230 lines
7.7 KiB
ReStructuredText
230 lines
7.7 KiB
ReStructuredText
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.. SPDX-License-Identifier: GPL-2.0
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Coding Guidelines
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=================
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This document describes how to write Rust code in the kernel.
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Style & formatting
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------------------
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The code should be formatted using ``rustfmt``. In this way, a person
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contributing from time to time to the kernel does not need to learn and
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remember one more style guide. More importantly, reviewers and maintainers
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do not need to spend time pointing out style issues anymore, and thus
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less patch roundtrips may be needed to land a change.
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.. note:: Conventions on comments and documentation are not checked by
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``rustfmt``. Thus those are still needed to be taken care of.
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The default settings of ``rustfmt`` are used. This means the idiomatic Rust
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style is followed. For instance, 4 spaces are used for indentation rather
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than tabs.
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It is convenient to instruct editors/IDEs to format while typing,
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when saving or at commit time. However, if for some reason reformatting
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the entire kernel Rust sources is needed at some point, the following can be
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run::
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make LLVM=1 rustfmt
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It is also possible to check if everything is formatted (printing a diff
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otherwise), for instance for a CI, with::
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make LLVM=1 rustfmtcheck
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Like ``clang-format`` for the rest of the kernel, ``rustfmt`` works on
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individual files, and does not require a kernel configuration. Sometimes it may
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even work with broken code.
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Comments
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--------
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"Normal" comments (i.e. ``//``, rather than code documentation which starts
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with ``///`` or ``//!``) are written in Markdown the same way as documentation
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comments are, even though they will not be rendered. This improves consistency,
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simplifies the rules and allows to move content between the two kinds of
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comments more easily. For instance:
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.. code-block:: rust
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// `object` is ready to be handled now.
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f(object);
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Furthermore, just like documentation, comments are capitalized at the beginning
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of a sentence and ended with a period (even if it is a single sentence). This
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includes ``// SAFETY:``, ``// TODO:`` and other "tagged" comments, e.g.:
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.. code-block:: rust
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// FIXME: The error should be handled properly.
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Comments should not be used for documentation purposes: comments are intended
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for implementation details, not users. This distinction is useful even if the
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reader of the source file is both an implementor and a user of an API. In fact,
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sometimes it is useful to use both comments and documentation at the same time.
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For instance, for a ``TODO`` list or to comment on the documentation itself.
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For the latter case, comments can be inserted in the middle; that is, closer to
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the line of documentation to be commented. For any other case, comments are
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written after the documentation, e.g.:
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.. code-block:: rust
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/// Returns a new [`Foo`].
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///
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/// # Examples
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///
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// TODO: Find a better example.
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/// ```
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/// let foo = f(42);
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/// ```
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// FIXME: Use fallible approach.
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pub fn f(x: i32) -> Foo {
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// ...
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}
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One special kind of comments are the ``// SAFETY:`` comments. These must appear
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before every ``unsafe`` block, and they explain why the code inside the block is
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correct/sound, i.e. why it cannot trigger undefined behavior in any case, e.g.:
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.. code-block:: rust
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// SAFETY: `p` is valid by the safety requirements.
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unsafe { *p = 0; }
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``// SAFETY:`` comments are not to be confused with the ``# Safety`` sections
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in code documentation. ``# Safety`` sections specify the contract that callers
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(for functions) or implementors (for traits) need to abide by. ``// SAFETY:``
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comments show why a call (for functions) or implementation (for traits) actually
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respects the preconditions stated in a ``# Safety`` section or the language
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reference.
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Code documentation
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------------------
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Rust kernel code is not documented like C kernel code (i.e. via kernel-doc).
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Instead, the usual system for documenting Rust code is used: the ``rustdoc``
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tool, which uses Markdown (a lightweight markup language).
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To learn Markdown, there are many guides available out there. For instance,
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the one at:
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https://commonmark.org/help/
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This is how a well-documented Rust function may look like:
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.. code-block:: rust
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/// Returns the contained [`Some`] value, consuming the `self` value,
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/// without checking that the value is not [`None`].
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///
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/// # Safety
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///
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/// Calling this method on [`None`] is *[undefined behavior]*.
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///
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/// [undefined behavior]: https://doc.rust-lang.org/reference/behavior-considered-undefined.html
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///
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/// # Examples
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///
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/// ```
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/// let x = Some("air");
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/// assert_eq!(unsafe { x.unwrap_unchecked() }, "air");
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/// ```
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pub unsafe fn unwrap_unchecked(self) -> T {
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match self {
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Some(val) => val,
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// SAFETY: The safety contract must be upheld by the caller.
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None => unsafe { hint::unreachable_unchecked() },
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}
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}
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This example showcases a few ``rustdoc`` features and some conventions followed
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in the kernel:
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- The first paragraph must be a single sentence briefly describing what
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the documented item does. Further explanations must go in extra paragraphs.
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- Unsafe functions must document their safety preconditions under
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a ``# Safety`` section.
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- While not shown here, if a function may panic, the conditions under which
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that happens must be described under a ``# Panics`` section.
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Please note that panicking should be very rare and used only with a good
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reason. In almost all cases, a fallible approach should be used, typically
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returning a ``Result``.
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- If providing examples of usage would help readers, they must be written in
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a section called ``# Examples``.
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- Rust items (functions, types, constants...) must be linked appropriately
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(``rustdoc`` will create a link automatically).
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- Any ``unsafe`` block must be preceded by a ``// SAFETY:`` comment
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describing why the code inside is sound.
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While sometimes the reason might look trivial and therefore unneeded,
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writing these comments is not just a good way of documenting what has been
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taken into account, but most importantly, it provides a way to know that
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there are no *extra* implicit constraints.
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To learn more about how to write documentation for Rust and extra features,
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please take a look at the ``rustdoc`` book at:
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https://doc.rust-lang.org/rustdoc/how-to-write-documentation.html
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In addition, the kernel supports creating links relative to the source tree by
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prefixing the link destination with ``srctree/``. For instance:
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.. code-block:: rust
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//! C header: [`include/linux/printk.h`](srctree/include/linux/printk.h)
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or:
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.. code-block:: rust
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/// [`struct mutex`]: srctree/include/linux/mutex.h
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Naming
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------
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Rust kernel code follows the usual Rust naming conventions:
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https://rust-lang.github.io/api-guidelines/naming.html
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When existing C concepts (e.g. macros, functions, objects...) are wrapped into
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a Rust abstraction, a name as close as reasonably possible to the C side should
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be used in order to avoid confusion and to improve readability when switching
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back and forth between the C and Rust sides. For instance, macros such as
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``pr_info`` from C are named the same in the Rust side.
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Having said that, casing should be adjusted to follow the Rust naming
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conventions, and namespacing introduced by modules and types should not be
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repeated in the item names. For instance, when wrapping constants like:
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.. code-block:: c
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#define GPIO_LINE_DIRECTION_IN 0
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#define GPIO_LINE_DIRECTION_OUT 1
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The equivalent in Rust may look like (ignoring documentation):
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.. code-block:: rust
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pub mod gpio {
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pub enum LineDirection {
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In = bindings::GPIO_LINE_DIRECTION_IN as _,
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Out = bindings::GPIO_LINE_DIRECTION_OUT as _,
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}
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}
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That is, the equivalent of ``GPIO_LINE_DIRECTION_IN`` would be referred to as
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``gpio::LineDirection::In``. In particular, it should not be named
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``gpio::gpio_line_direction::GPIO_LINE_DIRECTION_IN``.
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