2008-11-20 23:01:55 +03:00
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/*
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* CDDL HEADER START
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*
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* The contents of this file are subject to the terms of the
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* Common Development and Distribution License (the "License").
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* You may not use this file except in compliance with the License.
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*
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* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
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2022-07-12 00:16:13 +03:00
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* or https://opensource.org/licenses/CDDL-1.0.
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2008-11-20 23:01:55 +03:00
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* See the License for the specific language governing permissions
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* and limitations under the License.
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*
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* When distributing Covered Code, include this CDDL HEADER in each
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* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
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* If applicable, add the following below this CDDL HEADER, with the
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* fields enclosed by brackets "[]" replaced with your own identifying
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* information: Portions Copyright [yyyy] [name of copyright owner]
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*
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* CDDL HEADER END
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*/
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/*
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2010-05-29 00:45:14 +04:00
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* Copyright (c) 2005, 2010, Oracle and/or its affiliates. All rights reserved.
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2018-05-30 21:27:40 +03:00
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* Copyright (c) 2013, 2017 by Delphix. All rights reserved.
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2014-09-12 07:28:35 +04:00
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* Copyright 2014 HybridCluster. All rights reserved.
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2008-11-20 23:01:55 +03:00
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*/
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2019-05-08 01:18:44 +03:00
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#include <sys/dbuf.h>
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2008-11-20 23:01:55 +03:00
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#include <sys/dmu.h>
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2020-06-11 23:25:39 +03:00
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#include <sys/dmu_impl.h>
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2008-11-20 23:01:55 +03:00
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#include <sys/dmu_objset.h>
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#include <sys/dmu_tx.h>
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#include <sys/dnode.h>
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2013-10-08 21:13:05 +04:00
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#include <sys/zap.h>
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#include <sys/zfeature.h>
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Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
#include <sys/dsl_dataset.h>
|
2008-11-20 23:01:55 +03:00
|
|
|
|
OpenZFS 8199 - multi-threaded dmu_object_alloc()
dmu_object_alloc() is single-threaded, so when multiple threads are
creating files in a single filesystem, they spend a lot of time waiting
for the os_obj_lock. To improve performance of multi-threaded file
creation, we must make dmu_object_alloc() typically not grab any
filesystem-wide locks.
The solution is to have a "next object to allocate" for each CPU. Each
of these "next object"s is in a different block of the dnode object, so
that concurrent allocation holds dnodes in different dbufs. When a
thread's "next object" reaches the end of a chunk of objects (by default
4 blocks worth -- 128 dnodes), it will be reset to the per-objset
os_obj_next, which will be increased by a chunk of objects (128). Only
when manipulating the os_obj_next will we need to grab the os_obj_lock.
This decreases lock contention dramatically, because each thread only
needs to grab the os_obj_lock briefly, once per 128 allocations.
This results in a 70% performance improvement to multi-threaded object
creation (where each thread is creating objects in its own directory),
from 67,000/sec to 115,000/sec, with 8 CPUs.
Work sponsored by Intel Corp.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Ned Bass <bass6@llnl.gov>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
OpenZFS-issue: https://www.illumos.org/issues/8199
OpenZFS-commit: https://github.com/openzfs/openzfs/pull/374
Closes #4703
Closes #6117
2016-05-13 07:16:36 +03:00
|
|
|
/*
|
|
|
|
* Each of the concurrent object allocators will grab
|
|
|
|
* 2^dmu_object_alloc_chunk_shift dnode slots at a time. The default is to
|
|
|
|
* grab 128 slots, which is 4 blocks worth. This was experimentally
|
|
|
|
* determined to be the lowest value that eliminates the measurable effect
|
|
|
|
* of lock contention from this code path.
|
|
|
|
*/
|
Cleanup: Specify unsignedness on things that should not be signed
In #13871, zfs_vdev_aggregation_limit_non_rotating and
zfs_vdev_aggregation_limit being signed was pointed out as a possible
reason not to eliminate an unnecessary MAX(unsigned, 0) since the
unsigned value was assigned from them.
There is no reason for these module parameters to be signed and upon
inspection, it was found that there are a number of other module
parameters that are signed, but should not be, so we make them unsigned.
Making them unsigned made it clear that some other variables in the code
should also be unsigned, so we also make those unsigned. This prevents
users from setting negative values that could potentially cause bad
behaviors. It also makes the code slightly easier to understand.
Mostly module parameters that deal with timeouts, limits, bitshifts and
percentages are made unsigned by this. Any that are boolean are left
signed, since whether booleans should be considered signed or unsigned
does not matter.
Making zfs_arc_lotsfree_percent unsigned caused a
`zfs_arc_lotsfree_percent >= 0` check to become redundant, so it was
removed. Removing the check was also necessary to prevent a compiler
error from -Werror=type-limits.
Several end of line comments had to be moved to their own lines because
replacing int with uint_t caused us to exceed the 80 character limit
enforced by cstyle.pl.
The following were kept signed because they are passed to
taskq_create(), which expects signed values and modifying the
OpenSolaris/Illumos DDI is out of scope of this patch:
* metaslab_load_pct
* zfs_sync_taskq_batch_pct
* zfs_zil_clean_taskq_nthr_pct
* zfs_zil_clean_taskq_minalloc
* zfs_zil_clean_taskq_maxalloc
* zfs_arc_prune_task_threads
Also, negative values in those parameters was found to be harmless.
The following were left signed because either negative values make
sense, or more analysis was needed to determine whether negative values
should be disallowed:
* zfs_metaslab_switch_threshold
* zfs_pd_bytes_max
* zfs_livelist_min_percent_shared
zfs_multihost_history was made static to be consistent with other
parameters.
A number of module parameters were marked as signed, but in reality
referenced unsigned variables. upgrade_errlog_limit is one of the
numerous examples. In the case of zfs_vdev_async_read_max_active, it was
already uint32_t, but zdb had an extern int declaration for it.
Interestingly, the documentation in zfs.4 was right for
upgrade_errlog_limit despite the module parameter being wrongly marked,
while the documentation for zfs_vdev_async_read_max_active (and friends)
was wrong. It was also wrong for zstd_abort_size, which was unsigned,
but was documented as signed.
Also, the documentation in zfs.4 incorrectly described the following
parameters as ulong when they were int:
* zfs_arc_meta_adjust_restarts
* zfs_override_estimate_recordsize
They are now uint_t as of this patch and thus the man page has been
updated to describe them as uint.
dbuf_state_index was left alone since it does nothing and perhaps should
be removed in another patch.
If any module parameters were missed, they were not found by `grep -r
'ZFS_MODULE_PARAM' | grep ', INT'`. I did find a few that grep missed,
but only because they were in files that had hits.
This patch intentionally did not attempt to address whether some of
these module parameters should be elevated to 64-bit parameters, because
the length of a long on 32-bit is 32-bit.
Lastly, it was pointed out during review that uint_t is a better match
for these variables than uint32_t because FreeBSD kernel parameter
definitions are designed for uint_t, whose bit width can change in
future memory models. As a result, we change the existing parameters
that are uint32_t to use uint_t.
Reviewed-by: Alexander Motin <mav@FreeBSD.org>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Reviewed-by: Neal Gompa <ngompa@datto.com>
Signed-off-by: Richard Yao <richard.yao@alumni.stonybrook.edu>
Closes #13875
2022-09-28 02:42:41 +03:00
|
|
|
uint_t dmu_object_alloc_chunk_shift = 7;
|
OpenZFS 8199 - multi-threaded dmu_object_alloc()
dmu_object_alloc() is single-threaded, so when multiple threads are
creating files in a single filesystem, they spend a lot of time waiting
for the os_obj_lock. To improve performance of multi-threaded file
creation, we must make dmu_object_alloc() typically not grab any
filesystem-wide locks.
The solution is to have a "next object to allocate" for each CPU. Each
of these "next object"s is in a different block of the dnode object, so
that concurrent allocation holds dnodes in different dbufs. When a
thread's "next object" reaches the end of a chunk of objects (by default
4 blocks worth -- 128 dnodes), it will be reset to the per-objset
os_obj_next, which will be increased by a chunk of objects (128). Only
when manipulating the os_obj_next will we need to grab the os_obj_lock.
This decreases lock contention dramatically, because each thread only
needs to grab the os_obj_lock briefly, once per 128 allocations.
This results in a 70% performance improvement to multi-threaded object
creation (where each thread is creating objects in its own directory),
from 67,000/sec to 115,000/sec, with 8 CPUs.
Work sponsored by Intel Corp.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Ned Bass <bass6@llnl.gov>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
OpenZFS-issue: https://www.illumos.org/issues/8199
OpenZFS-commit: https://github.com/openzfs/openzfs/pull/374
Closes #4703
Closes #6117
2016-05-13 07:16:36 +03:00
|
|
|
|
2018-01-11 19:54:38 +03:00
|
|
|
static uint64_t
|
|
|
|
dmu_object_alloc_impl(objset_t *os, dmu_object_type_t ot, int blocksize,
|
|
|
|
int indirect_blockshift, dmu_object_type_t bonustype, int bonuslen,
|
2022-04-19 21:38:30 +03:00
|
|
|
int dnodesize, dnode_t **allocated_dnode, const void *tag, dmu_tx_t *tx)
|
2008-11-20 23:01:55 +03:00
|
|
|
{
|
|
|
|
uint64_t object;
|
2016-05-17 04:02:29 +03:00
|
|
|
uint64_t L1_dnode_count = DNODES_PER_BLOCK <<
|
2010-08-27 01:24:34 +04:00
|
|
|
(DMU_META_DNODE(os)->dn_indblkshift - SPA_BLKPTRSHIFT);
|
2008-11-20 23:01:55 +03:00
|
|
|
dnode_t *dn = NULL;
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
int dn_slots = dnodesize >> DNODE_SHIFT;
|
|
|
|
boolean_t restarted = B_FALSE;
|
2017-06-19 19:43:16 +03:00
|
|
|
uint64_t *cpuobj = NULL;
|
Cleanup: Specify unsignedness on things that should not be signed
In #13871, zfs_vdev_aggregation_limit_non_rotating and
zfs_vdev_aggregation_limit being signed was pointed out as a possible
reason not to eliminate an unnecessary MAX(unsigned, 0) since the
unsigned value was assigned from them.
