mirror_zfs/module/zfs/vdev_queue.c

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2008-11-20 23:01:55 +03:00
/*
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/*
2009-02-18 23:51:31 +03:00
* Copyright 2009 Sun Microsystems, Inc. All rights reserved.
2008-11-20 23:01:55 +03:00
* Use is subject to license terms.
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/*
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 23:56:06 +03:00
* Copyright (c) 2012, 2018 by Delphix. All rights reserved.
*/
2008-11-20 23:01:55 +03:00
#include <sys/zfs_context.h>
#include <sys/vdev_impl.h>
#include <sys/spa_impl.h>
2008-11-20 23:01:55 +03:00
#include <sys/zio.h>
#include <sys/avl.h>
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
#include <sys/dsl_pool.h>
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 03:59:18 +03:00
#include <sys/metaslab_impl.h>
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
#include <sys/spa.h>
#include <sys/abd.h>
2008-11-20 23:01:55 +03:00
/*
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
* ZFS I/O Scheduler
* ---------------
*
* ZFS issues I/O operations to leaf vdevs to satisfy and complete zios. The
* I/O scheduler determines when and in what order those operations are
* issued. The I/O scheduler divides operations into five I/O classes
* prioritized in the following order: sync read, sync write, async read,
* async write, and scrub/resilver. Each queue defines the minimum and
* maximum number of concurrent operations that may be issued to the device.
* In addition, the device has an aggregate maximum. Note that the sum of the
* per-queue minimums must not exceed the aggregate maximum. If the
* sum of the per-queue maximums exceeds the aggregate maximum, then the
* number of active i/os may reach zfs_vdev_max_active, in which case no
* further i/os will be issued regardless of whether all per-queue
* minimums have been met.
*
* For many physical devices, throughput increases with the number of
* concurrent operations, but latency typically suffers. Further, physical
* devices typically have a limit at which more concurrent operations have no
* effect on throughput or can actually cause it to decrease.
*
* The scheduler selects the next operation to issue by first looking for an
* I/O class whose minimum has not been satisfied. Once all are satisfied and
* the aggregate maximum has not been hit, the scheduler looks for classes
* whose maximum has not been satisfied. Iteration through the I/O classes is
* done in the order specified above. No further operations are issued if the
* aggregate maximum number of concurrent operations has been hit or if there
* are no operations queued for an I/O class that has not hit its maximum.
* Every time an i/o is queued or an operation completes, the I/O scheduler
* looks for new operations to issue.
*
* All I/O classes have a fixed maximum number of outstanding operations
* except for the async write class. Asynchronous writes represent the data
* that is committed to stable storage during the syncing stage for
* transaction groups (see txg.c). Transaction groups enter the syncing state
* periodically so the number of queued async writes will quickly burst up and
* then bleed down to zero. Rather than servicing them as quickly as possible,
* the I/O scheduler changes the maximum number of active async write i/os
* according to the amount of dirty data in the pool (see dsl_pool.c). Since
* both throughput and latency typically increase with the number of
* concurrent operations issued to physical devices, reducing the burstiness
* in the number of concurrent operations also stabilizes the response time of
* operations from other -- and in particular synchronous -- queues. In broad
* strokes, the I/O scheduler will issue more concurrent operations from the
* async write queue as there's more dirty data in the pool.
*
* Async Writes
*
* The number of concurrent operations issued for the async write I/O class
* follows a piece-wise linear function defined by a few adjustable points.
*
* | o---------| <-- zfs_vdev_async_write_max_active
* ^ | /^ |
* | | / | |
* active | / | |
* I/O | / | |
* count | / | |
* | / | |
* |------------o | | <-- zfs_vdev_async_write_min_active
* 0|____________^______|_________|
* 0% | | 100% of zfs_dirty_data_max
* | |
* | `-- zfs_vdev_async_write_active_max_dirty_percent
* `--------- zfs_vdev_async_write_active_min_dirty_percent
*
* Until the amount of dirty data exceeds a minimum percentage of the dirty
* data allowed in the pool, the I/O scheduler will limit the number of
* concurrent operations to the minimum. As that threshold is crossed, the
* number of concurrent operations issued increases linearly to the maximum at
* the specified maximum percentage of the dirty data allowed in the pool.
*
* Ideally, the amount of dirty data on a busy pool will stay in the sloped
* part of the function between zfs_vdev_async_write_active_min_dirty_percent
* and zfs_vdev_async_write_active_max_dirty_percent. If it exceeds the
* maximum percentage, this indicates that the rate of incoming data is
* greater than the rate that the backend storage can handle. In this case, we
* must further throttle incoming writes (see dmu_tx_delay() for details).
2008-11-20 23:01:55 +03:00
*/
2008-11-20 23:01:55 +03:00
/*
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
* The maximum number of i/os active to each device. Ideally, this will be >=
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
* the sum of each queue's max_active.
2008-11-20 23:01:55 +03:00
*/
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
uint32_t zfs_vdev_max_active = 1000;
2008-11-20 23:01:55 +03:00
Illumos #3618 ::zio dcmd does not show timestamp data 3618 ::zio dcmd does not show timestamp data Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: George Wilson <gwilson@zfsmail.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Garrett D'Amore <garrett@damore.org> Approved by: Dan McDonald <danmcd@nexenta.com> References: http://www.illumos.org/issues/3618 illumos/illumos-gate@c55e05cb35da47582b7afd38734d2f0d9c6deb40 Notes on porting to ZFS on Linux: The original changeset mostly deals with mdb ::zio dcmd. However, in order to provide the requested functionality it modifies vdev and zio structures to keep the timing data in nanoseconds instead of ticks. It is these changes that are ported over in the commit in hand. One visible change of this commit is that the default value of 'zfs_vdev_time_shift' tunable is changed: zfs_vdev_time_shift = 6 to zfs_vdev_time_shift = 29 The original value of 6 was inherited from OpenSolaris and was subotimal - since it shifted the raw tick value - it didn't compensate for different tick frequencies on Linux and OpenSolaris. The former has HZ=1000, while the latter HZ=100. (Which itself led to other interesting performance anomalies under non-trivial load. The deadline scheduler delays the IO according to its priority - the lower priority the further the deadline is set. The delay is measured in units of "shifted ticks". Since the HZ value was 10 times higher, the delay units were 10 times shorter. Thus really low priority IO like resilver (delay is 10 units) and scrub (delay is 20 units) were scheduled much sooner than intended. The overall effect is that resilver and scrub IO consumed more bandwidth at the expense of the other IO.) Now that the bookkeeping is done is nanoseconds the shift behaves correctly for any tick frequency (HZ). Ported-by: Cyril Plisko <cyril.plisko@mountall.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1643
2013-03-22 02:47:36 +04:00
/*
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
* Per-queue limits on the number of i/os active to each device. If the
* number of active i/os is < zfs_vdev_max_active, then the min_active comes
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
* into play. We will send min_active from each queue round-robin, and then
* send from queues in the order defined by zio_priority_t up to max_active.
* Some queues have additional mechanisms to limit number of active I/Os in
* addition to min_active and max_active, see below.
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
*
* In general, smaller max_active's will lead to lower latency of synchronous
* operations. Larger max_active's may lead to higher overall throughput,
* depending on underlying storage.
*
* The ratio of the queues' max_actives determines the balance of performance
* between reads, writes, and scrubs. E.g., increasing
* zfs_vdev_scrub_max_active will cause the scrub or resilver to complete
* more quickly, but reads and writes to have higher latency and lower
* throughput.
Illumos #3618 ::zio dcmd does not show timestamp data 3618 ::zio dcmd does not show timestamp data Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: George Wilson <gwilson@zfsmail.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Garrett D'Amore <garrett@damore.org> Approved by: Dan McDonald <danmcd@nexenta.com> References: http://www.illumos.org/issues/3618 illumos/illumos-gate@c55e05cb35da47582b7afd38734d2f0d9c6deb40 Notes on porting to ZFS on Linux: The original changeset mostly deals with mdb ::zio dcmd. However, in order to provide the requested functionality it modifies vdev and zio structures to keep the timing data in nanoseconds instead of ticks. It is these changes that are ported over in the commit in hand. One visible change of this commit is that the default value of 'zfs_vdev_time_shift' tunable is changed: zfs_vdev_time_shift = 6 to zfs_vdev_time_shift = 29 The original value of 6 was inherited from OpenSolaris and was subotimal - since it shifted the raw tick value - it didn't compensate for different tick frequencies on Linux and OpenSolaris. The former has HZ=1000, while the latter HZ=100. (Which itself led to other interesting performance anomalies under non-trivial load. The deadline scheduler delays the IO according to its priority - the lower priority the further the deadline is set. The delay is measured in units of "shifted ticks". Since the HZ value was 10 times higher, the delay units were 10 times shorter. Thus really low priority IO like resilver (delay is 10 units) and scrub (delay is 20 units) were scheduled much sooner than intended. The overall effect is that resilver and scrub IO consumed more bandwidth at the expense of the other IO.) Now that the bookkeeping is done is nanoseconds the shift behaves correctly for any tick frequency (HZ). Ported-by: Cyril Plisko <cyril.plisko@mountall.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1643
2013-03-22 02:47:36 +04:00
*/
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
uint32_t zfs_vdev_sync_read_min_active = 10;
uint32_t zfs_vdev_sync_read_max_active = 10;
uint32_t zfs_vdev_sync_write_min_active = 10;
uint32_t zfs_vdev_sync_write_max_active = 10;
uint32_t zfs_vdev_async_read_min_active = 1;
uint32_t zfs_vdev_async_read_max_active = 3;
uint32_t zfs_vdev_async_write_min_active = 2;
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
uint32_t zfs_vdev_async_write_max_active = 10;
uint32_t zfs_vdev_scrub_min_active = 1;
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
uint32_t zfs_vdev_scrub_max_active = 3;
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 19:30:13 +03:00
uint32_t zfs_vdev_removal_min_active = 1;
uint32_t zfs_vdev_removal_max_active = 2;
OpenZFS 9102 - zfs should be able to initialize storage devices PROBLEM ======== The first access to a block incurs a performance penalty on some platforms (e.g. AWS's EBS, VMware VMDKs). Therefore we recommend that volumes are "thick provisioned", where supported by the platform (VMware). This can create a large delay in getting a new virtual machines up and running (or adding storage to an existing Engine). If the thick provision step is omitted, write performance will be suboptimal until all blocks on the LUN have been written. SOLUTION ========= This feature introduces a way to 'initialize' the disks at install or in the background to make sure we don't incur this first read penalty. When an entire LUN is added to ZFS, we make all space available immediately, and allow ZFS to find unallocated space and zero it out. This works with concurrent writes to arbitrary offsets, ensuring that we don't zero out something that has been (or is in the middle of being) written. This scheme can also be applied to existing pools (affecting only free regions on the vdev). Detailed design: - new subcommand:zpool initialize [-cs] <pool> [<vdev> ...] - start, suspend, or cancel initialization - Creates new open-context thread for each vdev - Thread iterates through all metaslabs in this vdev - Each metaslab: - select a metaslab - load the metaslab - mark the metaslab as being zeroed - walk all free ranges within that metaslab and translate them to ranges on the leaf vdev - issue a "zeroing" I/O on the leaf vdev that corresponds to a free range on the metaslab we're working on - continue until all free ranges for this metaslab have been "zeroed" - reset/unmark the metaslab being zeroed - if more metaslabs exist, then repeat above tasks. - if no more metaslabs, then we're done. - progress for the initialization is stored on-disk in the vdev’s leaf zap object. The following information is stored: - the last offset that has been initialized - the state of the initialization process (i.e. active, suspended, or canceled) - the start time for the initialization - progress is reported via the zpool status command and shows information for each of the vdevs that are initializing Porting notes: - Added zfs_initialize_value module parameter to set the pattern written by "zpool initialize". - Added zfs_vdev_{initializing,removal}_{min,max}_active module options. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: John Wren Kennedy <john.kennedy@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: loli10K <ezomori.nozomu@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Signed-off-by: Tim Chase <tim@chase2k.com> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/9102 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/c3963210eb Closes #8230
2018-12-19 17:54:59 +03:00
uint32_t zfs_vdev_initializing_min_active = 1;
uint32_t zfs_vdev_initializing_max_active = 1;
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
uint32_t zfs_vdev_trim_min_active = 1;
uint32_t zfs_vdev_trim_max_active = 2;
Add device rebuild feature The device_rebuild feature enables sequential reconstruction when resilvering. Mirror vdevs can be rebuilt in LBA order which may more quickly restore redundancy depending on the pools average block size, overall fragmentation and the performance characteristics of the devices. However, block checksums cannot be verified as part of the rebuild thus a scrub is automatically started after the sequential resilver completes. The new '-s' option has been added to the `zpool attach` and `zpool replace` command to request sequential reconstruction instead of healing reconstruction when resilvering. zpool attach -s <pool> <existing vdev> <new vdev> zpool replace -s <pool> <old vdev> <new vdev> The `zpool status` output has been updated to report the progress of sequential resilvering in the same way as healing resilvering. The one notable difference is that multiple sequential resilvers may be in progress as long as they're operating on different top-level vdevs. The `zpool wait -t resilver` command was extended to wait on sequential resilvers. From this perspective they are no different than healing resilvers. Sequential resilvers cannot be supported for RAIDZ, but are compatible with the dRAID feature being developed. As part of this change the resilver_restart_* tests were moved in to the functional/replacement directory. Additionally, the replacement tests were renamed and extended to verify both resilvering and rebuilding. Original-patch-by: Isaac Huang <he.huang@intel.com> Reviewed-by: Tony Hutter <hutter2@llnl.gov> Reviewed-by: John Poduska <jpoduska@datto.com> Co-authored-by: Mark Maybee <mmaybee@cray.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #10349
2020-07-03 21:05:50 +03:00
uint32_t zfs_vdev_rebuild_min_active = 1;
uint32_t zfs_vdev_rebuild_max_active = 3;
2008-11-20 23:01:55 +03:00
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
/*
* When the pool has less than zfs_vdev_async_write_active_min_dirty_percent
* dirty data, use zfs_vdev_async_write_min_active. When it has more than
* zfs_vdev_async_write_active_max_dirty_percent, use
* zfs_vdev_async_write_max_active. The value is linearly interpolated
* between min and max.
*/
int zfs_vdev_async_write_active_min_dirty_percent = 30;
int zfs_vdev_async_write_active_max_dirty_percent = 60;
2008-11-20 23:01:55 +03:00
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
/*
* For non-interactive I/O (scrub, resilver, removal, initialize and rebuild),
* the number of concurrently-active I/O's is limited to *_min_active, unless
* the vdev is "idle". When there are no interactive I/Os active (sync or
* async), and zfs_vdev_nia_delay I/Os have completed since the last
* interactive I/O, then the vdev is considered to be "idle", and the number
* of concurrently-active non-interactive I/O's is increased to *_max_active.
*/
uint_t zfs_vdev_nia_delay = 5;
/*
* Some HDDs tend to prioritize sequential I/O so high that concurrent
* random I/O latency reaches several seconds. On some HDDs it happens
* even if sequential I/Os are submitted one at a time, and so setting
* *_max_active to 1 does not help. To prevent non-interactive I/Os, like
* scrub, from monopolizing the device no more than zfs_vdev_nia_credit
* I/Os can be sent while there are outstanding incomplete interactive
* I/Os. This enforced wait ensures the HDD services the interactive I/O
* within a reasonable amount of time.
*/
uint_t zfs_vdev_nia_credit = 5;
2008-11-20 23:01:55 +03:00
/*
2009-08-18 22:43:27 +04:00
* To reduce IOPs, we aggregate small adjacent I/Os into one large I/O.
* For read I/Os, we also aggregate across small adjacency gaps; for writes
* we include spans of optional I/Os to aid aggregation at the disk even when
* they aren't able to help us aggregate at this level.
2008-11-20 23:01:55 +03:00
*/
int zfs_vdev_aggregation_limit = 1 << 20;
int zfs_vdev_aggregation_limit_non_rotating = SPA_OLD_MAXBLOCKSIZE;
2009-07-03 02:44:48 +04:00
int zfs_vdev_read_gap_limit = 32 << 10;
2009-08-18 22:43:27 +04:00
int zfs_vdev_write_gap_limit = 4 << 10;
2008-11-20 23:01:55 +03:00
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 03:59:18 +03:00
/*
* Define the queue depth percentage for each top-level. This percentage is
* used in conjunction with zfs_vdev_async_max_active to determine how many
* allocations a specific top-level vdev should handle. Once the queue depth
* reaches zfs_vdev_queue_depth_pct * zfs_vdev_async_write_max_active / 100
* then allocator will stop allocating blocks on that top-level device.
* The default kernel setting is 1000% which will yield 100 allocations per
* device. For userland testing, the default setting is 300% which equates
* to 30 allocations per device.
*/
#ifdef _KERNEL
int zfs_vdev_queue_depth_pct = 1000;
#else
int zfs_vdev_queue_depth_pct = 300;
#endif
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 23:56:06 +03:00
/*
* When performing allocations for a given metaslab, we want to make sure that
* there are enough IOs to aggregate together to improve throughput. We want to
* ensure that there are at least 128k worth of IOs that can be aggregated, and
* we assume that the average allocation size is 4k, so we need the queue depth
* to be 32 per allocator to get good aggregation of sequential writes.
*/
int zfs_vdev_def_queue_depth = 32;
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
/*
* Allow TRIM I/Os to be aggregated. This should normally not be needed since
* TRIM I/O for extents up to zfs_trim_extent_bytes_max (128M) can be submitted
* by the TRIM code in zfs_trim.c.
