prevents the transaction from being committed to
* disk, the callback will be called with a value of error != 0.
*/
typedef void dmu_tx_callback_func_t(void *dcb_data, int error);
void dmu_tx_callback_register(dmu_tx_t *tx, dmu_tx_callback_func_t *dcb_func,
void *dcb_data);
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/*
* Free up the data blocks for a defined range of a file. If size is
* -1, the range from offset to end-of-file is freed.
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*/
int dmu_free_range(objset_t *os, uint64_t object, uint64_t offset,
uint64_t size, dmu_tx_t *tx);
int dmu_free_long_range(objset_t *os, uint64_t object, uint64_t offset,
uint64_t size);
int dmu_free_long_object(objset_t *os, uint64_t object);
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/*
* Convenience functions.
*
* Canfail routines will return 0 on success, or an errno if there is a
* nonrecoverable I/O error.
*/
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#define DMU_READ_PREFETCH 0 /* prefetch */
#define DMU_READ_NO_PREFETCH 1 /* don't prefetch */
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int dmu_read(objset_t *os, uint64_t object, uint64_t offset, uint64_t size,
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void *buf, uint32_t flags);
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void dmu_write(objset_t *os, uint64_t object, uint64_t offset, uint64_t size,
const void *buf, dmu_tx_t *tx);
void dmu_prealloc(objset_t *os, uint64_t object, uint64_t offset, uint64_t size,
dmu_tx_t *tx);
#ifdef _KERNEL
#include <linux/blkdev_compat.h>
int dmu_read_uio(objset_t *os, uint64_t object, struct uio *uio, uint64_t size);
int dmu_read_uio_dbuf(dmu_buf_t *zdb, struct uio *uio, uint64_t size);
int dmu_write_uio(objset_t *os, uint64_t object, struct uio *uio, uint64_t size,
dmu_tx_t *tx);
int dmu_write_uio_dbuf(dmu_buf_t *zdb, struct uio *uio, uint64_t size,
dmu_tx_t *tx);
#endif
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struct arc_buf *dmu_request_arcbuf(dmu_buf_t *handle, int size);
void dmu_return_arcbuf(struct arc_buf *buf);
void dmu_assign_arcbuf(dmu_buf_t *handle, uint64_t offset, struct arc_buf *buf,
dmu_tx_t *tx);
int dmu_xuio_init(struct xuio *uio, int niov);
void dmu_xuio_fini(struct xuio *uio);
int dmu_xuio_add(struct xuio *uio, struct arc_buf *abuf, offset_t off,
size_t n);
int dmu_xuio_cnt(struct xuio *uio);
struct arc_buf *dmu_xuio_arcbuf(struct xuio *uio, int i);
void dmu_xuio_clear(struct xuio *uio, int i);
void xuio_stat_wbuf_copied(void);
void xuio_stat_wbuf_nocopy(void);
2008-11-20 23:01:55 +03:00
extern int zfs_prefetch_disable;
Illumos 5027 - zfs large block support 5027 zfs large block support Reviewed by: Alek Pinchuk <pinchuk.alek@gmail.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Josef 'Jeff' Sipek <josef.sipek@nexenta.com> Reviewed by: Richard Elling <richard.elling@richardelling.com> Reviewed by: Saso Kiselkov <skiselkov.ml@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Dan McDonald <danmcd@omniti.com> References: https://www.illumos.org/issues/5027 https://github.com/illumos/illumos-gate/commit/b515258 Porting Notes: * Included in this patch is a tiny ISP2() cleanup in zio_init() from Illumos 5255. * Unlike the upstream Illumos commit this patch does not impose an arbitrary 128K block size limit on volumes. Volumes, like filesystems, are limited by the zfs_max_recordsize=1M module option. * By default the maximum record size is limited to 1M by the module option zfs_max_recordsize. This value may be safely increased up to 16M which is the largest block size supported by the on-disk format. At the moment, 1M blocks clearly offer a significant performance improvement but the benefits of going beyond this for the majority of workloads are less clear. * The illumos version of this patch increased DMU_MAX_ACCESS to 32M. This was determined not to be large enough when using 16M blocks because the zfs_make_xattrdir() function will fail (EFBIG) when assigning a TX. This was immediately observed under Linux because all newly created files must have a security xattr created and that was failing. Therefore, we've set DMU_MAX_ACCESS to 64M. * On 32-bit platforms a hard limit of 1M is set for blocks due to the limited virtual address space. We should be able to relax this one the ABD patches are merged. Ported-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #354
2014-11-03 23:15:08 +03:00
extern int zfs_max_recordsize;
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/*
* Asynchronously try to read in the data.