There is no reason for these module parameters to be signed and upon
inspection, it was found that there are a number of other module
parameters that are signed, but should not be, so we make them unsigned.
Making them unsigned made it clear that some other variables in the code
should also be unsigned, so we also make those unsigned. This prevents
users from setting negative values that could potentially cause bad
behaviors. It also makes the code slightly easier to understand.
Mostly module parameters that deal with timeouts, limits, bitshifts and
percentages are made unsigned by this. Any that are boolean are left
signed, since whether booleans should be considered signed or unsigned
does not matter.
Making zfs_arc_lotsfree_percent unsigned caused a
`zfs_arc_lotsfree_percent >= 0` check to become redundant, so it was
removed. Removing the check was also necessary to prevent a compiler
error from -Werror=type-limits.
Several end of line comments had to be moved to their own lines because
replacing int with uint_t caused us to exceed the 80 character limit
enforced by cstyle.pl.
The following were kept signed because they are passed to
taskq_create(), which expects signed values and modifying the
OpenSolaris/Illumos DDI is out of scope of this patch:
* metaslab_load_pct
* zfs_sync_taskq_batch_pct
* zfs_zil_clean_taskq_nthr_pct
* zfs_zil_clean_taskq_minalloc
* zfs_zil_clean_taskq_maxalloc
* zfs_arc_prune_task_threads
Also, negative values in those parameters was found to be harmless.
The following were left signed because either negative values make
sense, or more analysis was needed to determine whether negative values
should be disallowed:
* zfs_metaslab_switch_threshold
* zfs_pd_bytes_max
* zfs_livelist_min_percent_shared
zfs_multihost_history was made static to be consistent with other
parameters.
A number of module parameters were marked as signed, but in reality
referenced unsigned variables. upgrade_errlog_limit is one of the
numerous examples. In the case of zfs_vdev_async_read_max_active, it was
already uint32_t, but zdb had an extern int declaration for it.
Interestingly, the documentation in zfs.4 was right for
upgrade_errlog_limit despite the module parameter being wrongly marked,
while the documentation for zfs_vdev_async_read_max_active (and friends)
was wrong. It was also wrong for zstd_abort_size, which was unsigned,
but was documented as signed.
Also, the documentation in zfs.4 incorrectly described the following
parameters as ulong when they were int:
* zfs_arc_meta_adjust_restarts
* zfs_override_estimate_recordsize
They are now uint_t as of this patch and thus the man page has been
updated to describe them as uint.
dbuf_state_index was left alone since it does nothing and perhaps should
be removed in another patch.
If any module parameters were missed, they were not found by `grep -r
'ZFS_MODULE_PARAM' | grep ', INT'`. I did find a few that grep missed,
but only because they were in files that had hits.
This patch intentionally did not attempt to address whether some of
these module parameters should be elevated to 64-bit parameters, because
the length of a long on 32-bit is 32-bit.
Lastly, it was pointed out during review that uint_t is a better match
for these variables than uint32_t because FreeBSD kernel parameter
definitions are designed for uint_t, whose bit width can change in
future memory models. As a result, we change the existing parameters
that are uint32_t to use uint_t.
Reviewed-by: Alexander Motin <mav@FreeBSD.org>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Reviewed-by: Neal Gompa <ngompa@datto.com>
Signed-off-by: Richard Yao <richard.yao@alumni.stonybrook.edu>
Closes #13875
2022-09-28 02:42:41 +03:00
|
|
|
uint_t dnodes_per_chunk = 1 << dmu_object_alloc_chunk_shift;
|
2017-08-08 18:38:53 +03:00
|
|
|
int error;
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
|
2020-11-02 22:51:12 +03:00
|
|
|
cpuobj = &os->os_obj_next_percpu[CPU_SEQID_UNSTABLE %
|
2017-06-19 19:43:16 +03:00
|
|
|
os->os_obj_next_percpu_len];
|
|
|
|
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
if (dn_slots == 0) {
|
|
|
|
dn_slots = DNODE_MIN_SLOTS;
|
|
|
|
} else {
|
|
|
|
ASSERT3S(dn_slots, >=, DNODE_MIN_SLOTS);
|
|
|
|
ASSERT3S(dn_slots, <=, DNODE_MAX_SLOTS);
|
|
|
|
}
|
2008-11-20 23:01:55 +03:00
|
|
|
|
OpenZFS 8199 - multi-threaded dmu_object_alloc()
dmu_object_alloc() is single-threaded, so when multiple threads are
creating files in a single filesystem, they spend a lot of time waiting
for the os_obj_lock. To improve performance of multi-threaded file
creation, we must make dmu_object_alloc() typically not grab any
filesystem-wide locks.
The solution is to have a "next object to allocate" for each CPU. Each
of these "next object"s is in a different block of the dnode object, so
that concurrent allocation holds dnodes in different dbufs. When a
thread's "next object" reaches the end of a chunk of objects (by default
4 blocks worth -- 128 dnodes), it will be reset to the per-objset
os_obj_next, which will be increased by a chunk of objects (128). Only
when manipulating the os_obj_next will we need to grab the os_obj_lock.
This decreases lock contention dramatically, because each thread only
needs to grab the os_obj_lock briefly, once per 128 allocations.
This results in a 70% performance improvement to multi-threaded object
creation (where each thread is creating objects in its own directory),
from 67,000/sec to 115,000/sec, with 8 CPUs.
Work sponsored by Intel Corp.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Ned Bass <bass6@llnl.gov>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
OpenZFS-issue: https://www.illumos.org/issues/8199
OpenZFS-commit: https://github.com/openzfs/openzfs/pull/374
Closes #4703
Closes #6117
2016-05-13 07:16:36 +03:00
|
|
|
/*
|
|
|
|
* The "chunk" of dnodes that is assigned to a CPU-specific
|
|
|
|
* allocator needs to be at least one block's worth, to avoid
|
|
|
|
* lock contention on the dbuf. It can be at most one L1 block's
|
|
|
|
* worth, so that the "rescan after polishing off a L1's worth"
|
|
|
|
* logic below will be sure to kick in.
|
|
|
|
*/
|
|
|
|
if (dnodes_per_chunk < DNODES_PER_BLOCK)
|
|
|
|
dnodes_per_chunk = DNODES_PER_BLOCK;
|
|
|
|
if (dnodes_per_chunk > L1_dnode_count)
|
|
|
|
dnodes_per_chunk = L1_dnode_count;
|
|
|
|
|
2019-01-11 01:37:43 +03:00
|
|
|
/*
|
|
|
|
* The caller requested the dnode be returned as a performance
|
|
|
|
* optimization in order to avoid releasing the hold only to
|
|
|
|
* immediately reacquire it. Since they caller is responsible
|
|
|
|
* for releasing the hold they must provide the tag.
|
|
|
|
*/
|
|
|
|
if (allocated_dnode != NULL) {
|
|
|
|
ASSERT3P(tag, !=, NULL);
|
|
|
|
} else {
|
|
|
|
ASSERT3P(tag, ==, NULL);
|
|
|
|
tag = FTAG;
|
|
|
|
}
|
|
|
|
|
OpenZFS 8199 - multi-threaded dmu_object_alloc()
dmu_object_alloc() is single-threaded, so when multiple threads are
creating files in a single filesystem, they spend a lot of time waiting
for the os_obj_lock. To improve performance of multi-threaded file
creation, we must make dmu_object_alloc() typically not grab any
filesystem-wide locks.
The solution is to have a "next object to allocate" for each CPU. Each
of these "next object"s is in a different block of the dnode object, so
that concurrent allocation holds dnodes in different dbufs. When a
thread's "next object" reaches the end of a chunk of objects (by default
4 blocks worth -- 128 dnodes), it will be reset to the per-objset
os_obj_next, which will be increased by a chunk of objects (128). Only
when manipulating the os_obj_next will we need to grab the os_obj_lock.
This decreases lock contention dramatically, because each thread only
needs to grab the os_obj_lock briefly, once per 128 allocations.
This results in a 70% performance improvement to multi-threaded object
creation (where each thread is creating objects in its own directory),
from 67,000/sec to 115,000/sec, with 8 CPUs.
Work sponsored by Intel Corp.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Ned Bass <bass6@llnl.gov>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
OpenZFS-issue: https://www.illumos.org/issues/8199
OpenZFS-commit: https://github.com/openzfs/openzfs/pull/374
Closes #4703
Closes #6117
2016-05-13 07:16:36 +03:00
|
|
|
object = *cpuobj;
|
2008-11-20 23:01:55 +03:00
|
|
|
for (;;) {
|
|
|
|
/*
|
OpenZFS 8199 - multi-threaded dmu_object_alloc()
dmu_object_alloc() is single-threaded, so when multiple threads are
creating files in a single filesystem, they spend a lot of time waiting
for the os_obj_lock. To improve performance of multi-threaded file
creation, we must make dmu_object_alloc() typically not grab any
filesystem-wide locks.