*/
int zfs_vdev_aggregate_trim = 0;
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 03:59:18 +03:00
static int
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
vdev_queue_offset_compare(const void *x1, const void *x2)
2008-11-20 23:01:55 +03:00
{
Performance optimization of AVL tree comparator functions perf: 2.75x faster ddt_entry_compare() First 256bits of ddt_key_t is a block checksum, which are expected to be close to random data. Hence, on average, comparison only needs to look at first few bytes of the keys. To reduce number of conditional jump instructions, the result is computed as: sign(memcmp(k1, k2)). Sign of an integer 'a' can be obtained as: `(0 < a) - (a < 0)` := {-1, 0, 1} , which is computed efficiently. Synthetic performance evaluation of original and new algorithm over 1G random keys on 2.6GHz Intel(R) Xeon(R) CPU E5-2660 v3: old 6.85789 s new 2.49089 s perf: 2.8x faster vdev_queue_offset_compare() and vdev_queue_timestamp_compare() Compute the result directly instead of using conditionals perf: zfs_range_compare() Speedup between 1.1x - 2.5x, depending on compiler version and optimization level. perf: spa_error_entry_compare() `bcmp()` is not suitable for comparator use. Use `memcmp()` instead. perf: 2.8x faster metaslab_compare() and metaslab_rangesize_compare() perf: 2.8x faster zil_bp_compare() perf: 2.8x faster mze_compare() perf: faster dbuf_compare() perf: faster compares in spa_misc perf: 2.8x faster layout_hash_compare() perf: 2.8x faster space_reftree_compare() perf: libzfs: faster avl tree comparators perf: guid_compare() perf: dsl_deadlist_compare() perf: perm_set_compare() perf: 2x faster range_tree_seg_compare() perf: faster unique_compare() perf: faster vdev_cache _compare() perf: faster vdev_uberblock_compare() perf: faster fuid _compare() perf: faster zfs_znode_hold_compare() Signed-off-by: Gvozden Neskovic <neskovic@gmail.com> Signed-off-by: Richard Elling <richard.elling@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #5033
2016-08-27 21:12:53 +03:00
const zio_t *z1 = (const zio_t *)x1;
const zio_t *z2 = (const zio_t *)x2;
2008-11-20 23:01:55 +03:00
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 20:36:03 +03:00
int cmp = TREE_CMP(z1->io_offset, z2->io_offset);
2008-11-20 23:01:55 +03:00
Performance optimization of AVL tree comparator functions perf: 2.75x faster ddt_entry_compare() First 256bits of ddt_key_t is a block checksum, which are expected to be close to random data. Hence, on average, comparison only needs to look at first few bytes of the keys. To reduce number of conditional jump instructions, the result is computed as: sign(memcmp(k1, k2)). Sign of an integer 'a' can be obtained as: `(0 < a) - (a < 0)` := {-1, 0, 1} , which is computed efficiently. Synthetic performance evaluation of original and new algorithm over 1G random keys on 2.6GHz Intel(R) Xeon(R) CPU E5-2660 v3: old 6.85789 s new 2.49089 s perf: 2.8x faster vdev_queue_offset_compare() and vdev_queue_timestamp_compare() Compute the result directly instead of using conditionals perf: zfs_range_compare() Speedup between 1.1x - 2.5x, depending on compiler version and optimization level. perf: spa_error_entry_compare() `bcmp()` is not suitable for comparator use. Use `memcmp()` instead. perf: 2.8x faster metaslab_compare() and metaslab_rangesize_compare() perf: 2.8x faster zil_bp_compare() perf: 2.8x faster mze_compare() perf: faster dbuf_compare() perf: faster compares in spa_misc perf: 2.8x faster layout_hash_compare() perf: 2.8x faster space_reftree_compare() perf: libzfs: faster avl tree comparators perf: guid_compare() perf: dsl_deadlist_compare() perf: perm_set_compare() perf: 2x faster range_tree_seg_compare() perf: faster unique_compare() perf: faster vdev_cache _compare() perf: faster vdev_uberblock_compare() perf: faster fuid _compare() perf: faster zfs_znode_hold_compare() Signed-off-by: Gvozden Neskovic <neskovic@gmail.com> Signed-off-by: Richard Elling <richard.elling@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #5033
2016-08-27 21:12:53 +03:00
if (likely(cmp))
return (cmp);
2008-11-20 23:01:55 +03:00
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 20:36:03 +03:00
return (TREE_PCMP(z1, z2));
2008-11-20 23:01:55 +03:00
}
static inline avl_tree_t *
vdev_queue_class_tree(vdev_queue_t *vq, zio_priority_t p)
{
return (&vq->vq_class[p].vqc_queued_tree);
}
static inline avl_tree_t *
vdev_queue_type_tree(vdev_queue_t *vq, zio_type_t t)
{
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
ASSERT(t == ZIO_TYPE_READ || t == ZIO_TYPE_WRITE || t == ZIO_TYPE_TRIM);
if (t == ZIO_TYPE_READ)
return (&vq->vq_read_offset_tree);
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
else if (t == ZIO_TYPE_WRITE)
return (&vq->vq_write_offset_tree);
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
else
return (&vq->vq_trim_offset_tree);
}
static int
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
vdev_queue_timestamp_compare(const void *x1, const void *x2)
2008-11-20 23:01:55 +03:00
{
Performance optimization of AVL tree comparator functions perf: 2.75x faster ddt_entry_compare() First 256bits of ddt_key_t is a block checksum, which are expected to be close to random data. Hence, on average, comparison only needs to look at first few bytes of the keys. To reduce number of conditional jump instructions, the result is computed as: sign(memcmp(k1, k2)). Sign of an integer 'a' can be obtained as: `(0 < a) - (a < 0)` := {-1, 0, 1} , which is computed efficiently. Synthetic performance evaluation of original and new algorithm over 1G random keys on 2.6GHz Intel(R) Xeon(R) CPU E5-2660 v3: old 6.85789 s new 2.49089 s perf: 2.8x faster vdev_queue_offset_compare() and vdev_queue_timestamp_compare() Compute the result directly instead of using conditionals perf: zfs_range_compare() Speedup between 1.1x - 2.5x, depending on compiler version and optimization level. perf: spa_error_entry_compare() `bcmp()` is not suitable for comparator use. Use `memcmp()` instead. perf: 2.8x faster metaslab_compare() and metaslab_rangesize_compare() perf: 2.8x faster zil_bp_compare() perf: 2.8x faster mze_compare() perf: faster dbuf_compare() perf: faster compares in spa_misc perf: 2.8x faster layout_hash_compare() perf: 2.8x faster space_reftree_compare() perf: libzfs: faster avl tree comparators perf: guid_compare() perf: dsl_deadlist_compare() perf: perm_set_compare() perf: 2x faster range_tree_seg_compare() perf: faster unique_compare() perf: faster vdev_cache _compare() perf: faster vdev_uberblock_compare() perf: faster fuid _compare() perf: faster zfs_znode_hold_compare() Signed-off-by: Gvozden Neskovic <neskovic@gmail.com> Signed-off-by: Richard Elling <richard.elling@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #5033
2016-08-27 21:12:53 +03:00
const zio_t *z1 = (const zio_t *)x1;
const zio_t *z2 = (const zio_t *)x2;
2008-11-20 23:01:55 +03:00
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 20:36:03 +03:00
int cmp = TREE_CMP(z1->io_timestamp, z2->io_timestamp);
2008-11-20 23:01:55 +03:00
Performance optimization of AVL tree comparator functions perf: 2.75x faster ddt_entry_compare() First 256bits of ddt_key_t is a block checksum, which are expected to be close to random data. Hence, on average, comparison only needs to look at first few bytes of the keys. To reduce number of conditional jump instructions, the result is computed as: sign(memcmp(k1, k2)). Sign of an integer 'a' can be obtained as: `(0 < a) - (a < 0)` := {-1, 0, 1} , which is computed efficiently. Synthetic performance evaluation of original and new algorithm over 1G random keys on 2.6GHz Intel(R) Xeon(R) CPU E5-2660 v3: old 6.85789 s new 2.49089 s perf: 2.8x faster vdev_queue_offset_compare() and vdev_queue_timestamp_compare() Compute the result directly instead of using conditionals perf: zfs_range_compare() Speedup between 1.1x - 2.5x, depending on compiler version and optimization level. perf: spa_error_entry_compare() `bcmp()` is not suitable for comparator use. Use `memcmp()` instead. perf: 2.8x faster metaslab_compare() and metaslab_rangesize_compare() perf: 2.8x faster zil_bp_compare() perf: 2.8x faster mze_compare() perf: faster dbuf_compare() perf: faster compares in spa_misc perf: 2.8x faster layout_hash_compare() perf: 2.8x faster space_reftree_compare() perf: libzfs: faster avl tree comparators perf: guid_compare() perf: dsl_deadlist_compare() perf: perm_set_compare() perf: 2x faster range_tree_seg_compare() perf: faster unique_compare() perf: faster vdev_cache _compare() perf: faster vdev_uberblock_compare() perf: faster fuid _compare() perf: faster zfs_znode_hold_compare() Signed-off-by: Gvozden Neskovic <neskovic@gmail.com> Signed-off-by: Richard Elling <richard.elling@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #5033
2016-08-27 21:12:53 +03:00
if (likely(cmp))
return (cmp);
2008-11-20 23:01:55 +03:00
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 20:36:03 +03:00
return (TREE_PCMP(z1, z2));
2008-11-20 23:01:55 +03:00
}
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
static int
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
vdev_queue_class_min_active(vdev_queue_t *vq, zio_priority_t p)
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
{
switch (p) {
case ZIO_PRIORITY_SYNC_READ:
return (zfs_vdev_sync_read_min_active);
case ZIO_PRIORITY_SYNC_WRITE:
return (zfs_vdev_sync_write_min_active);
case ZIO_PRIORITY_ASYNC_READ:
return (zfs_vdev_async_read_min_active);
case ZIO_PRIORITY_ASYNC_WRITE:
return (zfs_vdev_async_write_min_active);
case ZIO_PRIORITY_SCRUB:
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
return (vq->vq_ia_active == 0 ? zfs_vdev_scrub_min_active :
MIN(vq->vq_nia_credit, zfs_vdev_scrub_min_active));
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 19:30:13 +03:00
case ZIO_PRIORITY_REMOVAL:
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
return (vq->vq_ia_active == 0 ? zfs_vdev_removal_min_active :
MIN(vq->vq_nia_credit, zfs_vdev_removal_min_active));
OpenZFS 9102 - zfs should be able to initialize storage devices PROBLEM ======== The first access to a block incurs a performance penalty on some platforms (e.g. AWS's EBS, VMware VMDKs). Therefore we recommend that volumes are "thick provisioned", where supported by the platform (VMware). This can create a large delay in getting a new virtual machines up and running (or adding storage to an existing Engine). If the thick provision step is omitted, write performance will be suboptimal until all blocks on the LUN have been written. SOLUTION ========= This feature introduces a way to 'initialize' the disks at install or in the background to make sure we don't incur this first read penalty. When an entire LUN is added to ZFS, we make all space available immediately, and allow ZFS to find unallocated space and zero it out. This works with concurrent writes to arbitrary offsets, ensuring that we don't zero out something that has been (or is in the middle of being) written. This scheme can also be applied to existing pools (affecting only free regions on the vdev). Detailed design: - new subcommand:zpool initialize [-cs] <pool> [<vdev> ...] - start, suspend, or cancel initialization - Creates new open-context thread for each vdev - Thread iterates through all metaslabs in this vdev - Each metaslab: - select a metaslab - load the metaslab - mark the metaslab as being zeroed - walk all free ranges within that metaslab and translate them to ranges on the leaf vdev - issue a "zeroing" I/O on the leaf vdev that corresponds to a free range on the metaslab we're working on - continue until all free ranges for this metaslab have been "zeroed" - reset/unmark the metaslab being zeroed - if more metaslabs exist, then repeat above tasks. - if no more metaslabs, then we're done. - progress for the initialization is stored on-disk in the vdev’s leaf zap object. The following information is stored: - the last offset that has been initialized - the state of the initialization process (i.e. active, suspended, or canceled) - the start time for the initialization - progress is reported via the zpool status command and shows information for each of the vdevs that are initializing Porting notes: - Added zfs_initialize_value module parameter to set the pattern written by "zpool initialize". - Added zfs_vdev_{initializing,removal}_{min,max}_active module options. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: John Wren Kennedy <john.kennedy@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: loli10K <ezomori.nozomu@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Signed-off-by: Tim Chase <tim@chase2k.com> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/9102 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/c3963210eb Closes #8230
2018-12-19 17:54:59 +03:00
case ZIO_PRIORITY_INITIALIZING:
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
return (vq->vq_ia_active == 0 ?zfs_vdev_initializing_min_active:
MIN(vq->vq_nia_credit, zfs_vdev_initializing_min_active));
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
case ZIO_PRIORITY_TRIM:
return (zfs_vdev_trim_min_active);
Add device rebuild feature The device_rebuild feature enables sequential reconstruction when resilvering. Mirror vdevs can be rebuilt in LBA order which may more quickly restore redundancy depending on the pools average block size, overall fragmentation and the performance characteristics of the devices. However, block checksums cannot be verified as part of the rebuild thus a scrub is automatically started after the sequential resilver completes. The new '-s' option has been added to the `zpool attach` and `zpool replace` command to request sequential reconstruction instead of healing reconstruction when resilvering. zpool attach -s <pool> <existing vdev> <new vdev> zpool replace -s <pool> <old vdev> <new vdev> The `zpool status` output has been updated to report the progress of sequential resilvering in the same way as healing resilvering. The one notable difference is that multiple sequential resilvers may be in progress as long as they're operating on different top-level vdevs. The `zpool wait -t resilver` command was extended to wait on sequential resilvers. From this perspective they are no different than healing resilvers. Sequential resilvers cannot be supported for RAIDZ, but are compatible with the dRAID feature being developed. As part of this change the resilver_restart_* tests were moved in to the functional/replacement directory. Additionally, the replacement tests were renamed and extended to verify both resilvering and rebuilding. Original-patch-by: Isaac Huang <he.huang@intel.com> Reviewed-by: Tony Hutter <hutter2@llnl.gov> Reviewed-by: John Poduska <jpoduska@datto.com> Co-authored-by: Mark Maybee <mmaybee@cray.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #10349
2020-07-03 21:05:50 +03:00
case ZIO_PRIORITY_REBUILD:
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
return (vq->vq_ia_active == 0 ? zfs_vdev_rebuild_min_active :
MIN(vq->vq_nia_credit, zfs_vdev_rebuild_min_active));
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
default:
panic("invalid priority %u", p);
return (0);
}
}
static int
vdev_queue_max_async_writes(spa_t *spa)
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
{
int writes;
uint64_t dirty = 0;
dsl_pool_t *dp = spa_get_dsl(spa);
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
uint64_t min_bytes = zfs_dirty_data_max *
zfs_vdev_async_write_active_min_dirty_percent / 100;
uint64_t max_bytes = zfs_dirty_data_max *
zfs_vdev_async_write_active_max_dirty_percent / 100;
/*
* Async writes may occur before the assignment of the spa's
* dsl_pool_t if a self-healing zio is issued prior to the
* completion of dmu_objset_open_impl().
*/
if (dp == NULL)
return (zfs_vdev_async_write_max_active);
/*
* Sync tasks correspond to interactive user actions. To reduce the
* execution time of those actions we push data out as fast as possible.