*/
void dmu_prefetch(objset_t *os, uint64_t object, int64_t level, uint64_t offset,
uint64_t len, enum zio_priority pri);
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typedef struct dmu_object_info {
/* All sizes are in bytes unless otherwise indicated. */
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uint32_t doi_data_block_size;
uint32_t doi_metadata_block_size;
dmu_object_type_t doi_type;
dmu_object_type_t doi_bonus_type;
uint64_t doi_bonus_size;
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uint8_t doi_indirection; /* 2 = dnode->indirect->data */
uint8_t doi_checksum;
uint8_t doi_compress;
2014-09-12 07:28:35 +04:00
uint8_t doi_nblkptr;
uint8_t doi_pad[4];
Implement large_dnode pool feature Justification ------------- This feature adds support for variable length dnodes. Our motivation is to eliminate the overhead associated with using spill blocks. Spill blocks are used to store system attribute data (i.e. file metadata) that does not fit in the dnode's bonus buffer. By allowing a larger bonus buffer area the use of a spill block can be avoided. Spill blocks potentially incur an additional read I/O for every dnode in a dnode block. As a worst case example, reading 32 dnodes from a 16k dnode block and all of the spill blocks could issue 33 separate reads. Now suppose those dnodes have size 1024 and therefore don't need spill blocks. Then the worst case number of blocks read is reduced to from 33 to two--one per dnode block. In practice spill blocks may tend to be co-located on disk with the dnode blocks so the reduction in I/O would not be this drastic. In a badly fragmented pool, however, the improvement could be significant. ZFS-on-Linux systems that make heavy use of extended attributes would benefit from this feature. In particular, ZFS-on-Linux supports the xattr=sa dataset property which allows file extended attribute data to be stored in the dnode bonus buffer as an alternative to the traditional directory-based format. Workloads such as SELinux and the Lustre distributed filesystem often store enough xattr data to force spill bocks when xattr=sa is in effect. Large dnodes may therefore provide a performance benefit to such systems. Other use cases that may benefit from this feature include files with large ACLs and symbolic links with long target names. Furthermore, this feature may be desirable on other platforms in case future applications or features are developed that could make use of a larger bonus buffer area. Implementation -------------- The size of a dnode may be a multiple of 512 bytes up to the size of a dnode block (currently 16384 bytes). A dn_extra_slots field was added to the current on-disk dnode_phys_t structure to describe the size of the physical dnode on disk. The 8 bits for this field were taken from the zero filled dn_pad2 field. The field represents how many "extra" dnode_phys_t slots a dnode consumes in its dnode block. This convention results in a value of 0 for 512 byte dnodes which preserves on-disk format compatibility with older software. Similarly, the in-memory dnode_t structure has a new dn_num_slots field to represent the total number of dnode_phys_t slots consumed on disk. Thus dn->dn_num_slots is 1 greater than the corresponding dnp->dn_extra_slots. This difference in convention was adopted because, unlike on-disk structures, backward compatibility is not a concern for in-memory objects, so we used a more natural way to represent size for a dnode_t. The default size for newly created dnodes is determined by the value of a new "dnodesize" dataset property. By default the property is set to "legacy" which is compatible with older software. Setting the property to "auto" will allow the filesystem to choose the most suitable dnode size. Currently this just sets the default dnode size to 1k, but future code improvements could dynamically choose a size based on observed workload patterns. Dnodes of varying sizes can coexist within the same dataset and even within the same dnode block. For example, to enable automatically-sized dnodes, run # zfs set dnodesize=auto tank/fish The user can also specify literal values for the dnodesize property. These are currently limited to powers of two from 1k to 16k. The power-of-2 limitation is only for simplicity of the user interface. Internally the implementation can handle any multiple of 512 up to 16k, and consumers of the DMU API can specify any legal dnode value. The size of a new dnode is determined at object allocation time and stored as a new field in the znode in-memory structure. New DMU interfaces are added to allow the consumer to specify the dnode size that a newly allocated object should use. Existing interfaces are unchanged to avoid having to update every call site and to preserve compatibility with external consumers such as Lustre. The new interfaces names are given below. The versions of these functions that don't take a dnodesize parameter now just call the _dnsize() versions with a dnodesize of 0, which means use the legacy dnode size. New DMU interfaces: dmu_object_alloc_dnsize() dmu_object_claim_dnsize() dmu_object_reclaim_dnsize() New ZAP interfaces: zap_create_dnsize() zap_create_norm_dnsize() zap_create_flags_dnsize() zap_create_claim_norm_dnsize() zap_create_link_dnsize() The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The spa_maxdnodesize() function should be used to determine the maximum bonus length for a pool. These are a few noteworthy changes to key functions: * The prototype for dnode_hold_impl() now takes a "slots" parameter. When the DNODE_MUST_BE_FREE flag is set, this parameter is used to ensure the hole at the specified object offset is large enough to hold the dnode being created. The slots parameter is also used to ensure a dnode does not span multiple dnode blocks. In