The solution is to have a "next object to allocate" for each CPU. Each
of these "next object"s is in a different block of the dnode object, so
that concurrent allocation holds dnodes in different dbufs. When a
thread's "next object" reaches the end of a chunk of objects (by default
4 blocks worth -- 128 dnodes), it will be reset to the per-objset
os_obj_next, which will be increased by a chunk of objects (128). Only
when manipulating the os_obj_next will we need to grab the os_obj_lock.
This decreases lock contention dramatically, because each thread only
needs to grab the os_obj_lock briefly, once per 128 allocations.
This results in a 70% performance improvement to multi-threaded object
creation (where each thread is creating objects in its own directory),
from 67,000/sec to 115,000/sec, with 8 CPUs.
Work sponsored by Intel Corp.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Ned Bass <bass6@llnl.gov>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
OpenZFS-issue: https://www.illumos.org/issues/8199
OpenZFS-commit: https://github.com/openzfs/openzfs/pull/374
Closes #4703
Closes #6117
2016-05-13 07:16:36 +03:00
|
|
|
* If we finished a chunk of dnodes, get a new one from
|
|
|
|
* the global allocator.
|
2008-11-20 23:01:55 +03:00
|
|
|
*/
|
2017-09-06 02:15:04 +03:00
|
|
|
if ((P2PHASE(object, dnodes_per_chunk) == 0) ||
|
|
|
|
(P2PHASE(object + dn_slots - 1, dnodes_per_chunk) <
|
|
|
|
dn_slots)) {
|
|
|
|
DNODE_STAT_BUMP(dnode_alloc_next_chunk);
|
OpenZFS 8199 - multi-threaded dmu_object_alloc()
dmu_object_alloc() is single-threaded, so when multiple threads are
creating files in a single filesystem, they spend a lot of time waiting
for the os_obj_lock. To improve performance of multi-threaded file
creation, we must make dmu_object_alloc() typically not grab any
filesystem-wide locks.
The solution is to have a "next object to allocate" for each CPU. Each
of these "next object"s is in a different block of the dnode object, so
that concurrent allocation holds dnodes in different dbufs. When a
thread's "next object" reaches the end of a chunk of objects (by default
4 blocks worth -- 128 dnodes), it will be reset to the per-objset
os_obj_next, which will be increased by a chunk of objects (128). Only
when manipulating the os_obj_next will we need to grab the os_obj_lock.
This decreases lock contention dramatically, because each thread only
needs to grab the os_obj_lock briefly, once per 128 allocations.
This results in a 70% performance improvement to multi-threaded object
creation (where each thread is creating objects in its own directory),
from 67,000/sec to 115,000/sec, with 8 CPUs.
Work sponsored by Intel Corp.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Ned Bass <bass6@llnl.gov>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
OpenZFS-issue: https://www.illumos.org/issues/8199
OpenZFS-commit: https://github.com/openzfs/openzfs/pull/374
Closes #4703
Closes #6117
2016-05-13 07:16:36 +03:00
|
|
|
mutex_enter(&os->os_obj_lock);
|
|
|
|
ASSERT0(P2PHASE(os->os_obj_next_chunk,
|
|
|
|
dnodes_per_chunk));
|
|
|
|
object = os->os_obj_next_chunk;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Each time we polish off a L1 bp worth of dnodes
|
|
|
|
* (2^12 objects), move to another L1 bp that's
|
|
|
|
* still reasonably sparse (at most 1/4 full). Look
|
|
|
|
* from the beginning at most once per txg. If we
|
|
|
|
* still can't allocate from that L1 block, search
|
|
|
|
* for an empty L0 block, which will quickly skip
|
|
|
|
* to the end of the metadnode if no nearby L0
|
|
|
|
* blocks are empty. This fallback avoids a
|
|
|
|
* pathology where full dnode blocks containing
|
|
|
|
* large dnodes appear sparse because they have a
|
|
|
|
* low blk_fill, leading to many failed allocation
|
|
|
|
* attempts. In the long term a better mechanism to
|
|
|
|
* search for sparse metadnode regions, such as
|
|
|
|
* spacemaps, could be implemented.
|
|
|
|
*
|
|
|
|
* os_scan_dnodes is set during txg sync if enough
|
|
|
|
* objects have been freed since the previous
|
|
|
|
* rescan to justify backfilling again.
|
|
|
|
*
|
|
|
|
* Note that dmu_traverse depends on the behavior
|
|
|
|
* that we use multiple blocks of the dnode object
|
|
|
|
* before going back to reuse objects. Any change
|
|
|
|
* to this algorithm should preserve that property
|
|
|
|
* or find another solution to the issues described
|
|
|
|
* in traverse_visitbp.
|
|
|
|
*/
|
|
|
|
if (P2PHASE(object, L1_dnode_count) == 0) {
|
|
|
|
uint64_t offset;
|
|
|
|
uint64_t blkfill;
|
|
|
|
int minlvl;
|
|
|
|
if (os->os_rescan_dnodes) {
|
|
|
|
offset = 0;
|
|
|
|
os->os_rescan_dnodes = B_FALSE;
|
|
|
|
} else {
|
|
|
|
offset = object << DNODE_SHIFT;
|
|
|
|
}
|
|
|
|
blkfill = restarted ? 1 : DNODES_PER_BLOCK >> 2;
|
|
|
|
minlvl = restarted ? 1 : 2;
|
|
|
|
restarted = B_TRUE;
|
|
|
|
error = dnode_next_offset(DMU_META_DNODE(os),
|
|
|
|
DNODE_FIND_HOLE, &offset, minlvl,
|
|
|
|
blkfill, 0);
|
|
|
|
if (error == 0) {
|
|
|
|
object = offset >> DNODE_SHIFT;
|
|
|
|
}
|
2016-05-17 04:02:29 +03:00
|
|
|
}
|
OpenZFS 8199 - multi-threaded dmu_object_alloc()
dmu_object_alloc() is single-threaded, so when multiple threads are
creating files in a single filesystem, they spend a lot of time waiting
for the os_obj_lock. To improve performance of multi-threaded file
creation, we must make dmu_object_alloc() typically not grab any
filesystem-wide locks.
The solution is to have a "next object to allocate" for each CPU. Each
of these "next object"s is in a different block of the dnode object, so
that concurrent allocation holds dnodes in different dbufs. When a
thread's "next object" reaches the end of a chunk of objects (by default
4 blocks worth -- 128 dnodes), it will be reset to the per-objset
os_obj_next, which will be increased by a chunk of objects (128). Only
when manipulating the os_obj_next will we need to grab the os_obj_lock.
This decreases lock contention dramatically, because each thread only
needs to grab the os_obj_lock briefly, once per 128 allocations.
This results in a 70% performance improvement to multi-threaded object
creation (where each thread is creating objects in its own directory),
from 67,000/sec to 115,000/sec, with 8 CPUs.
Work sponsored by Intel Corp.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Ned Bass <bass6@llnl.gov>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
OpenZFS-issue: https://www.illumos.org/issues/8199
OpenZFS-commit: https://github.com/openzfs/openzfs/pull/374
Closes #4703
Closes #6117
2016-05-13 07:16:36 +03:00
|
|
|
/*
|
|
|
|
* Note: if "restarted", we may find a L0 that
|
|
|
|
* is not suitably aligned.
|
|
|
|
*/
|
|
|
|
os->os_obj_next_chunk =
|
2024-05-10 18:47:21 +03:00
|
|
|
P2ALIGN_TYPED(object, dnodes_per_chunk, uint64_t) +
|
OpenZFS 8199 - multi-threaded dmu_object_alloc()
dmu_object_alloc() is single-threaded, so when multiple threads are
creating files in a single filesystem, they spend a lot of time waiting
for the os_obj_lock. To improve performance of multi-threaded file
creation, we must make dmu_object_alloc() typically not grab any
filesystem-wide locks.
The solution is to have a "next object to allocate" for each CPU. Each
of these "next object"s is in a different block of the dnode object, so
that concurrent allocation holds dnodes in different dbufs. When a
thread's "next object" reaches the end of a chunk of objects (by default
4 blocks worth -- 128 dnodes), it will be reset to the per-objset
os_obj_next, which will be increased by a chunk of objects (128). Only
when manipulating the os_obj_next will we need to grab the os_obj_lock.
This decreases lock contention dramatically, because each thread only
needs to grab the os_obj_lock briefly, once per 128 allocations.
This results in a 70% performance improvement to multi-threaded object
creation (where each thread is creating objects in its own directory),
from 67,000/sec to 115,000/sec, with 8 CPUs.
Work sponsored by Intel Corp.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Ned Bass <bass6@llnl.gov>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
OpenZFS-issue: https://www.illumos.org/issues/8199
OpenZFS-commit: https://github.com/openzfs/openzfs/pull/374
Closes #4703
Closes #6117
2016-05-13 07:16:36 +03:00
|
|
|
dnodes_per_chunk;
|
|
|
|
(void) atomic_swap_64(cpuobj, object);
|
|
|
|
mutex_exit(&os->os_obj_lock);
|
2008-11-20 23:01:55 +03:00
|
|
|
}
|
|
|
|
|
2017-09-06 02:15:04 +03:00
|
|
|
/*
|
|
|
|
* The value of (*cpuobj) before adding dn_slots is the object
|
|
|
|
* ID assigned to us. The value afterwards is the object ID
|
|
|
|
* assigned to whoever wants to do an allocation next.
|
|
|
|
*/
|
|
|
|
object = atomic_add_64_nv(cpuobj, dn_slots) - dn_slots;
|
|
|
|
|
2008-11-20 23:01:55 +03:00
|
|
|
/*
|
|
|
|
* XXX We should check for an i/o error here and return
|
|
|
|
* up to our caller. Actually we should pre-read it in
|
|
|
|
* dmu_tx_assign(), but there is currently no mechanism
|
|
|
|
* to do so.
|
|
|
|
*/
|
2017-08-08 18:38:53 +03:00
|
|
|
error = dnode_hold_impl(os, object, DNODE_MUST_BE_FREE,
|
2019-01-11 01:37:43 +03:00
|
|
|
dn_slots, tag, &dn);
|
2017-08-08 18:38:53 +03:00
|
|
|
if (error == 0) {
|
OpenZFS 8199 - multi-threaded dmu_object_alloc()
dmu_object_alloc() is single-threaded, so when multiple threads are
creating files in a single filesystem, they spend a lot of time waiting
for the os_obj_lock. To improve performance of multi-threaded file
creation, we must make dmu_object_alloc() typically not grab any
filesystem-wide locks.