*/
dirty = dp->dp_dirty_total;
if (dirty > max_bytes || spa_has_pending_synctask(spa))
return (zfs_vdev_async_write_max_active);
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
if (dirty < min_bytes)
return (zfs_vdev_async_write_min_active);
/*
* linear interpolation:
* slope = (max_writes - min_writes) / (max_bytes - min_bytes)
* move right by min_bytes
* move up by min_writes
*/
writes = (dirty - min_bytes) *
(zfs_vdev_async_write_max_active -
zfs_vdev_async_write_min_active) /
(max_bytes - min_bytes) +
zfs_vdev_async_write_min_active;
ASSERT3U(writes, >=, zfs_vdev_async_write_min_active);
ASSERT3U(writes, <=, zfs_vdev_async_write_max_active);
return (writes);
}
static int
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
vdev_queue_class_max_active(spa_t *spa, vdev_queue_t *vq, zio_priority_t p)
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
{
switch (p) {
case ZIO_PRIORITY_SYNC_READ:
return (zfs_vdev_sync_read_max_active);
case ZIO_PRIORITY_SYNC_WRITE:
return (zfs_vdev_sync_write_max_active);
case ZIO_PRIORITY_ASYNC_READ:
return (zfs_vdev_async_read_max_active);
case ZIO_PRIORITY_ASYNC_WRITE:
return (vdev_queue_max_async_writes(spa));
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
case ZIO_PRIORITY_SCRUB:
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
if (vq->vq_ia_active > 0) {
return (MIN(vq->vq_nia_credit,
zfs_vdev_scrub_min_active));
} else if (vq->vq_nia_credit < zfs_vdev_nia_delay)
return (MAX(1, zfs_vdev_scrub_min_active));
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
return (zfs_vdev_scrub_max_active);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 19:30:13 +03:00
case ZIO_PRIORITY_REMOVAL:
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
if (vq->vq_ia_active > 0) {
return (MIN(vq->vq_nia_credit,
zfs_vdev_removal_min_active));
} else if (vq->vq_nia_credit < zfs_vdev_nia_delay)
return (MAX(1, zfs_vdev_removal_min_active));
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 19:30:13 +03:00
return (zfs_vdev_removal_max_active);
OpenZFS 9102 - zfs should be able to initialize storage devices PROBLEM ======== The first access to a block incurs a performance penalty on some platforms (e.g. AWS's EBS, VMware VMDKs). Therefore we recommend that volumes are "thick provisioned", where supported by the platform (VMware). This can create a large delay in getting a new virtual machines up and running (or adding storage to an existing Engine). If the thick provision step is omitted, write performance will be suboptimal until all blocks on the LUN have been written. SOLUTION ========= This feature introduces a way to 'initialize' the disks at install or in the background to make sure we don't incur this first read penalty. When an entire LUN is added to ZFS, we make all space available immediately, and allow ZFS to find unallocated space and zero it out. This works with concurrent writes to arbitrary offsets, ensuring that we don't zero out something that has been (or is in the middle of being) written. This scheme can also be applied to existing pools (affecting only free regions on the vdev). Detailed design: - new subcommand:zpool initialize [-cs] <pool> [<vdev> ...] - start, suspend, or cancel initialization - Creates new open-context thread for each vdev - Thread iterates through all metaslabs in this vdev - Each metaslab: - select a metaslab - load the metaslab - mark the metaslab as being zeroed - walk all free ranges within that metaslab and translate them to ranges on the leaf vdev - issue a "zeroing" I/O on the leaf vdev that corresponds to a free range on the metaslab we're working on - continue until all free ranges for this metaslab have been "zeroed" - reset/unmark the metaslab being zeroed - if more metaslabs exist, then repeat above tasks. - if no more metaslabs, then we're done. - progress for the initialization is stored on-disk in the vdev’s leaf zap object. The following information is stored: - the last offset that has been initialized - the state of the initialization process (i.e. active, suspended, or canceled) - the start time for the initialization - progress is reported via the zpool status command and shows information for each of the vdevs that are initializing Porting notes: - Added zfs_initialize_value module parameter to set the pattern written by "zpool initialize". - Added zfs_vdev_{initializing,removal}_{min,max}_active module options. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: John Wren Kennedy <john.kennedy@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: loli10K <ezomori.nozomu@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Signed-off-by: Tim Chase <tim@chase2k.com> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/9102 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/c3963210eb Closes #8230
2018-12-19 17:54:59 +03:00
case ZIO_PRIORITY_INITIALIZING:
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
if (vq->vq_ia_active > 0) {
return (MIN(vq->vq_nia_credit,
zfs_vdev_initializing_min_active));
} else if (vq->vq_nia_credit < zfs_vdev_nia_delay)
return (MAX(1, zfs_vdev_initializing_min_active));
OpenZFS 9102 - zfs should be able to initialize storage devices PROBLEM ======== The first access to a block incurs a performance penalty on some platforms (e.g. AWS's EBS, VMware VMDKs). Therefore we recommend that volumes are "thick provisioned", where supported by the platform (VMware). This can create a large delay in getting a new virtual machines up and running (or adding storage to an existing Engine). If the thick provision step is omitted, write performance will be suboptimal until all blocks on the LUN have been written. SOLUTION ========= This feature introduces a way to 'initialize' the disks at install or in the background to make sure we don't incur this first read penalty. When an entire LUN is added to ZFS, we make all space available immediately, and allow ZFS to find unallocated space and zero it out. This works with concurrent writes to arbitrary offsets, ensuring that we don't zero out something that has been (or is in the middle of being) written. This scheme can also be applied to existing pools (affecting only free regions on the vdev). Detailed design: - new subcommand:zpool initialize [-cs] <pool> [<vdev> ...] - start, suspend, or cancel initialization - Creates new open-context thread for each vdev - Thread iterates through all metaslabs in this vdev - Each metaslab: - select a metaslab - load the metaslab - mark the metaslab as being zeroed - walk all free ranges within that metaslab and translate them to ranges on the leaf vdev - issue a "zeroing" I/O on the leaf vdev that corresponds to a free range on the metaslab we're working on - continue until all free ranges for this metaslab have been "zeroed" - reset/unmark the metaslab being zeroed - if more metaslabs exist, then repeat above tasks. - if no more metaslabs, then we're done. - progress for the initialization is stored on-disk in the vdev’s leaf zap object. The following information is stored: - the last offset that has been initialized - the state of the initialization process (i.e. active, suspended, or canceled) - the start time for the initialization - progress is reported via the zpool status command and shows information for each of the vdevs that are initializing Porting notes: - Added zfs_initialize_value module parameter to set the pattern written by "zpool initialize". - Added zfs_vdev_{initializing,removal}_{min,max}_active module options. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: John Wren Kennedy <john.kennedy@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: loli10K <ezomori.nozomu@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Signed-off-by: Tim Chase <tim@chase2k.com> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/9102 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/c3963210eb Closes #8230
2018-12-19 17:54:59 +03:00
return (zfs_vdev_initializing_max_active);
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
case ZIO_PRIORITY_TRIM:
return (zfs_vdev_trim_max_active);
Add device rebuild feature The device_rebuild feature enables sequential reconstruction when resilvering. Mirror vdevs can be rebuilt in LBA order which may more quickly restore redundancy depending on the pools average block size, overall fragmentation and the performance characteristics of the devices. However, block checksums cannot be verified as part of the rebuild thus a scrub is automatically started after the sequential resilver completes. The new '-s' option has been added to the `zpool attach` and `zpool replace` command to request sequential reconstruction instead of healing reconstruction when resilvering. zpool attach -s <pool> <existing vdev> <new vdev> zpool replace -s <pool> <old vdev> <new vdev> The `zpool status` output has been updated to report the progress of sequential resilvering in the same way as healing resilvering. The one notable difference is that multiple sequential resilvers may be in progress as long as they're operating on different top-level vdevs. The `zpool wait -t resilver` command was extended to wait on sequential resilvers. From this perspective they are no different than healing resilvers. Sequential resilvers cannot be supported for RAIDZ, but are compatible with the dRAID feature being developed. As part of this change the resilver_restart_* tests were moved in to the functional/replacement directory. Additionally, the replacement tests were renamed and extended to verify both resilvering and rebuilding. Original-patch-by: Isaac Huang <he.huang@intel.com> Reviewed-by: Tony Hutter <hutter2@llnl.gov> Reviewed-by: John Poduska <jpoduska@datto.com> Co-authored-by: Mark Maybee <mmaybee@cray.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #10349
2020-07-03 21:05:50 +03:00
case ZIO_PRIORITY_REBUILD:
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
if (vq->vq_ia_active > 0) {
return (MIN(vq->vq_nia_credit,
zfs_vdev_rebuild_min_active));
} else if (vq->vq_nia_credit < zfs_vdev_nia_delay)
return (MAX(1, zfs_vdev_rebuild_min_active));
Add device rebuild feature The device_rebuild feature enables sequential reconstruction when resilvering. Mirror vdevs can be rebuilt in LBA order which may more quickly restore redundancy depending on the pools average block size, overall fragmentation and the performance characteristics of the devices. However, block checksums cannot be verified as part of the rebuild thus a scrub is automatically started after the sequential resilver completes. The new '-s' option has been added to the `zpool attach` and `zpool replace` command to request sequential reconstruction instead of healing reconstruction when resilvering. zpool attach -s <pool> <existing vdev> <new vdev> zpool replace -s <pool> <old vdev> <new vdev> The `zpool status` output has been updated to report the progress of sequential resilvering in the same way as healing resilvering. The one notable difference is that multiple sequential resilvers may be in progress as long as they're operating on different top-level vdevs. The `zpool wait -t resilver` command was extended to wait on sequential resilvers. From this perspective they are no different than healing resilvers. Sequential resilvers cannot be supported for RAIDZ, but are compatible with the dRAID feature being developed. As part of this change the resilver_restart_* tests were moved in to the functional/replacement directory. Additionally, the replacement tests were renamed and extended to verify both resilvering and rebuilding. Original-patch-by: Isaac Huang <he.huang@intel.com> Reviewed-by: Tony Hutter <hutter2@llnl.gov> Reviewed-by: John Poduska <jpoduska@datto.com> Co-authored-by: Mark Maybee <mmaybee@cray.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #10349
2020-07-03 21:05:50 +03:00
return (zfs_vdev_rebuild_max_active);
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
default:
panic("invalid priority %u", p);
return (0);
}
}
/*
* Return the i/o class to issue from, or ZIO_PRIORITY_MAX_QUEUEABLE if
* there is no eligible class.
*/
static zio_priority_t
vdev_queue_class_to_issue(vdev_queue_t *vq)
{
spa_t *spa = vq->vq_vdev->vdev_spa;
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
zio_priority_t p, n;
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
if (avl_numnodes(&vq->vq_active_tree) >= zfs_vdev_max_active)
return (ZIO_PRIORITY_NUM_QUEUEABLE);
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
/*
* Find a queue that has not reached its minimum # outstanding i/os.
* Do round-robin to reduce starvation due to zfs_vdev_max_active
* and vq_nia_credit limits.
*/
for (n = 0; n < ZIO_PRIORITY_NUM_QUEUEABLE; n++) {
p = (vq->vq_last_prio + n + 1) % ZIO_PRIORITY_NUM_QUEUEABLE;
if (avl_numnodes(vdev_queue_class_tree(vq, p)) > 0 &&
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
vq->vq_class[p].vqc_active <
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
vdev_queue_class_min_active(vq, p)) {
vq->vq_last_prio = p;
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
return (p);
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
}
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
}
/*
* If we haven't found a queue, look for one that hasn't reached its
* maximum # outstanding i/os.
*/
for (p = 0; p < ZIO_PRIORITY_NUM_QUEUEABLE; p++) {
if (avl_numnodes(vdev_queue_class_tree(vq, p)) > 0 &&
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
vq->vq_class[p].vqc_active <
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
vdev_queue_class_max_active(spa, vq, p)) {
vq->vq_last_prio = p;
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
return (p);
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
}
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
}
/* No eligible queued i/os */
return (ZIO_PRIORITY_NUM_QUEUEABLE);
}
2008-11-20 23:01:55 +03:00
void
vdev_queue_init(vdev_t *vd)
{
vdev_queue_t *vq = &vd->vdev_queue;
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
zio_priority_t p;
2008-11-20 23:01:55 +03:00
mutex_init(&vq->vq_lock, NULL, MUTEX_DEFAULT, NULL);
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
vq->vq_vdev = vd;
taskq_init_ent(&vd->vdev_queue.vq_io_search.io_tqent);
2008-11-20 23:01:55 +03:00
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
avl_create(&vq->vq_active_tree, vdev_queue_offset_compare,
sizeof (zio_t), offsetof(struct zio, io_queue_node));
avl_create(vdev_queue_type_tree(vq, ZIO_TYPE_READ),
vdev_queue_offset_compare, sizeof (zio_t),
offsetof(struct zio, io_offset_node));
avl_create(vdev_queue_type_tree(vq, ZIO_TYPE_WRITE),
vdev_queue_offset_compare, sizeof (zio_t),
offsetof(struct zio, io_offset_node));
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
avl_create(vdev_queue_type_tree(vq, ZIO_TYPE_TRIM),
vdev_queue_offset_compare, sizeof (zio_t),
offsetof(struct zio, io_offset_node));
2008-11-20 23:01:55 +03:00
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
for (p = 0; p < ZIO_PRIORITY_NUM_QUEUEABLE; p++) {
int (*compfn) (const void *, const void *);
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
/*
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
* The synchronous/trim i/o queues are dispatched in FIFO rather
* than LBA order. This provides more consistent latency for
* these i/os.
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
*/
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
if (p == ZIO_PRIORITY_SYNC_READ ||
p == ZIO_PRIORITY_SYNC_WRITE ||
p == ZIO_PRIORITY_TRIM) {
compfn = vdev_queue_timestamp_compare;
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
} else {
compfn = vdev_queue_offset_compare;
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
}
avl_create(vdev_queue_class_tree(vq, p), compfn,
sizeof (zio_t), offsetof(struct zio, io_queue_node));
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
}
FreeBSD r256956: Improve ZFS N-way mirror read performance by using load and locality information. The existing algorithm selects a preferred leaf vdev based on offset of the zio request modulo the number of members in the mirror. It assumes the devices are of equal performance and that spreading the requests randomly over both drives will be sufficient to saturate them. In practice this results in the leaf vdevs being under utilized. The new algorithm takes into the following additional factors: * Load of the vdevs (number outstanding I/O requests) * The locality of last queued I/O vs the new I/O request. Within the locality calculation additional knowledge about the underlying vdev is considered such as; is the device backing the vdev a rotating media device. This results in performance increases across the board as well as significant increases for predominantly streaming loads and for configurations which don't have evenly performing devices. The following are results from a setup with 3 Way Mirror with 2 x HD's and 1 x SSD from a basic test running multiple parrallel dd's. With pre-fetch disabled (vfs.zfs.prefetch_disable=1): == Stripe Balanced (default) == Read 15360MB using bs: 1048576, readers: 3, took 161 seconds @ 95 MB/s == Load Balanced (zfslinux) == Read 15360MB using bs: 1048576, readers: 3, took 297 seconds @ 51 MB/s == Load Balanced (locality freebsd) == Read 15360MB using bs: 1048576, readers: 3, took 54 seconds @ 284 MB/s With pre-fetch enabled (vfs.zfs.prefetch_disable=0): == Stripe Balanced (default) == Read 15360MB using bs: 1048576, readers: 3, took 91 seconds @ 168 MB/s == Load Balanced (zfslinux) == Read 15360MB using bs: 1048576, readers: 3, took 108 seconds @ 142 MB/s == Load Balanced (locality freebsd) == Read 15360MB using bs: 1048576, readers: 3, took 48 seconds @ 320 MB/s In addition to the performance changes the code was also restructured, with the help of Justin Gibbs, to provide a more logical flow which also ensures vdevs loads are only calculated from the set of valid candidates. The following additional sysctls where added to allow the administrator to tune the behaviour of the load algorithm: * vfs.zfs.vdev.mirror.rotating_inc * vfs.zfs.vdev.mirror.rotating_seek_inc * vfs.zfs.vdev.mirror.rotating_seek_offset * vfs.zfs.vdev.mirror.non_rotating_inc * vfs.zfs.vdev.mirror.non_rotating_seek_inc These changes where based on work started by the zfsonlinux developers: https://github.com/zfsonlinux/zfs/pull/1487 Reviewed by: gibbs, mav, will MFC after: 2 weeks Sponsored by: Multiplay References: https://github.com/freebsd/freebsd@5c7a6f5d https://github.com/freebsd/freebsd@31b7f68d https://github.com/freebsd/freebsd@e186f564 Performance Testing: https://github.com/zfsonlinux/zfs/pull/4334#issuecomment-189057141 Porting notes: - The tunables were adjusted to have ZoL-style names. - The code was modified to use ZoL's vd_nonrot. - Fixes were done to make cstyle.pl happy - Merge conflicts were handled manually - freebsd/freebsd@e186f564bc946f82c76e0b34c2f0370ed9aea022 by my collegue Andriy Gapon has been included. It applied perfectly, but added a cstyle regression. - This replaces 556011dbec2d10579819078559a77630fc559112 entirely. - A typo "IO'a" has been corrected to say "IO's" - Descriptions of new tunables were added to man/man5/zfs-module-parameters.5. Ported-by: Richard Yao <ryao@gentoo.org> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #4334
2016-02-13 04:47:22 +03:00
vq->vq_last_offset = 0;
2008-11-20 23:01:55 +03:00
}
void
vdev_queue_fini(vdev_t *vd)
{
vdev_queue_t *vq = &vd->vdev_queue;
for (zio_priority_t p = 0; p < ZIO_PRIORITY_NUM_QUEUEABLE; p++)
avl_destroy(vdev_queue_class_tree(vq, p));
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
avl_destroy(&vq->vq_active_tree);
avl_destroy(vdev_queue_type_tree(vq, ZIO_TYPE_READ));
avl_destroy(vdev_queue_type_tree(vq, ZIO_TYPE_WRITE));
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
avl_destroy(vdev_queue_type_tree(vq, ZIO_TYPE_TRIM));
2008-11-20 23:01:55 +03:00
mutex_destroy(&vq->vq_lock);
}
static void
vdev_queue_io_add(vdev_queue_t *vq, zio_t *zio)
{
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ASSERT3U(zio->io_priority, <, ZIO_PRIORITY_NUM_QUEUEABLE);
avl_add(vdev_queue_class_tree(vq, zio->io_priority), zio);
avl_add(vdev_queue_type_tree(vq, zio->io_type), zio);
2008-11-20 23:01:55 +03:00
}
static void
vdev_queue_io_remove(vdev_queue_t *vq, zio_t *zio)
{
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ASSERT3U(zio->io_priority, <, ZIO_PRIORITY_NUM_QUEUEABLE);
avl_remove(vdev_queue_class_tree(vq, zio->io_priority), zio);
avl_remove(vdev_queue_type_tree(vq, zio->io_type), zio);
}
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
static boolean_t
vdev_queue_is_interactive(zio_priority_t p)
{
switch (p) {
case ZIO_PRIORITY_SCRUB:
case ZIO_PRIORITY_REMOVAL:
case ZIO_PRIORITY_INITIALIZING:
case ZIO_PRIORITY_REBUILD:
return (B_FALSE);
default:
return (B_TRUE);
}
}
static void
vdev_queue_pending_add(vdev_queue_t *vq, zio_t *zio)
{
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ASSERT(MUTEX_HELD(&vq->vq_lock));
ASSERT3U(zio->io_priority, <, ZIO_PRIORITY_NUM_QUEUEABLE);
vq->vq_class[zio->io_priority].vqc_active++;
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
if (vdev_queue_is_interactive(zio->io_priority)) {
if (++vq->vq_ia_active == 1)
vq->vq_nia_credit = 1;
} else if (vq->vq_ia_active > 0) {
vq->vq_nia_credit--;
}
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
avl_add(&vq->vq_active_tree, zio);
}
static void
vdev_queue_pending_remove(vdev_queue_t *vq, zio_t *zio)
{
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ASSERT(MUTEX_HELD(&vq->vq_lock));
ASSERT3U(zio->io_priority, <, ZIO_PRIORITY_NUM_QUEUEABLE);
vq->vq_class[zio->io_priority].vqc_active--;
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
if (vdev_queue_is_interactive(zio->io_priority)) {
if (--vq->vq_ia_active == 0)
vq->vq_nia_credit = 0;
else
vq->vq_nia_credit = zfs_vdev_nia_credit;
} else if (vq->vq_ia_active == 0)
vq->vq_nia_credit++;
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
avl_remove(&vq->vq_active_tree, zio);
2008-11-20 23:01:55 +03:00
}
static void
vdev_queue_agg_io_done(zio_t *aio)
{
abd_free(aio->io_abd);
2008-11-20 23:01:55 +03:00
}
2009-07-03 02:44:48 +04:00
/*
* Compute the range spanned by two i/os, which is the endpoint of the last
* (lio->io_offset + lio->io_size) minus start of the first (fio->io_offset).
* Conveniently, the gap between fio and lio is given by -IO_SPAN(lio, fio);
* thus fio and lio are adjacent if and only if IO_SPAN(lio, fio) == 0.
*/
#define IO_SPAN(fio, lio) ((lio)->io_offset + (lio)->io_size - (fio)->io_offset)
#define IO_GAP(fio, lio) (-IO_SPAN(lio, fio))
2008-11-20 23:01:55 +03:00
/*
* Sufficiently adjacent io_offset's in ZIOs will be aggregated. We do this
* by creating a gang ABD from the adjacent ZIOs io_abd's. By using
* a gang ABD we avoid doing memory copies to and from the parent,
* child ZIOs. The gang ABD also accounts for gaps between adjacent
* io_offsets by simply getting the zero ABD for writes or allocating
* a new ABD for reads and placing them in the gang ABD as well.
*/
2008-11-20 23:01:55 +03:00
static zio_t *
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
vdev_queue_aggregate(vdev_queue_t *vq, zio_t *zio)
2008-11-20 23:01:55 +03:00
{
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
zio_t *first, *last, *aio, *dio, *mandatory, *nio;
zio_link_t *zl = NULL;
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
uint64_t maxgap = 0;
uint64_t size;
uint64_t limit;
int maxblocksize;
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
boolean_t stretch = B_FALSE;
avl_tree_t *t = vdev_queue_type_tree(vq, zio->io_type);
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
enum zio_flag flags = zio->io_flags & ZIO_FLAG_AGG_INHERIT;
uint64_t next_offset;
abd_t *abd;
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
maxblocksize = spa_maxblocksize(vq->vq_vdev->vdev_spa);
if (vq->vq_vdev->vdev_nonrot)
limit = zfs_vdev_aggregation_limit_non_rotating;
else
limit = zfs_vdev_aggregation_limit;
limit = MAX(MIN(limit, maxblocksize), 0);
2008-11-20 23:01:55 +03:00
if (zio->io_flags & ZIO_FLAG_DONT_AGGREGATE || limit == 0)
return (NULL);
2008-11-20 23:01:55 +03:00
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
/*
* While TRIM commands could be aggregated based on offset this
* behavior is disabled until it's determined to be beneficial.