both of these cases, if a failure occurs, ENOSPC is returned. Keep in mind, these failure cases are only possible when using DNODE_MUST_BE_FREE. If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0. dnode_hold_impl() will check if the requested dnode is already consumed as an extra dnode slot by an large dnode, in which case it returns ENOENT. * The function dmu_object_alloc() advances to the next dnode block if dnode_hold_impl() returns an error for a requested object. This is because the beginning of the next dnode block is the only location it can safely assume to either be a hole or a valid starting point for a dnode. * dnode_next_offset_level() and other functions that iterate through dnode blocks may no longer use a simple array indexing scheme. These now use the current dnode's dn_num_slots field to advance to the next dnode in the block. This is to ensure we properly skip the current dnode's bonus area and don't interpret it as a valid dnode. zdb --- The zdb command was updated to display a dnode's size under the "dnsize" column when the object is dumped. For ZIL create log records, zdb will now display the slot count for the object. ztest ----- Ztest chooses a random dnodesize for every newly created object. The random distribution is more heavily weighted toward small dnodes to better simulate real-world datasets. Unused bonus buffer space is filled with non-zero values computed from the object number, dataset id, offset, and generation number. This helps ensure that the dnode traversal code properly skips the interior regions of large dnodes, and that these interior regions are not overwritten by data belonging to other dnodes. A new test visits each object in a dataset. It verifies that the actual dnode size matches what was stored in the ztest block tag when it was created. It also verifies that the unused bonus buffer space is filled with the expected data patterns. ZFS Test Suite -------------- Added six new large dnode-specific tests, and integrated the dnodesize property into existing tests for zfs allow and send/recv. Send/Receive ------------ ZFS send streams for datasets containing large dnodes cannot be received on pools that don't support the large_dnode feature. A send stream with large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be unrecognized by an incompatible receiving pool so that the zfs receive will fail gracefully. While not implemented here, it may be possible to generate a backward-compatible send stream from a dataset containing large dnodes. The implementation may be tricky, however, because the send object record for a large dnode would need to be resized to a 512 byte dnode, possibly kicking in a spill block in the process. This means we would need to construct a new SA layout and possibly register it in the SA layout object. The SA layout is normally just sent as an ordinary object record. But if we are constructing new layouts while generating the send stream we'd have to build the SA layout object dynamically and send it at the end of the stream. For sending and receiving between pools that do support large dnodes, the drr_object send record type is extended with a new field to store the dnode slot count. This field was repurposed from unused padding in the structure. ZIL Replay ---------- The dnode slot count is stored in the uppermost 8 bits of the lr_foid field. The bits were unused as the object id is currently capped at 48 bits. Resizing Dnodes --------------- It should be possible to resize a dnode when it is dirtied if the current dnodesize dataset property differs from the dnode's size, but this functionality is not currently implemented. Clearly a dnode can only grow if there are sufficient contiguous unused slots in the dnode block, but it should always be possible to shrink a dnode. Growing dnodes may be useful to reduce fragmentation in a pool with many spill blocks in use. Shrinking dnodes may be useful to allow sending a dataset to a pool that doesn't support the large_dnode feature. Feature Reference Counting -------------------------- The reference count for the large_dnode pool feature tracks the number of datasets that have ever contained a dnode of size larger than 512 bytes. The first time a large dnode is created in a dataset the dataset is converted to an extensible dataset. This is a one-way operation and the only way to decrement the feature count is to destroy the dataset, even if the dataset no longer contains any large dnodes. The complexity of reference counting on a per-dnode basis was too high, so we chose to track it on a per-dataset basis similarly to the large_block feature. Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #3542
2016-03-17 04:25:34 +03:00
uint64_t doi_dnodesize;
uint64_t doi_physical_blocks_512; /* data + metadata, 512b blks */
uint64_t doi_max_offset;
uint64_t doi_fill_count; /* number of non-empty blocks */
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} dmu_object_info_t;
typedef void (*const arc_byteswap_func_t)(void *buf, size_t size);
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typedef struct dmu_object_type_info {
dmu_object_byteswap_t ot_byteswap;
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boolean_t ot_metadata;
char *ot_name;
} dmu_object_type_info_t;
typedef const struct dmu_object_byteswap_info {
arc_byteswap_func_t ob_func;
char *ob_name;
} dmu_object_byteswap_info_t;
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extern const dmu_object_type_info_t dmu_ot[DMU_OT_NUMTYPES];
extern const dmu_object_byteswap_info_t dmu_ot_byteswap[DMU_BSWAP_NUMFUNCS];
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/*
* Get information on a DMU object.
*
* Return 0 on success or ENOENT if object is not allocated.
*
* If doi is NULL, just indicates whether the object exists.