The solution is to have a "next object to allocate" for each CPU. Each
of these "next object"s is in a different block of the dnode object, so
that concurrent allocation holds dnodes in different dbufs. When a
thread's "next object" reaches the end of a chunk of objects (by default
4 blocks worth -- 128 dnodes), it will be reset to the per-objset
os_obj_next, which will be increased by a chunk of objects (128). Only
when manipulating the os_obj_next will we need to grab the os_obj_lock.
This decreases lock contention dramatically, because each thread only
needs to grab the os_obj_lock briefly, once per 128 allocations.
This results in a 70% performance improvement to multi-threaded object
creation (where each thread is creating objects in its own directory),
from 67,000/sec to 115,000/sec, with 8 CPUs.
Work sponsored by Intel Corp.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Ned Bass <bass6@llnl.gov>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
OpenZFS-issue: https://www.illumos.org/issues/8199
OpenZFS-commit: https://github.com/openzfs/openzfs/pull/374
Closes #4703
Closes #6117
2016-05-13 07:16:36 +03:00
|
|
|
rw_enter(&dn->dn_struct_rwlock, RW_WRITER);
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
/*
|
OpenZFS 8199 - multi-threaded dmu_object_alloc()
dmu_object_alloc() is single-threaded, so when multiple threads are
creating files in a single filesystem, they spend a lot of time waiting
for the os_obj_lock. To improve performance of multi-threaded file
creation, we must make dmu_object_alloc() typically not grab any
filesystem-wide locks.
The solution is to have a "next object to allocate" for each CPU. Each
of these "next object"s is in a different block of the dnode object, so
that concurrent allocation holds dnodes in different dbufs. When a
thread's "next object" reaches the end of a chunk of objects (by default
4 blocks worth -- 128 dnodes), it will be reset to the per-objset
os_obj_next, which will be increased by a chunk of objects (128). Only
when manipulating the os_obj_next will we need to grab the os_obj_lock.
This decreases lock contention dramatically, because each thread only
needs to grab the os_obj_lock briefly, once per 128 allocations.
This results in a 70% performance improvement to multi-threaded object
creation (where each thread is creating objects in its own directory),
from 67,000/sec to 115,000/sec, with 8 CPUs.
Work sponsored by Intel Corp.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Ned Bass <bass6@llnl.gov>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
OpenZFS-issue: https://www.illumos.org/issues/8199
OpenZFS-commit: https://github.com/openzfs/openzfs/pull/374
Closes #4703
Closes #6117
2016-05-13 07:16:36 +03:00
|
|
|
* Another thread could have allocated it; check
|
|
|
|
* again now that we have the struct lock.
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
*/
|
OpenZFS 8199 - multi-threaded dmu_object_alloc()
dmu_object_alloc() is single-threaded, so when multiple threads are
creating files in a single filesystem, they spend a lot of time waiting
for the os_obj_lock. To improve performance of multi-threaded file
creation, we must make dmu_object_alloc() typically not grab any
filesystem-wide locks.
The solution is to have a "next object to allocate" for each CPU. Each
of these "next object"s is in a different block of the dnode object, so
that concurrent allocation holds dnodes in different dbufs. When a
thread's "next object" reaches the end of a chunk of objects (by default
4 blocks worth -- 128 dnodes), it will be reset to the per-objset
os_obj_next, which will be increased by a chunk of objects (128). Only
when manipulating the os_obj_next will we need to grab the os_obj_lock.
This decreases lock contention dramatically, because each thread only
needs to grab the os_obj_lock briefly, once per 128 allocations.
This results in a 70% performance improvement to multi-threaded object
creation (where each thread is creating objects in its own directory),
from 67,000/sec to 115,000/sec, with 8 CPUs.
Work sponsored by Intel Corp.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Ned Bass <bass6@llnl.gov>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
OpenZFS-issue: https://www.illumos.org/issues/8199
OpenZFS-commit: https://github.com/openzfs/openzfs/pull/374
Closes #4703
Closes #6117
2016-05-13 07:16:36 +03:00
|
|
|
if (dn->dn_type == DMU_OT_NONE) {
|
2018-01-11 19:54:38 +03:00
|
|
|
dnode_allocate(dn, ot, blocksize,
|
|
|
|
indirect_blockshift, bonustype,
|
|
|
|
bonuslen, dn_slots, tx);
|
OpenZFS 8199 - multi-threaded dmu_object_alloc()
dmu_object_alloc() is single-threaded, so when multiple threads are
creating files in a single filesystem, they spend a lot of time waiting
for the os_obj_lock. To improve performance of multi-threaded file
creation, we must make dmu_object_alloc() typically not grab any
filesystem-wide locks.
The solution is to have a "next object to allocate" for each CPU. Each
of these "next object"s is in a different block of the dnode object, so
that concurrent allocation holds dnodes in different dbufs. When a
thread's "next object" reaches the end of a chunk of objects (by default
4 blocks worth -- 128 dnodes), it will be reset to the per-objset
os_obj_next, which will be increased by a chunk of objects (128). Only
when manipulating the os_obj_next will we need to grab the os_obj_lock.
This decreases lock contention dramatically, because each thread only
needs to grab the os_obj_lock briefly, once per 128 allocations.
This results in a 70% performance improvement to multi-threaded object
creation (where each thread is creating objects in its own directory),
from 67,000/sec to 115,000/sec, with 8 CPUs.
Work sponsored by Intel Corp.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Ned Bass <bass6@llnl.gov>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
OpenZFS-issue: https://www.illumos.org/issues/8199
OpenZFS-commit: https://github.com/openzfs/openzfs/pull/374
Closes #4703
Closes #6117
2016-05-13 07:16:36 +03:00
|
|
|
rw_exit(&dn->dn_struct_rwlock);
|
|
|
|
dmu_tx_add_new_object(tx, dn);
|
2019-01-11 01:37:43 +03:00
|
|
|
|
|
|
|
/*
|
|
|
|
* Caller requested the allocated dnode be
|
|
|
|
* returned and is responsible for the hold.
|
|
|
|
*/
|
|
|
|
if (allocated_dnode != NULL)
|
|
|
|
*allocated_dnode = dn;
|
|
|
|
else
|
|
|
|
dnode_rele(dn, tag);
|
|
|
|
|
OpenZFS 8199 - multi-threaded dmu_object_alloc()
dmu_object_alloc() is single-threaded, so when multiple threads are
creating files in a single filesystem, they spend a lot of time waiting
for the os_obj_lock. To improve performance of multi-threaded file
creation, we must make dmu_object_alloc() typically not grab any
filesystem-wide locks.
The solution is to have a "next object to allocate" for each CPU. Each
of these "next object"s is in a different block of the dnode object, so
that concurrent allocation holds dnodes in different dbufs. When a
thread's "next object" reaches the end of a chunk of objects (by default
4 blocks worth -- 128 dnodes), it will be reset to the per-objset
os_obj_next, which will be increased by a chunk of objects (128). Only
when manipulating the os_obj_next will we need to grab the os_obj_lock.
This decreases lock contention dramatically, because each thread only
needs to grab the os_obj_lock briefly, once per 128 allocations.
This results in a 70% performance improvement to multi-threaded object
creation (where each thread is creating objects in its own directory),
from 67,000/sec to 115,000/sec, with 8 CPUs.
Work sponsored by Intel Corp.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Ned Bass <bass6@llnl.gov>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
OpenZFS-issue: https://www.illumos.org/issues/8199
OpenZFS-commit: https://github.com/openzfs/openzfs/pull/374
Closes #4703
Closes #6117
2016-05-13 07:16:36 +03:00
|
|
|
return (object);
|
|
|
|
}
|
|
|
|
rw_exit(&dn->dn_struct_rwlock);
|
2019-01-11 01:37:43 +03:00
|
|
|
dnode_rele(dn, tag);
|
2017-09-06 02:15:04 +03:00
|
|
|
DNODE_STAT_BUMP(dnode_alloc_race);
|
OpenZFS 8199 - multi-threaded dmu_object_alloc()
dmu_object_alloc() is single-threaded, so when multiple threads are
creating files in a single filesystem, they spend a lot of time waiting
for the os_obj_lock. To improve performance of multi-threaded file
creation, we must make dmu_object_alloc() typically not grab any
filesystem-wide locks.
The solution is to have a "next object to allocate" for each CPU. Each
of these "next object"s is in a different block of the dnode object, so
that concurrent allocation holds dnodes in different dbufs. When a
thread's "next object" reaches the end of a chunk of objects (by default
4 blocks worth -- 128 dnodes), it will be reset to the per-objset
os_obj_next, which will be increased by a chunk of objects (128). Only
when manipulating the os_obj_next will we need to grab the os_obj_lock.
This decreases lock contention dramatically, because each thread only
needs to grab the os_obj_lock briefly, once per 128 allocations.