*/
if (zio->io_type == ZIO_TYPE_TRIM && !zfs_vdev_aggregate_trim)
return (NULL);
Distributed Spare (dRAID) Feature This patch adds a new top-level vdev type called dRAID, which stands for Distributed parity RAID. This pool configuration allows all dRAID vdevs to participate when rebuilding to a distributed hot spare device. This can substantially reduce the total time required to restore full parity to pool with a failed device. A dRAID pool can be created using the new top-level `draid` type. Like `raidz`, the desired redundancy is specified after the type: `draid[1,2,3]`. No additional information is required to create the pool and reasonable default values will be chosen based on the number of child vdevs in the dRAID vdev. zpool create <pool> draid[1,2,3] <vdevs...> Unlike raidz, additional optional dRAID configuration values can be provided as part of the draid type as colon separated values. This allows administrators to fully specify a layout for either performance or capacity reasons. The supported options include: zpool create <pool> \ draid[<parity>][:<data>d][:<children>c][:<spares>s] \ <vdevs...> - draid[parity] - Parity level (default 1) - draid[:<data>d] - Data devices per group (default 8) - draid[:<children>c] - Expected number of child vdevs - draid[:<spares>s] - Distributed hot spares (default 0) Abbreviated example `zpool status` output for a 68 disk dRAID pool with two distributed spares using special allocation classes. ``` pool: tank state: ONLINE config: NAME STATE READ WRITE CKSUM slag7 ONLINE 0 0 0 draid2:8d:68c:2s-0 ONLINE 0 0 0 L0 ONLINE 0 0 0 L1 ONLINE 0 0 0 ... U25 ONLINE 0 0 0 U26 ONLINE 0 0 0 spare-53 ONLINE 0 0 0 U27 ONLINE 0 0 0 draid2-0-0 ONLINE 0 0 0 U28 ONLINE 0 0 0 U29 ONLINE 0 0 0 ... U42 ONLINE 0 0 0 U43 ONLINE 0 0 0 special mirror-1 ONLINE 0 0 0 L5 ONLINE 0 0 0 U5 ONLINE 0 0 0 mirror-2 ONLINE 0 0 0 L6 ONLINE 0 0 0 U6 ONLINE 0 0 0 spares draid2-0-0 INUSE currently in use draid2-0-1 AVAIL ``` When adding test coverage for the new dRAID vdev type the following options were added to the ztest command. These options are leverages by zloop.sh to test a wide range of dRAID configurations. -K draid|raidz|random - kind of RAID to test -D <value> - dRAID data drives per group -S <value> - dRAID distributed hot spares -R <value> - RAID parity (raidz or dRAID) The zpool_create, zpool_import, redundancy, replacement and fault test groups have all been updated provide test coverage for the dRAID feature. Co-authored-by: Isaac Huang <he.huang@intel.com> Co-authored-by: Mark Maybee <mmaybee@cray.com> Co-authored-by: Don Brady <don.brady@delphix.com> Co-authored-by: Matthew Ahrens <mahrens@delphix.com> Co-authored-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Mark Maybee <mmaybee@cray.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: Tony Hutter <hutter2@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #10102
2020-11-14 00:51:51 +03:00
/*
* I/Os to distributed spares are directly dispatched to the dRAID
* leaf vdevs for aggregation. See the comment at the end of the
* zio_vdev_io_start() function.
*/
ASSERT(vq->vq_vdev->vdev_ops != &vdev_draid_spare_ops);
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
first = last = zio;
2008-11-20 23:01:55 +03:00
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
if (zio->io_type == ZIO_TYPE_READ)
maxgap = zfs_vdev_read_gap_limit;
2009-01-16 00:59:39 +03:00
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
/*
* We can aggregate I/Os that are sufficiently adjacent and of
* the same flavor, as expressed by the AGG_INHERIT flags.
* The latter requirement is necessary so that certain
* attributes of the I/O, such as whether it's a normal I/O
* or a scrub/resilver, can be preserved in the aggregate.
* We can include optional I/Os, but don't allow them
* to begin a range as they add no benefit in that situation.
*/
2009-08-18 22:43:27 +04:00
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
/*
* We keep track of the last non-optional I/O.
*/
mandatory = (first->io_flags & ZIO_FLAG_OPTIONAL) ? NULL : first;
2009-08-18 22:43:27 +04:00
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
/*
* Walk backwards through sufficiently contiguous I/Os
OpenZFS 8005 - poor performance of 1MB writes on certain RAID-Z configurations Authored by: Matt Ahrens <mahrens@delphix.com> Reviewed by: Saso Kiselkov <saso.kiselkov@nexenta.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: George Melikov <mail@gmelikov.ru> Reviewed-by: Don Brady <don.brady@intel.com> Ported-by: Matt Ahrens <mahrens@delphix.com> RAID-Z requires that space be allocated in multiples of P+1 sectors, because this is the minimum size block that can have the required amount of parity. Thus blocks on RAIDZ1 must be allocated in a multiple of 2 sectors; on RAIDZ2 multiple of 3; and on RAIDZ3 multiple of 4. A sector is a unit of 2^ashift bytes, typically 512B or 4KB. To satisfy this constraint, the allocation size is rounded up to the proper multiple, resulting in up to 3 "pad sectors" at the end of some blocks. The contents of these pad sectors are not used, so we do not need to read or write these sectors. However, some storage hardware performs much worse (around 1/2 as fast) on mostly-contiguous writes when there are small gaps of non-overwritten data between the writes. Therefore, ZFS creates "optional" zio's when writing RAID-Z blocks that include pad sectors. If writing a pad sector will fill the gap between two (required) writes, we will issue the optional zio, thus doubling performance. The gap-filling performance improvement was introduced in July 2009. Writing the optional zio is done by the io aggregation code in vdev_queue.c. The problem is that it is also subject to the limit on the size of aggregate writes, zfs_vdev_aggregation_limit, which is by default 128KB. For a given block, if the amount of data plus padding written to a leaf device exceeds zfs_vdev_aggregation_limit, the optional zio will not be written, resulting in a ~2x performance degradation. The problem occurs only for certain values of ashift, compressed block size, and RAID-Z configuration (number of parity and data disks). It cannot occur with the default recordsize=128KB. If compression is enabled, all configurations with recordsize=1MB or larger will be impacted to some degree. The problem notably occurs with recordsize=1MB, compression=off, with 10 disks in a RAIDZ2 or RAIDZ3 group (with 512B or 4KB sectors). Therefore this problem has been known as "the 1MB 10-wide RAIDZ2 (or 3) problem". The problem also occurs with the following configurations: With recordsize=512KB or 256KB, compression=off, the problem occurs only in rarely-used configurations: * 4-wide RAIDZ1 with recordsize=512KB and ashift=12 (4KB sectors) * 4-wide RAIDZ2 (either recordsize, either ashift) * 5-wide RAIDZ2 with recordsize=512KB (either ashift) * 6-wide RAIDZ2 with recordsize=512KB (either ashift) With recordsize=1MB, compression=off, ashift=9 (512B sectors) * RAIDZ1 with 4 or 8 disks * RAIDZ2 with 4, 8, or 10 disks * RAIDZ3 with 6, 8, 9, or 10 disks With recordsize=1MB, compression=off, ashift=12 (4KB sectors) * RAIDZ1 with 7 or 8 disks * RAIDZ2 with 4, 5, or 10 disks * RAIDZ3 with 6, 9, or 10 disks With recordsize=2MB and larger (which can only be selected by changing kernel tunables), many configurations are affected, including with higher numbers of disks (up to 18 disks with recordsize=2MB). Increase zfs_vdev_aggregation_limit to allow the optional zio to be aggregated, thus eliminating the problem. Setting it to 256KB fixes all commonly-used configurations. The solution is to aggregate optional zio's regardless of the aggregation size limit. Analysis sponsored by Intel Corp. OpenZFS-issue: https://www.illumos.org/issues/8005 OpenZFS-commit: https://github.com/openzfs/openzfs/pull/321 Closes #5931
2017-04-11 01:21:45 +03:00
* recording the last non-optional I/O.
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
*/
while ((dio = AVL_PREV(t, first)) != NULL &&
(dio->io_flags & ZIO_FLAG_AGG_INHERIT) == flags &&
IO_SPAN(dio, last) <= limit &&
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 19:30:13 +03:00
IO_GAP(dio, first) <= maxgap &&
dio->io_type == zio->io_type) {
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
first = dio;
if (mandatory == NULL && !(first->io_flags & ZIO_FLAG_OPTIONAL))
mandatory = first;
}
2009-08-18 22:43:27 +04:00
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
/*
* Skip any initial optional I/Os.
*/
while ((first->io_flags & ZIO_FLAG_OPTIONAL) && first != last) {
first = AVL_NEXT(t, first);
ASSERT(first != NULL);
}
2009-07-03 02:44:48 +04:00
2009-08-18 22:43:27 +04:00
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
/*
* Walk forward through sufficiently contiguous I/Os.
OpenZFS 8005 - poor performance of 1MB writes on certain RAID-Z configurations Authored by: Matt Ahrens <mahrens@delphix.com> Reviewed by: Saso Kiselkov <saso.kiselkov@nexenta.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: George Melikov <mail@gmelikov.ru> Reviewed-by: Don Brady <don.brady@intel.com> Ported-by: Matt Ahrens <mahrens@delphix.com> RAID-Z requires that space be allocated in multiples of P+1 sectors, because this is the minimum size block that can have the required amount of parity. Thus blocks on RAIDZ1 must be allocated in a multiple of 2 sectors; on RAIDZ2 multiple of 3; and on RAIDZ3 multiple of 4. A sector is a unit of 2^ashift bytes, typically 512B or 4KB. To satisfy this constraint, the allocation size is rounded up to the proper multiple, resulting in up to 3 "pad sectors" at the end of some blocks. The contents of these pad sectors are not used, so we do not need to read or write these sectors. However, some storage hardware performs much worse (around 1/2 as fast) on mostly-contiguous writes when there are small gaps of non-overwritten data between the writes. Therefore, ZFS creates "optional" zio's when writing RAID-Z blocks that include pad sectors. If writing a pad sector will fill the gap between two (required) writes, we will issue the optional zio, thus doubling performance. The gap-filling performance improvement was introduced in July 2009. Writing the optional zio is done by the io aggregation code in vdev_queue.c. The problem is that it is also subject to the limit on the size of aggregate writes, zfs_vdev_aggregation_limit, which is by default 128KB. For a given block, if the amount of data plus padding written to a leaf device exceeds zfs_vdev_aggregation_limit, the optional zio will not be written, resulting in a ~2x performance degradation. The problem occurs only for certain values of ashift, compressed block size, and RAID-Z configuration (number of parity and data disks). It cannot occur with the default recordsize=128KB. If compression is enabled, all configurations with recordsize=1MB or larger will be impacted to some degree. The problem notably occurs with recordsize=1MB, compression=off, with 10 disks in a RAIDZ2 or RAIDZ3 group (with 512B or 4KB sectors). Therefore this problem has been known as "the 1MB 10-wide RAIDZ2 (or 3) problem". The problem also occurs with the following configurations: With recordsize=512KB or 256KB, compression=off, the problem occurs only in rarely-used configurations: * 4-wide RAIDZ1 with recordsize=512KB and ashift=12 (4KB sectors) * 4-wide RAIDZ2 (either recordsize, either ashift) * 5-wide RAIDZ2 with recordsize=512KB (either ashift) * 6-wide RAIDZ2 with recordsize=512KB (either ashift) With recordsize=1MB, compression=off, ashift=9 (512B sectors) * RAIDZ1 with 4 or 8 disks * RAIDZ2 with 4, 8, or 10 disks * RAIDZ3 with 6, 8, 9, or 10 disks With recordsize=1MB, compression=off, ashift=12 (4KB sectors) * RAIDZ1 with 7 or 8 disks * RAIDZ2 with 4, 5, or 10 disks * RAIDZ3 with 6, 9, or 10 disks With recordsize=2MB and larger (which can only be selected by changing kernel tunables), many configurations are affected, including with higher numbers of disks (up to 18 disks with recordsize=2MB). Increase zfs_vdev_aggregation_limit to allow the optional zio to be aggregated, thus eliminating the problem. Setting it to 256KB fixes all commonly-used configurations. The solution is to aggregate optional zio's regardless of the aggregation size limit. Analysis sponsored by Intel Corp. OpenZFS-issue: https://www.illumos.org/issues/8005 OpenZFS-commit: https://github.com/openzfs/openzfs/pull/321 Closes #5931
2017-04-11 01:21:45 +03:00
* The aggregation limit does not apply to optional i/os, so that
* we can issue contiguous writes even if they are larger than the
* aggregation limit.
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
*/
while ((dio = AVL_NEXT(t, last)) != NULL &&
(dio->io_flags & ZIO_FLAG_AGG_INHERIT) == flags &&
OpenZFS 8005 - poor performance of 1MB writes on certain RAID-Z configurations Authored by: Matt Ahrens <mahrens@delphix.com> Reviewed by: Saso Kiselkov <saso.kiselkov@nexenta.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: George Melikov <mail@gmelikov.ru> Reviewed-by: Don Brady <don.brady@intel.com> Ported-by: Matt Ahrens <mahrens@delphix.com> RAID-Z requires that space be allocated in multiples of P+1 sectors, because this is the minimum size block that can have the required amount of parity. Thus blocks on RAIDZ1 must be allocated in a multiple of 2 sectors; on RAIDZ2 multiple of 3; and on RAIDZ3 multiple of 4. A sector is a unit of 2^ashift bytes, typically 512B or 4KB. To satisfy this constraint, the allocation size is rounded up to the proper multiple, resulting in up to 3 "pad sectors" at the end of some blocks. The contents of these pad sectors are not used, so we do not need to read or write these sectors. However, some storage hardware performs much worse (around 1/2 as fast) on mostly-contiguous writes when there are small gaps of non-overwritten data between the writes. Therefore, ZFS creates "optional" zio's when writing RAID-Z blocks that include pad sectors. If writing a pad sector will fill the gap between two (required) writes, we will issue the optional zio, thus doubling performance. The gap-filling performance improvement was introduced in July 2009. Writing the optional zio is done by the io aggregation code in vdev_queue.c. The problem is that it is also subject to the limit on the size of aggregate writes, zfs_vdev_aggregation_limit, which is by default 128KB. For a given block, if the amount of data plus padding written to a leaf device exceeds zfs_vdev_aggregation_limit, the optional zio will not be written, resulting in a ~2x performance degradation. The problem occurs only for certain values of ashift, compressed block size, and RAID-Z configuration (number of parity and data disks). It cannot occur with the default recordsize=128KB. If compression is enabled, all configurations with recordsize=1MB or larger will be impacted to some degree. The problem notably occurs with recordsize=1MB, compression=off, with 10 disks in a RAIDZ2 or RAIDZ3 group (with 512B or 4KB sectors). Therefore this problem has been known as "the 1MB 10-wide RAIDZ2 (or 3) problem". The problem also occurs with the following configurations: With recordsize=512KB or 256KB, compression=off, the problem occurs only in rarely-used configurations: * 4-wide RAIDZ1 with recordsize=512KB and ashift=12 (4KB sectors) * 4-wide RAIDZ2 (either recordsize, either ashift) * 5-wide RAIDZ2 with recordsize=512KB (either ashift) * 6-wide RAIDZ2 with recordsize=512KB (either ashift) With recordsize=1MB, compression=off, ashift=9 (512B sectors) * RAIDZ1 with 4 or 8 disks * RAIDZ2 with 4, 8, or 10 disks * RAIDZ3 with 6, 8, 9, or 10 disks With recordsize=1MB, compression=off, ashift=12 (4KB sectors) * RAIDZ1 with 7 or 8 disks * RAIDZ2 with 4, 5, or 10 disks * RAIDZ3 with 6, 9, or 10 disks With recordsize=2MB and larger (which can only be selected by changing kernel tunables), many configurations are affected, including with higher numbers of disks (up to 18 disks with recordsize=2MB). Increase zfs_vdev_aggregation_limit to allow the optional zio to be aggregated, thus eliminating the problem. Setting it to 256KB fixes all commonly-used configurations. The solution is to aggregate optional zio's regardless of the aggregation size limit. Analysis sponsored by Intel Corp. OpenZFS-issue: https://www.illumos.org/issues/8005 OpenZFS-commit: https://github.com/openzfs/openzfs/pull/321 Closes #5931
2017-04-11 01:21:45 +03:00
(IO_SPAN(first, dio) <= limit ||
(dio->io_flags & ZIO_FLAG_OPTIONAL)) &&
IO_SPAN(first, dio) <= maxblocksize &&
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 19:30:13 +03:00
IO_GAP(last, dio) <= maxgap &&
dio->io_type == zio->io_type) {
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
last = dio;
if (!(last->io_flags & ZIO_FLAG_OPTIONAL))
mandatory = last;
}
/*
* Now that we've established the range of the I/O aggregation
* we must decide what to do with trailing optional I/Os.
* For reads, there's nothing to do. While we are unable to
* aggregate further, it's possible that a trailing optional
* I/O would allow the underlying device to aggregate with
* subsequent I/Os. We must therefore determine if the next
* non-optional I/O is close enough to make aggregation
* worthwhile.