*/
int dmu_object_info(objset_t *os, uint64_t object, dmu_object_info_t *doi);
void __dmu_object_info_from_dnode(struct dnode *dn, dmu_object_info_t *doi);
/* Like dmu_object_info, but faster if you have a held dnode in hand. */
OpenZFS 7004 - dmu_tx_hold_zap() does dnode_hold() 7x on same object Using a benchmark which has 32 threads creating 2 million files in the same directory, on a machine with 16 CPU cores, I observed poor performance. I noticed that dmu_tx_hold_zap() was using about 30% of all CPU, and doing dnode_hold() 7 times on the same object (the ZAP object that is being held). dmu_tx_hold_zap() keeps a hold on the dnode_t the entire time it is running, in dmu_tx_hold_t:txh_dnode, so it would be nice to use the dnode_t that we already have in hand, rather than repeatedly calling dnode_hold(). To do this, we need to pass the dnode_t down through all the intermediate calls that dmu_tx_hold_zap() makes, making these routines take the dnode_t* rather than an objset_t* and a uint64_t object number. In particular, the following routines will need to have analogous *_by_dnode() variants created: dmu_buf_hold_noread() dmu_buf_hold() zap_lookup() zap_lookup_norm() zap_count_write() zap_lockdir() zap_count_write() This can improve performance on the benchmark described above by 100%, from 30,000 file creations per second to 60,000. (This improvement is on top of that provided by working around the object allocation issue. Peak performance of ~90,000 creations per second was observed with 8 CPUs; adding CPUs past that decreased performance due to lock contention.) The CPU used by dmu_tx_hold_zap() was reduced by 88%, from 340 CPU-seconds to 40 CPU-seconds. Sponsored by: Intel Corp. Signed-off-by: Matthew Ahrens <mahrens@delphix.com> Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> OpenZFS-issue: https://www.illumos.org/issues/7004 OpenZFS-commit: https://github.com/openzfs/openzfs/pull/109 Closes #4641 Closes #4972
2016-07-21 01:42:13 +03:00
void dmu_object_info_from_dnode(dnode_t *dn, dmu_object_info_t *doi);
/* Like dmu_object_info, but faster if you have a held dbuf in hand. */
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void dmu_object_info_from_db(dmu_buf_t *db, dmu_object_info_t *doi);
/*
* Like dmu_object_info_from_db, but faster still when you only care about
* the size. This is specifically optimized for zfs_getattr().
*/
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void dmu_object_size_from_db(dmu_buf_t *db, uint32_t *blksize,
u_longlong_t *nblk512);
Implement large_dnode pool feature Justification ------------- This feature adds support for variable length dnodes. Our motivation is to eliminate the overhead associated with using spill blocks. Spill blocks are used to store system attribute data (i.e. file metadata) that does not fit in the dnode's bonus buffer. By allowing a larger bonus buffer area the use of a spill block can be avoided. Spill blocks potentially incur an additional read I/O for every dnode in a dnode block. As a worst case example, reading 32 dnodes from a 16k dnode block and all of the spill blocks could issue 33 separate reads. Now suppose those dnodes have size 1024 and therefore don't need spill blocks. Then the worst case number of blocks read is reduced to from 33 to two--one per dnode block. In practice spill blocks may tend to be co-located on disk with the dnode blocks so the reduction in I/O would not be this drastic. In a badly fragmented pool, however, the improvement could be significant. ZFS-on-Linux systems that make heavy use of extended attributes would benefit from this feature. In particular, ZFS-on-Linux supports the xattr=sa dataset property which allows file extended attribute data to be stored in the dnode bonus buffer as an alternative to the traditional directory-based format. Workloads such as SELinux and the Lustre distributed filesystem often store enough xattr data to force spill bocks when xattr=sa is in effect. Large dnodes may therefore provide a performance benefit to such systems. Other use cases that may benefit from this feature include files with large ACLs and symbolic links with long target names. Furthermore, this feature may be desirable on other platforms in case future applications or features are developed that could make use of a larger bonus buffer area. Implementation -------------- The size of a dnode may be a multiple of 512 bytes up to the size of a dnode block (currently 16384 bytes). A dn_extra_slots field was added to the current on-disk dnode_phys_t structure to describe the size of the physical dnode on disk. The 8 bits for this field were taken from the zero filled dn_pad2 field. The field represents how many "extra" dnode_phys_t slots a dnode consumes in its dnode block. This convention results in a value of 0 for 512 byte dnodes which preserves on-disk format compatibility with older software. Similarly, the in-memory dnode_t structure has a new dn_num_slots field to represent the total number of dnode_phys_t slots consumed on disk. Thus dn->dn_num_slots is 1 greater than the corresponding dnp->dn_extra_slots. This difference in convention was adopted because, unlike on-disk structures, backward compatibility is not a concern for in-memory objects, so we used a more natural way to represent size for a dnode_t. The default size for newly created dnodes is determined by the value of a new "dnodesize" dataset property. By default the property is set to "legacy" which is compatible with older software. Setting the property to "auto" will allow the filesystem to choose the most suitable dnode size. Currently this just sets the default dnode size to 1k, but future code improvements could dynamically choose a size based on observed workload patterns. Dnodes of varying sizes can coexist within the same dataset and even within the same dnode block. For example, to enable automatically-sized dnodes, run # zfs set dnodesize=auto tank/fish The user can also specify literal values for the dnodesize property. These are currently limited to powers of two from 1k to 16k. The power-of-2 limitation is only for simplicity of the user interface. Internally the implementation can handle any multiple of 512 up to 16k, and consumers of the DMU API can specify any legal dnode value. The size of a new dnode is determined at object allocation time and stored as a new field in the znode in-memory structure. New DMU interfaces are