This results in a 70% performance improvement to multi-threaded object
creation (where each thread is creating objects in its own directory),
from 67,000/sec to 115,000/sec, with 8 CPUs.
Work sponsored by Intel Corp.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Ned Bass <bass6@llnl.gov>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
OpenZFS-issue: https://www.illumos.org/issues/8199
OpenZFS-commit: https://github.com/openzfs/openzfs/pull/374
Closes #4703
Closes #6117
2016-05-13 07:16:36 +03:00
|
|
|
}
|
2017-01-14 01:58:41 +03:00
|
|
|
|
2017-09-06 02:15:04 +03:00
|
|
|
/*
|
|
|
|
* Skip to next known valid starting point on error. This
|
|
|
|
* is the start of the next block of dnodes.
|
|
|
|
*/
|
OpenZFS 8199 - multi-threaded dmu_object_alloc()
dmu_object_alloc() is single-threaded, so when multiple threads are
creating files in a single filesystem, they spend a lot of time waiting
for the os_obj_lock. To improve performance of multi-threaded file
creation, we must make dmu_object_alloc() typically not grab any
filesystem-wide locks.
The solution is to have a "next object to allocate" for each CPU. Each
of these "next object"s is in a different block of the dnode object, so
that concurrent allocation holds dnodes in different dbufs. When a
thread's "next object" reaches the end of a chunk of objects (by default
4 blocks worth -- 128 dnodes), it will be reset to the per-objset
os_obj_next, which will be increased by a chunk of objects (128). Only
when manipulating the os_obj_next will we need to grab the os_obj_lock.
This decreases lock contention dramatically, because each thread only
needs to grab the os_obj_lock briefly, once per 128 allocations.
This results in a 70% performance improvement to multi-threaded object
creation (where each thread is creating objects in its own directory),
from 67,000/sec to 115,000/sec, with 8 CPUs.
Work sponsored by Intel Corp.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Ned Bass <bass6@llnl.gov>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
OpenZFS-issue: https://www.illumos.org/issues/8199
OpenZFS-commit: https://github.com/openzfs/openzfs/pull/374
Closes #4703
Closes #6117
2016-05-13 07:16:36 +03:00
|
|
|
if (dmu_object_next(os, &object, B_TRUE, 0) != 0) {
|
|
|
|
object = P2ROUNDUP(object + 1, DNODES_PER_BLOCK);
|
2017-09-06 02:15:04 +03:00
|
|
|
DNODE_STAT_BUMP(dnode_alloc_next_block);
|
OpenZFS 8199 - multi-threaded dmu_object_alloc()
dmu_object_alloc() is single-threaded, so when multiple threads are
creating files in a single filesystem, they spend a lot of time waiting
for the os_obj_lock. To improve performance of multi-threaded file
creation, we must make dmu_object_alloc() typically not grab any
filesystem-wide locks.
The solution is to have a "next object to allocate" for each CPU. Each
of these "next object"s is in a different block of the dnode object, so
that concurrent allocation holds dnodes in different dbufs. When a
thread's "next object" reaches the end of a chunk of objects (by default
4 blocks worth -- 128 dnodes), it will be reset to the per-objset
os_obj_next, which will be increased by a chunk of objects (128). Only
when manipulating the os_obj_next will we need to grab the os_obj_lock.
This decreases lock contention dramatically, because each thread only
needs to grab the os_obj_lock briefly, once per 128 allocations.
This results in a 70% performance improvement to multi-threaded object
creation (where each thread is creating objects in its own directory),
from 67,000/sec to 115,000/sec, with 8 CPUs.
Work sponsored by Intel Corp.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Ned Bass <bass6@llnl.gov>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
OpenZFS-issue: https://www.illumos.org/issues/8199
OpenZFS-commit: https://github.com/openzfs/openzfs/pull/374
Closes #4703
Closes #6117
2016-05-13 07:16:36 +03:00
|
|
|
}
|
|
|
|
(void) atomic_swap_64(cpuobj, object);
|
|
|
|
}
|
2008-11-20 23:01:55 +03:00
|
|
|
}
|
|
|
|
|
2018-01-11 19:54:38 +03:00
|
|
|
uint64_t
|
|
|
|
dmu_object_alloc(objset_t *os, dmu_object_type_t ot, int blocksize,
|
|
|
|
dmu_object_type_t bonustype, int bonuslen, dmu_tx_t *tx)
|
|
|
|
{
|
|
|
|
return dmu_object_alloc_impl(os, ot, blocksize, 0, bonustype,
|
2019-01-11 01:37:43 +03:00
|
|
|
bonuslen, 0, NULL, NULL, tx);
|
2018-01-11 19:54:38 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
uint64_t
|
|
|
|
dmu_object_alloc_ibs(objset_t *os, dmu_object_type_t ot, int blocksize,
|
|
|
|
int indirect_blockshift, dmu_object_type_t bonustype, int bonuslen,
|
|
|
|
dmu_tx_t *tx)
|
|
|
|
{
|
|
|
|
return dmu_object_alloc_impl(os, ot, blocksize, indirect_blockshift,
|
2019-01-11 01:37:43 +03:00
|
|
|
bonustype, bonuslen, 0, NULL, NULL, tx);
|
2018-01-11 19:54:38 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
uint64_t
|
|
|
|
dmu_object_alloc_dnsize(objset_t *os, dmu_object_type_t ot, int blocksize,
|
|
|
|
dmu_object_type_t bonustype, int bonuslen, int dnodesize, dmu_tx_t *tx)
|
|
|
|
{
|
|
|
|
return (dmu_object_alloc_impl(os, ot, blocksize, 0, bonustype,
|
2019-01-11 01:37:43 +03:00
|
|
|
bonuslen, dnodesize, NULL, NULL, tx));
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Allocate a new object and return a pointer to the newly allocated dnode
|
|
|
|
* via the allocated_dnode argument. The returned dnode will be held and
|
|
|
|
* the caller is responsible for releasing the hold by calling dnode_rele().
|
|
|
|
*/
|
|
|
|
uint64_t
|
|
|
|
dmu_object_alloc_hold(objset_t *os, dmu_object_type_t ot, int blocksize,
|
|
|
|
int indirect_blockshift, dmu_object_type_t bonustype, int bonuslen,
|
2022-04-19 21:38:30 +03:00
|
|
|
int dnodesize, dnode_t **allocated_dnode, const void *tag, dmu_tx_t *tx)
|
2019-01-11 01:37:43 +03:00
|
|
|
{
|
|
|
|
return (dmu_object_alloc_impl(os, ot, blocksize, indirect_blockshift,
|
|
|
|
bonustype, bonuslen, dnodesize, allocated_dnode, tag, tx));
|
2018-01-11 19:54:38 +03:00
|
|
|
}
|
|
|
|
|
2008-11-20 23:01:55 +03:00
|
|
|
int
|
|
|
|
dmu_object_claim(objset_t *os, uint64_t object, dmu_object_type_t ot,
|
|
|
|
int blocksize, dmu_object_type_t bonustype, int bonuslen, dmu_tx_t *tx)
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
{
|
|
|
|
return (dmu_object_claim_dnsize(os, object, ot, blocksize, bonustype,
|
|
|
|
bonuslen, 0, tx));
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
dmu_object_claim_dnsize(objset_t *os, uint64_t object, dmu_object_type_t ot,
|
|
|
|
int blocksize, dmu_object_type_t bonustype, int bonuslen,
|
|
|
|
int dnodesize, dmu_tx_t *tx)
|
2008-11-20 23:01:55 +03:00
|
|
|
{
|
|
|
|
dnode_t *dn;
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
int dn_slots = dnodesize >> DNODE_SHIFT;
|
2008-11-20 23:01:55 +03:00
|
|
|
int err;
|
|
|
|
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
if (dn_slots == 0)
|
|
|
|
dn_slots = DNODE_MIN_SLOTS;
|
|
|
|
ASSERT3S(dn_slots, >=, DNODE_MIN_SLOTS);
|
|
|
|
ASSERT3S(dn_slots, <=, DNODE_MAX_SLOTS);
|
|
|
|
|
2008-11-20 23:01:55 +03:00
|
|
|
if (object == DMU_META_DNODE_OBJECT && !dmu_tx_private_ok(tx))
|
2013-03-08 22:41:28 +04:00
|
|
|
return (SET_ERROR(EBADF));
|
2008-11-20 23:01:55 +03:00
|
|
|
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
err = dnode_hold_impl(os, object, DNODE_MUST_BE_FREE, dn_slots,
|
|
|
|
FTAG, &dn);
|
2008-11-20 23:01:55 +03:00
|
|
|
if (err)
|
|
|
|
return (err);
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
|
|
|
|
dnode_allocate(dn, ot, blocksize, 0, bonustype, bonuslen, dn_slots, tx);
|
2017-02-25 00:34:26 +03:00
|
|
|
dmu_tx_add_new_object(tx, dn);
|
2017-01-14 01:58:41 +03:00
|
|
|
|
2008-11-20 23:01:55 +03:00
|
|
|
dnode_rele(dn, FTAG);
|
|
|
|
|
|
|
|
return (0);
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
dmu_object_reclaim(objset_t *os, uint64_t object, dmu_object_type_t ot,