*/
if (zio->io_type == ZIO_TYPE_WRITE && mandatory != NULL) {
zio_t *nio = last;
while ((dio = AVL_NEXT(t, nio)) != NULL &&
IO_GAP(nio, dio) == 0 &&
IO_GAP(mandatory, dio) <= zfs_vdev_write_gap_limit) {
nio = dio;
if (!(nio->io_flags & ZIO_FLAG_OPTIONAL)) {
stretch = B_TRUE;
break;
2009-08-18 22:43:27 +04:00
}
}
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
}
2009-08-18 22:43:27 +04:00
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
if (stretch) {
OpenZFS 8005 - poor performance of 1MB writes on certain RAID-Z configurations Authored by: Matt Ahrens <mahrens@delphix.com> Reviewed by: Saso Kiselkov <saso.kiselkov@nexenta.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: George Melikov <mail@gmelikov.ru> Reviewed-by: Don Brady <don.brady@intel.com> Ported-by: Matt Ahrens <mahrens@delphix.com> RAID-Z requires that space be allocated in multiples of P+1 sectors, because this is the minimum size block that can have the required amount of parity. Thus blocks on RAIDZ1 must be allocated in a multiple of 2 sectors; on RAIDZ2 multiple of 3; and on RAIDZ3 multiple of 4. A sector is a unit of 2^ashift bytes, typically 512B or 4KB. To satisfy this constraint, the allocation size is rounded up to the proper multiple, resulting in up to 3 "pad sectors" at the end of some blocks. The contents of these pad sectors are not used, so we do not need to read or write these sectors. However, some storage hardware performs much worse (around 1/2 as fast) on mostly-contiguous writes when there are small gaps of non-overwritten data between the writes. Therefore, ZFS creates "optional" zio's when writing RAID-Z blocks that include pad sectors. If writing a pad sector will fill the gap between two (required) writes, we will issue the optional zio, thus doubling performance. The gap-filling performance improvement was introduced in July 2009. Writing the optional zio is done by the io aggregation code in vdev_queue.c. The problem is that it is also subject to the limit on the size of aggregate writes, zfs_vdev_aggregation_limit, which is by default 128KB. For a given block, if the amount of data plus padding written to a leaf device exceeds zfs_vdev_aggregation_limit, the optional zio will not be written, resulting in a ~2x performance degradation. The problem occurs only for certain values of ashift, compressed block size, and RAID-Z configuration (number of parity and data disks). It cannot occur with the default recordsize=128KB. If compression is enabled, all configurations with recordsize=1MB or larger will be impacted to some degree. The problem notably occurs with recordsize=1MB, compression=off, with 10 disks in a RAIDZ2 or RAIDZ3 group (with 512B or 4KB sectors). Therefore this problem has been known as "the 1MB 10-wide RAIDZ2 (or 3) problem". The problem also occurs with the following configurations: With recordsize=512KB or 256KB, compression=off, the problem occurs only in rarely-used configurations: * 4-wide RAIDZ1 with recordsize=512KB and ashift=12 (4KB sectors) * 4-wide RAIDZ2 (either recordsize, either ashift) * 5-wide RAIDZ2 with recordsize=512KB (either ashift) * 6-wide RAIDZ2 with recordsize=512KB (either ashift) With recordsize=1MB, compression=off, ashift=9 (512B sectors) * RAIDZ1 with 4 or 8 disks * RAIDZ2 with 4, 8, or 10 disks * RAIDZ3 with 6, 8, 9, or 10 disks With recordsize=1MB, compression=off, ashift=12 (4KB sectors) * RAIDZ1 with 7 or 8 disks * RAIDZ2 with 4, 5, or 10 disks * RAIDZ3 with 6, 9, or 10 disks With recordsize=2MB and larger (which can only be selected by changing kernel tunables), many configurations are affected, including with higher numbers of disks (up to 18 disks with recordsize=2MB). Increase zfs_vdev_aggregation_limit to allow the optional zio to be aggregated, thus eliminating the problem. Setting it to 256KB fixes all commonly-used configurations. The solution is to aggregate optional zio's regardless of the aggregation size limit. Analysis sponsored by Intel Corp. OpenZFS-issue: https://www.illumos.org/issues/8005 OpenZFS-commit: https://github.com/openzfs/openzfs/pull/321 Closes #5931
2017-04-11 01:21:45 +03:00
/*
* We are going to include an optional io in our aggregated
* span, thus closing the write gap. Only mandatory i/os can
* start aggregated spans, so make sure that the next i/o
* after our span is mandatory.
*/
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
dio = AVL_NEXT(t, last);
dio->io_flags &= ~ZIO_FLAG_OPTIONAL;
} else {
OpenZFS 8005 - poor performance of 1MB writes on certain RAID-Z configurations Authored by: Matt Ahrens <mahrens@delphix.com> Reviewed by: Saso Kiselkov <saso.kiselkov@nexenta.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: George Melikov <mail@gmelikov.ru> Reviewed-by: Don Brady <don.brady@intel.com> Ported-by: Matt Ahrens <mahrens@delphix.com> RAID-Z requires that space be allocated in multiples of P+1 sectors, because this is the minimum size block that can have the required amount of parity. Thus blocks on RAIDZ1 must be allocated in a multiple of 2 sectors; on RAIDZ2 multiple of 3; and on RAIDZ3 multiple of 4. A sector is a unit of 2^ashift bytes, typically 512B or 4KB. To satisfy this constraint, the allocation size is rounded up to the proper multiple, resulting in up to 3 "pad sectors" at the end of some blocks. The contents of these pad sectors are not used, so we do not need to read or write these sectors. However, some storage hardware performs much worse (around 1/2 as fast) on mostly-contiguous writes when there are small gaps of non-overwritten data between the writes. Therefore, ZFS creates "optional" zio's when writing RAID-Z blocks that include pad sectors. If writing a pad sector will fill the gap between two (required) writes, we will issue the optional zio, thus doubling performance. The gap-filling performance improvement was introduced in July 2009. Writing the optional zio is done by the io aggregation code in vdev_queue.c. The problem is that it is also subject to the limit on the size of aggregate writes, zfs_vdev_aggregation_limit, which is by default 128KB. For a given block, if the amount of data plus padding written to a leaf device exceeds zfs_vdev_aggregation_limit, the optional zio will not be written, resulting in a ~2x performance degradation. The problem occurs only for certain values of ashift, compressed block size, and RAID-Z configuration (number of parity and data disks). It cannot occur with the default recordsize=128KB. If compression is enabled, all configurations with recordsize=1MB or larger will be impacted to some degree. The problem notably occurs with recordsize=1MB, compression=off, with 10 disks in a RAIDZ2 or RAIDZ3 group (with 512B or 4KB sectors). Therefore this problem has been known as "the 1MB 10-wide RAIDZ2 (or 3) problem". The problem also occurs with the following configurations: With recordsize=512KB or 256KB, compression=off, the problem occurs only in rarely-used configurations: * 4-wide RAIDZ1 with recordsize=512KB and ashift=12 (4KB sectors) * 4-wide RAIDZ2 (either recordsize, either ashift) * 5-wide RAIDZ2 with recordsize=512KB (either ashift) * 6-wide RAIDZ2 with recordsize=512KB (either ashift) With recordsize=1MB, compression=off, ashift=9 (512B sectors) * RAIDZ1 with 4 or 8 disks * RAIDZ2 with 4, 8, or 10 disks * RAIDZ3 with 6, 8, 9, or 10 disks With recordsize=1MB, compression=off, ashift=12 (4KB sectors) * RAIDZ1 with 7 or 8 disks * RAIDZ2 with 4, 5, or 10 disks * RAIDZ3 with 6, 9, or 10 disks With recordsize=2MB and larger (which can only be selected by changing kernel tunables), many configurations are affected, including with higher numbers of disks (up to 18 disks with recordsize=2MB). Increase zfs_vdev_aggregation_limit to allow the optional zio to be aggregated, thus eliminating the problem. Setting it to 256KB fixes all commonly-used configurations. The solution is to aggregate optional zio's regardless of the aggregation size limit. Analysis sponsored by Intel Corp. OpenZFS-issue: https://www.illumos.org/issues/8005 OpenZFS-commit: https://github.com/openzfs/openzfs/pull/321 Closes #5931
2017-04-11 01:21:45 +03:00
/* do not include the optional i/o */
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
while (last != mandatory && last != first) {
ASSERT(last->io_flags & ZIO_FLAG_OPTIONAL);
last = AVL_PREV(t, last);
ASSERT(last != NULL);
2009-08-18 22:43:27 +04:00
}
2008-11-20 23:01:55 +03:00
}
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
if (first == last)
return (NULL);
size = IO_SPAN(first, last);
ASSERT3U(size, <=, maxblocksize);
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
abd = abd_alloc_gang();
if (abd == NULL)
Fix vdev_queue_aggregate() deadlock This deadlock may manifest itself in slightly different ways but at the core it is caused by a memory allocation blocking on file- system reclaim in the zio pipeline. This is normally impossible because zio_execute() disables filesystem reclaim by setting PF_FSTRANS on the thread. However, kmem cache allocations may still indirectly block on file system reclaim while holding the critical vq->vq_lock as shown below. To resolve this issue zio_buf_alloc_flags() is introduced which allocation flags to be passed. This can then be used in vdev_queue_aggregate() with KM_NOSLEEP when allocating the aggregate IO buffer. Since aggregating the IO is purely a performance optimization we want this to either succeed or fail quickly. Trying too hard to allocate this memory under the vq->vq_lock can negatively impact performance and result in this deadlock. * z_wr_iss zio_vdev_io_start vdev_queue_io -> Takes vq->vq_lock vdev_queue_io_to_issue vdev_queue_aggregate zio_buf_alloc -> Waiting on spl_kmem_cache process * z_wr_int zio_vdev_io_done vdev_queue_io_done mutex_lock -> Waiting on vq->vq_lock held by z_wr_iss * txg_sync spa_sync dsl_pool_sync zio_wait -> Waiting on zio being handled by z_wr_int * spl_kmem_cache spl_cache_grow_work kv_alloc spl_vmalloc ... evict zpl_evict_inode zfs_inactive dmu_tx_wait txg_wait_open -> Waiting on txg_sync Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Chunwei Chen <david.chen@osnexus.com> Signed-off-by: Tim Chase <tim@chase2k.com> Closes #3808 Closes #3867
2015-12-16 22:28:15 +03:00
return (NULL);
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
aio = zio_vdev_delegated_io(first->io_vd, first->io_offset,
abd, size, first->io_type, zio->io_priority,
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
flags | ZIO_FLAG_DONT_CACHE | ZIO_FLAG_DONT_QUEUE,
vdev_queue_agg_io_done, NULL);
aio->io_timestamp = first->io_timestamp;
nio = first;
next_offset = first->io_offset;
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
do {
dio = nio;
nio = AVL_NEXT(t, dio);
zio_add_child(dio, aio);
vdev_queue_io_remove(vq, dio);
if (dio->io_offset != next_offset) {
/* allocate a buffer for a read gap */
ASSERT3U(dio->io_type, ==, ZIO_TYPE_READ);
ASSERT3U(dio->io_offset, >, next_offset);
abd = abd_alloc_for_io(
dio->io_offset - next_offset, B_TRUE);
abd_gang_add(aio->io_abd, abd, B_TRUE);
}
if (dio->io_abd &&
(dio->io_size != abd_get_size(dio->io_abd))) {
/* abd size not the same as IO size */
ASSERT3U(abd_get_size(dio->io_abd), >, dio->io_size);
abd = abd_get_offset_size(dio->io_abd, 0, dio->io_size);
abd_gang_add(aio->io_abd, abd, B_TRUE);
} else {
if (dio->io_flags & ZIO_FLAG_NODATA) {
/* allocate a buffer for a write gap */
ASSERT3U(dio->io_type, ==, ZIO_TYPE_WRITE);
ASSERT3P(dio->io_abd, ==, NULL);
abd_gang_add(aio->io_abd,
abd_get_zeros(dio->io_size), B_TRUE);
} else {
/*
* We pass B_FALSE to abd_gang_add()
* because we did not allocate a new
* ABD, so it is assumed the caller
* will free this ABD.
*/
abd_gang_add(aio->io_abd, dio->io_abd,
B_FALSE);
}
}
next_offset = dio->io_offset + dio->io_size;
} while (dio != last);
ASSERT3U(abd_get_size(aio->io_abd), ==, aio->io_size);
/*
* We need to drop the vdev queue's lock during zio_execute() to
* avoid a deadlock that we could encounter due to lock order
* reversal between vq_lock and io_lock in zio_change_priority().
*/
mutex_exit(&vq->vq_lock);
while ((dio = zio_walk_parents(aio, &zl)) != NULL) {
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ASSERT3U(dio->io_type, ==, aio->io_type);
zio_vdev_io_bypass(dio);
zio_execute(dio);
}
mutex_enter(&vq->vq_lock);
2008-11-20 23:01:55 +03:00
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
return (aio);
}
static zio_t *
vdev_queue_io_to_issue(vdev_queue_t *vq)
{
zio_t *zio, *aio;
zio_priority_t p;
avl_index_t idx;
avl_tree_t *tree;
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
again:
ASSERT(MUTEX_HELD(&vq->vq_lock));
p = vdev_queue_class_to_issue(vq);
2008-11-20 23:01:55 +03:00
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
if (p == ZIO_PRIORITY_NUM_QUEUEABLE) {
/* No eligible queued i/os */
return (NULL);
2008-11-20 23:01:55 +03:00
}
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
/*
OpenZFS 9102 - zfs should be able to initialize storage devices PROBLEM ======== The first access to a block incurs a performance penalty on some platforms (e.g. AWS's EBS, VMware VMDKs). Therefore we recommend that volumes are "thick provisioned", where supported by the platform (VMware). This can create a large delay in getting a new virtual machines up and running (or adding storage to an existing Engine). If the thick provision step is omitted, write performance will be suboptimal until all blocks on the LUN have been written. SOLUTION ========= This feature introduces a way to 'initialize' the disks at install or in the background to make sure we don't incur this first read penalty. When an entire LUN is added to ZFS, we make all space available immediately, and allow ZFS to find unallocated space and zero it out. This works with concurrent writes to arbitrary offsets, ensuring that we don't zero out something that has been (or is in the middle of being) written. This scheme can also be applied to existing pools (affecting only free regions on the vdev). Detailed design: - new subcommand:zpool initialize [-cs] <pool> [<vdev> ...] - start, suspend, or cancel initialization - Creates new open-context thread for each vdev - Thread iterates through all metaslabs in this vdev - Each metaslab: - select a metaslab - load the metaslab - mark the metaslab as being zeroed - walk all free ranges within that metaslab and translate them to ranges on the leaf vdev - issue a "zeroing" I/O on the leaf vdev that corresponds to a free range on the metaslab we're working on - continue until all free ranges for this metaslab have been "zeroed" - reset/unmark the metaslab being zeroed - if more metaslabs exist, then repeat above tasks. - if no more metaslabs, then we're done. - progress for the initialization is stored on-disk in the vdev’s leaf zap object. The following information is stored: - the last offset that has been initialized - the state of the initialization process (i.e. active, suspended, or canceled) - the start time for the initialization - progress is reported via the zpool status command and shows information for each of the vdevs that are initializing Porting notes: - Added zfs_initialize_value module parameter to set the pattern written by "zpool initialize". - Added zfs_vdev_{initializing,removal}_{min,max}_active module options. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: John Wren Kennedy <john.kennedy@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: loli10K <ezomori.nozomu@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Signed-off-by: Tim Chase <tim@chase2k.com> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/9102 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/c3963210eb Closes #8230
2018-12-19 17:54:59 +03:00
* For LBA-ordered queues (async / scrub / initializing), issue the
* i/o which follows the most recently issued i/o in LBA (offset) order.
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
*
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
* For FIFO queues (sync/trim), issue the i/o with the lowest timestamp.
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
*/
tree = vdev_queue_class_tree(vq, p);
vq->vq_io_search.io_timestamp = 0;
vq->vq_io_search.io_offset = vq->vq_last_offset - 1;
VERIFY3P(avl_find(tree, &vq->vq_io_search, &idx), ==, NULL);
zio = avl_nearest(tree, idx, AVL_AFTER);
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
if (zio == NULL)
zio = avl_first(tree);
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ASSERT3U(zio->io_priority, ==, p);
aio = vdev_queue_aggregate(vq, zio);
if (aio != NULL)
zio = aio;
else
vdev_queue_io_remove(vq, zio);
2008-11-20 23:01:55 +03:00
2009-08-18 22:43:27 +04:00
/*
* If the I/O is or was optional and therefore has no data, we need to
* simply discard it. We need to drop the vdev queue's lock to avoid a
* deadlock that we could encounter since this I/O will complete
* immediately.
*/
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
if (zio->io_flags & ZIO_FLAG_NODATA) {
2009-08-18 22:43:27 +04:00
mutex_exit(&vq->vq_lock);
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
zio_vdev_io_bypass(zio);
zio_execute(zio);
2009-08-18 22:43:27 +04:00
mutex_enter(&vq->vq_lock);
goto again;
}
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
vdev_queue_pending_add(vq, zio);
vq->vq_last_offset = zio->io_offset + zio->io_size;
2008-11-20 23:01:55 +03:00
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
return (zio);
2008-11-20 23:01:55 +03:00
}
zio_t *
vdev_queue_io(zio_t *zio)
{
vdev_queue_t *vq = &zio->io_vd->vdev_queue;
zio_t *nio;
if (zio->io_flags & ZIO_FLAG_DONT_QUEUE)
return (zio);
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
/*
* Children i/os inherent their parent's priority, which might
* not match the child's i/o type. Fix it up here.