added to allow the consumer to specify the dnode size that a newly allocated object should use. Existing interfaces are unchanged to avoid having to update every call site and to preserve compatibility with external consumers such as Lustre. The new interfaces names are given below. The versions of these functions that don't take a dnodesize parameter now just call the _dnsize() versions with a dnodesize of 0, which means use the legacy dnode size. New DMU interfaces: dmu_object_alloc_dnsize() dmu_object_claim_dnsize() dmu_object_reclaim_dnsize() New ZAP interfaces: zap_create_dnsize() zap_create_norm_dnsize() zap_create_flags_dnsize() zap_create_claim_norm_dnsize() zap_create_link_dnsize() The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The spa_maxdnodesize() function should be used to determine the maximum bonus length for a pool. These are a few noteworthy changes to key functions: * The prototype for dnode_hold_impl() now takes a "slots" parameter. When the DNODE_MUST_BE_FREE flag is set, this parameter is used to ensure the hole at the specified object offset is large enough to hold the dnode being created. The slots parameter is also used to ensure a dnode does not span multiple dnode blocks. In both of these cases, if a failure occurs, ENOSPC is returned. Keep in mind, these failure cases are only possible when using DNODE_MUST_BE_FREE. If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0. dnode_hold_impl() will check if the requested dnode is already consumed as an extra dnode slot by an large dnode, in which case it returns ENOENT. * The function dmu_object_alloc() advances to the next dnode block if dnode_hold_impl() returns an error for a requested object. This is because the beginning of the next dnode block is the only location it can safely assume to either be a hole or a valid starting point for a dnode. * dnode_next_offset_level() and other functions that iterate through dnode blocks may no longer use a simple array indexing scheme. These now use the current dnode's dn_num_slots field to advance to the next dnode in the block. This is to ensure we properly skip the current dnode's bonus area and don't interpret it as a valid dnode. zdb --- The zdb command was updated to display a dnode's size under the "dnsize" column when the object is dumped. For ZIL create log records, zdb will now display the slot count for the object. ztest ----- Ztest chooses a random dnodesize for every newly created object. The random distribution is more heavily weighted toward small dnodes to better simulate real-world datasets. Unused bonus buffer space is filled with non-zero values computed from the object number, dataset id, offset, and generation number. This helps ensure that the dnode traversal code properly skips the interior regions of large dnodes, and that these interior regions are not overwritten by data belonging to other dnodes. A new test visits each object in a dataset. It verifies that the actual dnode size matches what was stored in the ztest block tag when it was created. It also verifies that the unused bonus buffer space is filled with the expected data patterns. ZFS Test Suite -------------- Added six new large dnode-specific tests, and integrated the dnodesize property into existing tests for zfs allow and send/recv. Send/Receive ------------ ZFS send streams for datasets containing large dnodes cannot be received on pools that don't support the large_dnode feature. A send stream with large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be unrecognized by an incompatible receiving pool so that the zfs receive will fail gracefully. While not implemented here, it may be possible to generate a backward-compatible send stream from a dataset containing large dnodes. The implementation may be tricky, however, because the send object record for a large dnode would need to be resized to a 512 byte dnode, possibly kicking in a spill block in the process. This means we would need to construct a new SA layout and possibly register it in the SA layout object. The SA layout is normally just sent as an ordinary object record. But if we are constructing new layouts while generating the send stream we'd have to build the SA layout object dynamically and send it at the end of the stream. For sending and receiving between pools that do support large dnodes, the drr_object send record type is extended with a new field to store the dnode slot count. This field was repurposed from unused padding in the structure. ZIL Replay ---------- The dnode slot count is stored in the uppermost 8 bits of the lr_foid field. The bits were unused as the object id is currently capped at 48 bits. Resizing Dnodes --------------- It should be possible to resize a dnode when it is dirtied if the current dnodesize dataset property differs from the dnode's size, but this functionality is not currently implemented. Clearly a dnode can only grow if there are sufficient contiguous unused slots in the dnode block, but it should always be possible to shrink a dnode. Growing dnodes may be useful to reduce fragmentation in a pool with many spill blocks in use. Shrinking dnodes may be useful to allow sending a dataset to a pool that doesn't support the large_dnode feature. Feature Reference Counting -------------------------- The reference count for the large_dnode pool feature tracks the number of datasets that have ever contained a dnode of size larger than 512 bytes. The first time a large dnode is created in a dataset the dataset is converted to an extensible dataset. This is a one-way operation and the only way to decrement the feature count is to destroy the dataset, even if the dataset no longer contains any large dnodes. The complexity of reference counting on a per-dnode basis was too high, so we chose to track it on a per-dataset basis similarly to the large_block feature. Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #3542
2016-03-17 04:25:34 +03:00
void dmu_object_dnsize_from_db(dmu_buf_t *db, int *dnsize);
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typedef struct dmu_objset_stats {
uint64_t dds_num_clones; /* number of clones of this */
uint64_t dds_creation_txg;
uint64_t dds_guid;
dmu_objset_type_t dds_type;
uint8_t dds_is_snapshot;
uint8_t dds_inconsistent;
char dds_origin[ZFS_MAX_DATASET_NAME_LEN];
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} dmu_objset_stats_t;
/*
* Get stats on a dataset.