|
2014-09-12 07:28:35 +04:00
|
|
|
int blocksize, dmu_object_type_t bonustype, int bonuslen, dmu_tx_t *tx)
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
{
|
|
|
|
return (dmu_object_reclaim_dnsize(os, object, ot, blocksize, bonustype,
|
2019-05-08 01:18:44 +03:00
|
|
|
bonuslen, DNODE_MIN_SIZE, B_FALSE, tx));
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
dmu_object_reclaim_dnsize(objset_t *os, uint64_t object, dmu_object_type_t ot,
|
|
|
|
int blocksize, dmu_object_type_t bonustype, int bonuslen, int dnodesize,
|
2019-05-08 01:18:44 +03:00
|
|
|
boolean_t keep_spill, dmu_tx_t *tx)
|
2008-11-20 23:01:55 +03:00
|
|
|
{
|
|
|
|
dnode_t *dn;
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
int dn_slots = dnodesize >> DNODE_SHIFT;
|
2008-11-20 23:01:55 +03:00
|
|
|
int err;
|
|
|
|
|
2018-06-29 00:55:11 +03:00
|
|
|
if (dn_slots == 0)
|
|
|
|
dn_slots = DNODE_MIN_SLOTS;
|
|
|
|
|
2009-07-03 02:44:48 +04:00
|
|
|
if (object == DMU_META_DNODE_OBJECT)
|
2013-03-08 22:41:28 +04:00
|
|
|
return (SET_ERROR(EBADF));
|
2008-11-20 23:01:55 +03:00
|
|
|
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
err = dnode_hold_impl(os, object, DNODE_MUST_BE_ALLOCATED, 0,
|
2008-11-20 23:01:55 +03:00
|
|
|
FTAG, &dn);
|
|
|
|
if (err)
|
|
|
|
return (err);
|
2009-07-03 02:44:48 +04:00
|
|
|
|
2019-05-08 01:18:44 +03:00
|
|
|
dnode_reallocate(dn, ot, blocksize, bonustype, bonuslen, dn_slots,
|
|
|
|
keep_spill, tx);
|
|
|
|
|
|
|
|
dnode_rele(dn, FTAG);
|
|
|
|
return (err);
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
dmu_object_rm_spill(objset_t *os, uint64_t object, dmu_tx_t *tx)
|
|
|
|
{
|
|
|
|
dnode_t *dn;
|
|
|
|
int err;
|
|
|
|
|
|
|
|
err = dnode_hold_impl(os, object, DNODE_MUST_BE_ALLOCATED, 0,
|
|
|
|
FTAG, &dn);
|
|
|
|
if (err)
|
|
|
|
return (err);
|
|
|
|
|
|
|
|
rw_enter(&dn->dn_struct_rwlock, RW_WRITER);
|
|
|
|
if (dn->dn_phys->dn_flags & DNODE_FLAG_SPILL_BLKPTR) {
|
|
|
|
dbuf_rm_spill(dn, tx);
|
|
|
|
dnode_rm_spill(dn, tx);
|
|
|
|
}
|
|
|
|
rw_exit(&dn->dn_struct_rwlock);
|
2009-07-03 02:44:48 +04:00
|
|
|
|
2008-11-20 23:01:55 +03:00
|
|
|
dnode_rele(dn, FTAG);
|
2009-07-03 02:44:48 +04:00
|
|
|
return (err);
|
2008-11-20 23:01:55 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
dmu_object_free(objset_t *os, uint64_t object, dmu_tx_t *tx)
|
|
|
|
{
|
|
|
|
dnode_t *dn;
|
|
|
|
int err;
|
|
|
|
|
|
|
|
ASSERT(object != DMU_META_DNODE_OBJECT || dmu_tx_private_ok(tx));
|
|
|
|
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
err = dnode_hold_impl(os, object, DNODE_MUST_BE_ALLOCATED, 0,
|
2008-11-20 23:01:55 +03:00
|
|
|
FTAG, &dn);
|
|
|
|
if (err)
|
|
|
|
return (err);
|
|
|
|
|
|
|
|
ASSERT(dn->dn_type != DMU_OT_NONE);
|
OpenZFS 9438 - Holes can lose birth time info if a block has a mix of birth times
As reported by https://github.com/zfsonlinux/zfs/issues/4996, there is
yet another hole birth issue. In this one, if a block is entirely holes,
but the birth times are not all the same, we lose that information by
creating one hole with the current txg as its birth time.
The ZoL PR's fix approach is incorrect. Ultimately, the problem here is
that when you truncate and write a file in the same transaction group,
the dbuf for the indirect block will be zeroed out to deal with the
truncation, and then written for the write. During this process, we will
lose hole birth time information for any holes in the range. In the case
where a dnode is being freed, we need to determine whether the block
should be converted to a higher-level hole in the zio pipeline, and if
so do it when the dnode is being synced out.
Porting Notes:
* The DMU_OBJECT_END change in zfs_znode.c was already applied.
* Added test cases from #5675 provided by @rincebrain for hole_birth
issues. These test cases should be pushed upstream to OpenZFS.
* Updated mk_files which is used by several rsend tests so the
files created are a little more interesting and may contain holes.
Authored by: Paul Dagnelie <pcd@delphix.com>
Reviewed by: Matt Ahrens <matt@delphix.com>
Reviewed by: George Wilson <george.wilson@delphix.com>
Approved by: Robert Mustacchi <rm@joyent.com>
Ported-by: Brian Behlendorf <behlendorf1@llnl.gov>
OpenZFS-issue: https://www.illumos.org/issues/9438
OpenZFS-commit: https://github.com/openzfs/openzfs/commit/738e2a3c
External-issue: DLPX-46861
Closes #7746
2016-09-20 20:02:29 +03:00
|
|
|
/*
|
|
|
|
* If we don't create this free range, we'll leak indirect blocks when
|
|
|
|
* we get to freeing the dnode in syncing context.
|
|
|
|
*/
|
2008-12-03 23:09:06 +03:00
|
|
|
dnode_free_range(dn, 0, DMU_OBJECT_END, tx);
|
2008-11-20 23:01:55 +03:00
|
|
|
dnode_free(dn, tx);
|
|
|
|
dnode_rele(dn, FTAG);
|
|
|
|
|
|
|
|
return (0);
|
|
|
|
}
|
|
|
|
|
2015-12-22 04:31:57 +03:00
|
|
|
/*
|
|
|
|
* Return (in *objectp) the next object which is allocated (or a hole)
|
|
|
|
* after *object, taking into account only objects that may have been modified
|
|
|
|
* after the specified txg.
|
|
|
|
*/
|
2008-11-20 23:01:55 +03:00
|
|
|
int
|
|
|
|
dmu_object_next(objset_t *os, uint64_t *objectp, boolean_t hole, uint64_t txg)
|
|
|
|
{
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
uint64_t offset;
|
2017-01-14 02:47:34 +03:00
|
|
|
uint64_t start_obj;
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
struct dsl_dataset *ds = os->os_dsl_dataset;
|
2008-11-20 23:01:55 +03:00
|
|
|
int error;
|
|
|
|
|
2017-01-14 02:47:34 +03:00
|
|
|
if (*objectp == 0) {
|
|
|
|
start_obj = 1;
|
2018-10-16 21:15:04 +03:00
|
|
|
} else if (ds && dsl_dataset_feature_is_active(ds,
|
|
|
|
SPA_FEATURE_LARGE_DNODE)) {
|
2017-09-06 02:15:04 +03:00
|
|
|
uint64_t i = *objectp + 1;
|
|
|
|
uint64_t last_obj = *objectp | (DNODES_PER_BLOCK - 1);
|
|
|
|
dmu_object_info_t doi;
|
|
|
|
|
2017-01-14 02:47:34 +03:00
|
|
|
/*
|
2017-09-06 02:15:04 +03:00
|
|
|
* Scan through the remaining meta dnode block. The contents
|
|
|
|
* of each slot in the block are known so it can be quickly
|
|
|
|
* checked. If the block is exhausted without a match then
|
|
|
|
* hand off to dnode_next_offset() for further scanning.
|
2017-01-14 02:47:34 +03:00
|
|
|
*/
|
2017-09-06 02:15:04 +03:00
|
|
|
while (i <= last_obj) {
|
2023-02-16 20:23:39 +03:00
|
|
|
if (i == 0)
|
|
|
|
return (SET_ERROR(ESRCH));
|
2017-01-14 02:47:34 +03:00
|
|
|
error = dmu_object_info(os, i, &doi);
|
2017-09-06 02:15:04 +03:00
|
|
|
if (error == ENOENT) {
|
|
|
|
if (hole) {
|
|
|
|
*objectp = i;
|
|
|
|
return (0);
|
|
|
|
} else {
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
} else if (error == EEXIST) {
|
|
|
|
i++;
|
|
|
|
} else if (error == 0) {
|
|
|
|
if (hole) {
|
|
|
|
i += doi.doi_dnodesize >> DNODE_SHIFT;
|
|
|
|
} else {
|
|
|
|
*objectp = i;
|
|
|
|
return (0);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
return (error);
|
|
|
|
}
|
2017-01-14 02:47:34 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
start_obj = i;
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
} else {
|
2017-01-14 02:47:34 +03:00
|
|
|
start_obj = *objectp + 1;
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
}
|
|
|
|
|
2017-01-14 02:47:34 +03:00
|
|
|
offset = start_obj << DNODE_SHIFT;
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
|
2010-08-27 01:24:34 +04:00
|
|
|
error = dnode_next_offset(DMU_META_DNODE(os),
|
2008-12-03 23:09:06 +03:00
|
|
|
(hole ? DNODE_FIND_HOLE : 0), &offset, 0, DNODES_PER_BLOCK, txg);
|
2008-11-20 23:01:55 +03:00
|
|
|
|
|
|
|
*objectp = offset >> DNODE_SHIFT;
|
|
|
|
|
|
|
|
return (error);
|
|
|
|
}
|
2010-08-26 22:49:16 +04:00
|
|
|
|
2013-10-08 21:13:05 +04:00
|
|
|
/*
|
|
|
|
* Turn this object from old_type into DMU_OTN_ZAP_METADATA, and bump the
|
|
|
|
* refcount on SPA_FEATURE_EXTENSIBLE_DATASET.
|
|
|
|
*
|
|
|
|
* Only for use from syncing context, on MOS objects.