*/
if (zio->io_type == ZIO_TYPE_READ) {
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
ASSERT(zio->io_priority != ZIO_PRIORITY_TRIM);
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
if (zio->io_priority != ZIO_PRIORITY_SYNC_READ &&
zio->io_priority != ZIO_PRIORITY_ASYNC_READ &&
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 19:30:13 +03:00
zio->io_priority != ZIO_PRIORITY_SCRUB &&
OpenZFS 9102 - zfs should be able to initialize storage devices PROBLEM ======== The first access to a block incurs a performance penalty on some platforms (e.g. AWS's EBS, VMware VMDKs). Therefore we recommend that volumes are "thick provisioned", where supported by the platform (VMware). This can create a large delay in getting a new virtual machines up and running (or adding storage to an existing Engine). If the thick provision step is omitted, write performance will be suboptimal until all blocks on the LUN have been written. SOLUTION ========= This feature introduces a way to 'initialize' the disks at install or in the background to make sure we don't incur this first read penalty. When an entire LUN is added to ZFS, we make all space available immediately, and allow ZFS to find unallocated space and zero it out. This works with concurrent writes to arbitrary offsets, ensuring that we don't zero out something that has been (or is in the middle of being) written. This scheme can also be applied to existing pools (affecting only free regions on the vdev). Detailed design: - new subcommand:zpool initialize [-cs] <pool> [<vdev> ...] - start, suspend, or cancel initialization - Creates new open-context thread for each vdev - Thread iterates through all metaslabs in this vdev - Each metaslab: - select a metaslab - load the metaslab - mark the metaslab as being zeroed - walk all free ranges within that metaslab and translate them to ranges on the leaf vdev - issue a "zeroing" I/O on the leaf vdev that corresponds to a free range on the metaslab we're working on - continue until all free ranges for this metaslab have been "zeroed" - reset/unmark the metaslab being zeroed - if more metaslabs exist, then repeat above tasks. - if no more metaslabs, then we're done. - progress for the initialization is stored on-disk in the vdev’s leaf zap object. The following information is stored: - the last offset that has been initialized - the state of the initialization process (i.e. active, suspended, or canceled) - the start time for the initialization - progress is reported via the zpool status command and shows information for each of the vdevs that are initializing Porting notes: - Added zfs_initialize_value module parameter to set the pattern written by "zpool initialize". - Added zfs_vdev_{initializing,removal}_{min,max}_active module options. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: John Wren Kennedy <john.kennedy@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: loli10K <ezomori.nozomu@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Signed-off-by: Tim Chase <tim@chase2k.com> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/9102 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/c3963210eb Closes #8230
2018-12-19 17:54:59 +03:00
zio->io_priority != ZIO_PRIORITY_REMOVAL &&
Add device rebuild feature The device_rebuild feature enables sequential reconstruction when resilvering. Mirror vdevs can be rebuilt in LBA order which may more quickly restore redundancy depending on the pools average block size, overall fragmentation and the performance characteristics of the devices. However, block checksums cannot be verified as part of the rebuild thus a scrub is automatically started after the sequential resilver completes. The new '-s' option has been added to the `zpool attach` and `zpool replace` command to request sequential reconstruction instead of healing reconstruction when resilvering. zpool attach -s <pool> <existing vdev> <new vdev> zpool replace -s <pool> <old vdev> <new vdev> The `zpool status` output has been updated to report the progress of sequential resilvering in the same way as healing resilvering. The one notable difference is that multiple sequential resilvers may be in progress as long as they're operating on different top-level vdevs. The `zpool wait -t resilver` command was extended to wait on sequential resilvers. From this perspective they are no different than healing resilvers. Sequential resilvers cannot be supported for RAIDZ, but are compatible with the dRAID feature being developed. As part of this change the resilver_restart_* tests were moved in to the functional/replacement directory. Additionally, the replacement tests were renamed and extended to verify both resilvering and rebuilding. Original-patch-by: Isaac Huang <he.huang@intel.com> Reviewed-by: Tony Hutter <hutter2@llnl.gov> Reviewed-by: John Poduska <jpoduska@datto.com> Co-authored-by: Mark Maybee <mmaybee@cray.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #10349
2020-07-03 21:05:50 +03:00
zio->io_priority != ZIO_PRIORITY_INITIALIZING &&
zio->io_priority != ZIO_PRIORITY_REBUILD) {
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
zio->io_priority = ZIO_PRIORITY_ASYNC_READ;
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
}
} else if (zio->io_type == ZIO_TYPE_WRITE) {
ASSERT(zio->io_priority != ZIO_PRIORITY_TRIM);
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
if (zio->io_priority != ZIO_PRIORITY_SYNC_WRITE &&
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 19:30:13 +03:00
zio->io_priority != ZIO_PRIORITY_ASYNC_WRITE &&
OpenZFS 9102 - zfs should be able to initialize storage devices PROBLEM ======== The first access to a block incurs a performance penalty on some platforms (e.g. AWS's EBS, VMware VMDKs). Therefore we recommend that volumes are "thick provisioned", where supported by the platform (VMware). This can create a large delay in getting a new virtual machines up and running (or adding storage to an existing Engine). If the thick provision step is omitted, write performance will be suboptimal until all blocks on the LUN have been written. SOLUTION ========= This feature introduces a way to 'initialize' the disks at install or in the background to make sure we don't incur this first read penalty. When an entire LUN is added to ZFS, we make all space available immediately, and allow ZFS to find unallocated space and zero it out. This works with concurrent writes to arbitrary offsets, ensuring that we don't zero out something that has been (or is in the middle of being) written. This scheme can also be applied to existing pools (affecting only free regions on the vdev). Detailed design: - new subcommand:zpool initialize [-cs] <pool> [<vdev> ...] - start, suspend, or cancel initialization - Creates new open-context thread for each vdev - Thread iterates through all metaslabs in this vdev - Each metaslab: - select a metaslab - load the metaslab - mark the metaslab as being zeroed - walk all free ranges within that metaslab and translate them to ranges on the leaf vdev - issue a "zeroing" I/O on the leaf vdev that corresponds to a free range on the metaslab we're working on - continue until all free ranges for this metaslab have been "zeroed" - reset/unmark the metaslab being zeroed - if more metaslabs exist, then repeat above tasks. - if no more metaslabs, then we're done. - progress for the initialization is stored on-disk in the vdev’s leaf zap object. The following information is stored: - the last offset that has been initialized - the state of the initialization process (i.e. active, suspended, or canceled) - the start time for the initialization - progress is reported via the zpool status command and shows information for each of the vdevs that are initializing Porting notes: - Added zfs_initialize_value module parameter to set the pattern written by "zpool initialize". - Added zfs_vdev_{initializing,removal}_{min,max}_active module options. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: John Wren Kennedy <john.kennedy@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: loli10K <ezomori.nozomu@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Signed-off-by: Tim Chase <tim@chase2k.com> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/9102 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/c3963210eb Closes #8230
2018-12-19 17:54:59 +03:00
zio->io_priority != ZIO_PRIORITY_REMOVAL &&
Add device rebuild feature The device_rebuild feature enables sequential reconstruction when resilvering. Mirror vdevs can be rebuilt in LBA order which may more quickly restore redundancy depending on the pools average block size, overall fragmentation and the performance characteristics of the devices. However, block checksums cannot be verified as part of the rebuild thus a scrub is automatically started after the sequential resilver completes. The new '-s' option has been added to the `zpool attach` and `zpool replace` command to request sequential reconstruction instead of healing reconstruction when resilvering. zpool attach -s <pool> <existing vdev> <new vdev> zpool replace -s <pool> <old vdev> <new vdev> The `zpool status` output has been updated to report the progress of sequential resilvering in the same way as healing resilvering. The one notable difference is that multiple sequential resilvers may be in progress as long as they're operating on different top-level vdevs. The `zpool wait -t resilver` command was extended to wait on sequential resilvers. From this perspective they are no different than healing resilvers. Sequential resilvers cannot be supported for RAIDZ, but are compatible with the dRAID feature being developed. As part of this change the resilver_restart_* tests were moved in to the functional/replacement directory. Additionally, the replacement tests were renamed and extended to verify both resilvering and rebuilding. Original-patch-by: Isaac Huang <he.huang@intel.com> Reviewed-by: Tony Hutter <hutter2@llnl.gov> Reviewed-by: John Poduska <jpoduska@datto.com> Co-authored-by: Mark Maybee <mmaybee@cray.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #10349
2020-07-03 21:05:50 +03:00
zio->io_priority != ZIO_PRIORITY_INITIALIZING &&
zio->io_priority != ZIO_PRIORITY_REBUILD) {
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
zio->io_priority = ZIO_PRIORITY_ASYNC_WRITE;
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
}
} else {
ASSERT(zio->io_type == ZIO_TYPE_TRIM);
ASSERT(zio->io_priority == ZIO_PRIORITY_TRIM);
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
}
2008-11-20 23:01:55 +03:00
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
zio->io_flags |= ZIO_FLAG_DONT_CACHE | ZIO_FLAG_DONT_QUEUE;
2008-11-20 23:01:55 +03:00
mutex_enter(&vq->vq_lock);
Illumos #3618 ::zio dcmd does not show timestamp data 3618 ::zio dcmd does not show timestamp data Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: George Wilson <gwilson@zfsmail.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Garrett D'Amore <garrett@damore.org> Approved by: Dan McDonald <danmcd@nexenta.com> References: http://www.illumos.org/issues/3618 illumos/illumos-gate@c55e05cb35da47582b7afd38734d2f0d9c6deb40 Notes on porting to ZFS on Linux: The original changeset mostly deals with mdb ::zio dcmd. However, in order to provide the requested functionality it modifies vdev and zio structures to keep the timing data in nanoseconds instead of ticks. It is these changes that are ported over in the commit in hand. One visible change of this commit is that the default value of 'zfs_vdev_time_shift' tunable is changed: zfs_vdev_time_shift = 6 to zfs_vdev_time_shift = 29 The original value of 6 was inherited from OpenSolaris and was subotimal - since it shifted the raw tick value - it didn't compensate for different tick frequencies on Linux and OpenSolaris. The former has HZ=1000, while the latter HZ=100. (Which itself led to other interesting performance anomalies under non-trivial load. The deadline scheduler delays the IO according to its priority - the lower priority the further the deadline is set. The delay is measured in units of "shifted ticks". Since the HZ value was 10 times higher, the delay units were 10 times shorter. Thus really low priority IO like resilver (delay is 10 units) and scrub (delay is 20 units) were scheduled much sooner than intended. The overall effect is that resilver and scrub IO consumed more bandwidth at the expense of the other IO.) Now that the bookkeeping is done is nanoseconds the shift behaves correctly for any tick frequency (HZ). Ported-by: Cyril Plisko <cyril.plisko@mountall.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1643
2013-03-22 02:47:36 +04:00
zio->io_timestamp = gethrtime();
2008-11-20 23:01:55 +03:00
vdev_queue_io_add(vq, zio);
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
nio = vdev_queue_io_to_issue(vq);
2008-11-20 23:01:55 +03:00
mutex_exit(&vq->vq_lock);
if (nio == NULL)
return (NULL);
if (nio->io_done == vdev_queue_agg_io_done) {
zio_nowait(nio);
return (NULL);
}
return (nio);
}
void
vdev_queue_io_done(zio_t *zio)
{
vdev_queue_t *vq = &zio->io_vd->vdev_queue;
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
zio_t *nio;
2008-11-20 23:01:55 +03:00
mutex_enter(&vq->vq_lock);
vdev_queue_pending_remove(vq, zio);
2008-11-20 23:01:55 +03:00
Illumos #3618 ::zio dcmd does not show timestamp data 3618 ::zio dcmd does not show timestamp data Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: George Wilson <gwilson@zfsmail.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Garrett D'Amore <garrett@damore.org> Approved by: Dan McDonald <danmcd@nexenta.com> References: http://www.illumos.org/issues/3618 illumos/illumos-gate@c55e05cb35da47582b7afd38734d2f0d9c6deb40 Notes on porting to ZFS on Linux: The original changeset mostly deals with mdb ::zio dcmd. However, in order to provide the requested functionality it modifies vdev and zio structures to keep the timing data in nanoseconds instead of ticks. It is these changes that are ported over in the commit in hand. One visible change of this commit is that the default value of 'zfs_vdev_time_shift' tunable is changed: zfs_vdev_time_shift = 6 to zfs_vdev_time_shift = 29 The original value of 6 was inherited from OpenSolaris and was subotimal - since it shifted the raw tick value - it didn't compensate for different tick frequencies on Linux and OpenSolaris. The former has HZ=1000, while the latter HZ=100. (Which itself led to other interesting performance anomalies under non-trivial load. The deadline scheduler delays the IO according to its priority - the lower priority the further the deadline is set. The delay is measured in units of "shifted ticks". Since the HZ value was 10 times higher, the delay units were 10 times shorter. Thus really low priority IO like resilver (delay is 10 units) and scrub (delay is 20 units) were scheduled much sooner than intended. The overall effect is that resilver and scrub IO consumed more bandwidth at the expense of the other IO.) Now that the bookkeeping is done is nanoseconds the shift behaves correctly for any tick frequency (HZ). Ported-by: Cyril Plisko <cyril.plisko@mountall.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1643
2013-03-22 02:47:36 +04:00
zio->io_delta = gethrtime() - zio->io_timestamp;
vq->vq_io_complete_ts = gethrtime();
vq->vq_io_delta_ts = vq->vq_io_complete_ts - zio->io_timestamp;
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
while ((nio = vdev_queue_io_to_issue(vq)) != NULL) {
2008-11-20 23:01:55 +03:00
mutex_exit(&vq->vq_lock);
if (nio->io_done == vdev_queue_agg_io_done) {
zio_nowait(nio);
} else {
zio_vdev_io_reissue(nio);
zio_execute(nio);
}
mutex_enter(&vq->vq_lock);
}
mutex_exit(&vq->vq_lock);
}
void
vdev_queue_change_io_priority(zio_t *zio, zio_priority_t priority)
{
vdev_queue_t *vq = &zio->io_vd->vdev_queue;
avl_tree_t *tree;
/*
* ZIO_PRIORITY_NOW is used by the vdev cache code and the aggregate zio
* code to issue IOs without adding them to the vdev queue. In this
* case, the zio is already going to be issued as quickly as possible
* and so it doesn't need any reprioritization to help.
*/
if (zio->io_priority == ZIO_PRIORITY_NOW)
return;
ASSERT3U(zio->io_priority, <, ZIO_PRIORITY_NUM_QUEUEABLE);
ASSERT3U(priority, <, ZIO_PRIORITY_NUM_QUEUEABLE);
if (zio->io_type == ZIO_TYPE_READ) {
if (priority != ZIO_PRIORITY_SYNC_READ &&
priority != ZIO_PRIORITY_ASYNC_READ &&
priority != ZIO_PRIORITY_SCRUB)
priority = ZIO_PRIORITY_ASYNC_READ;
} else {
ASSERT(zio->io_type == ZIO_TYPE_WRITE);
if (priority != ZIO_PRIORITY_SYNC_WRITE &&
priority != ZIO_PRIORITY_ASYNC_WRITE)
priority = ZIO_PRIORITY_ASYNC_WRITE;
}
mutex_enter(&vq->vq_lock);
/*
* If the zio is in none of the queues we can simply change
* the priority. If the zio is waiting to be submitted we must
* remove it from the queue and re-insert it with the new priority.
* Otherwise, the zio is currently active and we cannot change its
* priority.
*/
tree = vdev_queue_class_tree(vq, zio->io_priority);
if (avl_find(tree, zio, NULL) == zio) {
avl_remove(vdev_queue_class_tree(vq, zio->io_priority), zio);
zio->io_priority = priority;
avl_add(vdev_queue_class_tree(vq, zio->io_priority), zio);
} else if (avl_find(&vq->vq_active_tree, zio, NULL) != zio) {
zio->io_priority = priority;
}
mutex_exit(&vq->vq_lock);
}
FreeBSD r256956: Improve ZFS N-way mirror read performance by using load and locality information. The existing algorithm selects a preferred leaf vdev based on offset of the zio request modulo the number of members in the mirror. It assumes the devices are of equal performance and that spreading the requests randomly over both drives will be sufficient to saturate them. In practice this results in the leaf vdevs being under utilized. The new algorithm takes into the following additional factors: * Load of the vdevs (number outstanding I/O requests) * The locality of last queued I/O vs the new I/O request. Within the locality calculation additional knowledge about the underlying vdev is considered such as; is the device backing the vdev a rotating media device. This results in performance increases across the board as well as significant increases for predominantly streaming loads and for configurations which don't have evenly performing devices. The following are results from a setup with 3 Way Mirror with 2 x HD's and 1 x SSD from a basic test running multiple parrallel dd's. With pre-fetch disabled (vfs.zfs.prefetch_disable=1): == Stripe Balanced (default) == Read 15360MB using bs: 1048576, readers: 3, took 161 seconds @ 95 MB/s == Load Balanced (zfslinux) == Read 15360MB using bs: 1048576, readers: 3, took 297 seconds @ 51 MB/s == Load Balanced (locality freebsd) == Read 15360MB using bs: 1048576, readers: 3, took 54 seconds @ 284 MB/s With pre-fetch enabled (vfs.zfs.prefetch_disable=0): == Stripe Balanced (default) == Read 15360MB using bs: 1048576, readers: 3, took 91 seconds @ 168 MB/s == Load Balanced (zfslinux) == Read 15360MB using bs: 1048576, readers: 3, took 108 seconds @ 142 MB/s == Load Balanced (locality freebsd) == Read 15360MB using bs: 1048576, readers: 3, took 48 seconds @ 320 MB/s In addition to the performance changes the code was also restructured, with the help of Justin Gibbs, to provide a more logical flow which also ensures vdevs loads are only calculated from the set of valid candidates. The following additional sysctls where added to allow the administrator to tune the behaviour of the load algorithm: * vfs.zfs.vdev.mirror.rotating_inc * vfs.zfs.vdev.mirror.rotating_seek_inc * vfs.zfs.vdev.mirror.rotating_seek_offset * vfs.zfs.vdev.mirror.non_rotating_inc * vfs.zfs.vdev.mirror.non_rotating_seek_inc These changes where based on work started by the zfsonlinux developers: https://github.com/zfsonlinux/zfs/pull/1487 Reviewed by: gibbs, mav, will MFC after: 2 weeks Sponsored by: Multiplay References: https://github.com/freebsd/freebsd@5c7a6f5d https://github.com/freebsd/freebsd@31b7f68d https://github.com/freebsd/freebsd@e186f564 Performance Testing: https://github.com/zfsonlinux/zfs/pull/4334#issuecomment-189057141 Porting notes: - The tunables were adjusted to have ZoL-style names. - The code was modified to use ZoL's vd_nonrot. - Fixes were done to make cstyle.pl happy - Merge conflicts were handled manually - freebsd/freebsd@e186f564bc946f82c76e0b34c2f0370ed9aea022 by my collegue Andriy Gapon has been included. It applied perfectly, but added a cstyle regression. - This replaces 556011dbec2d10579819078559a77630fc559112 entirely. - A typo "IO'a" has been corrected to say "IO's" - Descriptions of new tunables were added to man/man5/zfs-module-parameters.5. Ported-by: Richard Yao <ryao@gentoo.org> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #4334
2016-02-13 04:47:22 +03:00
/*
* As these two methods are only used for load calculations we're not
FreeBSD r256956: Improve ZFS N-way mirror read performance by using load and locality information. The existing algorithm selects a preferred leaf vdev based on offset of the zio request modulo the number of members in the mirror. It assumes the devices are of equal performance and that spreading the requests randomly over both drives will be sufficient to saturate them. In practice this results in the leaf vdevs being under utilized. The new algorithm takes into the following additional factors: * Load of the vdevs (number outstanding I/O requests) * The locality of last queued I/O vs the new I/O request. Within the locality calculation additional knowledge about the underlying vdev is considered such as; is the device backing the vdev a rotating media device. This results in performance increases across the board as well as significant increases for predominantly streaming loads and for configurations which don't have evenly performing devices. The following are results from a setup with 3 Way Mirror with 2 x HD's and 1 x SSD from a basic test running multiple parrallel dd's. With pre-fetch disabled (vfs.zfs.prefetch_disable=1): == Stripe Balanced (default) == Read 15360MB using bs: 1048576, readers: 3, took 161 seconds @ 95 MB/s == Load Balanced (zfslinux) == Read 15360MB using bs: 1048576, readers: 3, took 297 seconds @ 51 MB/s == Load Balanced (locality freebsd) == Read 15360MB using bs: 1048576, readers: 3, took 54 seconds @ 284 MB/s With pre-fetch enabled (vfs.zfs.prefetch_disable=0): == Stripe Balanced (default) == Read 15360MB using bs: 1048576, readers: 3, took 91 seconds @ 168 MB/s == Load Balanced (zfslinux) == Read 15360MB using bs: 1048576, readers: 3, took 108 seconds @ 142 MB/s == Load Balanced (locality freebsd) == Read 15360MB using bs: 1048576, readers: 3, took 48 seconds @ 320 MB/s In addition to the performance changes the code was also restructured, with the help of Justin Gibbs, to provide a more logical flow which also ensures vdevs loads are only calculated from the set of valid candidates. The following additional sysctls where added to allow the administrator to tune the behaviour of the load algorithm: * vfs.zfs.vdev.mirror.rotating_inc * vfs.zfs.vdev.mirror.rotating_seek_inc * vfs.zfs.vdev.mirror.rotating_seek_offset * vfs.zfs.vdev.mirror.non_rotating_inc * vfs.zfs.vdev.mirror.non_rotating_seek_inc These changes where based on work started by the zfsonlinux developers: https://github.com/zfsonlinux/zfs/pull/1487 Reviewed by: gibbs, mav, will MFC after: 2 weeks Sponsored by: Multiplay References: https://github.com/freebsd/freebsd@5c7a6f5d https://github.com/freebsd/freebsd@31b7f68d https://github.com/freebsd/freebsd@e186f564 Performance Testing: https://github.com/zfsonlinux/zfs/pull/4334#issuecomment-189057141 Porting notes: - The tunables were adjusted to have ZoL-style names. - The code was modified to use ZoL's vd_nonrot. - Fixes were done to make cstyle.pl happy - Merge conflicts were handled manually - freebsd/freebsd@e186f564bc946f82c76e0b34c2f0370ed9aea022 by my collegue Andriy Gapon has been included. It applied perfectly, but added a cstyle regression. - This replaces 556011dbec2d10579819078559a77630fc559112 entirely. - A typo "IO'a" has been corrected to say "IO's" - Descriptions of new tunables were added to man/man5/zfs-module-parameters.5. Ported-by: Richard Yao <ryao@gentoo.org> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #4334
2016-02-13 04:47:22 +03:00
* concerned if we get an incorrect value on 32bit platforms due to lack of
* vq_lock mutex use here, instead we prefer to keep it lock free for
* performance.