*/
void dmu_objset_fast_stat(objset_t *os, dmu_objset_stats_t *stat);
/*
* Add entries to the nvlist for all the objset's properties. See
* zfs_prop_table[] and zfs(1m) for details on the properties.
*/
void dmu_objset_stats(objset_t *os, struct nvlist *nv);
/*
* Get the space usage statistics for statvfs().
*
* refdbytes is the amount of space "referenced" by this objset.
* availbytes is the amount of space available to this objset, taking
* into account quotas & reservations, assuming that no other objsets
* use the space first. These values correspond to the 'referenced' and
* 'available' properties, described in the zfs(1m) manpage.
*
* usedobjs and availobjs are the number of objects currently allocated,
* and available.
*/
void dmu_objset_space(objset_t *os, uint64_t *refdbytesp, uint64_t *availbytesp,
uint64_t *usedobjsp, uint64_t *availobjsp);
/*
* The fsid_guid is a 56-bit ID that can change to avoid collisions.
* (Contrast with the ds_guid which is a 64-bit ID that will never
* change, so there is a small probability that it will collide.)
*/
uint64_t dmu_objset_fsid_guid(objset_t *os);
/*
* Get the [cm]time for an objset's snapshot dir
*/
timestruc_t dmu_objset_snap_cmtime(objset_t *os);
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int dmu_objset_is_snapshot(objset_t *os);
extern struct spa *dmu_objset_spa(objset_t *os);
extern struct zilog *dmu_objset_zil(objset_t *os);
extern struct dsl_pool *dmu_objset_pool(objset_t *os);
extern struct dsl_dataset *dmu_objset_ds(objset_t *os);
extern void dmu_objset_name(objset_t *os, char *buf);
extern dmu_objset_type_t dmu_objset_type(objset_t *os);
extern uint64_t dmu_objset_id(objset_t *os);
Implement large_dnode pool feature Justification ------------- This feature adds support for variable length dnodes. Our motivation is to eliminate the overhead associated with using spill blocks. Spill blocks are used to store system attribute data (i.e. file metadata) that does not fit in the dnode's bonus buffer. By allowing a larger bonus buffer area the use of a spill block can be avoided. Spill blocks potentially incur an additional read I/O for every dnode in a dnode block. As a worst case example, reading 32 dnodes from a 16k dnode block and all of the spill blocks could issue 33 separate reads. Now suppose those dnodes have size 1024 and therefore don't need spill blocks. Then the worst case number of blocks read is reduced to from 33 to two--one per dnode block. In practice spill blocks may tend to be co-located on disk with the dnode blocks so the reduction in I/O would not be this drastic. In a badly fragmented pool, however, the improvement could be significant. ZFS-on-Linux systems that make heavy use of extended attributes would benefit from this feature. In particular, ZFS-on-Linux supports the xattr=sa dataset property which allows file extended attribute data to be stored in the dnode bonus buffer as an alternative to the traditional directory-based format. Workloads such as SELinux and the Lustre distributed filesystem often store enough xattr data to force spill bocks when xattr=sa is in effect. Large dnodes may therefore provide a performance benefit to such systems. Other use cases that may benefit from this feature include files with large ACLs and symbolic links with long target names. Furthermore, this feature may be desirable on other platforms in case future applications or features are developed that could make use of a larger bonus buffer area. Implementation -------------- The size of a dnode may be a multiple of 512 bytes up to the size of a dnode block (currently 16384 bytes). A dn_extra_slots field was added to the current on-disk dnode_phys_t structure to describe the size of the physical dnode on disk. The 8 bits for this field were taken from the zero filled dn_pad2 field. The field represents how many "extra" dnode_phys_t slots a dnode consumes in its dnode block. This convention results in a value of 0 for 512 byte dnodes which preserves on-disk format compatibility with older software. Similarly, the in-memory dnode_t structure has a new dn_num_slots field to represent the total number of dnode_phys_t slots consumed on disk. Thus dn->dn_num_slots is 1 greater than the corresponding dnp->dn_extra_slots. This difference in convention was adopted because, unlike on-disk structures, backward compatibility is not a concern for in-memory objects, so we used a more natural way to represent size for a dnode_t. The default size for newly created dnodes is determined by the value of a new "dnodesize" dataset property. By default the property is set to "legacy" which is compatible with older software. Setting the property to "auto" will allow the filesystem to choose the most suitable dnode size. Currently this just sets the default dnode size to 1k, but future code improvements could dynamically choose