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
dmu_object_zapify(objset_t *mos, uint64_t object, dmu_object_type_t old_type,
|
|
|
|
dmu_tx_t *tx)
|
|
|
|
{
|
|
|
|
dnode_t *dn;
|
|
|
|
|
|
|
|
ASSERT(dmu_tx_is_syncing(tx));
|
|
|
|
|
|
|
|
VERIFY0(dnode_hold(mos, object, FTAG, &dn));
|
|
|
|
if (dn->dn_type == DMU_OTN_ZAP_METADATA) {
|
|
|
|
dnode_rele(dn, FTAG);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
ASSERT3U(dn->dn_type, ==, old_type);
|
|
|
|
ASSERT0(dn->dn_maxblkid);
|
2018-05-30 21:27:40 +03:00
|
|
|
|
|
|
|
/*
|
|
|
|
* We must initialize the ZAP data before changing the type,
|
|
|
|
* so that concurrent calls to *_is_zapified() can determine if
|
|
|
|
* the object has been completely zapified by checking the type.
|
|
|
|
*/
|
2019-01-11 01:37:43 +03:00
|
|
|
mzap_create_impl(dn, 0, 0, tx);
|
2018-05-30 21:27:40 +03:00
|
|
|
|
2013-10-08 21:13:05 +04:00
|
|
|
dn->dn_next_type[tx->tx_txg & TXG_MASK] = dn->dn_type =
|
|
|
|
DMU_OTN_ZAP_METADATA;
|
|
|
|
dnode_setdirty(dn, tx);
|
|
|
|
dnode_rele(dn, FTAG);
|
|
|
|
|
|
|
|
spa_feature_incr(dmu_objset_spa(mos),
|
|
|
|
SPA_FEATURE_EXTENSIBLE_DATASET, tx);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
dmu_object_free_zapified(objset_t *mos, uint64_t object, dmu_tx_t *tx)
|
|
|
|
{
|
|
|
|
dnode_t *dn;
|
|
|
|
dmu_object_type_t t;
|
|
|
|
|
|
|
|
ASSERT(dmu_tx_is_syncing(tx));
|
|
|
|
|
|
|
|
VERIFY0(dnode_hold(mos, object, FTAG, &dn));
|
|
|
|
t = dn->dn_type;
|
|
|
|
dnode_rele(dn, FTAG);
|
|
|
|
|
|
|
|
if (t == DMU_OTN_ZAP_METADATA) {
|
|
|
|
spa_feature_decr(dmu_objset_spa(mos),
|
|
|
|
SPA_FEATURE_EXTENSIBLE_DATASET, tx);
|
|
|
|
}
|
|
|
|
VERIFY0(dmu_object_free(mos, object, tx));
|
|
|
|
}
|
|
|
|
|
2010-08-26 22:49:16 +04:00
|
|
|
EXPORT_SYMBOL(dmu_object_alloc);
|
2018-01-11 19:54:38 +03:00
|
|
|
EXPORT_SYMBOL(dmu_object_alloc_ibs);
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
EXPORT_SYMBOL(dmu_object_alloc_dnsize);
|
2019-01-11 01:37:43 +03:00
|
|
|
EXPORT_SYMBOL(dmu_object_alloc_hold);
|
2010-08-26 22:49:16 +04:00
|
|
|
EXPORT_SYMBOL(dmu_object_claim);
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
EXPORT_SYMBOL(dmu_object_claim_dnsize);
|
2010-08-26 22:49:16 +04:00
|
|
|
EXPORT_SYMBOL(dmu_object_reclaim);
|
Implement large_dnode pool feature
Justification
-------------
This feature adds support for variable length dnodes. Our motivation is
to eliminate the overhead associated with using spill blocks. Spill
blocks are used to store system attribute data (i.e. file metadata) that
does not fit in the dnode's bonus buffer. By allowing a larger bonus
buffer area the use of a spill block can be avoided. Spill blocks
potentially incur an additional read I/O for every dnode in a dnode
block. As a worst case example, reading 32 dnodes from a 16k dnode block
and all of the spill blocks could issue 33 separate reads. Now suppose
those dnodes have size 1024 and therefore don't need spill blocks. Then
the worst case number of blocks read is reduced to from 33 to two--one
per dnode block. In practice spill blocks may tend to be co-located on
disk with the dnode blocks so the reduction in I/O would not be this
drastic. In a badly fragmented pool, however, the improvement could be
significant.
ZFS-on-Linux systems that make heavy use of extended attributes would
benefit from this feature. In particular, ZFS-on-Linux supports the
xattr=sa dataset property which allows file extended attribute data
to be stored in the dnode bonus buffer as an alternative to the
traditional directory-based format. Workloads such as SELinux and the
Lustre distributed filesystem often store enough xattr data to force
spill bocks when xattr=sa is in effect. Large dnodes may therefore
provide a performance benefit to such systems.
Other use cases that may benefit from this feature include files with
large ACLs and symbolic links with long target names. Furthermore,
this feature may be desirable on other platforms in case future
applications or features are developed that could make use of a
larger bonus buffer area.
Implementation
--------------
The size of a dnode may be a multiple of 512 bytes up to the size of
a dnode block (currently 16384 bytes). A dn_extra_slots field was
added to the current on-disk dnode_phys_t structure to describe the
size of the physical dnode on disk. The 8 bits for this field were
taken from the zero filled dn_pad2 field. The field represents how
many "extra" dnode_phys_t slots a dnode consumes in its dnode block.
This convention results in a value of 0 for 512 byte dnodes which
preserves on-disk format compatibility with older software.
Similarly, the in-memory dnode_t structure has a new dn_num_slots field
to represent the total number of dnode_phys_t slots consumed on disk.
Thus dn->dn_num_slots is 1 greater than the corresponding
dnp->dn_extra_slots. This difference in convention was adopted
because, unlike on-disk structures, backward compatibility is not a
concern for in-memory objects, so we used a more natural way to
represent size for a dnode_t.
The default size for newly created dnodes is determined by the value of
a new "dnodesize" dataset property. By default the property is set to
"legacy" which is compatible with older software. Setting the property
to "auto" will allow the filesystem to choose the most suitable dnode
size. Currently this just sets the default dnode size to 1k, but future
code improvements could dynamically choose a size based on observed
workload patterns. Dnodes of varying sizes can coexist within the same
dataset and even within the same dnode block. For example, to enable
automatically-sized dnodes, run
# zfs set dnodesize=auto tank/fish
The user can also specify literal values for the dnodesize property.
These are currently limited to powers of two from 1k to 16k. The
power-of-2 limitation is only for simplicity of the user interface.
Internally the implementation can handle any multiple of 512 up to 16k,
and consumers of the DMU API can specify any legal dnode value.
The size of a new dnode is determined at object allocation time and
stored as a new field in the znode in-memory structure. New DMU
interfaces are added to allow the consumer to specify the dnode size
that a newly allocated object should use. Existing interfaces are
unchanged to avoid having to update every call site and to preserve
compatibility with external consumers such as Lustre. The new
interfaces names are given below. The versions of these functions that
don't take a dnodesize parameter now just call the _dnsize() versions
with a dnodesize of 0, which means use the legacy dnode size.
New DMU interfaces:
dmu_object_alloc_dnsize()
dmu_object_claim_dnsize()
dmu_object_reclaim_dnsize()
New ZAP interfaces:
zap_create_dnsize()
zap_create_norm_dnsize()
zap_create_flags_dnsize()
zap_create_claim_norm_dnsize()
zap_create_link_dnsize()
The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The
spa_maxdnodesize() function should be used to determine the maximum
bonus length for a pool.
These are a few noteworthy changes to key functions:
* The prototype for dnode_hold_impl() now takes a "slots" parameter.
When the DNODE_MUST_BE_FREE flag is set, this parameter is used to
ensure the hole at the specified object offset is large enough to
hold the dnode being created. The slots parameter is also used
to ensure a dnode does not span multiple dnode blocks. In both of
these cases, if a failure occurs, ENOSPC is returned. Keep in mind,
these failure cases are only possible when using DNODE_MUST_BE_FREE.
If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0.
dnode_hold_impl() will check if the requested dnode is already
consumed as an extra dnode slot by an large dnode, in which case
it returns ENOENT.
* The function dmu_object_alloc() advances to the next dnode block
if dnode_hold_impl() returns an error for a requested object.
This is because the beginning of the next dnode block is the only
location it can safely assume to either be a hole or a valid
starting point for a dnode.
* dnode_next_offset_level() and other functions that iterate
through dnode blocks may no longer use a simple array indexing
scheme. These now use the current dnode's dn_num_slots field to
advance to the next dnode in the block. This is to ensure we
properly skip the current dnode's bonus area and don't interpret it
as a valid dnode.
zdb
---
The zdb command was updated to display a dnode's size under the
"dnsize" column when the object is dumped.
For ZIL create log records, zdb will now display the slot count for
the object.
ztest
-----
Ztest chooses a random dnodesize for every newly created object. The
random distribution is more heavily weighted toward small dnodes to
better simulate real-world datasets.
Unused bonus buffer space is filled with non-zero values computed from
the object number, dataset id, offset, and generation number. This
helps ensure that the dnode traversal code properly skips the interior
regions of large dnodes, and that these interior regions are not
overwritten by data belonging to other dnodes. A new test visits each
object in a dataset. It verifies that the actual dnode size matches what
was stored in the ztest block tag when it was created. It also verifies
that the unused bonus buffer space is filled with the expected data
patterns.