*/
int
vdev_queue_length(vdev_t *vd)
{
return (avl_numnodes(&vd->vdev_queue.vq_active_tree));
}
uint64_t
vdev_queue_last_offset(vdev_t *vd)
FreeBSD r256956: Improve ZFS N-way mirror read performance by using load and locality information. The existing algorithm selects a preferred leaf vdev based on offset of the zio request modulo the number of members in the mirror. It assumes the devices are of equal performance and that spreading the requests randomly over both drives will be sufficient to saturate them. In practice this results in the leaf vdevs being under utilized. The new algorithm takes into the following additional factors: * Load of the vdevs (number outstanding I/O requests) * The locality of last queued I/O vs the new I/O request. Within the locality calculation additional knowledge about the underlying vdev is considered such as; is the device backing the vdev a rotating media device. This results in performance increases across the board as well as significant increases for predominantly streaming loads and for configurations which don't have evenly performing devices. The following are results from a setup with 3 Way Mirror with 2 x HD's and 1 x SSD from a basic test running multiple parrallel dd's. With pre-fetch disabled (vfs.zfs.prefetch_disable=1): == Stripe Balanced (default) == Read 15360MB using bs: 1048576, readers: 3, took 161 seconds @ 95 MB/s == Load Balanced (zfslinux) == Read 15360MB using bs: 1048576, readers: 3, took 297 seconds @ 51 MB/s == Load Balanced (locality freebsd) == Read 15360MB using bs: 1048576, readers: 3, took 54 seconds @ 284 MB/s With pre-fetch enabled (vfs.zfs.prefetch_disable=0): == Stripe Balanced (default) == Read 15360MB using bs: 1048576, readers: 3, took 91 seconds @ 168 MB/s == Load Balanced (zfslinux) == Read 15360MB using bs: 1048576, readers: 3, took 108 seconds @ 142 MB/s == Load Balanced (locality freebsd) == Read 15360MB using bs: 1048576, readers: 3, took 48 seconds @ 320 MB/s In addition to the performance changes the code was also restructured, with the help of Justin Gibbs, to provide a more logical flow which also ensures vdevs loads are only calculated from the set of valid candidates. The following additional sysctls where added to allow the administrator to tune the behaviour of the load algorithm: * vfs.zfs.vdev.mirror.rotating_inc * vfs.zfs.vdev.mirror.rotating_seek_inc * vfs.zfs.vdev.mirror.rotating_seek_offset * vfs.zfs.vdev.mirror.non_rotating_inc * vfs.zfs.vdev.mirror.non_rotating_seek_inc These changes where based on work started by the zfsonlinux developers: https://github.com/zfsonlinux/zfs/pull/1487 Reviewed by: gibbs, mav, will MFC after: 2 weeks Sponsored by: Multiplay References: https://github.com/freebsd/freebsd@5c7a6f5d https://github.com/freebsd/freebsd@31b7f68d https://github.com/freebsd/freebsd@e186f564 Performance Testing: https://github.com/zfsonlinux/zfs/pull/4334#issuecomment-189057141 Porting notes: - The tunables were adjusted to have ZoL-style names. - The code was modified to use ZoL's vd_nonrot. - Fixes were done to make cstyle.pl happy - Merge conflicts were handled manually - freebsd/freebsd@e186f564bc946f82c76e0b34c2f0370ed9aea022 by my collegue Andriy Gapon has been included. It applied perfectly, but added a cstyle regression. - This replaces 556011dbec2d10579819078559a77630fc559112 entirely. - A typo "IO'a" has been corrected to say "IO's" - Descriptions of new tunables were added to man/man5/zfs-module-parameters.5. Ported-by: Richard Yao <ryao@gentoo.org> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #4334
2016-02-13 04:47:22 +03:00
{
return (vd->vdev_queue.vq_last_offset);
FreeBSD r256956: Improve ZFS N-way mirror read performance by using load and locality information. The existing algorithm selects a preferred leaf vdev based on offset of the zio request modulo the number of members in the mirror. It assumes the devices are of equal performance and that spreading the requests randomly over both drives will be sufficient to saturate them. In practice this results in the leaf vdevs being under utilized. The new algorithm takes into the following additional factors: * Load of the vdevs (number outstanding I/O requests) * The locality of last queued I/O vs the new I/O request. Within the locality calculation additional knowledge about the underlying vdev is considered such as; is the device backing the vdev a rotating media device. This results in performance increases across the board as well as significant increases for predominantly streaming loads and for configurations which don't have evenly performing devices. The following are results from a setup with 3 Way Mirror with 2 x HD's and 1 x SSD from a basic test running multiple parrallel dd's. With pre-fetch disabled (vfs.zfs.prefetch_disable=1): == Stripe Balanced (default) == Read 15360MB using bs: 1048576, readers: 3, took 161 seconds @ 95 MB/s == Load Balanced (zfslinux) == Read 15360MB using bs: 1048576, readers: 3, took 297 seconds @ 51 MB/s == Load Balanced (locality freebsd) == Read 15360MB using bs: 1048576, readers: 3, took 54 seconds @ 284 MB/s With pre-fetch enabled (vfs.zfs.prefetch_disable=0): == Stripe Balanced (default) == Read 15360MB using bs: 1048576, readers: 3, took 91 seconds @ 168 MB/s == Load Balanced (zfslinux) == Read 15360MB using bs: 1048576, readers: 3, took 108 seconds @ 142 MB/s == Load Balanced (locality freebsd) == Read 15360MB using bs: 1048576, readers: 3, took 48 seconds @ 320 MB/s In addition to the performance changes the code was also restructured, with the help of Justin Gibbs, to provide a more logical flow which also ensures vdevs loads are only calculated from the set of valid candidates. The following additional sysctls where added to allow the administrator to tune the behaviour of the load algorithm: * vfs.zfs.vdev.mirror.rotating_inc * vfs.zfs.vdev.mirror.rotating_seek_inc * vfs.zfs.vdev.mirror.rotating_seek_offset * vfs.zfs.vdev.mirror.non_rotating_inc * vfs.zfs.vdev.mirror.non_rotating_seek_inc These changes where based on work started by the zfsonlinux developers: https://github.com/zfsonlinux/zfs/pull/1487 Reviewed by: gibbs, mav, will MFC after: 2 weeks Sponsored by: Multiplay References: https://github.com/freebsd/freebsd@5c7a6f5d https://github.com/freebsd/freebsd@31b7f68d https://github.com/freebsd/freebsd@e186f564 Performance Testing: https://github.com/zfsonlinux/zfs/pull/4334#issuecomment-189057141 Porting notes: - The tunables were adjusted to have ZoL-style names. - The code was modified to use ZoL's vd_nonrot. - Fixes were done to make cstyle.pl happy - Merge conflicts were handled manually - freebsd/freebsd@e186f564bc946f82c76e0b34c2f0370ed9aea022 by my collegue Andriy Gapon has been included. It applied perfectly, but added a cstyle regression. - This replaces 556011dbec2d10579819078559a77630fc559112 entirely. - A typo "IO'a" has been corrected to say "IO's" - Descriptions of new tunables were added to man/man5/zfs-module-parameters.5. Ported-by: Richard Yao <ryao@gentoo.org> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #4334
2016-02-13 04:47:22 +03:00
}
/* BEGIN CSTYLED */
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, aggregation_limit, INT, ZMOD_RW,
"Max vdev I/O aggregation size");
Add missing ZFS tunables This commit adds module options for all existing zfs tunables. Ideally the average user should never need to modify any of these values. However, in practice sometimes you do need to tweak these values for one reason or another. In those cases it's nice not to have to resort to rebuilding from source. All tunables are visable to modinfo and the list is as follows: $ modinfo module/zfs/zfs.ko filename: module/zfs/zfs.ko license: CDDL author: Sun Microsystems/Oracle, Lawrence Livermore National Laboratory description: ZFS srcversion: 8EAB1D71DACE05B5AA61567 depends: spl,znvpair,zcommon,zunicode,zavl vermagic: 2.6.32-131.0.5.el6.x86_64 SMP mod_unload modversions parm: zvol_major:Major number for zvol device (uint) parm: zvol_threads:Number of threads for zvol device (uint) parm: zio_injection_enabled:Enable fault injection (int) parm: zio_bulk_flags:Additional flags to pass to bulk buffers (int) parm: zio_delay_max:Max zio millisec delay before posting event (int) parm: zio_requeue_io_start_cut_in_line:Prioritize requeued I/O (bool) parm: zil_replay_disable:Disable intent logging replay (int) parm: zfs_nocacheflush:Disable cache flushes (bool) parm: zfs_read_chunk_size:Bytes to read per chunk (long) parm: zfs_vdev_max_pending:Max pending per-vdev I/Os (int) parm: zfs_vdev_min_pending:Min pending per-vdev I/Os (int) parm: zfs_vdev_aggregation_limit:Max vdev I/O aggregation size (int) parm: zfs_vdev_time_shift:Deadline time shift for vdev I/O (int) parm: zfs_vdev_ramp_rate:Exponential I/O issue ramp-up rate (int) parm: zfs_vdev_read_gap_limit:Aggregate read I/O over gap (int) parm: zfs_vdev_write_gap_limit:Aggregate write I/O over gap (int) parm: zfs_vdev_scheduler:I/O scheduler (charp) parm: zfs_vdev_cache_max:Inflate reads small than max (int) parm: zfs_vdev_cache_size:Total size of the per-disk cache (int) parm: zfs_vdev_cache_bshift:Shift size to inflate reads too (int) parm: zfs_scrub_limit:Max scrub/resilver I/O per leaf vdev (int) parm: zfs_recover:Set to attempt to recover from fatal errors (int) parm: spa_config_path:SPA config file (/etc/zfs/zpool.cache) (charp) parm: zfs_zevent_len_max:Max event queue length (int) parm: zfs_zevent_cols:Max event column width (int) parm: zfs_zevent_console:Log events to the console (int) parm: zfs_top_maxinflight:Max I/Os per top-level (int) parm: zfs_resilver_delay:Number of ticks to delay resilver (int) parm: zfs_scrub_delay:Number of ticks to delay scrub (int) parm: zfs_scan_idle:Idle window in clock ticks (int) parm: zfs_scan_min_time_ms:Min millisecs to scrub per txg (int) parm: zfs_free_min_time_ms:Min millisecs to free per txg (int) parm: zfs_resilver_min_time_ms:Min millisecs to resilver per txg (int) parm: zfs_no_scrub_io:Set to disable scrub I/O (bool) parm: zfs_no_scrub_prefetch:Set to disable scrub prefetching (bool) parm: zfs_txg_timeout:Max seconds worth of delta per txg (int) parm: zfs_no_write_throttle:Disable write throttling (int) parm: zfs_write_limit_shift:log2(fraction of memory) per txg (int) parm: zfs_txg_synctime_ms:Target milliseconds between tgx sync (int) parm: zfs_write_limit_min:Min tgx write limit (ulong) parm: zfs_write_limit_max:Max tgx write limit (ulong) parm: zfs_write_limit_inflated:Inflated tgx write limit (ulong) parm: zfs_write_limit_override:Override tgx write limit (ulong) parm: zfs_prefetch_disable:Disable all ZFS prefetching (int) parm: zfetch_max_streams:Max number of streams per zfetch (uint) parm: zfetch_min_sec_reap:Min time before stream reclaim (uint) parm: zfetch_block_cap:Max number of blocks to fetch at a time (uint) parm: zfetch_array_rd_sz:Number of bytes in a array_read (ulong) parm: zfs_pd_blks_max:Max number of blocks to prefetch (int) parm: zfs_dedup_prefetch:Enable prefetching dedup-ed blks (int) parm: zfs_arc_min:Min arc size (ulong) parm: zfs_arc_max:Max arc size (ulong) parm: zfs_arc_meta_limit:Meta limit for arc size (ulong) parm: zfs_arc_reduce_dnlc_percent:Meta reclaim percentage (int) parm: zfs_arc_grow_retry:Seconds before growing arc size (int) parm: zfs_arc_shrink_shift:log2(fraction of arc to reclaim) (int) parm: zfs_arc_p_min_shift:arc_c shift to calc min/max arc_p (int)
2011-05-04 02:09:28 +04:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, aggregation_limit_non_rotating, INT, ZMOD_RW,
"Max vdev I/O aggregation size for non-rotating media");
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, aggregate_trim, INT, ZMOD_RW,
"Allow TRIM I/O to be aggregated");
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, read_gap_limit, INT, ZMOD_RW,
"Aggregate read I/O over gap");
Add missing ZFS tunables This commit adds module options for all existing zfs tunables. Ideally the average user should never need to modify any of these values. However, in practice sometimes you do need to tweak these values for one reason or another. In those cases it's nice not to have to resort to rebuilding from source. All tunables are visable to modinfo and the list is as follows: $ modinfo module/zfs/zfs.ko filename: module/zfs/zfs.ko license: CDDL author: Sun Microsystems/Oracle, Lawrence Livermore National Laboratory description: ZFS srcversion: 8EAB1D71DACE05B5AA61567 depends: spl,znvpair,zcommon,zunicode,zavl vermagic: 2.6.32-131.0.5.el6.x86_64 SMP mod_unload modversions parm: zvol_major:Major number for zvol device (uint) parm: zvol_threads:Number of threads for zvol device (uint) parm: zio_injection_enabled:Enable fault injection (int) parm: zio_bulk_flags:Additional flags to pass to bulk buffers (int) parm: zio_delay_max:Max zio millisec delay before posting event (int) parm: zio_requeue_io_start_cut_in_line:Prioritize requeued I/O (bool) parm: zil_replay_disable:Disable intent logging replay (int) parm: zfs_nocacheflush:Disable cache flushes (bool) parm: zfs_read_chunk_size:Bytes to read per chunk (long) parm: zfs_vdev_max_pending:Max pending per-vdev I/Os (int) parm: zfs_vdev_min_pending:Min pending per-vdev I/Os (int) parm: zfs_vdev_aggregation_limit:Max vdev I/O aggregation size (int) parm: zfs_vdev_time_shift:Deadline time shift for vdev I/O (int) parm: zfs_vdev_ramp_rate:Exponential I/O issue ramp-up rate (int) parm: zfs_vdev_read_gap_limit:Aggregate read I/O over gap (int) parm: zfs_vdev_write_gap_limit:Aggregate write I/O over gap (int) parm: zfs_vdev_scheduler:I/O scheduler (charp) parm: zfs_vdev_cache_max:Inflate reads small than max (int) parm: zfs_vdev_cache_size:Total size of the per-disk cache (int) parm: zfs_vdev_cache_bshift:Shift size to inflate reads too (int) parm: zfs_scrub_limit:Max scrub/resilver I/O per leaf vdev (int) parm: zfs_recover:Set to attempt to recover from fatal errors (int) parm: spa_config_path:SPA config file (/etc/zfs/zpool.cache) (charp) parm: zfs_zevent_len_max:Max event queue length (int) parm: zfs_zevent_cols:Max event column width (int) parm: zfs_zevent_console:Log events to the console (int) parm: zfs_top_maxinflight:Max I/Os per top-level (int) parm: zfs_resilver_delay:Number of ticks to delay resilver (int) parm: zfs_scrub_delay:Number of ticks to delay scrub (int) parm: zfs_scan_idle:Idle window in clock ticks (int) parm: zfs_scan_min_time_ms:Min millisecs to scrub per txg (int) parm: zfs_free_min_time_ms:Min millisecs to free per txg (int) parm: zfs_resilver_min_time_ms:Min millisecs to resilver per txg (int) parm: zfs_no_scrub_io:Set to disable scrub I/O (bool) parm: zfs_no_scrub_prefetch:Set to disable scrub prefetching (bool) parm: zfs_txg_timeout:Max seconds worth of delta per txg (int) parm: zfs_no_write_throttle:Disable write throttling (int) parm: zfs_write_limit_shift:log2(fraction of memory) per txg (int) parm: zfs_txg_synctime_ms:Target milliseconds between tgx sync (int) parm: zfs_write_limit_min:Min tgx write limit (ulong) parm: zfs_write_limit_max:Max tgx write limit (ulong) parm: zfs_write_limit_inflated:Inflated tgx write limit (ulong) parm: zfs_write_limit_override:Override tgx write limit (ulong) parm: zfs_prefetch_disable:Disable all ZFS prefetching (int) parm: zfetch_max_streams:Max number of streams per zfetch (uint) parm: zfetch_min_sec_reap:Min time before stream reclaim (uint) parm: zfetch_block_cap:Max number of blocks to fetch at a time (uint) parm: zfetch_array_rd_sz:Number of bytes in a array_read (ulong) parm: zfs_pd_blks_max:Max number of blocks to prefetch (int) parm: zfs_dedup_prefetch:Enable prefetching dedup-ed blks (int) parm: zfs_arc_min:Min arc size (ulong) parm: zfs_arc_max:Max arc size (ulong) parm: zfs_arc_meta_limit:Meta limit for arc size (ulong) parm: zfs_arc_reduce_dnlc_percent:Meta reclaim percentage (int) parm: zfs_arc_grow_retry:Seconds before growing arc size (int) parm: zfs_arc_shrink_shift:log2(fraction of arc to reclaim) (int) parm: zfs_arc_p_min_shift:arc_c shift to calc min/max arc_p (int)
2011-05-04 02:09:28 +04:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, write_gap_limit, INT, ZMOD_RW,
"Aggregate write I/O over gap");
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, max_active, INT, ZMOD_RW,
"Maximum number of active I/Os per vdev");
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, async_write_active_max_dirty_percent, INT, ZMOD_RW,
"Async write concurrency max threshold");
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, async_write_active_min_dirty_percent, INT, ZMOD_RW,
"Async write concurrency min threshold");
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, async_read_max_active, INT, ZMOD_RW,
"Max active async read I/Os per vdev");
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, async_read_min_active, INT, ZMOD_RW,
"Min active async read I/Os per vdev");
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, async_write_max_active, INT, ZMOD_RW,
"Max active async write I/Os per vdev");
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, async_write_min_active, INT, ZMOD_RW,
"Min active async write I/Os per vdev");
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, initializing_max_active, INT, ZMOD_RW,
OpenZFS 9102 - zfs should be able to initialize storage devices PROBLEM ======== The first access to a block incurs a performance penalty on some platforms (e.g. AWS's EBS, VMware VMDKs). Therefore we recommend that volumes are "thick provisioned", where supported by the platform (VMware). This can create a large delay in getting a new virtual machines up and running (or adding storage to an existing Engine). If the thick provision step is omitted, write performance will be suboptimal until all blocks on the LUN have been written. SOLUTION ========= This feature introduces a way to 'initialize' the disks at install or in the background to make sure we don't incur this first read penalty. When an entire LUN is added to ZFS, we make all space available immediately, and allow ZFS to find unallocated space and zero it out. This works with concurrent writes to arbitrary offsets, ensuring that we don't zero out something that has been (or is in the middle of being) written. This scheme can also be applied to existing pools (affecting only free regions on the vdev). Detailed design: - new subcommand:zpool initialize [-cs] <pool> [<vdev> ...] - start, suspend, or cancel initialization - Creates new open-context thread for each vdev - Thread iterates through all metaslabs in this vdev - Each metaslab: - select a metaslab - load the metaslab - mark the metaslab as being zeroed - walk all free ranges within that metaslab and translate them to ranges on the leaf vdev - issue a "zeroing" I/O on the leaf vdev that corresponds to a free range on the metaslab we're working on - continue until all free ranges for this metaslab have been "zeroed" - reset/unmark the metaslab being zeroed - if more metaslabs exist, then repeat above tasks. - if no more metaslabs, then we're done. - progress for the initialization is stored on-disk in the vdev’s leaf zap object. The following information is stored: - the last offset that has been initialized - the state of the initialization process (i.e. active, suspended, or canceled) - the start time for the initialization - progress is reported via the zpool status command and shows information for each of the vdevs that are initializing Porting notes: - Added zfs_initialize_value module parameter to set the pattern written by "zpool initialize". - Added zfs_vdev_{initializing,removal}_{min,max}_active module options. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: John Wren Kennedy <john.kennedy@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: loli10K <ezomori.nozomu@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Signed-off-by: Tim Chase <tim@chase2k.com> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/9102 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/c3963210eb Closes #8230
2018-12-19 17:54:59 +03:00
"Max active initializing I/Os per vdev");
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, initializing_min_active, INT, ZMOD_RW,