a size based on observed workload patterns. Dnodes of varying sizes can coexist within the same dataset and even within the same dnode block. For example, to enable automatically-sized dnodes, run # zfs set dnodesize=auto tank/fish The user can also specify literal values for the dnodesize property. These are currently limited to powers of two from 1k to 16k. The power-of-2 limitation is only for simplicity of the user interface. Internally the implementation can handle any multiple of 512 up to 16k, and consumers of the DMU API can specify any legal dnode value. The size of a new dnode is determined at object allocation time and stored as a new field in the znode in-memory structure. New DMU interfaces are added to allow the consumer to specify the dnode size that a newly allocated object should use. Existing interfaces are unchanged to avoid having to update every call site and to preserve compatibility with external consumers such as Lustre. The new interfaces names are given below. The versions of these functions that don't take a dnodesize parameter now just call the _dnsize() versions with a dnodesize of 0, which means use the legacy dnode size. New DMU interfaces: dmu_object_alloc_dnsize() dmu_object_claim_dnsize() dmu_object_reclaim_dnsize() New ZAP interfaces: zap_create_dnsize() zap_create_norm_dnsize() zap_create_flags_dnsize() zap_create_claim_norm_dnsize() zap_create_link_dnsize() The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The spa_maxdnodesize() function should be used to determine the maximum bonus length for a pool. These are a few noteworthy changes to key functions: * The prototype for dnode_hold_impl() now takes a "slots" parameter. When the DNODE_MUST_BE_FREE flag is set, this parameter is used to ensure the hole at the specified object offset is large enough to hold the dnode being created. The slots parameter is also used to ensure a dnode does not span multiple dnode blocks. In both of these cases, if a failure occurs, ENOSPC is returned. Keep in mind, these failure cases are only possible when using DNODE_MUST_BE_FREE. If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0. dnode_hold_impl() will check if the requested dnode is already consumed as an extra dnode slot by an large dnode, in which case it returns ENOENT. * The function dmu_object_alloc() advances to the next dnode block if dnode_hold_impl() returns an error for a requested object. This is because the beginning of the next dnode block is the only location it can safely assume to either be a hole or a valid starting point for a dnode. * dnode_next_offset_level() and other functions that iterate through dnode blocks may no longer use a simple array indexing scheme. These now use the current dnode's dn_num_slots field to advance to the next dnode in the block. This is to ensure we properly skip the current dnode's bonus area and don't interpret it as a valid dnode. zdb --- The zdb command was updated to display a dnode's size under the "dnsize" column when the object is dumped. For ZIL create log records, zdb will now display the slot count for the object. ztest ----- Ztest chooses a random dnodesize for every newly created object. The random distribution is more heavily weighted toward small dnodes to better simulate real-world datasets. Unused bonus buffer space is filled with non-zero values computed from the object number, dataset id, offset, and generation number. This helps ensure that the dnode traversal code properly skips the interior regions of large dnodes, and that these interior regions are not overwritten by data belonging to other dnodes. A new test visits each object in a dataset. It verifies that the actual dnode size matches what was stored in the ztest block tag when it was created. It also verifies that the unused bonus buffer space is filled with the expected data patterns. ZFS Test Suite -------------- Added six new large dnode-specific tests, and integrated the dnodesize property into existing tests for zfs allow and send/recv. Send/Receive ------------ ZFS send streams for datasets containing large dnodes cannot be received on pools that don't support the large_dnode feature. A send stream with large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be unrecognized by an incompatible receiving pool so that the zfs receive will fail gracefully. While not implemented here, it may be possible to generate a backward-compatible send stream from a dataset containing large dnodes. The implementation may be tricky, however, because the send object record for a large dnode would need to be resized to a 512 byte dnode, possibly kicking in a spill block in the process. This means we would need to construct a new SA layout and possibly register it in the SA layout object. The SA layout is normally just sent as an ordinary object record. But if we are constructing new