Update tests base
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@ -23,4 +23,6 @@ extern vtype_int16 random_int16();
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extern vtype_int32 random_int32();
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extern vtype_int64 random_int64();
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extern char random_ascii_char();
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extern unsigned int random_unicode_symbol();
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#endif /* LIBCDSB_TESTS_RANDOM_H */
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@ -79,3 +79,33 @@ vtype_uint64 random_uint64() {
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vtype_int64 random_int64() {
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return random_uint32() * random_uint32();
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}
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char random_ascii_char() {
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return (rand()%0x5f) + 0x20;
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}
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unsigned int random_unicode_symbol() {
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switch (rand()%20) {
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default:
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case 0: return (random_uint16()%0x005f) + 0x000020;
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case 1: return (random_uint16()%0x020f) + 0x0000a1;
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case 2: return (random_uint16()%0x01a8) + 0x000388;
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case 3: return (random_uint16()%0x0026) + 0x000531;
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case 4: return (random_uint16()%0x002a) + 0x000560;
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case 5: return (random_uint16()%0x00c6) + 0x001000;
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case 6: return (random_uint16()%0x0030) + 0x0010d0;
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case 7: return (random_uint16()%0x029d) + 0x001400;
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case 8: return (random_uint16()%0x0058) + 0x0016a0;
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case 9: return (random_uint16()%0x0074) + 0x001b80;
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case 10: return (random_uint16()%0x00f4) + 0x001d00;
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case 11: return (random_uint16()%0x0115) + 0x001e00;
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case 12: return (random_uint16()%0x008b) + 0x002100;
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case 13: return (random_uint16()%0x0297) + 0x002190;
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case 14: return (random_uint16()%0x0714) + 0x002460;
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case 15: return (random_uint16()%0x00b7) + 0x00a640;
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case 16: return (random_uint16()%0x0074) + 0x00a8e0;
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case 17: return (random_uint16()%0x009e) + 0x010400;
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case 18: return (random_uint16()%0x0137) + 0x010600;
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case 19: return (random_uint16()%0x03d8) + 0x01f300;
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}
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}
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