OpenZFS 9102 - zfs should be able to initialize storage devices PROBLEM ======== The first access to a block incurs a performance penalty on some platforms (e.g. AWS's EBS, VMware VMDKs). Therefore we recommend that volumes are "thick provisioned", where supported by the platform (VMware). This can create a large delay in getting a new virtual machines up and running (or adding storage to an existing Engine). If the thick provision step is omitted, write performance will be suboptimal until all blocks on the LUN have been written. SOLUTION ========= This feature introduces a way to 'initialize' the disks at install or in the background to make sure we don't incur this first read penalty. When an entire LUN is added to ZFS, we make all space available immediately, and allow ZFS to find unallocated space and zero it out. This works with concurrent writes to arbitrary offsets, ensuring that we don't zero out something that has been (or is in the middle of being) written. This scheme can also be applied to existing pools (affecting only free regions on the vdev). Detailed design: - new subcommand:zpool initialize [-cs] <pool> [<vdev> ...] - start, suspend, or cancel initialization - Creates new open-context thread for each vdev - Thread iterates through all metaslabs in this vdev - Each metaslab: - select a metaslab - load the metaslab - mark the metaslab as being zeroed - walk all free ranges within that metaslab and translate them to ranges on the leaf vdev - issue a "zeroing" I/O on the leaf vdev that corresponds to a free range on the metaslab we're working on - continue until all free ranges for this metaslab have been "zeroed" - reset/unmark the metaslab being zeroed - if more metaslabs exist, then repeat above tasks. - if no more metaslabs, then we're done. - progress for the initialization is stored on-disk in the vdev’s leaf zap object. The following information is stored: - the last offset that has been initialized - the state of the initialization process (i.e. active, suspended, or canceled) - the start time for the initialization - progress is reported via the zpool status command and shows information for each of the vdevs that are initializing Porting notes: - Added zfs_initialize_value module parameter to set the pattern written by "zpool initialize". - Added zfs_vdev_{initializing,removal}_{min,max}_active module options. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: John Wren Kennedy <john.kennedy@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: loli10K <ezomori.nozomu@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Signed-off-by: Tim Chase <tim@chase2k.com> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/9102 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/c3963210eb Closes #8230
2018-12-19 17:54:59 +03:00
"Min active initializing I/Os per vdev");
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, removal_max_active, INT, ZMOD_RW,
OpenZFS 9102 - zfs should be able to initialize storage devices PROBLEM ======== The first access to a block incurs a performance penalty on some platforms (e.g. AWS's EBS, VMware VMDKs). Therefore we recommend that volumes are "thick provisioned", where supported by the platform (VMware). This can create a large delay in getting a new virtual machines up and running (or adding storage to an existing Engine). If the thick provision step is omitted, write performance will be suboptimal until all blocks on the LUN have been written. SOLUTION ========= This feature introduces a way to 'initialize' the disks at install or in the background to make sure we don't incur this first read penalty. When an entire LUN is added to ZFS, we make all space available immediately, and allow ZFS to find unallocated space and zero it out. This works with concurrent writes to arbitrary offsets, ensuring that we don't zero out something that has been (or is in the middle of being) written. This scheme can also be applied to existing pools (affecting only free regions on the vdev). Detailed design: - new subcommand:zpool initialize [-cs] <pool> [<vdev> ...] - start, suspend, or cancel initialization - Creates new open-context thread for each vdev - Thread iterates through all metaslabs in this vdev - Each metaslab: - select a metaslab - load the metaslab - mark the metaslab as being zeroed - walk all free ranges within that metaslab and translate them to ranges on the leaf vdev - issue a "zeroing" I/O on the leaf vdev that corresponds to a free range on the metaslab we're working on - continue until all free ranges for this metaslab have been "zeroed" - reset/unmark the metaslab being zeroed - if more metaslabs exist, then repeat above tasks. - if no more metaslabs, then we're done. - progress for the initialization is stored on-disk in the vdev’s leaf zap object. The following information is stored: - the last offset that has been initialized - the state of the initialization process (i.e. active, suspended, or canceled) - the start time for the initialization - progress is reported via the zpool status command and shows information for each of the vdevs that are initializing Porting notes: - Added zfs_initialize_value module parameter to set the pattern written by "zpool initialize". - Added zfs_vdev_{initializing,removal}_{min,max}_active module options. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: John Wren Kennedy <john.kennedy@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: loli10K <ezomori.nozomu@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Signed-off-by: Tim Chase <tim@chase2k.com> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/9102 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/c3963210eb Closes #8230
2018-12-19 17:54:59 +03:00
"Max active removal I/Os per vdev");
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, removal_min_active, INT, ZMOD_RW,
OpenZFS 9102 - zfs should be able to initialize storage devices PROBLEM ======== The first access to a block incurs a performance penalty on some platforms (e.g. AWS's EBS, VMware VMDKs). Therefore we recommend that volumes are "thick provisioned", where supported by the platform (VMware). This can create a large delay in getting a new virtual machines up and running (or adding storage to an existing Engine). If the thick provision step is omitted, write performance will be suboptimal until all blocks on the LUN have been written. SOLUTION ========= This feature introduces a way to 'initialize' the disks at install or in the background to make sure we don't incur this first read penalty. When an entire LUN is added to ZFS, we make all space available immediately, and allow ZFS to find unallocated space and zero it out. This works with concurrent writes to arbitrary offsets, ensuring that we don't zero out something that has been (or is in the middle of being) written. This scheme can also be applied to existing pools (affecting only free regions on the vdev). Detailed design: - new subcommand:zpool initialize [-cs] <pool> [<vdev> ...] - start, suspend, or cancel initialization - Creates new open-context thread for each vdev - Thread iterates through all metaslabs in this vdev - Each metaslab: - select a metaslab - load the metaslab - mark the metaslab as being zeroed - walk all free ranges within that metaslab and translate them to ranges on the leaf vdev - issue a "zeroing" I/O on the leaf vdev that corresponds to a free range on the metaslab we're working on - continue until all free ranges for this metaslab have been "zeroed" - reset/unmark the metaslab being zeroed - if more metaslabs exist, then repeat above tasks. - if no more metaslabs, then we're done. - progress for the initialization is stored on-disk in the vdev’s leaf zap object. The following information is stored: - the last offset that has been initialized - the state of the initialization process (i.e. active, suspended, or canceled) - the start time for the initialization - progress is reported via the zpool status command and shows information for each of the vdevs that are initializing Porting notes: - Added zfs_initialize_value module parameter to set the pattern written by "zpool initialize". - Added zfs_vdev_{initializing,removal}_{min,max}_active module options. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: John Wren Kennedy <john.kennedy@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: loli10K <ezomori.nozomu@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Signed-off-by: Tim Chase <tim@chase2k.com> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/9102 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/c3963210eb Closes #8230
2018-12-19 17:54:59 +03:00
"Min active removal I/Os per vdev");
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, scrub_max_active, INT, ZMOD_RW,
OpenZFS 9102 - zfs should be able to initialize storage devices PROBLEM ======== The first access to a block incurs a performance penalty on some platforms (e.g. AWS's EBS, VMware VMDKs). Therefore we recommend that volumes are "thick provisioned", where supported by the platform (VMware). This can create a large delay in getting a new virtual machines up and running (or adding storage to an existing Engine). If the thick provision step is omitted, write performance will be suboptimal until all blocks on the LUN have been written. SOLUTION ========= This feature introduces a way to 'initialize' the disks at install or in the background to make sure we don't incur this first read penalty. When an entire LUN is added to ZFS, we make all space available immediately, and allow ZFS to find unallocated space and zero it out. This works with concurrent writes to arbitrary offsets, ensuring that we don't zero out something that has been (or is in the middle of being) written. This scheme can also be applied to existing pools (affecting only free regions on the vdev). Detailed design: - new subcommand:zpool initialize [-cs] <pool> [<vdev> ...] - start, suspend, or cancel initialization - Creates new open-context thread for each vdev - Thread iterates through all metaslabs in this vdev - Each metaslab: - select a metaslab - load the metaslab - mark the metaslab as being zeroed - walk all free ranges within that metaslab and translate them to ranges on the leaf vdev - issue a "zeroing" I/O on the leaf vdev that corresponds to a free range on the metaslab we're working on - continue until all free ranges for this metaslab have been "zeroed" - reset/unmark the metaslab being zeroed - if more metaslabs exist, then repeat above tasks. - if no more metaslabs, then we're done. - progress for the initialization is stored on-disk in the vdev’s leaf zap object. The following information is stored: - the last offset that has been initialized - the state of the initialization process (i.e. active, suspended, or canceled) - the start time for the initialization - progress is reported via the zpool status command and shows information for each of the vdevs that are initializing Porting notes: - Added zfs_initialize_value module parameter to set the pattern written by "zpool initialize". - Added zfs_vdev_{initializing,removal}_{min,max}_active module options. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: John Wren Kennedy <john.kennedy@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: loli10K <ezomori.nozomu@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Signed-off-by: Tim Chase <tim@chase2k.com> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/9102 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/c3963210eb Closes #8230
2018-12-19 17:54:59 +03:00
"Max active scrub I/Os per vdev");
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, scrub_min_active, INT, ZMOD_RW,
OpenZFS 9102 - zfs should be able to initialize storage devices PROBLEM ======== The first access to a block incurs a performance penalty on some platforms (e.g. AWS's EBS, VMware VMDKs). Therefore we recommend that volumes are "thick provisioned", where supported by the platform (VMware). This can create a large delay in getting a new virtual machines up and running (or adding storage to an existing Engine). If the thick provision step is omitted, write performance will be suboptimal until all blocks on the LUN have been written. SOLUTION ========= This feature introduces a way to 'initialize' the disks at install or in the background to make sure we don't incur this first read penalty. When an entire LUN is added to ZFS, we make all space available immediately, and allow ZFS to find unallocated space and zero it out. This works with concurrent writes to arbitrary offsets, ensuring that we don't zero out something that has been (or is in the middle of being) written. This scheme can also be applied to existing pools (affecting only free regions on the vdev). Detailed design: - new subcommand:zpool initialize [-cs] <pool> [<vdev> ...] - start, suspend, or cancel initialization - Creates new open-context thread for each vdev - Thread iterates through all metaslabs in this vdev - Each metaslab: - select a metaslab - load the metaslab - mark the metaslab as being zeroed - walk all free ranges within that metaslab and translate them to ranges on the leaf vdev - issue a "zeroing" I/O on the leaf vdev that corresponds to a free range on the metaslab we're working on - continue until all free ranges for this metaslab have been "zeroed" - reset/unmark the metaslab being zeroed - if more metaslabs exist, then repeat above tasks. - if no more metaslabs, then we're done. - progress for the initialization is stored on-disk in the vdev’s leaf zap object. The following information is stored: - the last offset that has been initialized - the state of the initialization process (i.e. active, suspended, or canceled) - the start time for the initialization - progress is reported via the zpool status command and shows information for each of the vdevs that are initializing Porting notes: - Added zfs_initialize_value module parameter to set the pattern written by "zpool initialize". - Added zfs_vdev_{initializing,removal}_{min,max}_active module options. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: John Wren Kennedy <john.kennedy@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: loli10K <ezomori.nozomu@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Signed-off-by: Tim Chase <tim@chase2k.com> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/9102 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/c3963210eb Closes #8230
2018-12-19 17:54:59 +03:00
"Min active scrub I/Os per vdev");
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, sync_read_max_active, INT, ZMOD_RW,
"Max active sync read I/Os per vdev");
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, sync_read_min_active, INT, ZMOD_RW,
"Min active sync read I/Os per vdev");
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, sync_write_max_active, INT, ZMOD_RW,
"Max active sync write I/Os per vdev");
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 07:01:20 +04:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, sync_write_min_active, INT, ZMOD_RW,
"Min active sync write I/Os per vdev");
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 03:59:18 +03:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, trim_max_active, INT, ZMOD_RW,
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
"Max active trim/discard I/Os per vdev");
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, trim_min_active, INT, ZMOD_RW,
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 19:13:20 +03:00
"Min active trim/discard I/Os per vdev");
Add device rebuild feature The device_rebuild feature enables sequential reconstruction when resilvering. Mirror vdevs can be rebuilt in LBA order which may more quickly restore redundancy depending on the pools average block size, overall fragmentation and the performance characteristics of the devices. However, block checksums cannot be verified as part of the rebuild thus a scrub is automatically started after the sequential resilver completes. The new '-s' option has been added to the `zpool attach` and `zpool replace` command to request sequential reconstruction instead of healing reconstruction when resilvering. zpool attach -s <pool> <existing vdev> <new vdev> zpool replace -s <pool> <old vdev> <new vdev> The `zpool status` output has been updated to report the progress of sequential resilvering in the same way as healing resilvering. The one notable difference is that multiple sequential resilvers may be in progress as long as they're operating on different top-level vdevs. The `zpool wait -t resilver` command was extended to wait on sequential resilvers. From this perspective they are no different than healing resilvers. Sequential resilvers cannot be supported for RAIDZ, but are compatible with the dRAID feature being developed. As part of this change the resilver_restart_* tests were moved in to the functional/replacement directory. Additionally, the replacement tests were renamed and extended to verify both resilvering and rebuilding. Original-patch-by: Isaac Huang <he.huang@intel.com> Reviewed-by: Tony Hutter <hutter2@llnl.gov> Reviewed-by: John Poduska <jpoduska@datto.com> Co-authored-by: Mark Maybee <mmaybee@cray.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #10349
2020-07-03 21:05:50 +03:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, rebuild_max_active, INT, ZMOD_RW,
"Max active rebuild I/Os per vdev");
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, rebuild_min_active, INT, ZMOD_RW,
"Min active rebuild I/Os per vdev");
Reduce latency effects of non-interactive I/O Investigating influence of scrub (especially sequential) on random read latency I've noticed that on some HDDs single 4KB read may take up to 4 seconds! Deeper investigation shown that many HDDs heavily prioritize sequential reads even when those are submitted with queue depth of 1. This patch addresses the latency from two sides: - by using _min_active queue depths for non-interactive requests while the interactive request(s) are active and few requests after; - by throttling it further if no interactive requests has completed while configured amount of non-interactive did. While there, I've also modified vdev_queue_class_to_issue() to give more chances to schedule at least _min_active requests to the lowest priorities. It should reduce starvation if several non-interactive processes are running same time with some interactive and I think should make possible setting of zfs_vdev_max_active to as low as 1. I've benchmarked this change with 4KB random reads from ZVOL with 16KB block size on newly written non-fragmented pool. On fragmented pool I also saw improvements, but not so dramatic. Below are log2 histograms of the random read latency in milliseconds for different devices: 4 2x mirror vdevs of SATA HDD WDC WD20EFRX-68EUZN0 before: 0, 0, 2, 1, 12, 21, 19, 18, 10, 15, 17, 21 after: 0, 0, 0, 24, 101, 195, 419, 250, 47, 4, 0, 0 , that means maximum latency reduction from 2s to 500ms. 4 2x mirror vdevs of SATA HDD WDC WD80EFZX-68UW8N0 before: 0, 0, 2, 31, 38, 28, 18, 12, 17, 20, 24, 10, 3 after: 0, 0, 55, 247, 455, 470, 412, 181, 36, 0, 0, 0, 0 , i.e. from 4s to 250ms. 1 SAS HDD SEAGATE ST14000NM0048 before: 0, 0, 29, 70, 107, 45, 27, 1, 0, 0, 1, 4, 19 after: 1, 29, 681, 1261, 676, 1633, 67, 1, 0, 0, 0, 0, 0 , i.e. from 4s to 125ms. 1 SAS SSD SEAGATE XS3840TE70014 before (microseconds): 0, 0, 0, 0, 0, 0, 0, 0, 70, 18343, 82548, 618 after: 0, 0, 0, 0, 0, 0, 0, 0, 283, 92351, 34844, 90 I've also measured scrub time during the test and on idle pools. On idle fragmented pool I've measured scrub getting few percent faster due to use of QD3 instead of QD2 before. On idle non-fragmented pool I've measured no difference. On busy non-fragmented pool I've measured scrub time increase about 1.5-1.7x, while IOPS increase reached 5-9x. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #11166
2020-11-24 20:26:42 +03:00
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, nia_credit, INT, ZMOD_RW,
"Number of non-interactive I/Os to allow in sequence");
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, nia_delay, INT, ZMOD_RW,
"Number of non-interactive I/Os before _max_active");
ZFS_MODULE_PARAM(zfs_vdev, zfs_vdev_, queue_depth_pct, INT, ZMOD_RW,
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 03:59:18 +03:00
"Queue depth percentage for each top-level vdev");
/* END CSTYLED */