layouts while generating the send stream we'd have to build the SA layout object dynamically and send it at the end of the stream. For sending and receiving between pools that do support large dnodes, the drr_object send record type is extended with a new field to store the dnode slot count. This field was repurposed from unused padding in the structure. ZIL Replay ---------- The dnode slot count is stored in the uppermost 8 bits of the lr_foid field. The bits were unused as the object id is currently capped at 48 bits. Resizing Dnodes --------------- It should be possible to resize a dnode when it is dirtied if the current dnodesize dataset property differs from the dnode's size, but this functionality is not currently implemented. Clearly a dnode can only grow if there are sufficient contiguous unused slots in the dnode block, but it should always be possible to shrink a dnode. Growing dnodes may be useful to reduce fragmentation in a pool with many spill blocks in use. Shrinking dnodes may be useful to allow sending a dataset to a pool that doesn't support the large_dnode feature. Feature Reference Counting -------------------------- The reference count for the large_dnode pool feature tracks the number of datasets that have ever contained a dnode of size larger than 512 bytes. The first time a large dnode is created in a dataset the dataset is converted to an extensible dataset. This is a one-way operation and the only way to decrement the feature count is to destroy the dataset, even if the dataset no longer contains any large dnodes. The complexity of reference counting on a per-dnode basis was too high, so we chose to track it on a per-dataset basis similarly to the large_block feature. Signed-off-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #3542
2016-03-17 04:25:34 +03:00
extern uint64_t dmu_objset_dnodesize(objset_t *os);
extern zfs_sync_type_t dmu_objset_syncprop(objset_t *os);
extern zfs_logbias_op_t dmu_objset_logbias(objset_t *os);
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extern int dmu_snapshot_list_next(objset_t *os, int namelen, char *name,
uint64_t *id, uint64_t *offp, boolean_t *case_conflict);
extern int dmu_snapshot_lookup(objset_t *os, const char *name, uint64_t *val);
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extern int dmu_snapshot_realname(objset_t *os, char *name, char *real,
int maxlen, boolean_t *conflict);
extern int dmu_dir_list_next(objset_t *os, int namelen, char *name,
uint64_t *idp, uint64_t *offp);
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typedef int objset_used_cb_t(dmu_object_type_t bonustype,
void *bonus, uint64_t *userp, uint64_t *groupp);
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extern void dmu_objset_register_type(dmu_objset_type_t ost,
objset_used_cb_t *cb);
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extern void dmu_objset_set_user(objset_t *os, void *user_ptr);
extern void *dmu_objset_get_user(objset_t *os);
/*
* Return the txg number for the given assigned transaction.
*/
uint64_t dmu_tx_get_txg(dmu_tx_t *tx);
/*
* Synchronous write.
* If a parent zio is provided this function initiates a write on the
* provided buffer as a child of the parent zio.
* In the absence of a parent zio, the write is completed synchronously.
* At write completion, blk is filled with the bp of the written block.
* Note that while the data covered by this function will be on stable
* storage when the write completes this new data does not become a
* permanent part of the file until the associated transaction commits.
*/
/*
* {zfs,zvol,ztest}_get_done() args
*/
typedef struct zgd {
struct zilog *zgd_zilog;
struct blkptr *zgd_bp;
dmu_buf_t *zgd_db;
struct rl *zgd_rl;
void *zgd_private;
} zgd_t;
typedef void dmu_sync_cb_t(zgd_t *arg, int error);
int dmu_sync(struct zio *zio, uint64_t txg, dmu_sync_cb_t *done, zgd_t *zgd);
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/*
* Find the next hole or data block in file starting at *off
* Return found offset in *off. Return ESRCH for end of file.
*/
int dmu_offset_next(objset_t *os, uint64_t object, boolean_t hole,
uint64_t *off);
/*
* Initial setup and final teardown.
*/
extern void dmu_init(void);
extern void dmu_fini(void);
typedef void (*dmu_traverse_cb_t)(objset_t *os, void *arg, struct blkptr *bp,
uint64_t object, uint64_t offset, int len);
void dmu_traverse_objset(objset_t *os, uint64_t txg_start,
dmu_traverse_cb_t cb, void *arg);
int dmu_diff(const char *tosnap_name, const char *fromsnap_name,
struct vnode *vp, offset_t *offp);
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/* CRC64 table */
#define ZFS_CRC64_POLY 0xC96C5795D7870F42ULL /* ECMA-182, reflected form */
extern uint64_t zfs_crc64_table[256];
extern int zfs_mdcomp_disable;
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#ifdef __cplusplus
}
#endif
#endif /* _SYS_DMU_H */