ZFS Test Suite
--------------
Added six new large dnode-specific tests, and integrated the dnodesize
property into existing tests for zfs allow and send/recv.
Send/Receive
------------
ZFS send streams for datasets containing large dnodes cannot be received
on pools that don't support the large_dnode feature. A send stream with
large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be
unrecognized by an incompatible receiving pool so that the zfs receive
will fail gracefully.
While not implemented here, it may be possible to generate a
backward-compatible send stream from a dataset containing large
dnodes. The implementation may be tricky, however, because the send
object record for a large dnode would need to be resized to a 512
byte dnode, possibly kicking in a spill block in the process. This
means we would need to construct a new SA layout and possibly
register it in the SA layout object. The SA layout is normally just
sent as an ordinary object record. But if we are constructing new
layouts while generating the send stream we'd have to build the SA
layout object dynamically and send it at the end of the stream.
For sending and receiving between pools that do support large dnodes,
the drr_object send record type is extended with a new field to store
the dnode slot count. This field was repurposed from unused padding
in the structure.
ZIL Replay
----------
The dnode slot count is stored in the uppermost 8 bits of the lr_foid
field. The bits were unused as the object id is currently capped at
48 bits.
Resizing Dnodes
---------------
It should be possible to resize a dnode when it is dirtied if the
current dnodesize dataset property differs from the dnode's size, but
this functionality is not currently implemented. Clearly a dnode can
only grow if there are sufficient contiguous unused slots in the
dnode block, but it should always be possible to shrink a dnode.
Growing dnodes may be useful to reduce fragmentation in a pool with
many spill blocks in use. Shrinking dnodes may be useful to allow
sending a dataset to a pool that doesn't support the large_dnode
feature.
Feature Reference Counting
--------------------------
The reference count for the large_dnode pool feature tracks the
number of datasets that have ever contained a dnode of size larger
than 512 bytes. The first time a large dnode is created in a dataset
the dataset is converted to an extensible dataset. This is a one-way
operation and the only way to decrement the feature count is to
destroy the dataset, even if the dataset no longer contains any large
dnodes. The complexity of reference counting on a per-dnode basis was
too high, so we chose to track it on a per-dataset basis similarly to
the large_block feature.
Signed-off-by: Ned Bass <bass6@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #3542
2016-03-17 04:25:34 +03:00
|
|
|
EXPORT_SYMBOL(dmu_object_reclaim_dnsize);
|
2019-05-08 01:18:44 +03:00
|
|
|
EXPORT_SYMBOL(dmu_object_rm_spill);
|
2010-08-26 22:49:16 +04:00
|
|
|
EXPORT_SYMBOL(dmu_object_free);
|
|
|
|
EXPORT_SYMBOL(dmu_object_next);
|
2013-10-08 21:13:05 +04:00
|
|
|
EXPORT_SYMBOL(dmu_object_zapify);
|
|
|
|
EXPORT_SYMBOL(dmu_object_free_zapified);
|
OpenZFS 8199 - multi-threaded dmu_object_alloc()
dmu_object_alloc() is single-threaded, so when multiple threads are
creating files in a single filesystem, they spend a lot of time waiting
for the os_obj_lock. To improve performance of multi-threaded file
creation, we must make dmu_object_alloc() typically not grab any
filesystem-wide locks.
The solution is to have a "next object to allocate" for each CPU. Each
of these "next object"s is in a different block of the dnode object, so
that concurrent allocation holds dnodes in different dbufs. When a
thread's "next object" reaches the end of a chunk of objects (by default
4 blocks worth -- 128 dnodes), it will be reset to the per-objset
os_obj_next, which will be increased by a chunk of objects (128). Only
when manipulating the os_obj_next will we need to grab the os_obj_lock.
This decreases lock contention dramatically, because each thread only
needs to grab the os_obj_lock briefly, once per 128 allocations.
This results in a 70% performance improvement to multi-threaded object
creation (where each thread is creating objects in its own directory),
from 67,000/sec to 115,000/sec, with 8 CPUs.
Work sponsored by Intel Corp.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Ned Bass <bass6@llnl.gov>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
OpenZFS-issue: https://www.illumos.org/issues/8199
OpenZFS-commit: https://github.com/openzfs/openzfs/pull/374
Closes #4703
Closes #6117
2016-05-13 07:16:36 +03:00
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/* BEGIN CSTYLED */
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Cleanup: Specify unsignedness on things that should not be signed
In #13871, zfs_vdev_aggregation_limit_non_rotating and
zfs_vdev_aggregation_limit being signed was pointed out as a possible
reason not to eliminate an unnecessary MAX(unsigned, 0) since the
unsigned value was assigned from them.
There is no reason for these module parameters to be signed and upon
inspection, it was found that there are a number of other module
parameters that are signed, but should not be, so we make them unsigned.
Making them unsigned made it clear that some other variables in the code
should also be unsigned, so we also make those unsigned. This prevents
users from setting negative values that could potentially cause bad
behaviors. It also makes the code slightly easier to understand.
Mostly module parameters that deal with timeouts, limits, bitshifts and
percentages are made unsigned by this. Any that are boolean are left
signed, since whether booleans should be considered signed or unsigned
does not matter.
Making zfs_arc_lotsfree_percent unsigned caused a
`zfs_arc_lotsfree_percent >= 0` check to become redundant, so it was
removed. Removing the check was also necessary to prevent a compiler
error from -Werror=type-limits.
Several end of line comments had to be moved to their own lines because
replacing int with uint_t caused us to exceed the 80 character limit
enforced by cstyle.pl.
The following were kept signed because they are passed to
taskq_create(), which expects signed values and modifying the
OpenSolaris/Illumos DDI is out of scope of this patch:
* metaslab_load_pct
* zfs_sync_taskq_batch_pct
* zfs_zil_clean_taskq_nthr_pct
* zfs_zil_clean_taskq_minalloc
* zfs_zil_clean_taskq_maxalloc
* zfs_arc_prune_task_threads
Also, negative values in those parameters was found to be harmless.
The following were left signed because either negative values make
sense, or more analysis was needed to determine whether negative values
should be disallowed:
* zfs_metaslab_switch_threshold
* zfs_pd_bytes_max
* zfs_livelist_min_percent_shared
zfs_multihost_history was made static to be consistent with other
parameters.
A number of module parameters were marked as signed, but in reality
referenced unsigned variables. upgrade_errlog_limit is one of the
numerous examples. In the case of zfs_vdev_async_read_max_active, it was
already uint32_t, but zdb had an extern int declaration for it.
Interestingly, the documentation in zfs.4 was right for
upgrade_errlog_limit despite the module parameter being wrongly marked,
while the documentation for zfs_vdev_async_read_max_active (and friends)
was wrong. It was also wrong for zstd_abort_size, which was unsigned,
but was documented as signed.
Also, the documentation in zfs.4 incorrectly described the following
parameters as ulong when they were int:
* zfs_arc_meta_adjust_restarts
* zfs_override_estimate_recordsize
They are now uint_t as of this patch and thus the man page has been
updated to describe them as uint.
dbuf_state_index was left alone since it does nothing and perhaps should
be removed in another patch.
If any module parameters were missed, they were not found by `grep -r
'ZFS_MODULE_PARAM' | grep ', INT'`. I did find a few that grep missed,
but only because they were in files that had hits.
This patch intentionally did not attempt to address whether some of
these module parameters should be elevated to 64-bit parameters, because
the length of a long on 32-bit is 32-bit.
Lastly, it was pointed out during review that uint_t is a better match
for these variables than uint32_t because FreeBSD kernel parameter
definitions are designed for uint_t, whose bit width can change in
future memory models. As a result, we change the existing parameters
that are uint32_t to use uint_t.
Reviewed-by: Alexander Motin <mav@FreeBSD.org>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Reviewed-by: Neal Gompa <ngompa@datto.com>
Signed-off-by: Richard Yao <richard.yao@alumni.stonybrook.edu>
Closes #13875
2022-09-28 02:42:41 +03:00
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ZFS_MODULE_PARAM(zfs, , dmu_object_alloc_chunk_shift, UINT, ZMOD_RW,
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OpenZFS 8199 - multi-threaded dmu_object_alloc()
dmu_object_alloc() is single-threaded, so when multiple threads are
creating files in a single filesystem, they spend a lot of time waiting
for the os_obj_lock. To improve performance of multi-threaded file
creation, we must make dmu_object_alloc() typically not grab any
filesystem-wide locks.
The solution is to have a "next object to allocate" for each CPU. Each
of these "next object"s is in a different block of the dnode object, so
that concurrent allocation holds dnodes in different dbufs. When a
thread's "next object" reaches the end of a chunk of objects (by default
4 blocks worth -- 128 dnodes), it will be reset to the per-objset
os_obj_next, which will be increased by a chunk of objects (128). Only
when manipulating the os_obj_next will we need to grab the os_obj_lock.
This decreases lock contention dramatically, because each thread only
needs to grab the os_obj_lock briefly, once per 128 allocations.
This results in a 70% performance improvement to multi-threaded object
creation (where each thread is creating objects in its own directory),
from 67,000/sec to 115,000/sec, with 8 CPUs.
Work sponsored by Intel Corp.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Ned Bass <bass6@llnl.gov>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
OpenZFS-issue: https://www.illumos.org/issues/8199
OpenZFS-commit: https://github.com/openzfs/openzfs/pull/374
Closes #4703
Closes #6117
2016-05-13 07:16:36 +03:00
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"CPU-specific allocator grabs 2^N objects at once");
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/* END CSTYLED */
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